View Full Version : NK FOOTBALL © - We're back!


NK FOOTBALL ©
11-10-2007, 04:27:PM
Hello to you all.

You'll be happy (or so I hope) to know that I will be releasing a new update over the coming weeks to really enhance your gaming experience.

Please take the time to give me feedback on the fifa 08 gameplay (pc-dvd) and what you want to see updated.

Is the game too easy, not balanced, ball physics need tweaking, shooting too easy, not enough unjuries or fouls? Let me know asap and I'll get to work.

Thanks guys,
NK.

BobD
11-10-2007, 06:24:PM
The biggest problem is the human GK, he's just rubbish.

Another problem could be that your teammates don't run to open spaces much.

Another one is the AI isn't aggressive enough, their defense is always tight and it's almost impossible to shoot from long range.

(all the above refer to legendary difficulty)

mattrans
11-10-2007, 06:44:PM
Good to see you back for another season NK....

There is definatley not enough free kicks/fouls for us human players. I can go a whole match just getting one free kick - that is definatley not realistic.


:taz:

thelordspawn
11-10-2007, 07:33:PM
major biased reffing towards CPU. its like the CPU copied Italy and paid the refs.

dule982k
11-10-2007, 08:04:PM
I think shooting is sh*t in FIFA 08,
long shots always go to one or other side ...

I tryed with Ronaldinho ,Henry and other top class players,
and long shots always go to left or right side , even no players around me,
I go straith ahead, shot power is medium....

There are 2 ways to end this action:
1.GK catch the ball with no problem or parade
2.Ball go miles in side....


PS
It`s like EA did copy some of your older gameplays (with shooting errors)
Very much like that.

Generic Oval
11-10-2007, 08:15:PM
Is the game too easy, not balanced, ball physics need tweaking, shooting too easy, not enough unjuries or fouls? Let me know asap and I'll get to work.

Great to hear that you're back.

I can't wait for a gameplay patch, because the standart gaming is just awful.

And no, the game is not to easy...
I would like to see a non-cheating CPU who makes dribbling through your whole defence. He also passes too much.
And the CPU's goalkeeper is too strong.

thelordspawn
11-10-2007, 08:26:PM
the shooting system is ALOT more realistic and ALOT better you just suck at it ATM you have to get used to it. things u should consider in shooting:
1. How fast your player is moving.
2. Angle thee player is facing the net.
3. What foot they are shooting on.
4. how many players around you. (the more defenders near u the more pressure on the player therefore harder to get a good shot)
5.weather.
6. wind direction.
7. etc.

there are tons of factors in shooting now i was **** at first but im getting used to it and starting to own.

Interista13
11-10-2007, 08:29:PM
the shooting system is ALOT more realistic and ALOT better you just suck at it ATM you have to get used to it. things u should consider in shooting:
1. How fast your player is moving.
2. Angle thee player is facing the net.
3. What foot they are shooting on.
4. how many players around you. (the more defenders near u the more pressure on the player therefore harder to get a good shot)
5.weather.
6. wind direction.
7. etc.

there are tons of factors in shooting now i was **** at first but im getting used to it and starting to own.

Wind direction??

LOL....mate please, EA can't even make the PC version next-gen let alone create WIND!!! LMAO.

dule982k
11-10-2007, 08:34:PM
thelordspawn you are full of sh*t,
read my post again and again if you need .

And I don`t suck, I win games,
I don`t want to see all long shots as goals,
just to look realistic !!!

msiccama
11-10-2007, 09:34:PM
good to see you back,

my only problem with the game is the commentry bug if you can fix that it would be sweet

thanks

dvlfish
12-10-2007, 10:21:AM
Hello NK. I'm glad you'll be working with FIFA again this year. :)

From about 150 matches of experience on World Class difficulty, I feel that the flow of gameplay is biased towards the opponent AI.

Their defensive discipline is pure gold and unseen in previous FIFAs which is a good thing.

The attack AI is "ok." Needs a little tweaking in their goalscoring methods. Ie; the opponent CPU only scores these breakaway goals. In 150 matches, the CPU has scored only one longshot against me, and NO HEADERS at all!
It's all very repetitive.

In my opinion, the opponents defence should not be tweaked because it's very good and balanced. The attack should be tweaked a little.

