View Full Version : NK FOOTBALL © : FIFA ™ “GAMEPLAY UPDATE” 07; what do you want the most?
NK FOOTBALL © 22-10-2006, 07:47:PM FIFA ™ “GAMEPLAY UPDATE” 07 is going into 'development', but there is one problem. What do you guys want?! This is specifically for the PC version of the game.
NK FOOTBALL © isn't just me, but a team of testers and people who play the game and test the update to death! By doing this it ensures that a solid, fully playable update is released and not just something copied from elsewhere with a few minor adjustments. We are the real deal!
Let us know what you want updated in FIFA 07 gameplay and we'll get to work.
Obviously the update always improves AI tuning and areas of gameplay, but we'd like to know what you guys want the most, so please answer the poll and give us your feedback!
Cheers,
NK.
The Don't 22-10-2006, 07:49:PM Whenever the ball goes out for a throw-in, I want all the players to throw custard pies at each other.
Hrvoje Bajlo 22-10-2006, 07:52:PM good luck nick! Make more intelligent GK's if its possible [nothing is impossible] :ewan:
Azrael 22-10-2006, 08:11:PM I want better, more realistic gameplay, improved AI (really improved, not like in 2005 when in 2004 the midfield would just walk to attack when you were 1 down, and in 2005 one midfielder ran into the offside position), influece (when a once great team delegates, have the players who were there (not transferred ones) work very hard to get back to the top league. And have some players randomly improve during a game because of their personal life (it happens)), complacency, knowledge of their situation (a team already holding the cup won't waste their energy against the other teams, they'be relaxed.) Etc...
Also, how about player to player interactions? For example, say you just bought Pirlo from Milan, and during the Januray transfer window you get Gattuso as well. Have Gattuso play better wiuth Pirl than with other players, have players who dislike each other be unprofessional at times, have players who don't speak the local language play worse than they should until they adjust, or have players who speak their language play better with them). This **** happens. Also, in carreer mode, the ability to also train the national team would be sweet, especially if you could have an option to scout for unknown talents specifically for the natinal team.
Team talks, apprasials, criticisms, extra training, punishment for certain behaviour, a manager does this crap, and it affects morale and the players attitude in general. Have charactirastics. Say, for example, that you don't overtrain them, and try to be their best friends, have them be complacent, or if you're too hard, have them only play your way, without streaks of genius. More interference from the crowd, have them boo and insult players they hate, and chorus the name of their favorites. Have some REAL effect when you play away, or at home.
Be able to train players so they specialise in other positions, too. Or have, for example, a striker who it forced to play as a central midfielder, have him wander upfield more than he should, or if he's very professional and experienced, have him play the position like it should, have him stay there, even if it's not beneficial, they're your orders. Be able to shout at players to do something, like, press O to get a list of your players and when you choose one, have him run up field, past the player with the ball, so he could get the ball. That might be complicated, but maybe you can simply press the players number after you press O, and he'll do that. Or tell him to retain his position even when you're attacking. Be able to choose EXACTLY who does what during corners and kicks (Have one players bothering the keeper, and another come to get a short pass. Or, like in Fifa '99 and '00 I believe, be able to choose how you shoot the corner, (in '99, if I recall correctly, you could choose to either choose a specfic person to pass to (which you could now add off the ball to), or simply shoot it by choosing a direction via an arrow (the longer it was the harder you shot it, and the you could curve it as well), or simply shoot to anywhere on the field and hope fot he best (again, you can use off the ball)). This would be much better than the 3 options **** you get, it would rock in throw-in's as well, you could surprise the defense when you tell your defender to run towards the opponents and get the throw-in. And if you think this makes it unrealistic (in '99 the ball always went where you wanted it), then have margin of error which decreases as the accuracy of the shooter increases (in '05 I could have a defender shoot it and it still reached the spot perfectly).
This stuff would be incredible in my opinion. Also, when choosing a captain, have him actually do something. Have stats which make a captain better then others. And also, have second options. In these games if I substituted the kicker, I had to go to tactics to have a decent shooter to take it. And individual tactics would be superb, have that winger run forwards and then gert into the area when your other winger is with the ball and looking to pass it.
Now, I'm not sure about the newer games, but I'm guessing you simply press a button and a directional key and you normally get the same tricks. Well, have other options. Press B to do step-over style tricks, and V to have the player raise the ball and bounce it, etc... And have the same options when it comes to first-touch, e.g press D 3 times when the ball is in the air for the player to try to head it, regardless of where it might reach him, press it twice to have him control the ball with whatever part of his body, but have him remain stationary there, facing the direction you choose, press S twice to have try a trick-pass, thrice for him to try and ground the ball. Press A twice to lob the ball over two defenders only, once for one, thrice to send it as far as possible (these should all have error margins, not like in '05 when you had to have 40 dribble to mess up a step-over.
This one might be tough, but, have different buttons for different types of kicks, so: when you press D, you determine how much power you shoot with, when you press D with T, you attempt a high shot, with Y, a low shot, with U, a middle shot, with I, you shoot with your left leg, with O, with yor right one (or just have I be for your weak leg, and all other time he'll attempt to shoot with his trong one, even if it's ill-advised), with G, have him try to curve the ball, with Q, lob it, with C, feint, etc... This isn't that hard, but will improve the game so much when you master it, I mean,, just think about being able to place a curved shot right where you want it and not just because you pressed D long enough, and at what cost? To press D, G and O all at once?
I just had a huge rant, but if they put all thsi in the game, I'd buy it in a blink of an eye, (including all those leages and teams you mentioned), It'd take a while to master, but, it'd be so rewarding to know that you actually dominate EVERYTHING, and play football like you really want to.
Oh, and not really gameplay, but, Israeli and argentinian leagues a re must, much more than than 4th division English league.
jjgadget 22-10-2006, 08:20:PM Hrvoje Bajlo what happened to your site did you forget to pay your website rent? :nape:
gamerguy350 22-10-2006, 08:51:PM Better CPU offence and make it harder to get a shot on goal but tone down how good the keepers are. Also if you could get rid of how many rebounds they have (I would prefer a straight up miss to hitting the post and then scoring) or atleast have the keeper punch it away or out for a corner instead of to my waiting striker.
NK FOOTBALL © 22-10-2006, 10:21:PM Your requests have all been taken on board, I am currently working on a ‘custard pie’ cinematic. Haha.
Well. The development of the update will start soon when more ‘feedback’ is given and I will note down everything that is ‘possible’ and begin!
Thanks,
NK.
snoppf1 22-10-2006, 10:24:PM I want better, more realistic gameplay, improved AI (really improved, not like in 2005 when in 2004 the midfield would just walk to attack when you were 1 down, and in 2005 one midfielder ran into the offside position), influece (when a once great team delegates, have the players who were there (not transferred ones) work very hard to get back to the top league. And have some players randomly improve during a game because of their personal life (it happens)), complacency, knowledge of their situation (a team already holding the cup won't waste their energy against the other teams, they'be relaxed.) Etc...
Also, how about player to player interactions? For example, say you just bought Pirlo from Milan, and during the Januray transfer window you get Gattuso as well. Have Gattuso play better wiuth Pirl than with other players, have players who dislike each other be unprofessional at times, have players who don't speak the local language play worse than they should until they adjust, or have players who speak their language play better with them). This **** happens. Also, in carreer mode, the ability to also train the national team would be sweet, especially if you could have an option to scout for unknown talents specifically for the natinal team.
Team talks, apprasials, criticisms, extra training, punishment for certain behaviour, a manager does this crap, and it affects morale and the players attitude in general. Have charactirastics. Say, for example, that you don't overtrain them, and try to be their best friends, have them be complacent, or if you're too hard, have them only play your way, without streaks of genius. More interference from the crowd, have them boo and insult players they hate, and chorus the name of their favorites. Have some REAL effect when you play away, or at home.
Be able to train players so they specialise in other positions, too. Or have, for example, a striker who it forced to play as a central midfielder, have him wander upfield more than he should, or if he's very professional and experienced, have him play the position like it should, have him stay there, even if it's not beneficial, they're your orders. Be able to shout at players to do something, like, press O to get a list of your players and when you choose one, have him run up field, past the player with the ball, so he could get the ball. That might be complicated, but maybe you can simply press the players number after you press O, and he'll do that. Or tell him to retain his position even when you're attacking. Be able to choose EXACTLY who does what during corners and kicks (Have one players bothering the keeper, and another come to get a short pass. Or, like in Fifa '99 and '00 I believe, be able to choose how you shoot the corner, (in '99, if I recall correctly, you could choose to either choose a specfic person to pass to (which you could now add off the ball to), or simply shoot it by choosing a direction via an arrow (the longer it was the harder you shot it, and the you could curve it as well), or simply shoot to anywhere on the field and hope fot he best (again, you can use off the ball)). This would be much better than the 3 options **** you get, it would rock in throw-in's as well, you could surprise the defense when you tell your defender to run towards the opponents and get the throw-in. And if you think this makes it unrealistic (in '99 the ball always went where you wanted it), then have margin of error which decreases as the accuracy of the shooter increases (in '05 I could have a defender shoot it and it still reached the spot perfectly).
This stuff would be incredible in my opinion. Also, when choosing a captain, have him actually do something. Have stats which make a captain better then others. And also, have second options. In these games if I substituted the kicker, I had to go to tactics to have a decent shooter to take it. And individual tactics would be superb, have that winger run forwards and then gert into the area when your other winger is with the ball and looking to pass it.
Now, I'm not sure about the newer games, but I'm guessing you simply press a button and a directional key and you normally get the same tricks. Well, have other options. Press B to do step-over style tricks, and V to have the player raise the ball and bounce it, etc... And have the same options when it comes to first-touch, e.g press D 3 times when the ball is in the air for the player to try to head it, regardless of where it might reach him, press it twice to have him control the ball with whatever part of his body, but have him remain stationary there, facing the direction you choose, press S twice to have try a trick-pass, thrice for him to try and ground the ball. Press A twice to lob the ball over two defenders only, once for one, thrice to send it as far as possible (these should all have error margins, not like in '05 when you had to have 40 dribble to mess up a step-over.
This one might be tough, but, have different buttons for different types of kicks, so: when you press D, you determine how much power you shoot with, when you press D with T, you attempt a high shot, with Y, a low shot, with U, a middle shot, with I, you shoot with your left leg, with O, with yor right one (or just have I be for your weak leg, and all other time he'll attempt to shoot with his trong one, even if it's ill-advised), with G, have him try to curve the ball, with Q, lob it, with C, feint, etc... This isn't that hard, but will improve the game so much when you master it, I mean,, just think about being able to place a curved shot right where you want it and not just because you pressed D long enough, and at what cost? To press D, G and O all at once?
I just had a huge rant, but if they put all thsi in the game, I'd buy it in a blink of an eye, (including all those leages and teams you mentioned), It'd take a while to master, but, it'd be so rewarding to know that you actually dominate EVERYTHING, and play football like you really want to.
Oh, and not really gameplay, but, Israeli and argentinian leagues a re must, much more than than 4th division English league.
you need to post this in the fifa 08 thread mate
cuzcus 22-10-2006, 10:44:PM hmm.. if it possible, make the trick stick more usable.. more sensetive, fx..
brunnoce 23-10-2006, 01:11:AM please nk, better denfese for the AI and also, improve the AI attacking options...they tend to try an early cross way too much!
johnRg87 23-10-2006, 01:27:AM Hey nk, glad to see ur makin an update for 07. It would be cool to see some of the following improved on:
-AI defense, I'm getting way to many quality chances a game.
-Smarter keepers. And I don't know if it's possible, but if you could speed up the way the keepers rush the ball as well as increase the frequency of gk rushing. As of now, the keeper wont rush me until I'm well within the box. In real life the keeper is all over the box, if he can be.
-AI attack, It would be cool to see more intensity along with more variety and creativity.
-Throw ins, try and make it so I can't intercept every throw in the cpu makes.
-The chip shot, maybe its just me, but I can hardly use the chip shot in 07. It seems like even if i just barely tap shoot the ball goes way to high... I dunno, maybe you could bring back the chip from 06 and WC. It worked good in both those games.
I guess thats it, looking forward to the update.
gamerguy350 23-10-2006, 01:37:AM Goalie speed, from what I've seen, will be hard to change as it only goes up with goalie skill (and God knows we don't want that up any higher). Unless NK can find a variable I've missed then it'll have to stay as is.
~Cahill~ 23-10-2006, 02:01:AM A little extra swing in the ball would be nice.
~Cahill
1134Cruijff 23-10-2006, 02:40:AM nudepatch plz
caseira 23-10-2006, 06:24:AM Voted and what I most want is World Peace.
NK FOOTBALL © 23-10-2006, 02:28:PM What annoys you guys the most about ball physics, what area of the physics do you see that needs improving?
This is always a area of the game where the update is either great or hated! By getting the 'happy medium' of players' opinions I'm sure we'll make the best efforts yet.
NK.
FootballFreak14 23-10-2006, 03:16:PM I'd like to see more (creative) build up play by the CPU, currently the build up play from the CPU is very, very weak.
bruno167 23-10-2006, 07:05:PM Best keepers but the most important best user defend.
