View Full Version : can i get the freestyle90 ball?


Liam999
18-08-2004, 08:44:PM
can anyone tell me if you can get the nike freestyle90 ball, the blue & yellow one, for pes3? I reckon its the best ball but i can't find it anywhere, please link me, thanks.;)

Mayor
19-08-2004, 02:39:AM
but i can't find it anywherereally? hmm, let's click "Search"
we're typing "freestyle ball" and choosing "ISS/WE/PES forum"
we're clicking "perform search"
whohoo! we have 7 threads with this ball, let's choose random one with ball name in title
and we got this:
http://www.soccergaming.tv/showthread.php?s=&threadid=106530&highlight=freestyle+ball

:crazyboy: (H)

Manutd1
19-08-2004, 03:02:AM
that was a new one mayor! :crazyboy:

Liam999
19-08-2004, 06:08:AM
Originally posted by Mayor
really? hmm, let's click "Search"
we're typing "freestyle ball" and choosing "ISS/WE/PES forum"
we're clicking "perform search"
whohoo! we have 7 threads with this ball, let's choose random one with ball name in title
and we got this:
http://www.soccergaming.tv/showthread.php?s=&threadid=106530&highlight=freestyle+ball

:crazyboy: (H)

alright maybe i didn't search very hard but all i could find was pictures of the ball, where can i get the tex and mdl files for the blue and yellow ball? Sorry to be dumb but i can only see pictures in that thread and a link to the red one.:nape:

Mayor
19-08-2004, 05:16:PM
:rolleyes:

http://www.soccergaming.tv/showthread.php?s=&threadid=106710&highlight=nike+total+ball

Liam999
19-08-2004, 07:13:PM
thanks for helping me but isn't that just another thread with the PICTURES of the ball, is it possible 2 get the mdl and tex files (for the blue and yellow one, not the red one, can sum1 link me directly to them. I'm an amateur so i don't have a clue how to use WE pic decoder that there talking about in that thread......sorry 2 be dumb:)

Mayor
19-08-2004, 07:47:PM
yes, all you need is texture of ball posted there
check sticky thread with most asked questions &answers how to put it into game it's really piece of cake
and take ball model from first link it's the same for red and freestyle ones

Liam999
19-08-2004, 09:47:PM
sorry man i really am trying, i've read the readme but im still having problems. I want to add the ball in kitserver but when i do it comes up with the default. I opened the red tex file (ariels ball) with WEpicdecoder and then i imported the new (freestyle) bmp over it and saved it. Then i put that it in the balls folder in the KDB and wrote this in the CFG file:

[NikeFreestyle90BlueYellow_tex.bin]
ball.name = "NikeFreestyle90BlueYellow"
ball.model = "ball00mdl_tex.bin"

.............. the ball model is the one from ariels ball.
What am i doing wrong? Please help

P.s cool sig

Mayor
19-08-2004, 10:40:PM
then i imported the new (freestyle) bmp over it and saved it. you didn't wrote "and I set up the transparency right" ;)
so dunno if you set it up or didn't ? press F2 and click "set opaque" tab, then save

the rest sounds correct to me

PS. yeah I know (H) idea was mine, RFC just followed my instructions :P :mrpimp:

Liam999
19-08-2004, 11:38:PM
sweet, cheers man, thats done the trick:bouncy: