View Full Version : EditPES4OptionFile - Unable to read file
Manutd1 03-01-2005, 07:38:AM I have downloaded the newest deitoption file 0.8, but when i choose my 0_text.afs-file, it says: "unable to read file"
I hvae tried alot of times, but nothing seems to work :(
What can I do?
RicFlair 03-01-2005, 08:17:AM That's not your Optfile
TristanAbbott7 03-01-2005, 10:27:AM I had a similar problem with Photoshop CS. I tried to open an MP3 and it refused saying it was an invalid format - what am I doing wrong?????
Only kidding with you Rhiger, you need to select the 'KONAMI-WIN32PES4OPT' file in the save/folder1 location.
roofio86 03-01-2005, 10:57:AM i have the same prob, its asks u to select the 0_text.afs, i think so u can view the 3d face THEN u select 'KONAMI-WIN32PES4OPT' ;)
aihdde 03-01-2005, 11:00:AM you all mistake,the eidtpesoptionfile 0.8 ask to locate the 0_text.afs,but it also says: "unable to read file" on me
kingpug 03-01-2005, 11:47:AM And me.. :f***:
TristanAbbott7 03-01-2005, 12:15:PM And you've selected the 0_text file in your dta folder first?
kingpug 03-01-2005, 12:47:PM Yep..
What is it for anyway?..when I just loaded my option file it has a big blue screen to the right when you view a player.. :rolleyes:
The Hedgehog 03-01-2005, 01:47:PM maybe it had problems to read the modified AFS file
kschoice 03-01-2005, 02:14:PM Those of you for whom the program claims that he's "unable to read", which version of 0_text.afs did you feed him ?
Those of you who only have a blue window, I'm aware of that problem as someone already told me this.
The program is supposed to display in this window a feedback of the players. It works correctly on my comp (coder's leitmotiv). Is there anyone for whom it also does ?
kingpug 03-01-2005, 02:26:PM The one located here: J:\Pro Evolution Soccer 4\dat
:rolleyes:
kschoice 03-01-2005, 02:28:PM Originally posted by kingpug
The one located here: J:\Pro Evolution Soccer 4\dat
:rolleyes:
What I mean is :
Is it the original one from the CD ? From which platform ?
If not the original one, what did you patch ?
kingpug 03-01-2005, 02:42:PM Ok, well..its the one from Wolfs 3.0 patch..and I have modified it a little..PC btw.
TristanAbbott7 03-01-2005, 02:51:PM Mines the 2005 modified 0_text and it works fine.
The physical attributes editing option is a great addition to the editor.
Originally posted by kschoice
Those of you for whom the program claims that he's "unable to read", which version of 0_text.afs did you feed him ?
Those of you who only have a blue window, I'm aware of that problem as someone already told me this.
The program is supposed to display in this window a feedback of the players. It works correctly on my comp (coder's leitmotiv). Is there anyone for whom it also does ?
I've got a modified version of 0_text.afs ( Wolf patch without the new balls from Socceraccess )
Like the others it says " unable to read " , then I select the option file and i have the blue window
PS: A propos where is this option " Added possibility of raising/decreasing stats by percentage" ?
kschoice 03-01-2005, 03:20:PM Originally posted by Jomi
I've got a modified version of 0_text.afs ( Wolf patch without the new balls from Socceraccess )
Like the others it says " unable to read " , then I select the option file and i have the blue window
PS: A propos where is this option " Added possibility of raising/decreasing stats by percentage" ?
Thank you all for your information about the visual feedback, I found the problem and am releasing an updated version right now.
About the percentage, go to Macro Edition tab, in Players stats adjust, there is a new combo box at the very left that lets you choose between points and percent.
kschoice 03-01-2005, 03:36:PM OK version 0.81 is up and should be working.
Just so you know, you can rotate, pan and zoom the feedback window with the left, middle and right mouse button respectively.
kingpug 03-01-2005, 03:45:PM It works now \o/
But Is the facial hair supposed to not show?..
And every player seems to have wierd faces :\
But its a good addition to the editor, well done.
kschoice :rockman: Thx M8
kschoice 03-01-2005, 03:48:PM Originally posted by kingpug
It works now \o/
But Is the facial hair supposed to not show?..
And every player seems to have wierd faces :\
But its a good addition to the editor, well done.
