eds27
27-06-2001, 05:13:AM
Hi.
I've been working on the whole aimain.ini thing for a
while now and I've noticed that some coeficients can
make a big difference just by changing the value a
little bit. For instance: ball bounce, ball air
resistance, ball gravity. If for example you change
the ball bounce from 0.925 to 0.995 the ball will
bounce a lot more. That makes sense.
On the other hand I've found some other coeficients
which (from the experimets I've made) do not make a
difference at all when you change them. Example: ball
accuracy. You can put it at: 0, 0.09, 0.05, 0.20,
-0.20, -0.07, -10, -1000, 10, 1000 and shots will
always be sharp as sharp can be. You'd figure that by
changing it from -0.20 to -10000 the accuracy would
change (lets not say increase or decrease but
change)...well...... wrong, no difference at all.
Isn't that weird??
Here are some other coeficients that won't make a
difference, for me at least:
CPU_SHOOTING_LOGIC, CPU_ANGLE_LOGIC,
BALL_CONTROL_MULTIPLIER, BODY_BALANCE_MULTIPLIER,
SMOOTH_BLIP_MULTIPLIER, BODY_GRAVITY...among others...
What do they even do?...what's their purpose in the
aimain.ini file??....and why does the game stay
exactly the same when you change them from 0 to 10000
or -10000 (dramatic difference)????
If you have the answer for some of these or at least
can help me out with something.....please help me.....
Im trying to get the shoots accuracy dramatically down
and I can't.......
Please help me if you can...
I've been working on the whole aimain.ini thing for a
while now and I've noticed that some coeficients can
make a big difference just by changing the value a
little bit. For instance: ball bounce, ball air
resistance, ball gravity. If for example you change
the ball bounce from 0.925 to 0.995 the ball will
bounce a lot more. That makes sense.
On the other hand I've found some other coeficients
which (from the experimets I've made) do not make a
difference at all when you change them. Example: ball
accuracy. You can put it at: 0, 0.09, 0.05, 0.20,
-0.20, -0.07, -10, -1000, 10, 1000 and shots will
always be sharp as sharp can be. You'd figure that by
changing it from -0.20 to -10000 the accuracy would
change (lets not say increase or decrease but
change)...well...... wrong, no difference at all.
Isn't that weird??
Here are some other coeficients that won't make a
difference, for me at least:
CPU_SHOOTING_LOGIC, CPU_ANGLE_LOGIC,
BALL_CONTROL_MULTIPLIER, BODY_BALANCE_MULTIPLIER,
SMOOTH_BLIP_MULTIPLIER, BODY_GRAVITY...among others...
What do they even do?...what's their purpose in the
aimain.ini file??....and why does the game stay
exactly the same when you change them from 0 to 10000
or -10000 (dramatic difference)????
If you have the answer for some of these or at least
can help me out with something.....please help me.....
Im trying to get the shoots accuracy dramatically down
and I can't.......
Please help me if you can...