It´s annoying to see the CPU players enter by your defense because there are tons of space between the defenders.
jstyants 23-10-2006, 07:27:PM I want better, more realistic gameplay, improved AI (really improved, not like in 2005 when in 2004 the midfield would just walk to attack when you were 1 down, and in 2005 one midfielder ran into the offside position), influece (when a once great team delegates, have the players who were there (not transferred ones) work very hard to get back to the top league. And have some players randomly improve during a game because of their personal life (it happens)), complacency, knowledge of their situation (a team already holding the cup won't waste their energy against the other teams, they'be relaxed.) Etc...
Also, how about player to player interactions? For example, say you just bought Pirlo from Milan, and during the Januray transfer window you get Gattuso as well. Have Gattuso play better wiuth Pirl than with other players, have players who dislike each other be unprofessional at times, have players who don't speak the local language play worse than they should until they adjust, or have players who speak their language play better with them). This **** happens. Also, in carreer mode, the ability to also train the national team would be sweet, especially if you could have an option to scout for unknown talents specifically for the natinal team.
Team talks, apprasials, criticisms, extra training, punishment for certain behaviour, a manager does this crap, and it affects morale and the players attitude in general. Have charactirastics. Say, for example, that you don't overtrain them, and try to be their best friends, have them be complacent, or if you're too hard, have them only play your way, without streaks of genius. More interference from the crowd, have them boo and insult players they hate, and chorus the name of their favorites. Have some REAL effect when you play away, or at home.
Be able to train players so they specialise in other positions, too. Or have, for example, a striker who it forced to play as a central midfielder, have him wander upfield more than he should, or if he's very professional and experienced, have him play the position like it should, have him stay there, even if it's not beneficial, they're your orders. Be able to shout at players to do something, like, press O to get a list of your players and when you choose one, have him run up field, past the player with the ball, so he could get the ball. That might be complicated, but maybe you can simply press the players number after you press O, and he'll do that. Or tell him to retain his position even when you're attacking. Be able to choose EXACTLY who does what during corners and kicks (Have one players bothering the keeper, and another come to get a short pass. Or, like in Fifa '99 and '00 I believe, be able to choose how you shoot the corner, (in '99, if I recall correctly, you could choose to either choose a specfic person to pass to (which you could now add off the ball to), or simply shoot it by choosing a direction via an arrow (the longer it was the harder you shot it, and the you could curve it as well), or simply shoot to anywhere on the field and hope fot he best (again, you can use off the ball)). This would be much better than the 3 options **** you get, it would rock in throw-in's as well, you could surprise the defense when you tell your defender to run towards the opponents and get the throw-in. And if you think this makes it unrealistic (in '99 the ball always went where you wanted it), then have margin of error which decreases as the accuracy of the shooter increases (in '05 I could have a defender shoot it and it still reached the spot perfectly).
This stuff would be incredible in my opinion. Also, when choosing a captain, have him actually do something. Have stats which make a captain better then others. And also, have second options. In these games if I substituted the kicker, I had to go to tactics to have a decent shooter to take it. And individual tactics would be superb, have that winger run forwards and then gert into the area when your other winger is with the ball and looking to pass it.
Now, I'm not sure about the newer games, but I'm guessing you simply press a button and a directional key and you normally get the same tricks. Well, have other options. Press B to do step-over style tricks, and V to have the player raise the ball and bounce it, etc... And have the same options when it comes to first-touch, e.g press D 3 times when the ball is in the air for the player to try to head it, regardless of where it might reach him, press it twice to have him control the ball with whatever part of his body, but have him remain stationary there, facing the direction you choose, press S twice to have try a trick-pass, thrice for him to try and ground the ball. Press A twice to lob the ball over two defenders only, once for one, thrice to send it as far as possible (these should all have error margins, not like in '05 when you had to have 40 dribble to mess up a step-over.
This one might be tough, but, have different buttons for different types of kicks, so: when you press D, you determine how much power you shoot with, when you press D with T, you attempt a high shot, with Y, a low shot, with U, a middle shot, with I, you shoot with your left leg, with O, with yor right one (or just have I be for your weak leg, and all other time he'll attempt to shoot with his trong one, even if it's ill-advised), with G, have him try to curve the ball, with Q, lob it, with C, feint, etc... This isn't that hard, but will improve the game so much when you master it, I mean,, just think about being able to place a curved shot right where you want it and not just because you pressed D long enough, and at what cost? To press D, G and O all at once?
I just had a huge rant, but if they put all thsi in the game, I'd buy it in a blink of an eye, (including all those leages and teams you mentioned), It'd take a while to master, but, it'd be so rewarding to know that you actually dominate EVERYTHING, and play football like you really want to.
Oh, and not really gameplay, but, Israeli and argentinian leagues a re must, much more than than 4th division English league.
You waisted your time, I bet hardly anyone can be bothered t oread all that
And i voted for world peace too :ewan:
Pireloke 23-10-2006, 07:33:PM the ball weighs ten tons of lead in the default gameplay, other than that it's good this year.
pfk505 24-10-2006, 04:44:AM Funny, I really am enjoying the default gameplay so far.. Not having too many problems with it at all, especially ball physics wise (which in every other year have been downright awful)
I guess if anything its a little too easy to get good chances on goal, and the cpu keeper isnt as good as before.. User keeper on the other hand is better. go figure
Hrvoje Bajlo 24-10-2006, 05:20:AM nudepatch plz :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
gonzo99_9 24-10-2006, 11:04:AM Ball physics are pretty cool this time round. I'd love to see better defence for both the CPU & the user. It's too easy to create chances as the user, and user defence is often left ridiculously flat-footed when the AI decides that a CPU goal is needed to keep the game exciting.
This is probably my main gripe with 07 - and the crazy thing is (like 06) it's harder to beat a 3 star team with a 4.5 star than it is to beat another 4.5 star team :o
The games are pretty realistic with evenly matched teams but totally ridiculous when a 3 star team comes back and scores 2 or 3 goals in as many minutes late in the 2nd half after being dominated all game and being down 4 or 5 (or more) to nil.
$0.02 :)
gonzo
P.S. I also vote for World Peace :D
johnRg87 24-10-2006, 02:53:PM another thing I've noticed, there are way too many goals that deflect off the keepers hands and into the goal. In real life, they're able to deflect a much larger percentage out of touch rather than into the net.
supercfii 24-10-2006, 06:40:PM Hello Nick, I believe your gameplay fixes are the best out there.
I believe the core problem for me with this game is that bad teams are mucchh
harder to beat than good teams, i can score on chelsea or barca or AC milan
in seconds but i always lose to really weak teams. I thought your fifa06 addons
were so good i almost feel getting fifa07 was a mistake. Well until your patches come out.
take care
Durwyn 24-10-2006, 07:48:PM I think that CPU needs an overhaul. And theres one thing that i hate in ball physics. Its that the when shot, the ball falls down too fast. I think this is some ball gravity issue or air resistance. I hate it when my pilediver goes down, when it was kicked so hard that it would go way up. This look so unreal. And the ball rolls on the pitch without any bump, like a bowling ball I ******* hate it.
Sorry for my English :)
Cheers
NK FOOTBALL © 25-10-2006, 04:07:PM The ball physics are now being updated alongside the AI marking, spacing, speeds and aggression, skill, etc. Also, shooting and goalkeepers are taking a change for the better.
Slow progress, lots of testing!
A beta will be available in the near future.
NK.
brunnoce 25-10-2006, 04:34:PM gr8 news!! cant wait..
and i hope it makes the game more dificult..casue legendary is quite easy after some time in it..
NK FOOTBALL © 25-10-2006, 04:41:PM gr8 news!! cant wait..
and i hope it makes the game more dificult..casue legendary is quite easy after some time in it..
Of course the difficulty will be much greater than before. :)
NK.
brunnoce 25-10-2006, 04:57:PM nice to hear this nk! thanx for you efforts!
Harmsworth1 25-10-2006, 05:36:PM I want better, more realistic gameplay, improved AI (really improved, not like in 2005 when in 2004 the midfield would just walk to attack when you were 1 down, and in 2005 one midfielder ran into the offside position), influece (when a once great team delegates, have the players who were there (not transferred ones) work very hard to get back to the top league. And have some players randomly improve during a game because of their personal life (it happens)), complacency, knowledge of their situation (a team already holding the cup won't waste their energy against the other teams, they'be relaxed.) Etc...
Also, how about player to player interactions? For example, say you just bought Pirlo from Milan, and during the Januray transfer window you get Gattuso as well. Have Gattuso play better wiuth Pirl than with other players, have players who dislike each other be unprofessional at times, have players who don't speak the local language play worse than they should until they adjust, or have players who speak their language play better with them). This **** happens. Also, in carreer mode, the ability to also train the national team would be sweet, especially if you could have an option to scout for unknown talents specifically for the natinal team.
Team talks, apprasials, criticisms, extra training, punishment for certain behaviour, a manager does this crap, and it affects morale and the players attitude in general. Have charactirastics. Say, for example, that you don't overtrain them, and try to be their best friends, have them be complacent, or if you're too hard, have them only play your way, without streaks of genius. More interference from the crowd, have them boo and insult players they hate, and chorus the name of their favorites. Have some REAL effect when you play away, or at home.
Be able to train players so they specialise in other positions, too. Or have, for example, a striker who it forced to play as a central midfielder, have him wander upfield more than he should, or if he's very professional and experienced, have him play the position like it should, have him stay there, even if it's not beneficial, they're your orders. Be able to shout at players to do something, like, press O to get a list of your players and when you choose one, have him run up field, past the player with the ball, so he could get the ball. That might be complicated, but maybe you can simply press the players number after you press O, and he'll do that. Or tell him to retain his position even when you're attacking. Be able to choose EXACTLY who does what during corners and kicks (Have one players bothering the keeper, and another come to get a short pass. Or, like in Fifa '99 and '00 I believe, be able to choose how you shoot the corner, (in '99, if I recall correctly, you could choose to either choose a specfic person to pass to (which you could now add off the ball to), or simply shoot it by choosing a direction via an arrow (the longer it was the harder you shot it, and the you could curve it as well), or simply shoot to anywhere on the field and hope fot he best (again, you can use off the ball)). This would be much better than the 3 options **** you get, it would rock in throw-in's as well, you could surprise the defense when you tell your defender to run towards the opponents and get the throw-in. And if you think this makes it unrealistic (in '99 the ball always went where you wanted it), then have margin of error which decreases as the accuracy of the shooter increases (in '05 I could have a defender shoot it and it still reached the spot perfectly).
This stuff would be incredible in my opinion. Also, when choosing a captain, have him actually do something. Have stats which make a captain better then others. And also, have second options. In these games if I substituted the kicker, I had to go to tactics to have a decent shooter to take it. And individual tactics would be superb, have that winger run forwards and then gert into the area when your other winger is with the ball and looking to pass it.
Now, I'm not sure about the newer games, but I'm guessing you simply press a button and a directional key and you normally get the same tricks. Well, have other options. Press B to do step-over style tricks, and V to have the player raise the ball and bounce it, etc... And have the same options when it comes to first-touch, e.g press D 3 times when the ball is in the air for the player to try to head it, regardless of where it might reach him, press it twice to have him control the ball with whatever part of his body, but have him remain stationary there, facing the direction you choose, press S twice to have try a trick-pass, thrice for him to try and ground the ball. Press A twice to lob the ball over two defenders only, once for one, thrice to send it as far as possible (these should all have error margins, not like in '05 when you had to have 40 dribble to mess up a step-over.
This one might be tough, but, have different buttons for different types of kicks, so: when you press D, you determine how much power you shoot with, when you press D with T, you attempt a high shot, with Y, a low shot, with U, a middle shot, with I, you shoot with your left leg, with O, with yor right one (or just have I be for your weak leg, and all other time he'll attempt to shoot with his trong one, even if it's ill-advised), with G, have him try to curve the ball, with Q, lob it, with C, feint, etc... This isn't that hard, but will improve the game so much when you master it, I mean,, just think about being able to place a curved shot right where you want it and not just because you pressed D long enough, and at what cost? To press D, G and O all at once?
I just had a huge rant, but if they put all thsi in the game, I'd buy it in a blink of an eye, (including all those leages and teams you mentioned), It'd take a while to master, but, it'd be so rewarding to know that you actually dominate EVERYTHING, and play football like you really want to.
Oh, and not really gameplay, but, Israeli and argentinian leagues a re must, much more than than 4th division English league.
I agree with you mate, but, not to offend you or something, - since i don't know your physical condition - cant you just grab a ball and a couple of friends and play some real football yourself?
StevePitts 26-10-2006, 06:45:AM there are way too many goals that deflect off the keepers hands and into the goal
I suspect that this is just EA's way of balancing the keepers. Rather than tweak the other aspects of the goalie's play they've simply made their handling more fallible. I agree that there are too many of them from a realism point of view, but I'd rather see that than have 25 shots on goal that a 50 rated keeper miraculously saves every one of.
I have in your gameplay incrise the difficulty the game:
I would want to change these appearance:
-To increase the difficulty of the above all ball of control in the changes of direction and when the ball arrives from the high one has been perfect. ..se you increase the difficulty of the control of ball, to plan the game is necessary to make endorser the ball and to avoid also with those capable piu is difficult piu. ..solo if are capable you excavate it.. doing things the game would slow down...
-the you pull difficult piu to hit the center of the door also with those capable piu
-more difficult punishments to hit the center of the door
-The helm of the caricament leak swift things wants us a certain sensibility to pull...
-shooting, ball of controll very very difficult in your gameplay.
please...
I want an equal gameplay to that of pro evolution soccer...very very realistic...thank yuo
killercarrot 27-10-2006, 02:10:PM Let someone who knows english write down your ideas, someone who knows your language
I HOPE THAT SOMETHING it HAVE it UNDERSTOOD
ALI FOOTBALL © 31-10-2006, 03:09:PM when go out this gameplay fantastic?
nebulachapin 31-10-2006, 07:44:PM Of course the difficulty will be much greater than before. :)
NK.
Hi NK-
Looking forward to it. I think all these things need to be and should be improved in your poll. SO far I am still getting used to the gameplay but the weaknesses are starting to appear. I like that the user GK is good, but the CPU needs to be a little better. Also AI defending, at the top of the box is a bit weak. I find I am able to get a pass in, turn the defender without even a trick and get an easy shot on goal.
In my opinion, the gameplay realism is a vast improvement over 06. So I would not try to take leaps and bounds with the improvements, but incrementally. AI defending and GK may be the priority here. ThenAI attack, etc..
As usual I am happy to play test.
-nebulachapin
ALI FOOTBALL © 03-11-2006, 04:41:PM In your giocability would want to have if it is possible the effect of the ball of PES6...e if you succeed to make this are really a large one. ..for the cpu is really best the cpudiff of fifa06...I would re-elaborate that did last year. ..ultra very real...
sorry for my english
NK FOOTBALL © 04-11-2006, 11:45:AM A beta is now available for you to download; Beta 1.0
This is still an early beta, development of the update was held back due to a few problems with the FIFA.exe
NK FOOTBALL © FIFA ™ “GAMEPLAY UPDATE” 07 beta 1.0.
For more information view the information page of the installation procedure.
The main CPU variables updated are World Class. This is by no means a reflection on the final product as the feel and emotion to the game may change as the update gets further into development and completion.
Link to download below;
http://files.filefront.com/NKFOOTBALLgpu07beta10exe/;6130948;;/fileinfo.html
Future beta's may be to certain members only, very much depending on quality of feedback.
Thanks,
NK.
ALI FOOTBALL © 04-11-2006, 12:34:PM it experiences to do these alterations:
- slower game
// 60 is the original default value. Values from 40 to 80 are "reasonable". GAME_SPEED = 0
- greater chance nature in the control of ball
- plus chance fouls is aside of the cpu than user
- more fouls in air
- greater difficulty in the to avoid the gamblers
- greater chance nature in the you pull (enter always in door)
- greater chance nature in the contrasts (the ball should move itself chance)
- greater difficulty like in your gameplay of fifa06
- When the ball is in air has to star more time. ..in manner to slow down the game..
- when there are the long pass the ball is had to lift from land further
- It increases the pass to land of the cpu and the phase of attack of the cpu...
- It increases also the difficulty of to touch the ball with the gambler, the apllone can take chance directions..
- it increases reactivity goalkippers
- greater difference between strong and weak gamblers
For example:
// ranges for attributes ATTRIBUTE_AVG = 50 ATTRIBUTE_GOOD = 70 ATTRIBUTE_FORMER = 90
and difference between big and small gamblers (greater difficulty in the to throw land the big gamblers physically)
sorry for my english..
I would want to have the physics of the equal ball to PES6 and you are in a position of to do the because are fantastic..
killercarrot 04-11-2006, 01:55:PM well, its freaking awesome NK
Goalies are perfect, they run out on you when 1 on 1 and are much more agressive.
Also the AI sprints much more and passes and shoots more, maybe im imagining this but their attack isnt always from the flanks like they were before now.
Good enough to be a final release :) great work
ALI FOOTBALL © 04-11-2006, 02:43:PM It increases the pass to land of the cpu and the phase of attack of the cpu... It increases also the difficulty of to touch the ball with the gambler, the apllone can take chance directions..
packmanuk 04-11-2006, 07:15:PM I'm using the patch on xbox and it does seem like a good improvement. The one thing i'd like to see is players breaking beyond my forwards sometimes. My two forwards are always the furthest forward and I never get a midfield player breaking through and going beyond the forward line. This means that at least 90% of my goals are scored by my forwards which is a bit unrealistic imo.
packmanuk 05-11-2006, 02:51:PM I've played quite a few games now and have a few commnets -
I actually think wc level needs to be tougher. I beat Barcelona 4 v 0 as Man Utd. I do usually play on legend level but didn't on this patch because of the changes being mainly to the wc level. i never really dominated on wc before but I felt the level could be tougher.
I'd like to see midfield players breaking forward more often on their own and getting beyond the forwards.
The goal keepers tend to parry too often leaving tap ins. Is it possible to have them either hold on more or parry the ball much further away or even just deaden the ball and pick it up. There seem to be too many parrys where the ball gets away from the keeper and the forward can tap in a goal.
Let me know when a new beta is available as i'd be happy to test.
dougb 05-11-2006, 06:49:PM I've tried out the patch and the keepers do come out much better on 1 v 1's. However, there seems to be a slight problem when the attacking player is coming in from the touchline towards the goal. The keeper will move out towards the attacking player leaving the net empty. Is there someway to discriminate between positions where the offensive player is in a goal scoring position (and the keeper should therefor come out) versus times when it would be better for the keeper to remain in the goal?
Thanks very much for the efforts on the patch btw!
NK FOOTBALL © 05-11-2006, 08:25:PM I've played quite a few games now and have a few commnets -
I actually think wc level needs to be tougher. I beat Barcelona 4 v 0 as Man Utd. I do usually play on legend level but didn't on this patch because of the changes being mainly to the wc level. i never really dominated on wc before but I felt the level could be tougher.
I'd like to see midfield players breaking forward more often on their own and getting beyond the forwards.
The goal keepers tend to parry too often leaving tap ins. Is it possible to have them either hold on more or parry the ball much further away or even just deaden the ball and pick it up. There seem to be too many parrys where the ball gets away from the keeper and the forward can tap in a goal.
Let me know when a new beta is available as i'd be happy to test.
The update when finished will certainly be tougher! The gameplay is still in need of much progressing, but development is slow as to make sure the update is solid and fully playable.
NK.
Phoenix 05-11-2006, 11:21:PM All I want is for the game to be challenging :(
nebulachapin 07-11-2006, 05:52:AM The update when finished will certainly be tougher! The gameplay is still in need of much progressing, but development is slow as to make sure the update is solid and fully playable.
NK.
NK -
I have downloaded and played the first beta. First, many thanks for getting
right to making a gameplay update. I think it was pretty clear from the beginning that an update would be needed pretty quickly. I had already started to gain command of the gameplay which, even so, feels more real than 06. So the potential for making an excellent update is there.
The first beta doesnt seem too much different than the stock WC gameplay.
But there are subtleties. The GK seems better, but it could be even more
aggressive and hard to beat if possible. I noticed the AI is more aggresive
in attack (I was leading 2-0 Yeovil vs Tranmere, went down a man and then endured on onslaught for most of the rest of the game which I won 2-1). I
was outshot 20-10 in that game.
Of course, I hadnt lost until installing your update so I thank you for that.
I still notice the AI defenders giving up in the box once you get through
on goal I wonder if this is something that can be fixed. I mean they should
try something, even foul me (I mean I have noticed that the refs will now
not even call blatant penalties which is more realistic, albeit extremely
frustrating).
I think the potential here is really high. Please keep evolving the updates.
ALI FOOTBALL © 08-11-2006, 11:16:AM Itself puo to experience your gameplay in version beta that you can send in e-mail?
packmanuk 09-11-2006, 06:59:AM Will another update be out soon ? I'm really enjoying the first patch but would like to try an update which is a bit tougher.
ALI FOOTBALL © 09-11-2006, 11:27:AM when release the next gameplay beta for testing?
killercarrot 09-11-2006, 01:08:PM Stop asking, its done when its done
NK FOOTBALL © 09-11-2006, 02:59:PM New beta 2.0 released!
Improvements mentioned in installer. Please give good feedback you guys, the update IS making progress :)
http://files.filefront.com/NKFOOTBALLgpu07beta20exe/;6157746;;/fileinfo.html
Thanks,
NK.
NK FOOTBALL © 09-11-2006, 03:01:PM Just so you know these beta's aren't official. This is the reason they are not on the Sweetpatch site, although news will be posted soon exclusive to sweetpatch including video's and other cool stuff on the 360 version (not updates haha)
Edit: all updates are created by the NK FOOTBALL ©, but so far these two beta's released are created by me only. :jap:
NK.
killercarrot 09-11-2006, 04:12:PM :hump: Just had my first 0-0 draw in Fifa07 :hump:
AI defence is definately much better.
The thing id like now is for the AI to put some pressure on me if they are behind or if im playing against a strong team. Id like to have them shoot from further away, but not score every time like the usually do when they are behind and the time is running out
overall its a great patch.
And the keeper is better from the previous version or am i imagining it, cause he didnt go crazy and come rushing out when an enemy is in my box and covered by 2 defenders
ALI FOOTBALL © 09-11-2006, 09:06:PM -It increases the chance nature in the contrasts and in the control of ball
-the physics of the ball is excellent
-the CPU should make endorser the ball from the defence and not to throw immediately in before the ball: a more reasoned game and a game that it is developed to centrocampo
-the CPU should go of except for with the ball between the foots, should make endorser of more the ball
also to centrocampo. Doing endorser of more the ball the spaces to be able to go in door should decrease, so a more attentive CPU have to be us in the to treat the empty spaces
-increases the difficulty in the to pull the punishments, most of the times is in door
-increases the fouls is when there are the blows of head, is in the deductions
Fine work. ....we are approaching to PES.. and then if you add what you just I listed is perfect..
Biebrich 02 09-11-2006, 09:14:PM -increases the difficulty in the to pull the punishments, most of the times is in door
do you look up each word in the dictionary? doesnt that take incredibly long?!
and how do you read everything written here?
ALI FOOTBALL © 09-11-2006, 09:18:PM I want that the punishments ( long kick) be more difficult to beat..
sorry for my english...
NK FOOTBALL © 09-11-2006, 09:31:PM :hump: Just had my first 0-0 draw in Fifa07 :hump:
AI defence is definately much better.
The thing id like now is for the AI to put some pressure on me if they are behind or if im playing against a strong team. Id like to have them shoot from further away, but not score every time like the usually do when they are behind and the time is running out
overall its a great patch.
And the keeper is better from the previous version or am i imagining it, cause he didnt go crazy and come rushing out when an enemy is in my box and covered by 2 defenders
Indeed correct. GK's for cpu and user are improved for a better game. Although there is plenty of work to be done, the actual foundations of gameplay are indeed set and laid out to build upon. The building blocks here are mainly for defence, attack, shooting, ok ok...everything! The update will cover mostly all aspects of maion general gameplay.
So expect beta 3 to be even better before a final 'launch' version is confirmed for release to everyone on Sweetpatch.
NK.
nebulachapin 09-11-2006, 10:45:PM do you look up each word in the dictionary? doesnt that take incredibly long?!
and how do you read everything written here?
He's obviously using a online translator like Babelfish. Its hardly perfect since they rarely translate correct sentence structure and it puts in alternate meanings for words. So it often looks like this gibberish.
NK FOOTBALL © 10-11-2006, 09:47:AM ball physics are undergoing some work now, more indepth editing. The ball should react more realistically than before. Also, changes to cpu pressure and spacing has been worked to try and make the cpu attempt to stop the user from getting closer into their half, so they will start pushing up before you get the chance to string together a good attacking buildup play.
NK.
ALI FOOTBALL © 10-11-2006, 10:24:AM -It increases the chance nature in the contrasts and in the control of ball
-the physics of the ball is excellent
-the CPU should make endorser the ball from the defence and not to throw immediately in before the ball: a more reasoned game and a game that it is developed to centrocampo
-the CPU should go of except for with the ball between the foots, should make endorser of more the ball
also to middle. Doing endorser of more the ball the spaces to be able to go in door should decrease, so a more attentive CPU have to be us in the to treat the empty spaces
-increases the difficulty in the to pull the punishments, most of the times is in door
-increases the fouls is when there are the blows of head, is in the deductions
Fine work. ....we are approaching to PES.. and then if you add what you just I listed is perfect..
sorry for this english,but I used Freetranslation online because I speak italian....
Biebrich 02 10-11-2006, 10:55:AM È giusto che lei parla soltanto l'italiano ma è duro per capire che lei significa. Questo a cui ho scritto qui è anche trasferito con la traduzione libera e penso che lei non possa capire ciò che io m scrivendo qui, vero?
ALI FOOTBALL © 10-11-2006, 11:33:AM Sincerely I understood all what wrote myself... :jambo:
What you did not understood of what I wrote?
other modifies
it increases slightly the bounce of the ball in such manner that increases the difficulty in the control of ball and the game becomes chance
1966+2006 10-11-2006, 11:49:AM hey nk, just wanted to say i'm still here, i'm still in an exam period. i'll pm you when i get time again, until then. good luck!
Biebrich 02 10-11-2006, 12:14:PM -increases the difficulty in the to pull the punishments, most of the times is in door
-increases the fouls is when there are the blows of head, is in the deductions
.
maybe it's because i am also not speaking english, and sometimes i can understand what you say...
punishment: you mean either freekick or penalty. it could be both but it's a huge difference which one you mean.
door: in italian door and goal are the same but in english there is a different word for it...
blows of head: i'd say you mean header, but a header is no foul, so what you mean? a zidane-materazzi-style attack with the head?
endorser: the word "endorse" has a lot of meanings, i had to look that on up, too.
i don't want to say you should stop posting, i just want you to explain why people are irritated of your posts and why some are misunderstood. i guess you didn't understand what i wrote and translated with freetranslations in my last post either.
ALI FOOTBALL © 10-11-2006, 01:18:PM -increases the difficulty the freekick (DFK in ai.ini file)
-increases the fouls in air and to land
now, have you understand? :jap:
BlueDevil1887 10-11-2006, 05:37:PM @ NK Football:
I'm a German player and of course I play Fifa in German. But when I use your gameplay update I can only choose between Englisch, Swedish and Danish language. What must I change in order to use your patch in German? Can you help me?
NK FOOTBALL © 10-11-2006, 07:47:PM @ NK Football:
I'm a German player and of course I play Fifa in German. But when I use your gameplay update I can only choose between Englisch, Swedish and Danish language. What must I change in order to use your patch in German? Can you help me?
The issue with language options was fixed this morning :) You can now select many more languages from the menu.
NK.
NK FOOTBALL © 10-11-2006, 07:49:PM -increases the difficulty the freekick (DFK in ai.ini file)
-increases the fouls in air and to land
now, have you understand? :jap:
Mr.ALI FOOTBALL © :fool: All this will be changed as it is already to be edited and tuned for a better and more realistic freekick system. As for fouls, they have already increased in the two beta's released, however this will obviously be further tuned.
NK.
NK FOOTBALL © 10-11-2006, 08:13:PM just lost 3-0 on world class as man-u v barca. Good match, they out-shot me, fouled around 4 times and injured rooney lol.
NK.
ALI FOOTBALL © 10-11-2006, 08:23:PM You are a large one. ..la 2.0 is really attractive...
if you play to PES the CPU does endorser the ball from the defence and this is very realistic and the game is developed to middle..
I wait the 3.0 :lui:
ALI FOOTBALL © 10-11-2006, 08:50:PM it increases slightly the bounce of the ball in such manner that increases the difficulty in the control of ball and the game becomes chance
The CPU should be except for with the ball between the foots and should pass it of piu doing endorser the ball to center I live..
it increases the difference between a strong squad and a weak one (that tightly attaches much more with respect to the weak one)
these they are the parameters to increase the errors in air
//================================================== ============================ // jostle tuning
//================================================== ============================
INAIR_ENABLED = STATIC_JOSTLE_TURN_PER_FRAME = STATIC_JOSTLE_NO_ROTATE_RANGE =
STATIC_JOSTLE_ARTIFICIAL_TURN_MULTIPLIER =
STATIC_JOSTLE_SPEED_MULTIPLIER =
STATIC_JOSTLE_STRENGTH_ADDITION = STATIC_JOSTLE_NO_PAD_PUSH_FORCE =
STATIC_JOSTLE_SEPARATION_ANGLE = STATIC_JOSTLE_SEPARATION_MIN_TIME =
INAIR_FOULTOTALTHRESHOLD = INAIR_FOULDIFFTHRESHOLD =
INAIR_WINNERFALLDIFFTHRESHOLD = INAIR_WINNERSTUMBLEDIFFTHRESHOLD =
INAIR_LOSERFALLTOTALTHRESHOLD =
and it approaches the lines
//****************** //Delays goalie tuning //****************** // See gdata. h for description of parameters. To update these, the united
states goalie // tuning dialog in testbed, then "Save to clipboard" and pastas here. NEARTHIRD_LINEDISTANCE =
MIDDLETHIRD_LINEDISTANCE =
FARTHIRD_LINEDISTANCE =
DEADZONE_X =
DEADZONE_Z =
thank you..
sorry for my English
NK FOOTBALL © 10-11-2006, 08:56:PM I have already looked into these variables, if I didn't know what I was doing I wouldn't be making an update my friend :jap:
And NK FOOTBALL © wouldn't exist! haha.
NK.
ALI FOOTBALL © 10-11-2006, 09:21:PM I wait the 3.0 :lui: :hump: :boohoo: :jap: :ewan:
thank NK...
lubes 10-11-2006, 10:51:PM This patch is awesome! i love how challenging it is now... I just played Palermo (me) v Arsenal and lost on penalties after a 2-2 draw at full time! possession was 50-50 (first time i havent had more possession than the CPU) and shots on/off target were great! Arsenal had more, but could not capitalise!! just like in real life lol... The CPU defense is great, they keep pressuring you! Also, the cpu offense is better, they pass around more.. take more shots and can hold onto the ball heaps better than they previously could!
anyway, thanks for the great work guys, keep it up!! :rockman:
NK FOOTBALL © 11-11-2006, 08:08:AM Thank you. The beta was created by me only, but the final product will have influences from feedback and testing from other gamers around the internet, but all actual editing will be done by me :jap: Basically meaning I do the tuning, etc.
I will continue to work on ball physics as this is a huge part of the game, although of course everything else will be looked into with importance (naturally), the ball has to be very believable.
NK.
ALI FOOTBALL © 11-11-2006, 08:29:AM But then the beta 3.0 will be published on Sweetpatch? and not in phase of testing?
NK FOOTBALL © 11-11-2006, 09:26:AM But then the beta 3.0 will be published on Sweetpatch? and not in phase of testing?
I have the foundations for the update and must build on it now.
I don't really need to release a 3rd beta at this time, but rather get to work on creating a version to release publically through Sweetpatch. This won't be the final release or the only update. The first version, and it may come under a new name altogether.
NK.
ALI FOOTBALL © 11-11-2006, 09:44:AM When the gameplay it will be published? :hump:
just_2006 11-11-2006, 10:16:AM before install it?? did it effect face installing and kits? I mean did the game crash?????
ALI FOOTBALL © 11-11-2006, 11:34:AM NO CRASH with this gameplay..
NK FOOTBALL © 11-11-2006, 01:45:PM The beta's I have released and the final product should not crash your game, nor affect the player faces or graphics of the game. Any update that does so, which is indeed trying to affect gameplay is not correct and shouldn't be installed.
NK.
NK FOOTBALL © 11-11-2006, 01:46:PM When the gameplay it will be published? :hump:
That is still TBC, but I would say it should but complete by the end of this month (November).
NK.
ALI FOOTBALL © 11-11-2006, 04:36:PM Other alterations:
-CPU has to attach much more and to make endorser the ball from the defence
-you do in manner that just it is touched the ball is difficult to monitor
-the ball have to be more weighing and to be in air much more
I wait your replies.
if you want I can help yourself and to be your BETATESTER... :boohoo:
It could be had please a your beta in email?? :rockman:
ali.luka@hotmail.it
thank you
gamerguy350 12-11-2006, 04:13:AM NK, I made a few tiny changes to your gameplay and I feel it is more rewarding. First off, I saw that you had the CPU goalie at 125. :nape:
I know you're trying to make the game harder, but this is not really the way to do it. We need a tighter defense that makes it harder to get a shot off, not super goalies that save everything.
I lowered the CPU goalie to 85 and raised Human goalie to 85 and I'm having a satisfying experience. I also raised both the CPU Intercept Skill and Player Intercept Skill both to 3, which I find increase their pace when going for a 50/50 ball. :)
Otherwise, excellent update. I'd gone off Fifa but came back for your gameplay and it's very rewarding. Right now I'm in the middle of a 0-0 extra time game between Germany and Portugal. Neither side has gotten many shots off which shows that if you keep at it there won't be a need for super goalies. :)
ALI FOOTBALL © 12-11-2006, 07:57:AM the goalkippers are very realistic defense
StevePitts 12-11-2006, 11:01:AM these they are the parameters to increase the errors in air
Don't assume that just because a parameter exists in one of the INI files that it is actually used by the game. None of the INAIR_ or STATIC_JOSTLE_ parameter names appear anywhere in the .EXE, so it is pretty certain that they are no longer used (if they ever were)
packmanuk 12-11-2006, 11:13:AM How do you edit the config.dat file ? I tried with biggui but it doesn't seem to work for me.
packmanuk 12-11-2006, 12:13:PM I've been using the patch on the xbox and everything has been fine. I've now tried to update it and the game freezes. i tried to load back the original but it still doesn't work.
I've tried to open the ini.big file with biggui but nothing is showing in the program. I tried with the version 1 patch and this works fine in biggui and can be easily edited.
Has anyone managed to get the ini.big version loaded in biggui or is there a problem with the file ?
I don't know what to do now as i've downloaded a few times and have the same problem.
NK FOOTBALL © 12-11-2006, 12:20:PM NK, I made a few tiny changes to your gameplay and I feel it is more rewarding. First off, I saw that you had the CPU goalie at 125. :nape:
I know you're trying to make the game harder, but this is not really the way to do it. We need a tighter defense that makes it harder to get a shot off, not super goalies that save everything.
I lowered the CPU goalie to 85 and raised Human goalie to 85 and I'm having a satisfying experience. I also raised both the CPU Intercept Skill and Player Intercept Skill both to 3, which I find increase their pace when going for a 50/50 ball. :)
Otherwise, excellent update. I'd gone off Fifa but came back for your gameplay and it's very rewarding. Right now I'm in the middle of a 0-0 extra time game between Germany and Portugal. Neither side has gotten many shots off which shows that if you keep at it there won't be a need for super goalies. :)
Yes you are right, there are reasons why the game isn't balanced yet in the beta's released. Once the update is near release of the 1st version, it will be far more balanced.
Though you've kinda shot the beta in the foot by editing it haha. Just leave it to me, I am well aware of the balancing required between user and cpu, especially after the feedback in FIFA 06. :jap:
By the way, the CPU doesn't take a shot-off at goal the same as you would with a game-pad. This is also one of the reasons why EA themselves never have the CPU and USER keeper set to the same value, because at the end of the day, if both keepers are set to 85, I guarantee the one side of the game that will be scoring most of the goals will be you, and the cpu will struggle. A balanced update doesn’t necessarily mean the same values for both you and cpu. I don’t think anyone here is wanting an update where each match feels like they’ve won every time. :jap:
NK.
ALI FOOTBALL © 12-11-2006, 02:04:PM I hope that you will follow my advice and like I told you MYSELF can help you if want..
NK FOOTBALL © 12-11-2006, 02:25:PM I hope that you will follow my advice and like I told you MYSELF can help you if want..
:jap: I know all that you said, do not worry young grasshopper! I am already ahead of your feedback.
ALI FOOTBALL © 12-11-2006, 09:31:PM thanks..the best NK...
nebulachapin 12-11-2006, 11:49:PM I agreee on the GKs NK. This is not a game where I want to win easily or score lots of goals without deserving it. Keep the GK ratings high in my opinion. Balance them later.
I just played a cracker of a game last night, in which I won 5-4
Yeovil (me) vs Bournemouth (Pretty much in the cellar). It started
out a rout 3-0 in the first 15 minutes with Yeovil playing brightly
while Bournemouth looked like a team heading for relegation. In fact one of my goals was amazing. The AI GK tried to throw the ball out
and I swear to you the ball slipped out of his hands (you know what I mean when trying to trhow and it slips?) and it bounced to one of my forwards who had a ridiculously easy tap in from 3 meters in front of the GK to essnetially an open net. The GK tried to save but it was hopeless.
Anyway, the AI came back 3-1, then it was 4-1, but the pressure from the AI was intense. It was 4-3 by halftime. I managed to take the lead 5-3 before a scary last 1/4 of the match in which my defense got caught in 6's and 7's and a GK bungle led to an easy tap in for 5-4. But I lasted till the final whistle but had to foul, kick and scratch to stop the AI.
If you can capture this kind of feel then things are definitely moving in the right direction!
gamerguy350 13-11-2006, 12:05:AM Yes you are right, there are reasons why the game isn't balanced yet in the beta's released. Once the update is near release of the 1st version, it will be far more balanced.
Though you've kinda shot the beta in the foot by editing it haha. Just leave it to me, I am well aware of the balancing required between user and cpu, especially after the feedback in FIFA 06. :jap:
By the way, the CPU doesn't take a shot-off at goal the same as you would with a game-pad. This is also one of the reasons why EA themselves never have the CPU and USER keeper set to the same value, because at the end of the day, if both keepers are set to 85, I guarantee the one side of the game that will be scoring most of the goals will be you, and the cpu will struggle. A balanced update doesn’t necessarily mean the same values for both you and cpu. I don’t think anyone here is wanting an update where each match feels like they’ve won every time. :jap:
NK.
I'm not saying make it so you score with every shot. I feel in the 80-90 range is a good place to be. Anything over is just too hard. You'll probably end up scoring the same amount of goals, but what do you prefer, a Wayne Rooney shot from the 18 that hits the top corner, or that same shot parried by the keeper and Saha with the tap in?
I really hate scoring from tap ins every time. I think the goal of your gameplay, as far as the CPU defence goes, should be making the defence tighter and harder to get a shot off, but if you do get a killer off it shouldn't be parried and then the tap in.
nebulachapin 13-11-2006, 02:31:AM I'm not saying make it so you score with every shot. I feel in the 80-90 range is a good place to be. Anything over is just too hard. You'll probably end up scoring the same amount of goals, but what do you prefer, a Wayne Rooney shot from the 18 that hits the top corner, or that same shot parried by the keeper and Saha with the tap in?
I really hate scoring from tap ins every time. I think the goal of your gameplay, as far as the CPU defence goes, should be making the defence tighter and harder to get a shot off, but if you do get a killer off it shouldn't be parried and then the tap in.
I disagree that this happens all the time. Even with GKs set high, I dont get that many tap ins. And on my side, I
am happy that the AI isnt scoring ridiculous goals all the
time. The point of the update is realism. I dont want the AI
scoring a goal from the 18 when my defense has left no space to shoot. But it happens, and I cant stand it. My GK should make the save but doesnt.
I am sure there will be limitations to just how tight the
defense or how fast they can close down will be. This was
the case in 06. It remains to be seen what these
limitations will be in 07.
StevePitts 13-11-2006, 06:36:AM None of the INAIR_ or STATIC_JOSTLE_ parameter names appear anywhere in the .EXE
Forget that - I am talking nonsense (used the wrong file, put it down to a senior moment)
packmanuk 14-11-2006, 04:16:PM Can anyone open the 2.0 beta file to eidt ? I can open the config file with biggui but not the ai.big file. I could open the 1.0 beta files though. Can someone test this for me as the 2.0 files are stopping the files loading for me.
nebulachapin 14-11-2006, 09:51:PM NK -
I am still a big proponent of making th GKs harder to beat. In the beta 2.0 I
find it still very easy to score, and also the AI scores frequenty enough. Its
still impossible to get a 0-0. I have gone from 10 minute halves to 8 minute
but still there are regularly 3-5 goals scored a game. Of course if you can make
the AI defense work harder and prevent chances, that would be great, but even if
this could be accomplished, I still feel the GKs should be better.
djkemp1 14-11-2006, 10:06:PM with the gameplay update is it possible to still play online games?
ALI FOOTBALL © 15-11-2006, 10:09:AM NK
Can you released the new beta 3.0 here???
thank you
I'am very impazient...
NK FOOTBALL © 15-11-2006, 12:43:PM NK -
I am still a big proponent of making th GKs harder to beat. In the beta 2.0 I
find it still very easy to score, and also the AI scores frequenty enough. Its
still impossible to get a 0-0. I have gone from 10 minute halves to 8 minute
but still there are regularly 3-5 goals scored a game. Of course if you can make
the AI defense work harder and prevent chances, that would be great, but even if
this could be accomplished, I still feel the GKs should be better.
You have hit the nail on the head. The update is going to push towards making games far less of a score-range. For example...your goalkeeper will be much harder to beat and so will the cpu's. Then, the defence will be harder, but as with all current-gen versions it is much easier to break the defence then say on the 360 version (then again that is an all-new engine). Current-gen relies on goalkeepers to make it a more balanced, harder game. However, although I will make goalkeepers harder, that will not be the feel nor the direction I am taking the update. You'll see soon enough.
As for releasing a third beta, this is unconfirmed. Ah well, wait and see.
NK.
NK FOOTBALL © 15-11-2006, 12:44:PM with the gameplay update is it possible to still play online games?
Only if both players' use the same gameplay update. Otherwise.......crash! It's best to arrange it personally then say in a lobbie.
it can be done though, i've done it before.
NK.
ALI FOOTBALL © 15-11-2006, 12:55:PM this codec there are for the ball controll??
CHARGE_MAX_BOX_WIDTH =
CHARGE_MAX_BOX_LENGTH =
CHARGE_ALWAYS_BOX_WIDTH =
CHARGE_ALWAYS_BOX_LENGTH =
CHARGE_STRIP_BOX_WIDTH =
CHARGE_STRIP_BOX_LENGTH =
CHARGE_ALWAYS_RANGE =
CHARGE_STRIP_RANGE =
CHARGE_STRIP_ANGLE =
CHARGE_STOP_RANGE =
CHARGE_TACKLE_ANGLE =
CHARGE_COMMIT_TIME =
CHARGE_BACKAT_RANGE =
CHARGE_FACEAT_RANGE =
CHARGE_FULLSPEED_RANGE =
That they are the codecs for the possession of ball aside of the cpu? the codecs to make endorser the ball..?
ALI FOOTBALL © 15-11-2006, 01:04:PM this is pes6 gameplay
http://www.youtube.com/watch?v=IkTexiOMKEc&mode=related&search=
can you make ball physics of the PES6 convert or similar in fifa?
NK FOOTBALL © 15-11-2006, 02:52:PM this codec there are for the ball controll??
CHARGE_MAX_BOX_WIDTH =
CHARGE_MAX_BOX_LENGTH =
CHARGE_ALWAYS_BOX_WIDTH =
CHARGE_ALWAYS_BOX_LENGTH =
CHARGE_STRIP_BOX_WIDTH =
CHARGE_STRIP_BOX_LENGTH =
CHARGE_ALWAYS_RANGE =
CHARGE_STRIP_RANGE =
CHARGE_STRIP_ANGLE =
CHARGE_STOP_RANGE =
CHARGE_TACKLE_ANGLE =
CHARGE_COMMIT_TIME =
CHARGE_BACKAT_RANGE =
CHARGE_FACEAT_RANGE =
CHARGE_FULLSPEED_RANGE =
That they are the codecs for the possession of ball aside of the cpu? the codecs to make endorser the ball..?
Not for ball control. These are used within the goalkeeper variables to set out how the keepers respond and behave when in a 'defensive' situation where they are used to close down or strip the ball from the striker.
NK.
NK FOOTBALL © 15-11-2006, 02:54:PM this is pes6 gameplay
http://www.youtube.com/watch?v=IkTexiOMKEc&mode=related&search=
can you make ball physics of the PES6 convert or similar in fifa?
I will look into it. But it's not my area to try and simulate another game-engine, but improve upon the one EA have developed.
NK.
NK FOOTBALL © 15-11-2006, 03:13:PM DOWNLOAD BETA 3.0
Quite a few changes, again it does not reflect the final product. But it is very important that these testing stages get well underway to developing Version 1 of the update. :jap:
http://files.filefront.com/NKFOOTBALLgpu07beta30exe/;6192006;;/fileinfo.html
Enjoy and I await your feedback my friends.
NK.
mutu_delpiero 15-11-2006, 03:56:PM Man i like the gameplay, how the players move, how the ball moves but you have to do something about the goalkeepers, it's so frustrating, i have played with liverpool, at proffesional level, against tottenham, reading and manchester. Even readings goalkeeper was so hard to beat, but mine was so stupid :f***: really, i took goals that even a blind man could saved them, while the other goalkeeper was the man of the day :funny: Generally i like it a lot, offcourse, except the goalkeeper part :ewan:
ALI FOOTBALL © 15-11-2006, 04:18:PM DOWNLOAD BETA 3.0
Quite a few changes, again it does not reflect the final product. But it is very important that these testing stages get well underway to developing Version 1 of the update. :jap:
http://files.filefront.com/NKFOOTBALLgpu07beta30exe/;6192006;;/fileinfo.html
Enjoy and I await your feedback my friends.
NK.
THANKS... i test this gameplay... :hump:
ALI FOOTBALL © 15-11-2006, 04:38:PM if you succeed to simulate the gameplay of PES6 I do yourself a monument. ..I PRAY :jap: :lui:
VERY GAMEPLAY PES6
http://www.youtube.com/watch?v=HWo42Csyn10&mode=related&search=
convert ball physics
ball control
shots
CPU defends and attack
PLEASE..
:boohoo:
ALI FOOTBALL © 15-11-2006, 08:03:PM here my comments:
-Attractive the physics of the ball but according to me is necessary to increase the rebound of the ball, have to be difficult to put the ball to land.
-just the ball touches either the body or some object would have to I rebound the on such im manner that the control of ball is difficult
-to make itself that the ball lifts itself in vertical manner in such manner than in the middle to the field a ping pong with the blows of head
-the defence of the CPU is really real but do except for errors with respect to first, is necessary to increase the errors when it is jumped to hit of head and the normal errors
-the cpu should do endorser the ball of more for horizontal roads
-the CPU should pass the ball also of first and to hold of except for the ball between the foots, is not possible than in the middlefield the ball between the foots stays with and does the changes of direction without opponents that go him against
-if it is possible when it a lot loads itself the power, the ball is had to lift much more in such manner from be attention when it is kicked
I hope that you understood :jambo:
nebulachapin 16-11-2006, 02:42:AM DOWNLOAD BETA 3.0
Quite a few changes, again it does not reflect the final product. But it is very important that these testing stages get well underway to developing Version 1 of the update. :jap:
http://files.filefront.com/NKFOOTBALLgpu07beta30exe/;6192006;;/fileinfo.html
Enjoy and I await your feedback my friends.
NK.
Hi NK -
Tried the new update for 1 game, and I really couldnt tell
much difference in the GKs other than my GK isnt very
good. Really he let in goals he shouldnt have. I'll play more
later but so far it didnt seem much different from 2.0.
AI had too many shots on goal versus total shots. It seems
like you tweaked the AI offensive scoring ability, which
personally I dont think these guys need to shoot better.
Worse, plus better GKs should equal more low scoring or
even scoreless games.
ALI FOOTBALL © 16-11-2006, 08:30:AM it experiences to put these parameters to the ball:
MAX_BALL_VELOCITY_XZ = 72.3810 //40.000000
MAX_BALL_VELOCITY_Y = 25.0000 //25.000000
//BALL_AIR_RESISTANCE_XZ = 0.007034
BALL_AIR_RESISTANCE_XZ = 0.0125 //0.0070
//BALL_AIR_RESISTANCE_Y = 0.005812 //0.005812
BALL_AIR_RESISTANCE_Y = 0.0015 //0.0060
BALL_GRAVITY = -0.1800 //-0.1999
BALL_BOUNCE_COEFF_XZ = 0.9250 //0.80
//BALL_ROLLING_COEFF = 0.984441
BALL_ROLLING_COEFF = 0.9845 //0.9845
BALL_BOUNCE_DAMPING = 4.0 //4.0
BALL_L_BOUNCE_DAMPING = 0.7 //0.7
BALL_NL_BOUNCE_DAMPING_SPEED = 5.0 //5.0
But if I want that the ball is more in air that parameters should touch???
THESE?
? MAX_BALL_VELOCITY_XZ =
? MAX_BALL_VELOCITY_Y=
And if I want that the ball squirts in vertical manner when there are the contrasts.. that parameter I touch?
NK FOOTBALL © 16-11-2006, 10:30:AM Everyone, the USER goalkeeper will be much improved.
NK.
ALI FOOTBALL © 16-11-2006, 10:35:AM the answer for my question NK?
thanks you..
nebulachapin 16-11-2006, 09:08:PM Everyone, the USER goalkeeper will be much improved.
NK.
Excellent. I played a game again and it just confirmed
what happened in the first game. The AI GK is better (it
could be even tougher im my opinion) but the user GK
sucks. Really, two more frustrating goals scored by the
CPU (and these are 1-1.5 star teams with players scoring
goals that Henry or van Nistelrooy would score). Its just
not realistic. If it were those players, I might accept those
goals, but since its playes with overall skill scores of ~ 50
its ridiculous. Definitely the user GK needs to be much
better, but also the ability to shoot accurately should go
down for both sides if possible. I would assume that how
accurate you are is weighted by a players overall skill. A
journeyman player shouldnt score an "Henry-like" goal
very often. Once in a while. Not every freaking game.
NK FOOTBALL © 17-11-2006, 04:15:PM http://www.fifa-mra.com/nkfootball
Release date confirmed, check latest news for details.
NK.
killercarrot 17-11-2006, 04:17:PM NK mate, what game speed do you suggest playing your gameplay on ?
NK FOOTBALL © 17-11-2006, 04:37:PM NK mate, what game speed do you suggest playing your gameplay on ?
Normal speed, I always play on normal. My gameplay design is for normal game speeds. But I don't think it would hurt if you wanted a change, as this is for your game and should be able to be played however you enjoy it, which is what I aim at also.
NK.
NK FOOTBALL © 21-11-2006, 10:08:PM New unreleased footage of an unreleased beta!
http://www.fifa-mra.com/nkfootball
visit the NK FOOTBALL © website and check out this exclusive video and see the new physics for yourself. They will keep improving.
NK.
ALI FOOTBALL © 21-11-2006, 10:18:PM Attractive the physics of the ball, very free.. PES seems me.. you could do a video of an entry or a video one where there are or alone the contrasts between the gamblers or alone the postponements and the raisings of the doors?
NK FOOTBALL © 21-11-2006, 10:42:PM What I have worked on is the bounce of the ball, before the ball seems to bounce all over the place, rather 'too' bouncy, not enough 'heavy' physics, but with saying that at times the ball looked most awkward coming down too hard then bouncing up in quite a weird fashion. By taking a look at the physics of the ball on the Xbox 360 version, one can easily see a realism and believability in the physics there, to what EA have on the current-gen platform, which is pretty much a random, yet 'off' physics engine. The result what EA have here is unpredictable physics, of course...but most awkward looking.
I am trying to make the ball look and 'feel' more natural, balanced.
NK.
ALI FOOTBALL © 21-11-2006, 10:49:PM IN THE NEW GAMEPLAY HAS LIFTED THE LEVEL OF DIFFICULTY? Or it is STILL EASY TO MARK???
NK FOOTBALL © 21-11-2006, 11:34:PM The difficulty of the gameplay is increasing through balance and testing. The actual difficulty of the game at the level it is now, is very much playable, and beatable...but a higher challenge.
NK.
ALI FOOTBALL © 22-11-2006, 12:04:AM You increased l' intelligence of the CPU to maneuver an action with a series of passages, cross like in PES where the cpu does endorser the ball before to go in door??
You are able it enlarge the field from game like in fifa07 xbox360 and / or to reorganize the gamblers??
NK FOOTBALL © 22-11-2006, 05:45:PM Head over to The home of NK FOOTBALL © (http://www.fifa-mra.com/nkfootball) and check out the latest information including an all-new name for the update! (Also includes new video)
NK.
ALI FOOTBALL © 22-11-2006, 08:19:PM It seems me too easy to go in door.. it greater difficulty wants us in the it meet the cpu...
snoppf1 22-11-2006, 10:18:PM why do you keep going on about pes like its perfect, compare fifa to real life, thats how you get the best out of it
NK FOOTBALL © 23-11-2006, 12:06:AM why do you keep going on about pes like its perfect, compare fifa to real life, thats how you get the best out of it
It's true, I think though Ali may be a fan of my updates (just look at his name!), he may be believing that PES is the best for ball physics, movement, etc. When in fact, the 360 version of FIFA 07 has better animation and ball physics, in my own personal opinion. In terms of how a ball moves that is. :jap:
But of course, I usually design the updates on real-life events rather than another football game.
NK.
ALI FOOTBALL © 23-11-2006, 10:26:AM Itself, I am the yours true fan. ..e hope that your gameplay is difficult where the game am developed above all to middle and to go in door is from a part that from the other one have to be difficult..
nickclubman 23-11-2006, 12:36:PM Itself, I am the yours true fan. ..e hope that your gameplay is difficult where the game am developed above all to middle and to go in door is from a part that from the other one have to be difficult..
:) I will try my best my friend.
I always give 110% for the gamers.
NK.
ALI FOOTBALL © 23-11-2006, 03:34:PM I hope that you will add myself on msn things we speak also them..
I hope really that you will do a large gameplay.. very difficult in all, pull, clash, to enter in area with the gamblers. ..insomma a gameplay where the cpu will do endorser a lot the ball to center I live and will do a lot of errors...
good work best friend
snoppf1 23-11-2006, 05:56:PM It's true, I think though Ali may be a fan of my updates (just look at his name!), he may be believing that PES is the best for ball physics, movement, etc. When in fact, the 360 version of FIFA 07 has better animation and ball physics, in my own personal opinion. In terms of how a ball moves that is. :jap:
But of course, I usually design the updates on real-life events rather than another football game.
NK.
same here
i like your ball physics (video) :) what did you edit to get them like that
nickclubman 23-11-2006, 09:04:PM same here
i like your ball physics (video) :) what did you edit to get them like that
how? magic! i'm trained in the arts of editing ea fifa gameplay :jap:
NK FOOTBALL © 24-11-2006, 01:15:AM Introducing the new update logo!
http://img145.imageshack.us/img145/8951/fifaddictsgdd4.jpg (http://imageshack.us)
You like? :jap:
NK.
fp02c 26-11-2006, 01:15:AM Just curious... what program are u using to edit the ini file. I tried opening yours with BigGUI to set goalies so that they wouldnt always come out and leave an empty net but the program tells me your ini file has an invalid header.
gamerguy350 26-11-2006, 01:29:AM I'm using File Master 07
akajjred 26-11-2006, 11:30:PM It's still too easy to score. I beat Watford 9-2 with Arsenal with eight minute halves. You need to make defenders REALLY good tacklers because right now I just turn on them way too easily. Its way too easy to make through balls too. I had about four breakaway goals. I guess what I'm saying is its too easy to get shots, obviously when you get shots you're gonna score, so yea make it harder to get good looks at the goal, again better defenders. This is all on legendary, so please make it harder (significantly) to score. Otherwise everything else looks good. The cpu gk could do with an upgrade too because two of my goals were off rebounds and two of them he deflected, but they still went in.
skyyaa 27-11-2006, 07:47:PM I agree with the above poster...still too easy to score and the cpu while a bit more creative still doesn't run at anyone or create good shooting oppurtunities. I think the cpu just needs to be more aggressive in general. I do like the improved physics though; I found myself scoring in more interesting ways than before. Keep up the good work!
snoppf1 27-11-2006, 10:33:PM how? magic! i'm trained in the arts of editing ea fifa gameplay :jap:
:wootman: :O
also i advise you to no put on momentum enabled = 1, makes the game scripted :)
fifa07cool 28-11-2006, 10:51:AM i like the way how it score. And the shooting goal physic was nice...
Would want cpu to play more passing and create more chance to user box area.
CPU defend in closing down but in air clearance should be lesser. CPU should be aggressive enough to cut down more on user crosses and some through pass.
Would wish to see more foul too..Haha..
User defence must be more tight and close down... Many times the defend are open to opposition...
And user gk must be tough.
Cut down on those rebound goal... :chew:
:lui:
nebulachapin 28-11-2006, 10:33:PM I agree with the above poster...still too easy to score and the cpu while a bit more creative still doesn't run at anyone or create good shooting oppurtunities. I think the cpu just needs to be more aggressive in general. I do like the improved physics though; I found myself scoring in more interesting ways than before. Keep up the good work!
I wouldnt agree totally the CPU isnt creating good scoring opportunities. I have seen some excellent developed plays by the CPU. But this could be a matter of your playing style. I agree though it doesnt hurt to have the CPU be more aggressive, especially in closing down space.
ALI FOOTBALL © 28-11-2006, 11:43:PM when release the new gameplay JOYSTICK ADDICT?
NK FOOTBALL © 29-11-2006, 09:18:AM The update is scheduled to be released this Friday, the 1st December. If anything comes up or the update doesn't pass the final test (say there is a bug in the ball physics or goalkeepers become too easy), then we'll hold it back a couple of days for some extra development time.
But for now, I will say it'll be out this Friday :)
NK.
I have a question about NK Patch for FIFA 06. In the website there are 2 patches... one is "FIFA 06 and 2006 FIFA World Cup vX (FIFA Evolution)" and the other one is "FIFA 06 FIFA Xpert Precision Football v2.0" my question is which one is the final version, which is the best one. Thank you...
Scha - FIFA Peru
NK FOOTBALL © 01-12-2006, 02:29:PM I have a question about NK Patch for FIFA 06. In the website there are 2 patches... one is "FIFA 06 and 2006 FIFA World Cup vX (FIFA Evolution)" and the other one is "FIFA 06 FIFA Xpert Precision Football v2.0" my question is which one is the final version, which is the best one. Thank you...
Scha - FIFA Peru
Xpert Precision 2.0 is the most challenging and realistic, it is newer than Evolution.
------------------------
NEW INFO!!
FIFA ™ JOYSTICK ADDICT is now complete, packed and waiting to be launched!! It shouldn't be too long now. It weighs in around 1.39mb.
NK.
packmanuk 01-12-2006, 06:32:PM I'm really looking forward to tring out this new patch.
caseira 01-12-2006, 07:53:PM NEW INFO!!
FIFA ™ JOYSTICK ADDICT is now complete, packed and waiting to be launched!! It shouldn't be too long now. It weighs in around 1.39mb.
NK.
Great News!!! :D Maybe a today or tomorrow release ?
NK FOOTBALL © 01-12-2006, 09:48:PM There was a version up on filefront of the update, but has been taken down due to problems with GK's and shooting pressure, all of which are now fixed and improved;
You can get FIFA ™ JOYSTICK ADDICT through request on; nkfootball@hotmail.co.uk
It will be released soon though.
NK.
NK FOOTBALL © 01-12-2006, 11:14:PM Those who have requested the update and have now been sent an e-mail with a direct link to the update. Those who have the link are free to give it to others, but please don't post the link directly on any forum or website as this is against the exclusivity of the Sweetpatch website. :jap:
Thanks,
NK.
bruno167 02-12-2006, 06:47:AM Can someone send the link of Joystick addict gameplay by PM? :ewan:
packmanuk 02-12-2006, 09:39:AM If possible can someone pm me the link as well please.
NK FOOTBALL © 02-12-2006, 11:36:AM Those who requested on this board have received a PM :jap:
&
Those who have requested through e-mail have received a reply, enjoy. :jap:
NK.
mutu_delpiero 02-12-2006, 11:57:AM sorry, hope is not to late, i want this great patch also, pls :rolleyes: can someone send me a pm with the link? thanks :ewan:
deja_dead 02-12-2006, 12:39:PM Here's the biggie:
What's the feedback on this? I can't wait to try it myself.
killercarrot 02-12-2006, 12:41:PM Awesome gameplay patch NK.
Just had a great game, very close, shots on goal about 10-7 in AI advantage, but i finally managed to win during penalty shootout. :hump:
Ai defence is much better, there is no time to run freely and pass when near the penalty area.
Overall - awesome patch 10/10 :hump:
NK FOOTBALL © 02-12-2006, 12:51:PM Awesome gameplay patch NK.
Just had a great game, very close, shots on goal about 10-7 in AI advantage, but i finally managed to win during penalty shootout. :hump:
Ai defence is much better, there is no time to run freely and pass when near the penalty area.
Overall - awesome patch 10/10 :hump:
Excellent :)
Love to know you enjoyed it mate, I played a game myself an hour ago England (me) v Argentina on world class for 12 minutes. Lost 2-0, but I had a few good chances, my keeper kept me in the game when it was 1-0, but they pressured me that much they got another! Glad to know you won your match though, I'm probably in need of a little training. I'm rusty... :jap:
NK.
bagoin 02-12-2006, 01:29:PM Just finished playing a friendly on professional and just wanted to say how wonderful the new patch is. The ball does have that floaty feeling while it's up in the air but all that doesn't really matter to me. What does matter is that the goalie and cpu are so much better than before. They close space and pressure better and the goalie positioning in much improved. Nice work NK. 10/10
fifa07cool 02-12-2006, 01:31:PM had been playing fifa for quite a few years...So gimme the link now..
:) thanks.
ken_4_hk 02-12-2006, 01:46:PM Can't wait for the great patch~
Can someone send me a pm with the link? thanks
skyyaa 02-12-2006, 02:46:PM Could someone send me a PM as well? Been waiting for it to come out on sweetpatch...
mutu_delpiero 02-12-2006, 04:39:PM great gameplay, much much much better and realistic then the default one, i like how the goalkeeper reacts and i like that is more difficult to score now, you have to pass, pass and pass, and i also like that the CPU has new moves now, new ideas, is like you play against another human...and many other things that i like but i don't know how to explain them in english :rolleyes: i have played liverpool vs. inter milan on world class level and won at the end with a lucky goal from kuyt, great feeling :amika: thanks for your work mate :jap:
Danny 74 02-12-2006, 04:54:PM Hy Guy´s !!!
i know the Gameplay from NK last year that was great.
where i can download the New vers. for Fifa 2007 ?
thank´s to all.
LLIAXTAP 02-12-2006, 07:29:PM can I ask someone to pm me the link PLEASE
Thanx in advance
GauchoMan 02-12-2006, 07:47:PM thanks for the patch again NK the gameplay is excellent before my average on legendary would be like 8 to 2 scoreline, now its around 2-0, I managed to play a game yesterday with Boca jrs against Banfield same rated teams and went through the whole game with un relentless attacks from the opposing team but I managed to keep the ball from crossing that line thanks to the new GK AI, I can finally enjoy a good game where me and my opponents can play unpredictably good or bad, ball physics is quite well although I'm still tryin to get used it cuz EA makes it so dull, its alot better not knowing where the ball could end up.
I give it ....... (Y) (Y)
akajjred 02-12-2006, 09:10:PM Yep, excellent patch. I play as Atletico Madrid and Arsenal. With Atletico I usually win 2-1, tie 1-1, and even lose once in a while 1-2 or 0-1. Arsenal is better, so I usually score 2,3, and sometimes 4 goals. Its REALLY a challenge though when you play teams that are on your level. I had an awesome friendly between France and Italy, a little revenge for me from the WC. Henry scored 3 goals and France won 3-2, with the winning goal coming in the 90th minute.
is the patch still beta ?
when comes the final version ? :)
deja_dead 03-12-2006, 12:40:AM Quick impressions (subject to change)
Quick sum up: Very, very, very good.
Likes:
- Considerable "pacing" improvements on both original Fifa gameplay and even other gameplay patches. Games seriously ebb and flow a lot better and there are distinct phases in games where you might dominate or be dominated, as in real life.
- What happens on the pitch is much more in tune with the phase of the game that you're in. As an example, one of the aspects of unmodified gameplay that I hated was how cramped the midfield was. You could dominate like hell but the AI only need to get the ball off you and then it could quickly get a few shots away, so shots on goal were always very unrealistically even. That is no more. If you do dominate, you really dominate and vice versa.
- Shooting is MUCH better. Shots come off the boot much less cleanly most of the time and much more realistic misses. This was one area where PES was always much better and with this patch Fifa is now very close
- More room for creativity in the midfiled. When combined with the more realistic shooting models, this means you'll see more realistic long range shots and more real life-like usage of players like Scholes and Lampard, where they can help widen the field, rather than just shooting bullets into the net all the time.
- Crossing is MUCH better - no more assisted crosses and 2 - 3 goals from crosses a game.
- More distnguishing of good players. Because there is more room for better set up play, good and skillful players can clearly do more. You see Rooney do a good run with a good passer on the ball? Well, you might now beat the opposite team clean with a good pass.
- More tight but realistic defence - defence does attempt to close you down quickly but it's not the BS "mad midfield rush" ala PES or some other patches.
Overall, I am finding that my games flow better, my better players can do more things and when the AI should be beaten it is. But this is balanced by the game being more dynamic and harder to control and shooting no longer being piece of cake. In terms of attacking and defending on my side, I am really enjoying things.
Potential for improvement:
- I think the injury rate could do with some upping
- Definitely not enough fouls still
- The AI's attacks remain reasonably flat - I suspect this is more of a product of poor AI routines and in a way it does reflect real life. Aside from teams like Man Utd, Arsenal, Barcelona, Lyon and Real, most teams can't attack for crap these days.
Cheers for a job well done, NK.
nickclubman 03-12-2006, 12:42:AM I sent sweetpatch the link this yesterday to the update, but it must be a busy time. The update was ready on the 1st as planned, but releasing it is always not so smooth as one would imagine, there can be complications.
Patience. The update will be out ASAP, this is out of my hands now. The update is made, it's up to Sweetpatch to go by the Exclusivity of the update and keep hosting my work, which I am sure they will :jap:
NK.
caseira 03-12-2006, 01:32:AM Hey! :) Can i get a PM with the download link for Christmas?
fifa07cool 03-12-2006, 06:35:AM well..had to wait again...Thought i will be playing this new patch now... :chew: :jambo: :nape:
FootballFreak14 03-12-2006, 08:51:AM Could someone send me the link by pm please? :jap:
Danny 74 03-12-2006, 09:00:AM @ NK
can you send me the link over PM please ?
Danny 74 03-12-2006, 09:10:AM sorry NK
i ve seen the update on Sweetpatch.
many thanks.
fifa07cool 03-12-2006, 09:35:AM got a question...When i click the exe file. It prompt two version to install..
First one is joystick addict. Second one is ea sport original gameplay...
:chew: so which is the better gameplay?
mutu_delpiero 03-12-2006, 09:46:AM come on man, EA sports original gameplay is the original gameplay that came with the game, joystick addict is what is all this talk about and ofcourse that joystick addict is the one with better gameplay, he puted the original gameplay in case you don't like his patch and want to go back to the ea sports stuff, but i don't think so, NK FOOTBALL ©'s new gameplay is waaaaaay much better :rockman:
Danny 74 03-12-2006, 09:48:AM after the instal. i have two exe. files. why is it ?
NK FOOTBALL © 03-12-2006, 10:51:AM As some of you know the update is now available for download! :jap:
CLICK HERE TO DOWNLOAD NOW! (http://www.fifa-mra.com/nkfootball/downloads.shtml)
NK.
deja_dead 03-12-2006, 11:07:AM After playing quite a bit more, the lack of fouls "problem" that I had earlier is probably no more or it's at least not as serious as I earlier stated. I just had a few weird games where there were few fouls at all. But now I'd say the AI fouls me reasonably realistically.
I think there still might be an issue with my players not conceding enough of non-sliding tackle fouls.
is this the hole update ? just 1.39mb ????
and do we need to install this on a blanco game ?
BobaFett 03-12-2006, 12:40:PM The Download Boutique on the Sweetpatch site doesn't load for some days now... does anyone have any idea what's happening there? I can't download anything from them this way...
NK FOOTBALL © 03-12-2006, 12:40:PM After playing quite a bit more, the lack of fouls "problem" that I had earlier is probably no more or it's at least not as serious as I earlier stated. I just had a few weird games where there were few fouls at all. But now I'd say the AI fouls me reasonably realistically.
I think there still might be an issue with my players not conceding enough of non-sliding tackle fouls.
I will work on the fouls for the next version :)
And yes BaYa, just install it onto your game as normal. You don't have to do anything special, just run and install and bob's ya uncle!
NK.
Danny 74 03-12-2006, 01:16:PM after the instal. i have two Fifa 07 exe. files. why is it ?
yeah right...
what to do with the fifa.exe file after the installation ?
Wittser 03-12-2006, 02:00:PM Hi guys
Is anyone else having proiblems downloading from the Sweetpatch Boutique as not something I have been aware of?
Cheers
Dave
mutu_delpiero 03-12-2006, 02:55:PM yeah right...
what to do with the fifa.exe file after the installation ?
double click on it and play fifa, or delete it and start fifa from your old fifa07.exe, is the same thing, you decide :rolleyes:
Danny 74 03-12-2006, 03:18:PM @ Bogdan
but the other one is bigger ?
BobaFett 03-12-2006, 05:11:PM Is anyone else having proiblems downloading from the Sweetpatch Boutique as not something I have been aware of?
I could access the Download Boutique with the help of a proxy now. Strange though, but it must be a problem of my ISP then... :S
4nd3r5 03-12-2006, 06:16:PM NK is your update CEP compatible?
killercarrot 03-12-2006, 06:25:PM yes, i tried it and theres no problem at all...
4nd3r5 03-12-2006, 06:28:PM okey thanks!
fifa07cool 04-12-2006, 06:05:AM i really like this gameplay patch. The cpu attack are more creative. They do create more chance and less shooting outside the box. Love the way they cross into box and play on the wing...
Would love to see more fouls and injuries... :)
And cpu having more possessions in a match.
Harder to get clean sheet now. Average score of 2-1 win.
ALI FOOTBALL © 04-12-2006, 10:58:AM I can't download this gameplay but can you write link filefront for me here, in this thread?
thank you..
akajjred 04-12-2006, 01:19:PM I also notice that players' skill comes into play a lot more now. For example, when I play as Atletico Madrid, when Fernando Torres is in, I avg. like 3-4 goals a game, sometimes only 2, and very rarely 1, but usually 3. When he isn't starting I only avg. 1-2. 3 if I'm lucky. Lol, he had my first 9 out of 10 goals.
NK FOOTBALL © 05-12-2006, 10:39:AM I am already starting on updating the files.
Huge progress has been made! :jap:
NK.
ALI FOOTBALL © 05-12-2006, 05:20:PM NK, beatifull gameplay..
But I would do these alterations:
-You pull from distant aside of the cpu
-the cpu has to more attach
-have to be even more difficult to arrive in door
-increases the chance errors..
Danny 74 05-12-2006, 06:00:PM i play 14 Games in my Season with this Gameplay.It is Great.
thank ´s NK
Good save´s NK :)
NK FOOTBALL © 05-12-2006, 09:07:PM thanks Ali and Danny!
I have already made great advancements in the gameplay to the point where it feels pretty much new. :jap:
NK.
fifa07cool 05-12-2006, 11:37:PM one thing about the difficulty level.
I notice amatuer level can sometime be harder than semi pro level. They do attack much better than semi pro. While semi pro attack are much delayed.
At the moment. I had only try up to professional level by using keyboard to get a balance score win and lose.
Well because my family members may not play fifa07 that well. They at most play until semi pro level.
Beside the difficulty point. Another points to make are the user ai defence are still not as closeup to the cpu attack. They do offer some haywire open at certain times.
And the cpu defend relax upon me leading the win by 1 goal or 2 goals in the second half. More easy to cut into box than usual... :jambo:
Do you think you could do some adjustment to the amatuer and semi pro level.
ALI FOOTBALL © 06-12-2006, 10:02:AM NK, you DO IN SUCH MANNER that the game are developed much more to center I live and the cpu does endorser the ball..
A game wants us reasoned...
Then, it increases the chance errors... When there are the contrasts, you do in manner that it not it is known ever where the ball goes, can take chance directions...
For the remainder it seems me excellent...
I wait news..
peebo 06-12-2006, 06:04:PM Everything you said you improved DID!!! You brought this game back to life for me...thank you. Really tight matches with cpu now...very good.
Keep up the great work and definately looking forward to future updates :)
Beautiful save by cpu gk...it's all good NK!
http://i40.photobucket.com/albums/e216/pdileo/54.gif
NK FOOTBALL © 06-12-2006, 06:17:PM Everything you said you improved DID!!! You brought this game back to life for me...thank you. Really tight matches with cpu now...very good.
Keep up the great work and definately looking forward to future updates :)
Beautiful save by cpu gk...it's all good NK!
http://i40.photobucket.com/albums/e216/pdileo/54.gif
Gk's are even better now for both teams! but the cpu is even better on the attack and the ball physics are more natural and realistic than before, yes even more so! I'm making big progress with the files, which is really good. :)
thanks for the feedback, oh and I have also increased the fouls by quite a bit, but this is still being tuned!! But lets just say in the 1st few minutes in a game I had 3 fouls against me and 2 I did myself and NOT from slide tackles!! :jap:
Cheers,
NK.
ALI FOOTBALL © 06-12-2006, 09:14:PM According to me the CPU pulls little in door from outside area and in general, seeks to increase the you pull in door..
janus 07-12-2006, 03:15:PM First of all thanks for creating a modified gameplay.
I installed everything correctly.
But when testing the gameplay I realized that the random ball physics are great but the CPU is generally much more easy to beat (I play world class level). F. ex. I chose a team of the German 2nd Division and beat FC Barcelona fairly easy with 2-0.
Have I done anything wrong? I play on a daily basis but would not say I am that good ;-)
JANUS
nebulachapin 07-12-2006, 04:31:PM First of all thanks for creating a modified gameplay.
I installed everything correctly.
But when testing the gameplay I realized that the random ball physics are great but the CPU is generally much more easy to beat (I play world class level). F. ex. I chose a team of the German 2nd Division and beat FC Barcelona fairly easy with 2-0.
Have I done anything wrong? I play on a daily basis but would not say I am that good ;-)
JANUS
Interesting. I don't play "friendlies", only play in career
mode where the CPU engine has a wide array of gameplay
depending on the teams you are playing, place in the
table, etc (I believe). Just paying friendlies against two
random teams in "kick-off" mode I have always found is
a random affair. I have encountered similar results as
well during testing. But in career mode, I dont.
I am not sure whether there is anything to this but you
would think it would work well for kick-off mode too. Try
playing a tournament.
In the meantime, maybe NK has some ideas?
peebo 07-12-2006, 05:34:PM Gk's are even better now for both teams! but the cpu is even better on the attack and the ball physics are more natural and realistic than before, yes even more so! I'm making big progress with the files, which is really good. :)
thanks for the feedback, oh and I have also increased the fouls by quite a bit, but this is still being tuned!! But lets just say in the 1st few minutes in a game I had 3 fouls against me and 2 I did myself and NOT from slide tackles!! :jap:
Cheers,
NK.
Yes...I noticed fouls have increased a bit (and handballs too), but in a good way, it's still balanced...the ref isn't blowing that whistle every other minute, the game still has a nice flow to it.
One question though, I can't remember how many beta's you released, but I think it was the second one I was using and I noticed that the cpu would shoot more from outside the box and score besides! Did you do away with that in this release ? I don't see it as much. I just remember seeing the cpu taking some big blasts, leaving me shaking my head in disbelief... really nice goals.
nebulachapin 07-12-2006, 07:06:PM Yes...I noticed fouls have increased a bit (and handballs too), but in a good way, it's still balanced...the ref isn't blowing that whistle every other minute, the game still has a nice flow to it.
One question though, I can't remember how many beta's you released, but I think it was the second one I was using and I noticed that the cpu would shoot more from outside the box and score besides! Did you do away with that in this release ? I don't see it as much. I just remember seeing the cpu taking some big blasts, leaving me shaking my head in disbelief... really nice goals.
Yes, but a bit unrealistic. No matter how well you defend
the CPU would still score and that isnt reality...
peebo 07-12-2006, 08:06:PM Yes, but a bit unrealistic. No matter how well you defend
the CPU would still score and that isnt reality...
Yes, I have to agree with you.
Anyway, this is what I get for speaking too soon.
A nice goal by CPU well outside the box.
http://i40.photobucket.com/albums/e216/pdileo/CPUGOL.gif
deja_dead 10-12-2006, 01:18:AM The more I play this, the more I think this is close to perfect. About the only thing that need to be improve are:
- More jostling fouls, especially on the user side.
- More hand balls. Haven't seen one for ages
- CDM being a bit more adept to take obvious shooting opportunities.
Otherwise, this is one fine patch. Almost everything that was wrong with default Fifa has been fixed.
killercarrot 10-12-2006, 08:21:PM If u play at legendary mode, is your gameplay patch working, or am i missing out on something. I remembered you mentioned something about it only working on world class, but im not sure
NK FOOTBALL © 11-12-2006, 04:06:PM The gameplay has already improved by far much greater than any other update before. This is thanks to great feedback and myself having greater knowledge of the game ini. file layout.
NK.
killercarrot 11-12-2006, 04:35:PM If u play at legendary mode, is your gameplay patch working, or am i missing out on something. I remembered you mentioned something about it only working on world class, but im not sure
lol :)
do you have an answer for this ?
skyyaa 11-12-2006, 07:21:PM I've played through 9 games of a West Ham season and I like the update but it still seems too easy to me. I'm playing on World Class and have a 7 point lead on the table and a +22 GD (only 4 goals scored one me all year). I've seen the CPU blow some very good oppurtunities. Any way to further improve the AI, both offensively and defensively?
nebulachapin 11-12-2006, 09:14:PM I've played through 9 games of a West Ham season and I like the update but it still seems too easy to me. I'm playing on World Class and have a 7 point lead on the table and a +22 GD (only 4 goals scored one me all year). I've seen the CPU blow some very good oppurtunities. Anyway too further improve the AI, both offensively and defensively?
Well, I have been hoping for the AI keeper to be even more difficult to beat, but then there is the question of balance for all players to use the update. I purposely use a weak team in my career (Yeovil Town) and am building my team up. I am at the top of the Championship this season and I should get promotion.
The thing with the EA engine is that (I think) if you are pplaying well, and continue to play well, its easier to dominate. Try losing 3-4 games or start out badly and all of a sudden you find that your shots dont go in and its harder to win. Late in the season too I notice its harder to win games than early on. Just my observation though.
Anyway, I know NK is working hard on the next update that will address many of these issues. I agree that the AI needs to close down faster, and be more aggressive in attack, but how aggressive it is is based on how the AI team is playing and how well your team has been doing etc. so it varies from game to game.
bagoin 11-12-2006, 10:41:PM Out of pure curiosity I started playing games from Professional to World Class difficulty. I don't know what it is but for some reason the game actually felt more challenging under Professional.
janus 12-12-2006, 06:10:AM I totally agree. I have now played World Class in career mode and the game is far too easy. The GKs are VERY easy to beat, the CPU scores maybe one Goal in 10 games.
I appreciate the efforts of NK though.
JANUS
akajjred 12-12-2006, 02:30:PM why don't u guys play legendary then? lol.
nebulachapin 13-12-2006, 06:28:AM Out of pure curiosity I started playing games from Professional to World Class difficulty. I don't know what it is but for some reason the game actually felt more challenging under Professional.
This is possible. This is something NK discovered with 06 as well. I am not sure how he is doing the settings for different difficulties but indeed on some cases other levels could be more difficult. But I would also imagine this might be a function of your game playing style as well.
Well, in fact, your impression of the gameplay being different, that is easier or harder is not surprising. Its always going to seem easier to some and hard for others. I for one would like to see a very diffuclt gameplay, but my fear is that it would be impossible for most players. Thats why I hope that the lower game settings can be adjusted to actually be less difficult than world class. If you are like me, I only play career mode so playing legendary is pointless.
skyyaa 14-12-2006, 12:40:AM Any news on NK working on a update?
NK FOOTBALL © 14-12-2006, 03:29:PM I am indeed working on an update, that for the past week took a stand-still as I went away for two days then discovered that the computer had died. This has held back the development and testing of the new update, but one which so far is playing much better than the 1st.
The only problem now is getting the main computer up and running so I can start once again on the update. Hopefully no format will be required, which would wipe all data of fifa and my update including everything else on my HD.
So for now, just be patient and the goods will be released to you soon. I promise good things to come my friends, this is only the 2nd update, it's going to get better! :wootman:
NK.
Danny 74 15-12-2006, 02:59:PM thx NK for an answer
skyyaa 16-12-2006, 04:52:AM I was wandering around the internet and I found this gameplay update from another guy. I downloaded it and gave it a try and while it's not as good as yours (weird passing mechanics) the AI defense seemed much better. Anyways, thought it might be of some interest/help to you, NK if that's what your looking to improve.
http://www.fifakorea.net/pds2/detail2.html?id=262&lang=en&ca=200000&page=1&flag=&keyword=&sc_title=&sc_memo=
caseira 16-12-2006, 02:32:PM Great as always NK!
Don't know how much of this are possible through ini editing but here are my suggestions:
The overall difficult should rely on CPU players strategy not ultra-hyper-nonrealistic-harder goalkeepers. They seen good enough for now. :)
The CPU players should:
avoid random direction turns and try to keep going strait to the goal whenever possible.
avoid long range low passes that crosses the field from a promissing attack back to the defense :confused:
try tricks upon your defense
That's what i remember for now. THANK YOU FOR IMPROVING SO MUCH WHAT WAS ALREADY GOOD! :Bow:
NK FOOTBALL © 16-12-2006, 02:47:PM I always try my best to deliver what you guys want :)
As for the main computer that has everything on it, including the latest build for the update, the news is pretty sad;
The motherboard broke down, and blew the power-supply and the processor. We now have a new motherboard and power-supply, and a new graphics card (one of the latest Geforces), but need a new processoer. On monday we'll be sending it back to AMD for a replacement as it is still in warranty.
Anyway, I will keep hold of all this feedback and make sure that when the game is up and running, I'll make all the relevent chances to increase the realism, challenge and hopefully excitement of the game.
Thanks and forgive me if my spelling is a little off, I'm not really in the 'spelling correctly mood' haha.
NK.
Tizmo 17-12-2006, 03:48:PM nk, i sent you a pm.
hey NK !
very goooooooooooooood gameplay patch !!!!!!!
but ive noticed there are almost never fouls ?
another question : are you working on the gameplay for a specific gameplayspeed ? I mean with what speed is your thing the best performing ?
again very good work !
Tizmo 17-12-2006, 08:23:PM also, what about injuries. i never seem to get any.
NK FOOTBALL © 17-12-2006, 10:15:PM you will certainly see more injuries in the next release :jap:
NK.
Tizmo 17-12-2006, 10:34:PM nice!
zwank 22-12-2006, 11:02:PM Hi, I have the spanish version of the game since I bout it in spain. I dont know if this matters or not but when I install the patch the game doesnt start for me. Any ideas why?
Edit: I get a dark screen and it goes back to the desktop...
taipan 23-12-2006, 02:45:PM nudepatch plz
i second that.
NK FOOTBALL © 24-12-2006, 04:46:PM Hi, I have the spanish version of the game since I bout it in spain. I dont know if this matters or not but when I install the patch the game doesnt start for me. Any ideas why?
Edit: I get a dark screen and it goes back to the desktop...
Hmm this will be looked at as before the main computer died, I did add many more language options, spanish being one of them :jap: All will be included in the next release.
For now it may be best for you to take the files off of your CD and copy and paste them into the directory as clearly my update as of right now (the one released) isn't supporting your language (spanish). Again, I am very sorry for this.
Merry Christmas
NK.
jackbauer 07-01-2007, 02:01:AM NK,
Are you still with us man? I love the gameplay mod. Was wondering are there any updates on the way?
Sorry to hear about the PC.
Youri Bakker 07-01-2007, 12:56:PM FIFA crashes when there's a freekick. Does somebody know why?
zwank 07-01-2007, 03:57:PM Hmm this will be looked at as before the main computer died, I did add many more language options, spanish being one of them :jap: All will be included in the next release.
For now it may be best for you to take the files off of your CD and copy and paste them into the directory as clearly my update as of right now (the one released) isn't supporting your language (spanish). Again, I am very sorry for this.
Merry Christmas
NK.
Good news :) Looking forword to it. Any idea when it will be out?
nebulachapin 08-01-2007, 05:38:AM FIFA crashes when there's a freekick. Does somebody know why?
Just because of NK's patch? I dont think so. Never ever happens to me. Must be some other reason.
NK FOOTBALL © 09-01-2007, 08:05:PM main comp up and running, fifa 07 version 2 update is now BACK in development.
Stay tuned for the best yet.
NK.
NK FOOTBALL © 09-01-2007, 08:23:PM oh my you guys are in for a treat! fifa 07 pc has never played so good! I'd go as far as saying this is certainly closer to the likes of PES6, much harder defence, shooting, overall playability. More fouls, injuries, more action!! Certainly the greater feeling of a much deeper learning curve, something many fifa titles have lacked in the past. The pick up and play feel remains, naturally to the solid game engine, but the new AI files are making for a much more tactical game, with even more balanced ball physics!
Version 2 will be out soon, stay tuned.
NK.
NK FOOTBALL © 09-01-2007, 08:52:PM hey guys check out these results, evidence of more fouls! only just scrapped through for the win here 3-2.
NK.
Neo20007 09-01-2007, 08:59:PM more tricks and more intelligent goalkeepers
pfk505 09-01-2007, 09:30:PM NK
The number of fouls are awesome.. very realistic and even handed. Still have yet to experience an injury (which I dont really mind, since I got one in every 2nd match in Fifa06). My only gripe so far with the update is that the goalkeepers, especially the user keeper, still acts like a retard. I even had a goal scored against me where my keeper just fell down and let a poor shot with no pace that was shot straight at him into the goal. The user keeper routinely ignores attackers right in front of the net and gives up rebounds on pathetic, weak shots. One thing I did notice though on the positive side is that both keepers are coming out of the goal alot more. This is hugely important to me, since they almost never did with the original EA gameplay.
That stuff aside, your update for fifa07 has made the game immensly more enjoyable for me. Its definately more difficult than the EA gameplay, and I am having way more fun with the game (which I wasnt sure I would, since the stock gameplay and physics were great overall for 07. I used your updates religiously for 06).
Now, if only there were a way to make it easier to beat weaker sides and harder to beat stronger ones. Im not sure if its possible. I got beat 2-1 (4-3 on penalties) recently by Grimsby Town in the League Cup (playing as Bolton). I had a hell of a time even scoring my 1 goal. Chelsea and Arsenal in season play, however, were almost pushovers.
jackbauer 09-01-2007, 11:28:PM NK,
Great to have you back. Excellent work as always. I'm really enjoying '07 because of the update.
I recently downloaded the File Reader and have been looking at the ini.big file. I have made some adjustments in that file for the World Class level. Is there where you are making most of your changes?
I've felt that on the WC level the CPU passing and shooting is way too accurate and the Human Goalkeeping is just a joke. After looking at a number of box scores from real games it seems as if the shooting accuracy is right around 30% for all teams. With regards to fouls, teams were being called for somewhere between 10-15 fouls per game per team.
After the I made the changes it seems the game has a little more balance. For my playing style anyway. I will usually beat a team in the lower division, struggle against the top teams, and play tight with teams with similar ratings to my Spurs squad.
Here are the ratings that I've changed and what the values were prior to the change:
Human Intercept Skill-from 2 to 3. I may drop this back to two becuase the possesion number usally favor me heavily at the end of the game.
Human Goalie-moved to 500 from 162...this rating was a joke.
CPU Bad Pass%-moved from 3 to 6
CPU Bad Tackle%-moved from 5 to 7
CPU Int Skill-from 12 down to 10
CPU Close Down Speed-from 188 down to 166
CPU Action Error Rate (not sure what this is)-from 0 to 2
CPU Set Play Aggression-from 150 to 130..I may jack this back up
CPU Set Play Accuracy-from 150 to 130
CPU Shot Action Skill-from 59 down to 50...the accuracy is much more realistic now. Before the adjustment everything was on goal.
CPU Press Max Distance Normal-from 24 down to 20. This value was the same as the Aggresive Setting. Why would they leave the same setting for Normal and Aggressive? I may change this to 22.
CPU Speed Ratio During Transition-from 127 down to 122. (Not sure if this is for Offense, Defense, or both)
I still feel that there is too much running in open space for both the CPU and the USER. Especially in the middle of the field. Would you consider experimenting with shrinking the field size? I thought that you did this is FIFA 06? I noticed the values in the file but haven't changed them yet. I think a smaller field would also give us more fouls and fewer "quality scoring chances" as the players would be closer together on the smaller field. This would make set plays and players with better ratings all that more important.
One last unresolved issue that I'm seeing is that my CPU defenders often times fall asleep in the box and leave an opposing player wide open in the box. Kind of frustrating.
NK FOOTBALL © 10-01-2007, 12:12:PM Thank you pfk505 I strive for only the best :jap: And to please gamers such as yourself who are far too skilled for the original gameplay design. So thank you very much for your kind words and I guarantee much better gameplay for version 2.
And jackbauer, thanks for your concern to attempt editing the files for your prefered 'style of play', this is important as if it is only playable for a few players' and not for the rest of the community, I feel it's a bit of a waste. However, in this case after looking at what you have edited I do believe you have a different playing style to many here, which will be the result and perhaps your feel that you want to 'dumb down' the CPU. In any case, version 2 will be much more of a challenge, but come with the feel that one can learn, rather than 'one is screwed' lol.
Thanks guys, more news soon.
NK.
peebo 10-01-2007, 12:27:PM oh my you guys are in for a treat! fifa 07 pc has never played so good! I'd go as far as saying this is certainly closer to the likes of PES6, much harder defence, shooting, overall playability. More fouls, injuries, more action!! Certainly the greater feeling of a much deeper learning curve, something many fifa titles have lacked in the past. The pick up and play feel remains, naturally to the solid game engine, but the new AI files are making for a much more tactical game, with even more balanced ball physics!
Version 2 will be out soon, stay tuned.
NK.
Excellent!
Work your magic NK and can't wait for version 2 :)
NK FOOTBALL © 10-01-2007, 03:05:PM Excellent!
Work your magic NK and can't wait for version 2 :)
Thanks Peebo.
In regards to the higher demand for better defence both user and cpu, I have now made it much harder to turn a defender by simply running using skill, now the best option when not using highly skilled players' would be to pass as defenders take less time to 'recover' from paced-moves which in the past left them some what 'dumb' in the space in which they were positioning themselves. But now, this is much less of a problem and defenders for both you and the cpu's team will do a much better job as keeping track of the Henry's and Rooney's of your team. This does NOT mean they can run at the same pace, it simply means they will be better at taking the ball off you and so will your players', making for a much tighter match.
It's all good!:mexican:
NK.
Tizmo 10-01-2007, 03:15:PM have you got a release date yet?
NK FOOTBALL © 10-01-2007, 09:27:PM have you got a release date yet?
The release date is still TBC. However, I may be releasing a signed beta that will allow some more of the serious fans to get to grips with the 2nd version and offer their feedback for improvements before the official release, but this too isn't certain. The update itself however, it still strong and looking like a winner! So stay with me and good gameplay will come your way :jap:
NK.
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