The option isn't as complete as it should. It will be improved over time. However, star players already work kinda well in this version.
hi kschoice
i have send a lot of message to you
i have a suggest
i hope you can support the two byte
because i am a chinese people
i have change the english name to chinese name
but you tool is not support two byte after version 1.31
so i can't input the chinese name
:(
Hmm, i have download the CM Euphoria Updated 1.0 and copy the people.db,server.db etc. into the same Directory as 0.81 stay, but they say: No CM Data found ??? All early version are works fine with the CM Stats
kschoice 03-01-2005, 04:49:PM Originally posted by FCH
Hmm, i have download the CM Euphoria Updated 1.0 and copy the people.db,server.db etc. into the same Directory as 0.81 stay, but they say: No CM Data found ??? All early version are works fine with the CM Stats
Have you tried other databases ? Nothing should have changed there.
kschoice 03-01-2005, 04:51:PM Originally posted by qhq
hi kschoice
i have send a lot of message to you
i have a suggest
i hope you can support the two byte
because i am a chinese people
i have change the english name to chinese name
but you tool is not support two byte after version 1.31
so i can't input the chinese name
:(
I have no clue how to do what you ask, plus I don't work on PES3 version any more.
Originally posted by kschoice
Have you tried other databases ? Nothing should have changed there.
work now, i have install a FM05 Database, now CMSorted last Updated and it works.
Is it possible to have also a preview of the boots ?
That was fantastic, but i´m very happy we have now a facepreview, it´s a amazing job
biker_jim_uk 03-01-2005, 06:11:PM that's great.
boots would be nice, pleeeaassseee! :hump:
LeoGMaster 03-01-2005, 10:24:PM Originally posted by FCH
work now, i have install a FM05 Database, now CMSorted last Updated and it works.
Is it possible to have also a preview of the boots ?
That was fantastic, but i´m very happy we have now a facepreview, it´s a amazing job Which Databse did you take?? Because search for a new database of FM2005!
http://www.thedugout.net/download.php?cmv=10&cat=3&id=329
the new´FM05 don´t work for me :(
LeoGMaster 03-01-2005, 11:17:PM Thx a lot
Originally posted by kschoice
About the percentage, go to Macro Edition tab, in Players stats adjust, there is a new combo box at the very left that lets you choose between points and percent.
Just a silly question maybe it is impossible to implement that ,but could you make an individual stats adjustement instead of global one that affect all the players
And once again you did a fantastic job :hump:
Merci beaucoup
kschoice 04-01-2005, 03:45:PM Originally posted by Jomi
Just a silly question maybe it is impossible to implement that ,but could you make an individual stats adjustement instead of global one that affect all the players
And once again you did a fantastic job :hump:
Merci beaucoup
Not sure I understand what you mean.
By the way, I'm french. De rien. ;)
kingpug 04-01-2005, 03:52:PM I think he means just improving one player instead of every player on the game..
With the macro thing..
Although it sounds wierd as you could just do it yourself..:confused:
kschoice 04-01-2005, 03:53:PM Originally posted by kingpug
I think he means just improving one player instead of every player on the game..
With the macro thing..
Although it sounds wierd as you could just do it yourself..:confused:
And I don't really see the point. Apart from cheating...
Originally posted by kingpug
I think he means just improving one player instead of every player on the game..
With the macro thing..
Although it sounds wierd as you could just do it yourself..:confused:
Yes that was I meant :D
I think it could particularly be useful to adjust a lot of players who are not known stars. Of course this can be done manually but it takes more time :)
because the CM stats are sometimes weird
kschoice 04-01-2005, 03:58:PM Originally posted by Jomi
Yes that was I meant :D
I think it could particularly be useful to adjust a lot of players who are not known stars. Of course this can be done manually but it takes more time :)
because the CM stats are sometimes weird
Automatically raising one player's stats doesn't sound a good way of tweaking to me.
kingpug 04-01-2005, 03:59:PM Cheating?..isnt it just the same as editing players stats manualy?.. :rolleyes:
I agree, the CM stats sometimes suck..
But just go around each player improving the stats?..:confused:
BTW anyway I can make the param_we8 file other than through the editor?..as it gives me an error..
kschoice 04-01-2005, 04:03:PM Originally posted by kingpug
Cheating?..isnt it just the same as editing players stats manualy?.. :rolleyes:
I agree, the CM stats sometimes suck..
But just go around each player improving the stats?..:confused:
BTW anyway I can make the param_we8 file other than through the editor?..as it gives me an error..
Editing the player stats isn't always cheating. I only decreased them myself.
Automatically adding, say 99 points to each stat of one given player sounds like a way to cheat faster.
About the editor, what kind of error does it give to you ?
Originally posted by kschoice
Automatically raising one player's stats doesn't sound a good way of tweaking to me.
I don't see that as cheating
Just to make the stats more realistic. For ex. there are a lot of French players who are underrated . On the other hand , some players are way too overrated . Just to balance everything
kingpug 04-01-2005, 04:07:PM Well it says something like:
It wont accept created players in national squads..
Then unable to write file.
I am using a modified Wolf 3.0 option file.
kschoice 04-01-2005, 04:08:PM Originally posted by Jomi
I don't see that as cheating
Just to make the stats more realistic. For ex. there are a lot of French players who are underrated . On the other hand , some players are way too overrated . Just to balance everything
What I mean is that in a matter of reevaluating underrated players, I'd rather rethink their stats one by one than blindly raising them by an amount or percentage.
kschoice 04-01-2005, 04:10:PM Originally posted by kingpug
Well it says something like:
It wont accept created players in national squads..
Then unable to write file.
I am using a modified Wolf 3.0 option file.
I already answered you on this matter in an other thread :
It said to you exactly what you can't do. There is no room for created players in para_we8.bin, so you shouldn't use them as players in teams as it could make the game bug badly.
Apart from that, everything is possible.
TristanAbbott7 04-01-2005, 04:33:PM With regards to the whole stats thing, FM2005/CM4 use a much better system than others simply because they have a large research team across the world who help create the database. If you actually examine Konami's default database in any kind of detail you'll see that probably 20% of the ages are at least a couple of years out and their playing positions (and alternative positions) for players can be pretty way off.
As much as I think certain players should be rated higher and some players should be rated lower, it would be a flawed system if I decided to correct the stats myself. For instance, some people think the sun shines out of Heskey's butt and he should play up front for England but others think he's a donkey with no sense of balance who can't make a forward pass. Who do you believe and so, who should be making the stats for him?
Personally, I prefer the Calcio update to CM4 (http://www.calcio-update.com/) for my database because it retains the stats from the original game and simply works on players left out of the original titles or new players coming through the youth system and updating the transfer information etc. They have a large research team and are an affiliate of Sports Interactive who actually create the CM/FM series.
My next option file will be based on the latest FM/CM4 stats because the default Konami stats have 80% of the players in the game pretty much level with each other. Players on the whole I think are wildly overated as opposed to under-rated. Playing with a beta version of the option file, having stars like Nedved or Henry make a noticeable difference and unless you take steps to counter them and alleviate their threat then they can take the game from you. With Konami's default stats, even an average to poor midfielder/defender can nullify Henry with little effort. We're talking about probably the best all-round forward in the world (and it pains me to say that as a Man Utd fan) and he should make a difference in the game. He doesn't need to be a superman who can never be caught or every shot he takes is on target but his stats should represent the threat he is in real life. The FM/CM stats recognise that and also recognise that many weak defenses can't keep him from being a danger unless he's tightly man marked or you play a double-zone coverage on him to prevent him making space to create a goal scoring opportunity. You shouldn't be able to treat Henry as any other forward in the game or manage to beat Sol Campbell the same way as you'd beat Atalanta's defensive halves.
As much as I may personally think players stats are wrong I realize that it's my opinion and my opinion is just that. If I'm going to produce option files for tens of thousands of people to use then I want it as close to realism as humanly possible and I think the FM/CM stats are closest to that.
kingpug 04-01-2005, 04:46:PM Yea I agree about Henry and all that, but for some players they have some wierd stats..
For example, I would never give Sol Campbell 76 body balance..he is like a sherman tank..and 86 defence?..no.
Its like doing the update to unknown players sort of, like Van Persie and Fabregas gives them terrible stats..
And the goalkeepers..they all get very bad stats..like this:
Petr Cech..
72 defence?..
75 body balance?
72 responce?
67 agility?
And another terrible ons is Frank Lampard..
Also Mellberg has better defence than Terry and Campbell?..
And look at Cisse and Gerrard..no way are they as poor as that..
Anyway..
TristanAbbott7 04-01-2005, 05:14:PM I don't think the stats for Gerrard are too far off. The only area where tehy haven't really rated him highly is speed which is true. Most of his other areas (other than his shooting which is very similar to Roy Keanes for a midfielder) are well into the 80's with some in the 90's. You have to remember that this is a player who will probably peak in 3 to 4 years time ability wise so there must be room for growth there.
As for Campbell, body balance is more than just about being hard to knock over, it's your ability to be able to adjust your feet quickly quickly against dribbling defenders (which if you've seen him play for England, you'll see that it's not always his strongest point) and put in a tackle when off balance. Remember he's a big guy and his balance is great when static or going for headers but the law of physics dictate that a man that large isn't going to have the balance in terms of quick adjustment that a lighter player would have. Defense at 86 is good for a defender in the game especially when you see how CM4/FM2005 lower the overall stats for many players. Against Konami's default stats Campbell isn't much better than a pretty good defender but when the stats for all players are affected you'll see that he's one of the better defenders in the game. The actual "defense" number doesn't apply to the effectiveness of defense as you could set that to 5 and raise all the other stats to 99 and you'd have the best defender in the game. The "defense" number is supposed to be the propensity of that player to playing defense. I'd say Campbell goes on a lot more forward runs at times than the other defenders you compared his defensive rating too and he's certainly more of an offensive threat at corners than them.
