View Full Version : install faces:


e.p-il
03-10-2006, 05:11:PM
first,sorry my english is bad

if you want to install some faces in your game you need a file master
with the file master you can make a new zdata
then you just need to import the fsh files!

its very short but this way is very good

Ruffneck
03-10-2006, 05:22:PM
first,sorry my english is bad

if you want to install some faces in your game you need a file master
with the file master you can make a new zdata
then you just need to import the fsh files!

its very short but this way is very good

and the m228-files? Can you post a created zdata-file? Because I tried everything to import some faces and it won't work. My FIFA keeps crashing and I don't wanna waste any time more on this ******* game EA made again there :f***: :f***: :f***: :junior:

killercarrot
03-10-2006, 05:39:PM
Its not EA´s fault you cant get the damn add-on faces to work ffs
so dont complain, EA isnt responsible for everything you know

Lior-Y
03-10-2006, 05:39:PM
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!

Ruffneck
03-10-2006, 05:41:PM
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!

Come on mate, post some created zdata and bh files. Without any files in it :ewan:

Confusion
03-10-2006, 05:50:PM
.o -> zdata5
t21 ->zdata32
t22 -> zdata29

don't forget to run fathbuilder ;)

Ruffneck
03-10-2006, 06:07:PM
.o -> zdata5
t21 ->zdata32
t22 -> zdata29

don't forget to run fathbuilder ;)

You are sure that this will work? :)

twiggins
03-10-2006, 08:00:PM
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!

You talk of this RINALDO FILE MASTER, i cant find a download for this anywere, can someone post a link for me, it would be a greta help.
THANX

Ruffneck
03-10-2006, 08:40:PM
You talk of this RINALDO FILE MASTER, i cant find a download for this anywere, can someone post a link for me, it would be a greta help.
THANX

HERE (http://www.mysweetpatch.com/boutique/pafiledb.php?action=file&id=477) ya go dude :ewan:

twiggins
03-10-2006, 10:35:PM
Thankya

OOO and are you able to import 06 faces into 07 to use ingame??

twiggins
03-10-2006, 10:41:PM
ok guys, i have downloaded n installed the Rinaldo file thingy, but it came up with this message,

Application has genereated an exception that could not be handled

Process id= 0x39c(924), Thread id=0xc80 (3200)

Click OK to terminate the application.
Click CANCEL to debug th application.
|OK| |CANCEL|


Ive installed the microsoft.NET thingy, im stumped as to what to do form here, any help would be much apprciated. :D

Danck989
03-10-2006, 11:43:PM
ok guys, i have downloaded n installed the Rinaldo file thingy, but it came up with this message,

Application has genereated an exception that could not be handled

Process id= 0x39c(924), Thread id=0xc80 (3200)

Click OK to terminate the application.
Click CANCEL to debug th application.
|OK| |CANCEL|


Ive installed the microsoft.NET thingy, im stumped as to what to do form here, any help would be much apprciated. :D


I downloaded the file (reinaldo) it works fine for me, but i am clueless as how to import faces into the game, i know a face consists of 3 files.. but i do not know where to go to find the generic player's face and what to change the files to, i understand i have to run an aditional program after i have replaced the files, but again i am unsure as to what that program is and where to get it.

This is what the program looked like after i installed it.


http://i7.photobucket.com/albums/y293/danck989/workedfine.jpg
Any help would be much apreciated.

Silencer
03-10-2006, 11:52:PM
I have FileMaster but how do you create a new Zdata and BH cause I can't find that option anywhere :|?

EDIT: Never mind I found out how, you have to create a new archive but how do you import the files into the Zdata.big with EAGraph?

Ruffneck
04-10-2006, 12:14:AM
I have FileMaster but how do you create a new Zdata and BH cause I can't find that option anywhere :|?

EDIT: Never mind I found out how, you have to create a new archive but how do you import the files into the Zdata.big with EAGraph?

no mate you can inport the files with biggui to your created zdata. Then afterwards run fatbhbuilder to regenerate the things. I didn't try to import faces so far but it should work this way :ewan:

Silencer
04-10-2006, 12:20:AM
YESSSS I figured it out but I made the whole thing with Filemaster, no Biggui and no EAGraph (H)
I made a new Zdata.big file (nr 40) and imported the files for the face, then I hashed each file with the hash (fingerprint) button and regenerated everything.
Here is the result, imported MAURO ROSALES from AJAX (Y)
Thanks a lot to Lior for the short manual on how to do it :)

http://xs307.xs.to/xs307/06403/Rosales.png

Silencer
04-10-2006, 12:31:AM
OK the good news is that I played the game without any crashes but........ you will lose the cinematics during the game so you can't see the players in the tunnel, coming on to the pitch, goalcelebrations, cinematics when you get carded etc. so that's not good :nape: Anyone a solution to this?
Fatgui fixed this for the 07 demo but can I use this for Fifa 07 or is there a newer one already?

Cheers.

peewee89
04-10-2006, 05:37:AM
hi all :ewan: ...first post at this forum

is there any way to install file master without installing .net framework 1.1? cause i have 2.0, but it still asks for 1.1 when trying to install it

twiggins
04-10-2006, 07:54:AM
well done mate, if only i could get the f**king rinaldo to work for me :(

Silencer
04-10-2006, 08:19:AM
Thanks if only I could fix the cinematics problem then I would be more happy :rolleyes:
Filemaster only works when you have Fifa06 installed since Rinaldo made it for 06 and as of yet there is no version for Fifa 07 and you definitely need .net framework 1.1 in order to use the program. 2.0 is not what it needs and the same goes for Creation Centre btw if that one comes out.
Lots of work to be done for Rinaldo ;)

SC Heerenveen
04-10-2006, 08:57:AM
.o -> zdata5
t21 ->zdata32
t22 -> zdata29

don't forget to run fathbuilder ;)

thx salsa but have you add them in 1GF or 2GF? :)

brunnoce
04-10-2006, 02:38:PM
YESSSS I figured it out but I made the whole thing with Filemaster, no Biggui and no EAGraph (H)
I made a new Zdata.big file (nr 40) and imported the files for the face, then I hashed each file with the hash (fingerprint) button and regenerated everything.
Here is the result, imported MAURO ROSALES from AJAX (Y)
Thanks a lot to Lior for the short manual on how to do it :)

http://xs307.xs.to/xs307/06403/Rosales.png


one little question, where do you link the player to the face? is there a column with this info in db master? casue i know it isnt the facetype column.

Danck989
04-10-2006, 03:19:PM
I still cant get it, i've downloaded a few programs with no luck, could someone be so kind to do a step by step of the most simple way to add faces into the game please?

I know most of you are bussy, and i do hate to bother you guys about this, however it would really apreciate it, and i wouldnt bother you about it again.

Thanks in advance.

$igga™
04-10-2006, 03:22:PM
right ok all i did to add a face to fifa 07 was use rinaldo filemaster 06 in filemaster browse to fifa 07 folder where the zdata are contained locate the 3 face files and import the face i want to change THEN run FATHBUILDER fifa 07 version not 06 which u have 2 download from fifa x fifa korea etc and make sure to install FATHBUILDER into fifa 07 install folder simple enough NOW THEN this works fine playing fifa 07 offline but as soon as i go to play fifa online it loses connection b4 i have even kicked a ball :boohoo: wtf can i do i cant play fifa online with no add ons it looks to crap any suggestions folks :ewan:

matix375
04-10-2006, 04:13:PM
S$gga you can't PLAY ONLINE WITH A PATCK INSTALL...you have to USEa frash new install of fifa (you can't play online if you've modify fifa07. It sucks but that' :boohoo: :boohoo: :boohoo: s the way it is.

Confusion
04-10-2006, 06:08:PM
thx salsa but have you add them in 1GF or 2GF? :)
I would stick to the 1GF, much safer, though I didn't test any 2GF yet so.. maybe the game deosn't crash. You'll have to try that out :).

Can somebody please tell me how I can import mini-faces. I've ben fooling around for days now, but the only result I get is crashing games :/.

Ruffneck
04-10-2006, 06:40:PM
Thanks if only I could fix the cinematics problem then I would be more happy :rolleyes:
Filemaster only works when you have Fifa06 installed since Rinaldo made it for 06 and as of yet there is no version for Fifa 07 and you definitely need .net framework 1.1 in order to use the program. 2.0 is not what it needs and the same goes for Creation Centre btw if that one comes out.
Lots of work to be done for Rinaldo ;)

Try it the way Salsa wrote. I tested it and here is MY result :) A beautiful Demichelis Face made by Arnau. I converted it to 1GF, put the files in the zdatas Salsa wrote and it works without problems. Also all cinematics are still available and the best news are that the game is not crashing anymore.
Thanx for your help, Salsa... :ewan:

http://img237.imageshack.us/img237/1728/michocx5.jpg

Cheers... :ewan:

brunnoce
04-10-2006, 07:12:PM
how do the game knows that this specific file of the face should be used by this player?

Pireloke
04-10-2006, 08:44:PM
Well as the shots below show, I succeeded in importing 1GF faces, 2GK Kits for both teams and 2GF flags for both teams, I'm waiting for the fonts, adboards, balls and other stuff until EA publishes their patch and I can start correcting things.

My game still crashes in one situation though : whenever I or my opponent gets a penalty awarded, bam! return to desktop! I have no problems with other cinematics like the player tunnel, fouls, goal celebrations, substitutions, only the damn penalties. I don't know if Fifa crashed by default on penalties also as I never had one before lol. Now twice and two crashes.

I imported my graphics with Fifafs 4.8, rebuild with Fatgui 1.4, then GenbH and finaly Fatbhbuilder 0.90, if I didn't do all these steps it would crash during cinematics, but as I said now it still crashes on penalty kicks, frustrating. If anyone find a solution pst :)

EDIT : Even when I select penalties in training mode, the game crashes :/ going to reinstall and see if it does the same in a clean fifa.

EDIT2: restoring the original zdatas and still crashing on penalties, wtf? Ok, going for the big reinstall then.


http://img218.imageshack.us/img218/605/milan0701ab5.th.jpg (http://img218.imageshack.us/my.php?image=milan0701ab5.jpg)


http://img104.imageshack.us/img104/6123/milan0702qb2.th.jpg (http://img104.imageshack.us/my.php?image=milan0702qb2.jpg)

http://img218.imageshack.us/img218/3449/milan0703ic5.th.jpg (http://img218.imageshack.us/my.php?image=milan0703ic5.jpg)

Ruffneck
04-10-2006, 09:01:PM
how do the game knows that this specific file of the face should be used by this player?

Because of the player ID. Each player has an ID. And all 3 face-files have the ID number of the player. For example Agüero has the ID 153079.

So the 3 face-files for him have:

m228__153079.o
t21__153079_0_0
t22__153079_0

Understand, dude? :ewan:

Silencer
04-10-2006, 10:25:PM
Open the Database and go to the 'player' section, there you can find the Face ID's ;)
I really really want my cinematics back and I will try to do it as Salsa describes but how do I do this, import three different files in three different Zdata files??

Pireloke
04-10-2006, 10:26:PM
Ok, so I reinstalled the whole game and now the penalties work again as intended, that is bad news as it implies that one of the programs I used breaks them when importing graphics with it, now I'm going to take more backups and do more tests to find out which one it is, sigh, more boring tests lol

Pireloke
04-10-2006, 10:33:PM
Open the Database and go to the 'player' section, there you can find the Face ID's ;)
I really really want my cinematics back and I will try to do it as Salsa describes but how do I do this, import three different files in three different Zdata files??

I imported all "new" faces in a new zdata_40.big and overwrote the old ones using fifafs 4.8, all my cinematics function now, but the game crashes if someone gets penalties and in training mode when choosing penalties. I'm going try importing without fifafs 4.8, but since I have thousands of faces to import it's going to be a monks job to import them all manually with big gui lol.

Keegan
04-10-2006, 10:50:PM
I made a new zdata_40.big with biggui and then imported a face in it (3 files) and ran fatbhbuilder 07, started up the game and had my face and all my cinematics. No problem, mon... :D

:ewan:

Pireloke
04-10-2006, 10:53:PM
I made a new zdata_40.big with biggui and then imported a face in it (3 files) and ran fatbhbuilder 07, started up the game and had my face and all my cinematics. No problem, mon... :D

:ewan:

Did the penalties training mode work as usual Keegan?

Ruffneck
04-10-2006, 11:17:PM
Open the Database and go to the 'player' section, there you can find the Face ID's ;)
I really really want my cinematics back and I will try to do it as Salsa describes but how do I do this, import three different files in three different Zdata files??

You got it dude :)

m228 in zdata05
t22 in zdata29
t21 in zdata32

then run fatbhbuilder and then it should work ingame :ewan:

Pireloke
04-10-2006, 11:19:PM
I found the culprit, it was a custom cfg_pc_h.ini file I downloaded on a german site that fixed the stuttering on ATI graphic cards, I replaced it by the default one and penalties worked again, lol unfortunately now it stutters more again also.

Careful not to put more than 500 files in the zdatas guys, in Fifa06 that made the game very unstable, I made my new zdata and all is working ok :)

brunnoce
05-10-2006, 12:17:AM
Because of the player ID. Each player has an ID. And all 3 face-files have the ID number of the player. For example Agüero has the ID 153079.

So the 3 face-files for him have:

m228__153079.o
t21__153079_0_0
t22__153079_0

Understand, dude? :ewan:



thanx for the info m8!!!
so, will those new faces show up in the formation and others not ingame screens?


also, how do i tell the game which skin color this new face player uses?

Silencer
05-10-2006, 01:01:AM
Skincolor is mainly standard in Fifa you don't have to do anything, if the face is dark the skin will be dark.
I finally managed to import faces, have my cinematics back AND no crashes.
Create the zdata with Biggui and run FatBH builder 07 that's all!
Great tip from Keegan :ewan:

brunnoce
05-10-2006, 02:37:AM
gr8 than..so this means fifa gets the skin color from the face and applies to the body? if so..this is amazing!

also, how to make the new faces also apper in the formation screen?

brunnoce
05-10-2006, 03:39:AM
ok silencer, i am trying to import some fifa 06 faces with the method you used..but they dont make any effect ingame..the players i tried to import new faces juts kept their old generic face.

what i did was:

1st creat new zdata_40 with buigui
2nd imported the 3 files for each face(with their respective id number) into zdata_40
3rd run fatbhbuilder 07

..and in game nothing happens (do i need to start a fresh profile? i did try to reset the squads..but still nothing changes)

also man, how to install the menuheads?

$igga™
05-10-2006, 11:37:AM
KEEGAN OR ANY1 CAN TELL ME IF FACES ARE ABLE TO WORK ONLINE MY FIFA 06 WORKED PERFECT ONLINE WITH EVERY PATCH,FACE,KIT,BALL,ADBOARD I ADDED BUT 07 IS CRASHIN ONLINE AT KICKOFF EVERYTIME I ADD A FACE I DONT REALLY CARE ABOUT OFFLINE PLAY WHO WANTS TO PLAY A DUMBA$$ COMPUTER :ewan:

Keegan
05-10-2006, 03:46:PM
In Fifa 06, there was a folder that had all the logos for example, and it was located in .../data/gui/assets/logos but that has now been replaced by a *.big file that has all the files with the directories included. To install a menuhead now, just create the appropriate folders and stick 'em in the gui file...with the files you need, of course...

Holla... :ewan:

brunnoce
06-10-2006, 04:29:AM
ok silencer, i am trying to import some fifa 06 faces with the method you used..but they dont make any effect ingame..the players i tried to import new faces juts kept their old generic face.

what i did was:

1st creat new zdata_40 with buigui
2nd imported the 3 files for each face(with their respective id number) into zdata_40
3rd run fatbhbuilder 07

..and in game nothing happens (do i need to start a fresh profile? i did try to reset the squads..but still nothing changes)

also man, how to install the menuheads?


guys, can someone please tell me what i did wrong, or whatelse i need to do to make the faces work?

thanx in advance

e.p-il
06-10-2006, 06:52:AM
this is the best way to import faces excepted fifa 06 way that you can put the files in
fifa 06 directory

e.p-il
06-10-2006, 06:56:AM
Try it the way Salsa wrote. I tested it and here is MY result :) A beautiful Demichelis Face made by Arnau. I converted it to 1GF, put the files in the zdatas Salsa wrote and it works without problems. Also all cinematics are still available and the best news are that the game is not crashing anymore.
Thanx for your help, Salsa... :ewan:

Cheers... :ewan:


you can explain more?
you make the zdata files and you wrote like this:zdata_salsa

(sorry my english is bad)

Ruffneck
06-10-2006, 07:23:AM
you can explain more?
you make the zdata files and you wrote like this:zdata_salsa

(sorry my english is bad)

No dude, totally wrong :)

Read some posts before and you will find the way how I did it and the some other ways to import faces. Salsa is a member, not a big-file :)

Just read the posts in this thread and I'm sure you will understand it.

Cheers... :ewan:

e.p-il
06-10-2006, 10:38:AM
ohh haha sorry
thanks man
you write salsa's way is very good
thanks again dude

Mercury79
06-10-2006, 11:25:AM
I made a new zdata_40.big with biggui and then imported a face in it (3 files) and ran fatbhbuilder 07, started up the game and had my face and all my cinematics. No problem, mon... :D

:ewan:

Would you PLEASE upload your created zdata_40.big and post the link here? - I would really appreciate it!

$igga™
06-10-2006, 01:41:PM
just use the newly released filemaster 07 and everything works fine :ewan:

Mercury79
06-10-2006, 02:31:PM
Well, I found out how to create a new zdata-file; so I did and imported Carrick's face and everything seemed ok at first. However I've discovered to problems: 1) When Carrick is taken off the field during a match the game crashes when trying to leave 3D-mode. 2) When Carrick is substituted onto the field during a match other players like Rooney, Van der Sar and Fletcher turn totally black and the ball starts looking like a greyish cue ball!

How do I fix this?

Pireloke
06-10-2006, 03:03:PM
Well, I found out how to create a new zdata-file; so I did and imported Carrick's face and everything seemed ok at first. However I've discovered to problems: 1) When Carrick is taken off the field during a match the game crashes when trying to leave 3D-mode. 2) When Carrick is substituted onto the field during a match other players like Rooney, Van der Sar and Fletcher turn totally black and the ball starts looking like a greyish cue ball!

How do I fix this?

By removing the 2GF face you imported and replace it by a 1GF one, I have said it a thousand of times 2GF is the devil, still people won't listen.

brunnoce
06-10-2006, 03:03:PM
can someone please help me here..

i did everything oyu guys said:

1 created new zdata(called zdata_40) with filemaster07
2 inserted the 3 face files in it with the correspondin face ID number
3 rebuild with fatbhbuilder at my data directory


now when i go to the game to check the new face, nothing happens the player still uses the generic face....

do i need to edit anything in the db with db master to tell the game to look for this player special face?

thanx in advance

Mercury79
06-10-2006, 03:55:PM
By removing the 2GF face you imported and replace it by a 1GF one, I have said it a thousand of times 2GF is the devil, still people won't listen.


Thanks a bunch for the straight answer! How do I convert the 2GF files to 1GF?

Pireloke
06-10-2006, 06:28:PM
Thanks a bunch for the straight answer! How do I convert the 2GF files to 1GF?

I explained it a bunch of times in these forums, don't have the post links anymore but you should be able to find it with the search engine, put in the keywords convert and 1GF and you should find it, don't have time to explain it again at this time, sorry.

Mercury79
06-10-2006, 06:29:PM
I explained it a bunch of times in these forums, don't have the post links anymore but you should be able to find it with the search engine, put in the keywords convert and 1GF and you should find it, don't have time to explain it again at this time, sorry.

Fair enough! - I'll give it a go then.

Pireloke
06-10-2006, 06:30:PM
can someone please help me here..

i did everything oyu guys said:

1 created new zdata(called zdata_40) with filemaster07
2 inserted the 3 face files in it with the correspondin face ID number
3 rebuild with fatbhbuilder at my data directory


now when i go to the game to check the new face, nothing happens the player still uses the generic face....

do i need to edit anything in the db with db master to tell the game to look for this player special face?

thanx in advance

Create the empty zdata file with big gui instead, then be sure the id number for the player is the correct one, if you don't know it tell me which player and which number is replacing the xxxx here : t21_xxxx.fsh and I'll check if it's the right one.

Mercury79
06-10-2006, 07:13:PM
Please take time to help a lesser gamer... how do I import the bmp-file to fsh-file using EAGraph?

EDIT: I found out that you can simply use EAGraph to resize the face - and voila it's 17 kb in size!
EDIT 2: Well, it seems it doesn't work however:

http://img515.imageshack.us/img515/55/carrickhz3.jpg

Which brings me back to my original question - how do I make this work?

fareed143
06-10-2006, 07:58:PM
Please take time to help a lesser gamer... how do I import the bmp-file to fsh-file using EAGraph?

EDIT: I found out that you can simply use EAGraph to resize the face - and voila it's 17 kb in size!
EDIT 2: Well, it seems it doesn't work however:

http://img515.imageshack.us/img515/55/carrickhz3.jpg

Which brings me back to my original question - how do I make this work?
one or two file is missing it is easy in FIFA 06 to put face for player just put all the face file in "C:\Program Files\EAsports\fifa06 directory and it will be find this happened to me once i have put M.Carrick when i play the game i saw his face like you have shown in screenshot then i go back to M.Carrick face folder and i saw 2 file in two separte folder was in there so i put the file in C:\Program Files\EAsports\fifa06 and it was prefect when i check.

Mercury79
06-10-2006, 08:19:PM
This is for FIFA 07!

Mercury79
06-10-2006, 09:15:PM
I think I've made it work now...

Pireloke
06-10-2006, 09:32:PM
do not resize the face texture in EA graph but in an external program like PSP or Photoshop. Do the same with the hair texture. Be sure both files, the t21 and t22 match the id number of the actual player, the green red thing means the program is not finding the player face texture inside the zdatas.

Mercury79
06-10-2006, 10:14:PM
do not resize the face texture in EA graph but in an external program like PSP or Photoshop. Do the same with the hair texture. Be sure both files, the t21 and t22 match the id number of the actual player, the green red thing means the program is not finding the player face texture inside the zdatas.

I think indeed the problem was that I resized the texture with EAGraph. I then did it the way you explained how (in another thread), and it seems to work just fine. No crashes, all cinematics and so on. I suppose it's not very hard to do when you know how!

brunnoce
06-10-2006, 11:03:PM
Create the empty zdata file with big gui instead, then be sure the id number for the player is the correct one, if you don't know it tell me which player and which number is replacing the xxxx here : t21_xxxx.fsh and I'll check if it's the right one.


thanx for the attention man...
i am trying to insert rafael sobis face id 152855, i am pretty sure this is his correct id number....
i alse tryed already to make the zdata using biggui, and still nothing happens...
can you add me in your msn so we can talk better? my msn : brunnoce@hotmail.com

maybe you can send me your zdata big and bh...

G-kan
07-10-2006, 03:16:PM
every thing was great and working untill i substituded the player wich i added the face. And trust me i have 1GF and not the devilish 2GF.....Now gotta figure out why its crashing when i do a sub.

exerslow
07-10-2006, 03:35:PM
Hey Mercury79.....can u send me a PM of your Carrick face. I'll send you the MU faces I have from 06 (Vidic, heinze, shaved hair Saha, shaved Rio, Richardson)

Ruffneck
16-10-2006, 07:03:PM
This question goes especially to Silencer and Keegan...or anyone else who could help me, too :)

What do I have to do if my first created zdada (zdata40) is full? :)
Create another one new zdata called zdata41?
My zdata40 has reached the limit of 500 files in it. And my game still works without any problems :hump:

Cheers... :ewan:

Silencer
16-10-2006, 07:14:PM
Yeah you can create Zdata_41 and continue although I don't know how much Zdata files you are allowed to create maximum :ewan:
Try it and you'll find out, let us know the outcome :)

Ruffneck
16-10-2006, 07:49:PM
Yeah you can create Zdata_41 and continue although I don't know how much Zdata files you are allowed to create maximum :ewan:
Try it and you'll find out, let us know the outcome :)

I will dude, I will :ewan:

More information coming in the next days :hump:

e.p-il
16-10-2006, 10:33:PM
you can install faces in your game with instalador dude
its very easy!

Ruffneck
16-10-2006, 11:35:PM
you can install faces in your game with instalador dude
its very easy!

and in which zdata do you place your faces with the instalador?
Because I tried to create a new zdata_41 and my game crashed after I imported some new faces into the new zdata and ran fatbuilder afterwards.

So it seems that is not possible to create more than 1 zdata by yourself (N)
So I'm goint to try to put more than 500 files in my already created zdata_40.

Pireloke
17-10-2006, 12:11:AM
and in which zdata do you place your faces with the instalador?
Because I tried to create a new zdata_41 and my game crashed after I imported some new faces into the new zdata and ran fatbuilder afterwards.

So it seems that is not possible to create more than 1 zdata by yourself (N)
So I'm goint to try to put more than 500 files in my already created zdata_40.

Did you create a new zdata_41.bh also?

Ruffneck
17-10-2006, 04:51:PM
Did you create a new zdata_41.bh also?

As far as I know the fatbuilder creates the bh file by himself after it has run.

solidsnake123
20-10-2006, 04:47:AM
download 1 gf face of dirk kuyt given in fifa 07 forum but when i update his face and made his subsitution and quit the game,the game crashes.

i use this method for updating faces

Create an empty zdata_40.big with big gui or Filemaster07.

Copy zdata_39.bh and rename it to zdata_40.bh

Import the face files (m228,t21,t22) to the newly created big file with big gui or Filemaster07.

Rebuild the fat and bh files with Filemaster07 or Fatbhbuilder090.

Done.

Make sure to import single textured faces only or your game will crash (t21 file= 17kb max, t22 file = 43kb max, m228 size doesn't matter), also be sure the m228 file ends on .o and not on .O rename it if necessary

so plz guys help me.

when i quit the game withou making subsitution the game runs fine but when i made the subsitution and quit it the game crashes

Ruffneck
20-10-2006, 08:01:AM
download 1 gf face of dirk kuyt given in fifa 07 forum but when i update his face and made his subsitution and quit the game,the game crashes.

i use this method for updating faces

Create an empty zdata_40.big with big gui or Filemaster07.

Copy zdata_39.bh and rename it to zdata_40.bh

Import the face files (m228,t21,t22) to the newly created big file with big gui or Filemaster07.

Rebuild the fat and bh files with Filemaster07 or Fatbhbuilder090.

Done.

Make sure to import single textured faces only or your game will crash (t21 file= 17kb max, t22 file = 43kb max, m228 size doesn't matter), also be sure the m228 file ends on .o and not on .O rename it if necessary

so plz guys help me.

when i quit the game withou making subsitution the game runs fine but when i made the subsitution and quit it the game crashes

Sure it crashes, because Kuyt already has a specific EA face. That means that is hasn't anything to do with creating a new zdata. If you want to see your Kuyt face working you have to replace his 3 existing files. >You have to search them in the zdatas 03,04,05 (o-file), 29,30,31 (t22 file) and 31,32 (t21 file). Replace, run fatbuilder -> Enjoy! :D

Pireloke
20-10-2006, 09:10:AM
As far as I know the fatbuilder creates the bh file by himself after it has run.

No it doesn't, check with explorer. Rebuild with File Master instead, that one creates the missing .bh file, fatbhbuilder only works if you already created the .bh file yourself and will not add one for the last number of the zdatas if it's missing. (It took me a long time to figure that one out in Fifa06)

Ruffneck
20-10-2006, 12:07:PM
No it doesn't, check with explorer. Rebuild with File Master instead, that one creates the missing .bh file, fatbhbuilder only works if you already created the .bh file yourself and will not add one for the last number of the zdatas if it's missing. (It took me a long time to figure that one out in Fifa06)

Are you sure? Because after creating only the zdata_41 file I ran fatbhbuilder and it created a zdata_41.bh file by itself.

Ruffneck
20-10-2006, 12:10:PM
News refering putting more than 500 files in created zdata_40:

Seems that you can put more than 500 files in your first created zdata.
I have about 550 files in it (only faces) and my FIFA still works perfectly - with beautiful 2GK kits! Going to test if it still will work with 600 files and 2GA Adboards.

By thw way, does anybody know when Ariel will release his Boot Raptor?
Will test everything with boots then, too.

I hope I can help somebody with my tests and posts ;)

Cheers... :mexican:

Now I have about 700 files in my created zdata and my game begins to crash with some faces, for example Carrick. Does anyone have a method how to get further faces ingame without making my FIFA crash? This game is a real challenge for editing this year, really hard to get everything working perfectly!

Cheers... :ewan:

Pireloke
20-10-2006, 01:14:PM
Are you sure? Because after creating only the zdata_41 file I ran fatbhbuilder and it created a zdata_41.bh file by itself.

It was like that with Fifa06 fatbhbuilder anyway, I'm not at zdata41 yet so I can't tell 100% sure if it is still the case in Fifa07, I created the zdata_40.bh myself as I used to and rebuild with the File Master internal rebuilder (the only reliable one for me this year, with the fatbhbuilder i crash at substitutions) .

And to answer your next post, In Fifa2005 I put over 1000 files in one zdata :) but then it started crashing like hell and in Fifa06 it already started crashing at 505 files per zdata, I'm not sure why it changes every year lol.

Silencer
20-10-2006, 02:27:PM
2gb Bootcenter is in the making at the moment by Hrvoje Bajlo, this tool will allow you to import 55/56 boots made by Keegan :D so no BootRaptor for the moment I guess..
The program will be released within the next few days (Y)

solidsnake123
21-10-2006, 07:43:AM
Sure it crashes, because Kuyt already has a specific EA face. That means that is hasn't anything to do with creating a new zdata. If you want to see your Kuyt face working you have to replace his 3 existing files. >You have to search them in the zdatas 03,04,05 (o-file), 29,30,31 (t22 file) and 31,32 (t21 file). Replace, run fatbuilder -> Enjoy! :D

I also done this method but the game still crashes when i made his subsitution and quit the game.

Plz check on u r pc the crashes or not crashes after making subs and quit the game and reply me.

frtelg
21-10-2006, 09:20:PM
YESSSS I figured it out but I made the whole thing with Filemaster, no Biggui and no EAGraph (H)
I made a new Zdata.big file (nr 40) and imported the files for the face, then I hashed each file with the hash (fingerprint) button and regenerated everything.
Here is the result, imported MAURO ROSALES from AJAX (Y)
Thanks a lot to Lior for the short manual on how to do it :)

http://xs307.xs.to/xs307/06403/Rosales.pngWhere did you get that amazing kit???

Silencer
22-10-2006, 12:15:AM
Check out Lancer's kit thread, he made all Ajaxkits ;)

totalpackage
04-11-2006, 01:41:AM
This Question may have been answered already but, which zdata file can I import those players that don't have faces. I know in FIFA 06 it was zdata30. Can anyone tell me?
MP

ClickyMouse
04-11-2006, 03:50:AM
In any zdata that you want, I reccomend you to create a new zdata at the end, and putting all the faces there.
:ewan:

ArKaNaS
04-11-2006, 10:36:PM
Hey, i have created my own face :) How to convert folder t21__41874_0_0 to t21__41874_0_0.fsh?? I have read a lot of posts and tutorials but nothing...
EDIT: Ok i finally found how to convert!!

solidsnake123
06-11-2006, 06:44:AM
i download 1 gf face of Carrick given in fifa 07 forum but when i update his face and made his subsitution and quit the game,the game crashes.

i use this method for updating faces

Create an empty zdata_40.big with big gui or Filemaster07.

Copy zdata_39.bh and rename it to zdata_40.bh

Import the face files (m228,t21,t22) to the newly created big file with big gui or Filemaster07.

Rebuild the fat and bh files with Filemaster07 or Fatbhbuilder090.

Done.

Make sure to import single textured faces only or your game will crash (t21 file= 17kb max, t22 file = 43kb max, m228 size doesn't matter), also be sure the m228 file ends on .o and not on .O rename it if necessary

so plz guys help me.

when i quit the game withou making subsitution the game runs fine but when i made the subsitution and quit it the game crashes(this happens with all players who have not a specific face in fifa 07)

Silencer
06-11-2006, 09:54:AM
The ONLY face that makes my game crash is the Carrickface that Fifajun made :rolleyes:

dule982k
06-11-2006, 12:01:PM
I want to create a facepack that will install all faces
with one click.
Anyone know how to do it?
What software to use?
Advice?

e.p-il
06-11-2006, 12:57:PM
I want to create a facepack that will install all faces
with one click.
Anyone know how to do it?
What software to use?
Advice?

create a new zdata.big and zdata.bh in filemaster07
import all fsh files of your faces
make sure that all your faces works good

and make a install program with Install Creator Pro
:ewan:

(sorry,my english sucks)

dule982k
06-11-2006, 06:28:PM
Thanks for info

dule982k
12-11-2006, 12:20:PM
Is there any way to install MINIFACES ?
Not manually ,because there is a lot faces.

(Like ,regular faces are installed with Instalador.bat or similar.)

dule982k
12-11-2006, 01:11:PM
Is there any way to install MINIFACES ?
Not manually ,because there is a lot faces.

(Like ,regular faces are installed with Instalador.bat or similar.)

e.p-il
12-11-2006, 01:22:PM
Minifaces you can import with Menu Working by MD (MonkeyDragon)
and if you want to give it for download:
import the pic with MW
open the Big gui
search the file gui.big
and search there.. for exmple: if you import ronaldinho,his id is:28310
the file will be s_28310.big (i think)
somthing like that.. :ewan: :ewan:

sorry for my english

dule982k
12-11-2006, 01:26:PM
Minifaces you can import with Menu Working by MD (MonkeyDragon)
and if you want to give it for download:
import the pic with MW
open the Big gui
search the file gui.big
and search there.. for exmple: if you import ronaldinho,his id is:28310
the file will be s_28310.big (i think)
somthing like that.. :ewan: :ewan:

sorry for my english


thnks :ewan:

Ruffneck
12-11-2006, 11:14:PM
Now I have about 700 files in my created zdata and my game begins to crash with some faces, for example Carrick. Does anyone have a method how to get further faces ingame without making my FIFA crash? This game is a real challenge for editing this year, really hard to get everything working perfectly!

Cheers... :ewan: