Liam999
13-08-2004, 07:51:PM
I've look around the forum but i can't find anything on importing boots with WEpic decoder so i signed up to get sum help. I'm trying to get sum new boots, i've opened the exported files with pic decoder, its says 2 click on 3(1x1x1) (no pixel data) but mine only has 3(1x1x8) - do i click this one? Then i'm meant 2 import ACT (the saved pallete) - is this the new bootpack?(probably a dumb question i know). Then it says go to slot0.bmp (is this in the dropdown box again?). I tried 2 import the bmp image i got with pack but it says 'dimensions don't match, load failed'. If the question is too long 2 answer can sum1 give me a link please. Be nice this is my first post:D
PeeJay2K2
13-08-2004, 07:54:PM
Download the tutorial... The link is in the All About Bootpack Creating thread...
Liam999
14-08-2004, 05:25:AM
thanks 4 the help, i think i'm nearly there, i've imported the new bmp images in WEpicdecoder (i think its meant to be 8-bit.bmp and 512x512px???). But this i where my brain starts to hurt, it says "Now import the files “Slot 0_gs.bmp” to “Slot 2_gs.bmp”
NOTE: You don’t have to import a palette here!!! Do i import the bmp file again for each of the slots? In the tutorial i've got it says change the bmp to 128x64 (but how do i do this because i changed the pixels the first time with Paint but now when i try to change it to 128x64 it cuts all the boots off and i'm left with just the corner). PLEASE PLEASE PLEASE HELP
Liam999
14-08-2004, 06:01:AM
or to put it another way how to i changed the bmp image to the right pixel size so i can import it in the pic decoder?
PeeJay2K2
14-08-2004, 05:23:PM
You import the BMPs with the extension "_gs" to the shoes_gs_tex.bin file...
PeeJay2K2
14-08-2004, 05:25:PM
Actually, why don't you just email me the boot BMPs you want to make a pack from and I'll do the pack for you... Shouldn't take too long...
illmatic
16-08-2004, 05:26:PM
Could you make me a bootpack for pes 3 ps2 if i send you the BMP's