View Full Version : New Fevernova


Jace11
06-01-2005, 05:26:AM
Ok, this isn't great, but here is a new Fevernova using an old texture from an old winning eleven (i think that's where its from). Spent 2 hours in Photoshop doing it, and it still isn't correct. I used the numbered template and the blank of Ariels to overlay the textures, but some patterns are still "off". Need advice on this off other ball makers. I thought perhaps someone might have a bitmap with all the panel outlines correct/spot on, very accurate. Having followed the numbered one I guess it must be slightly out. Maybe inside blue lines of each panel....

Anyway, any help would be appreciated, if someone is a dab hand at it, I send them the psd, so they can have a go....

Anyways, the file...

biker_jim_uk
06-01-2005, 06:30:AM
not bad but look at the FIFA2005 version, each centre panel has different text

Jace11
06-01-2005, 06:51:AM
Yeah, I know, I used it to find out where to place the panels. At the moment just trying to get some decent quality on lining up the panels, realism can come later.

I tried numbering each panel and then viewing the model to see which panels need moving, stretching, rotating...etc

I can add the other logo panels later.

I got an uninflated Lance here, and other sources for the other panels to replace adidas logo..

Jace11
06-01-2005, 09:23:PM
version 2

biker_jim_uk
06-01-2005, 11:17:PM
well I posted the numbered panels earlier