Originally posted by TristanAbbott7
Personally, I prefer the Calcio update to CM4 (http://www.calcio-update.com/) for my database because it retains the stats from the original game and simply works on players left out of the original titles or new players coming through the youth system and updating the transfer information etc. They have a large research team and are an affiliate of Sports Interactive who actually create the CM/FM series.
.
That's the one I use too ;)
Konami's rating is as silly as Fifa's !
But even with CM stats, it needs some adjustments .
For ex . some Chelsea players ( they have raised their level this year or Morientes with a shot power as 56 !!! )
The thing I wanted to say with the individual stats was the following: keeping the CM stats but adjusting it accordingly to real life . Take a look at Braaten's stats ( Rosenborg ,which I added to my game) to see what I mean. He is rated like a superstar. maybe he'll become one , one day but not now
TristanAbbott7 04-01-2005, 05:31:PM Yeah, I would have rated Morientes much higher and some stats may need to be adjusted to the latest FM5 ones which I'll have to input manually.
kingpug 04-01-2005, 05:32:PM Good point Wolf, but what about Lampard?..
I will give it a test, make a new option file and convert to CM4 stats..and see how it feels..
Although some will be needing tweaked as Cisse has only about 80 speed and acceleration in the 70's..
And Wright Phillips also has poor speed when he needs atleast 90..
TristanAbbott7 04-01-2005, 05:36:PM Remember to take into account how the stats reduce for many players overall though. 82 for Wright-Phillips isn't that fast against defenders rated in the upper 70's or lower 80's which many are in the Konami stats but when those speeds get reduced to lower 70's it makes a big difference. Wright-Phillips has some speed but he's no Shevchenko or Henry.
kingpug 04-01-2005, 05:45:PM Yea but the problem I have is every CPU player seems to be better than you..
Like when I go Henry, I never expected to be outran by some defender who has the speed of 70+, while Henry has 90+..
So it is still gonna happen even with changing the stats..
TristanAbbott7 04-01-2005, 05:52:PM I don't know if that part of Konami's core programming can ever be couter-acted at the moment. It seems to work better with the amended stats in that if you get a 5 or 10 yards head start with Henry, he's not going to get caught so easily as before.
A lot of the time people measure the dribbling speed against the other players actual speed to see a player's ability to catch up but with Henry, his dribbling speed is at the same level as his actual speed. This doesn't actually mean he's as fast with the ball as without but his ability on the scale of dribbling speeds within the game is at 97. A lot of people think that it means the same in terms of actual speed but you have to remember that it's all in regard to the scale within the game. A player with 99 jump can't jump to the sky and won't outjump a player who's taller than them unless you take into account timing of the jump and body balance and other factors.
I think Konami built in a certain element of catch-up with defenders because, unlike in real life, it's too easy to play a game where you give your fast players the ball and simply run around with it without being able to be caught for almost as long as you want.
kingpug 04-01-2005, 05:58:PM I know, but its still bad, I mean..
I played a game vs my cousin, me Arsenal and him Chelsea, he crossed the ball into my box and I had 3 players around Gudjohnson (Viera, Lauren and Campbell) and he got the header, and it was a goal?..
So its amazing to see him head the ball with Viera standing in front of him trying to do the same, and I bet any money Viera has the better jump/header skills..
And in the same match, Henry missed 3 headers from the 6 yard box, completely off-target..
Strange, and I agree they have the catch-up built in, although it defeats the purpose of the game, because it only works one way, and thats the CPUs way..
Having Henry run through defenders would make it more realistic, but they have completely destroyed the game imo, whats the use of having someone with 90 speed when he can get outran by anyone?..even those with speed below 70..
TristanAbbott7 04-01-2005, 06:04:PM Yeah, that sucks and it's a complaint with every soccer title ever created I think.
Still, without it, you could win every corner once you perfected the timing of your jump and that would make the game even worse. Also, you wouldn't want to lose a game every time you played against a player who had a faster player than you. Konami may have over-compensated but with the limited AI at the moment, there probably is no other way to make the game more balanced.
PSVFan 07-12-2005, 02:27:PM Does the EditPES4Optionfile works for PES 5 too? I mean, with converting the FM 2005 stats.
Sorry for my bad english :ewan:
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