However, what I think is wrong in this year's version, is that the player team's AI is VERY passive when compared to the opponent's whose is great.

I mean, your defence just flocks on the CPU attacker with three players, literally not trying to tackle at all. And when you select one defender from the flock and try to take the ball off the attacker yourself, it makes no difference because he just automatically tries to tackle too early which results the opponent just running through the defence, because it's so passive!

The passiveness also shows in your attacking gameplay. Team mates don't try to position themselves any better and don't make nearly any runs. They just stand there.

Also, the higher you set the difficulty, the more all the physics and ball behavior is biased against the player. Ie; the CPU wins more of the loose balls and so on and tackles from BEHIND with great frequency and success! :(

Currently I play on Professional because it's more balanced and REALISTIC than the higher levels because it doesn't base 'difficulty' on unrealistic things such as biasing the physics against the player. The player defence is still just horrible, though. It was great in 07. I don't understand why EA messed it up!?

I hope you take my experiences into account for your gameplay patch! :)

Cheers

EDIT:

PS: The shooting is VERY GOOD this year so I think it doesn't need very much tweaking! (except on opponent AI's part)
I get long shot goals frequently enough, and frequently not. It's balanced. :)

super.saiyan
12-10-2007, 02:54:PM
Hey Buddy,

Good to see you decided to do a Fifa 08 gameplay enhancement.

First make the Human GK on par with the CPU GK.

Second try to make the players run into open spaces,Usually they are at the defence line when i have to set up an attack.

Make the shooting little better so that we can see few well struck long shots go in.

Well i guess thats it.Rest everything is perfect.

thelordspawn
12-10-2007, 03:33:PM
thelordspawn you are full of sh*t,
read my post again and again if you need .

And I don`t suck, I win games,
I don`t want to see all long shots as goals,
just to look realistic !!!

i'm not full of **** i know ALOT more about soccer than you do. and ive also played ALOT more soccer than you have. the PC still needs a lot of fixing gameplay wise. but the shooting system in realistic. long shots need a bit of fixing but not that much.

e.p-il
12-10-2007, 04:50:PM
youre totaly wrong ^^
thre shooting is bad,CPU doesnt shoot..just pass the ball

Y0DaddyAlex
12-10-2007, 06:44:PM
the CPU always passes back and forth and runs along the wings and does crosses. thats their only style of offense, at least on the x360 version

Royce
13-10-2007, 02:26:AM
i'm not full of **** i know ALOT more about soccer than you do. and ive also played ALOT more soccer than you have. the PC still needs a lot of fixing gameplay wise. but the shooting system in realistic. long shots need a bit of fixing but not that much.

Your a total asshat. How do you know how much someone else knows or how much "soccer" they have played. Just STFU already then.

=Ultra=
13-10-2007, 03:24:AM
I'm thankful that clowns like lordwhatever exist on the Internet, they bring fun in my life LMAO

dule982k
13-10-2007, 10:25:AM
OK you live in Canada , you have 175 posts ,you are older then me, you are better then me, you play better football then me......

Guys it`s OK realy :)

super.saiyan
13-10-2007, 11:44:AM
youre totaly wrong ^^
thre shooting is bad,CPU doesnt shoot..just pass the ball

I totally disagree.

When you play on higher difficulty levels,And if you give them a chance they'll take it and try to score.Thats realistic and thats how it should be.Otherwise it would have been just like fifa 07.

LUCCADRACCO
13-10-2007, 03:14:PM
the gameplay and AI is MUCH BETTER than Fifa 07. Is really HARD and CHALLENGE WINN on FIFA 08. I love this.

Regards.

Interista13
13-10-2007, 03:36:PM
Hey NK, I have a question, and perhaps it would allow you to create THE greatest patch ever.

Have you ever played PES or had some experience editing it? Because I was thinking, maybe you could extract the AI from the PES2008 demo and convert it to support 08...now THAT would be flat out awesome!

What do you say?

Tizmo
13-10-2007, 04:10:PM
Mate, are you ever going to finish the update for 07? You kind of just left it to that one beta...

NK FOOTBALL ©
13-10-2007, 09:08:PM
Sad news;

EA have left out the cpudiff.ini file in the file databse for 08. This means I cannot individually edit each difficulty mode.

Things like user goalkeeper and cpu goalkeeper cannot be touched, nor close down speeds for defence.

In other words, once you guys start beating the game, I won't be able to truly make it more challenging.

I can only edit AI. shooting, ball physics, keeper reactions, etc. But nothing major in terms of the CPU itself.

This is a bad move from EA.

NK.

Interista13
13-10-2007, 09:30:PM
Can you maybe incorporate the PES AI into the FIFA game?

Tizmo
13-10-2007, 10:01:PM
Then if it can't be edited that much, mind as well finish the update for 07 ;)

Interista13
13-10-2007, 10:03:PM
Then if it can't be edited that much, mind as well finish the update for 07 ;)

LOL, i agree!

please NK, finish that patch, and please make it compatible with the game UCL 06-07!!!

super.saiyan
14-10-2007, 09:10:AM
Is'nt there any software that can be used to create that file to make changes or any software that will help in making such changes?

Casanova
14-10-2007, 02:20:PM
Very wait for patch

bacchus99
14-10-2007, 04:15:PM
The heading at goal is too soft. The heading in F07 was very good, hard and low into the bottom corner, it was very realistic but the IA goals in F08 all seem to be the same to me, spinning on the edge of the box and run in on goal, through dink by support player and run in on goal, but not a single cross from wide and headed at goal?!?!?! That's why I am sticking with F07 because its has more variation in the CPU goals.
NK, I saw that EA had left out the cpu file from the ini.big from the first week, that means you cant edit the ways in which the cpu approaches play, fights back in the last minute, shoots on sight, etc. Bad move by EA indeed.

ALI FOOTBALL ©
19-10-2007, 03:48:PM
WHEN release this gameplay Nk?

elhelmiey
19-10-2007, 05:07:PM
the ball is too light. it's like a balloon :( and your player really take that lllooonnnggg time to control that bouncing ball (H)

one more thing is the balance between human and cpu e.g human player collided with the cpu player and most of the time that cpu player will win back the ball because human player seems to have a little bit that lllooonnnggg delay :mrpimp: and the 50-50 challenge are always weird too because no matter how weak the cpu player is but it's like 80% of the time that he has higher priority to have the ball against human :mrpimp:

and yes please... the gk's hand is like a metal punching the ball :(

elhelmiey
21-10-2007, 08:22:AM
any progress? :mrpimp:

glra2222
21-10-2007, 09:15:AM
I don't have many problems with the gameplay so far - every thing is quite realistic except for a few minor inconveniences:
The out line for which the ball goes out on the sides of the field seems to be a bit further than it looks.
The ball seems to stop a bit easier on the grass than in real life.

I think any other problems i seem to be having during gameplay is solely due to me using a keyboard and not a controller so i can't really direct the ball in every angle.

germoretto
27-10-2007, 04:30:AM
The same two things I told that guy who made a "next gen" gameplay patch:

1) It would be great if the ref would call more fouls per game.
2) we should find a way to play real 90 minutes.

keep researching and we will have hope

StevePitts
28-10-2007, 09:23:AM
we should find a way to play real 90 minutes
Does the HALF_SECONDS parameter (http://www.soccergaming.com/forums/showthread.php?t=137696#post2211926) no longer work (it is still there in the EXE)??

mattrans
11-11-2007, 11:15:AM
Hi guys

Is there any news of the update yet??


:taz:

Interista13
11-11-2007, 01:31:PM
Mate, last I heard, NK pretty much hated FIFA08 so he said he was going to stick making patches for 07...but he hasn't been around here for a while...

snoppf1
11-11-2007, 07:29:PM
Hello to you all.

You'll be happy (or so I hope) to know that I will be releasing a new update over the coming weeks to really enhance your gaming experience.

Please take the time to give me feedback on the fifa 08 gameplay (pc-dvd) and what you want to see updated.

Is the game too easy, not balanced, ball physics need tweaking, shooting too easy, not enough unjuries or fouls? Let me know asap and I'll get to work.

Thanks guys,
NK.

who cares, im fed up with you

you see me as a rival for some stupid reason, why dont you let us help you

mattrans
12-11-2007, 07:54:AM
Ok, snoppf1 do you make gameplay patches, it seems as though NK will not be making any for fifa08, maybe you could make a patch for it, if you and NK are gameplay patch rivals you must be as good as him ????


:taz:

neojieyao
13-11-2007, 04:46:AM
hi perhaps u could edit the way a cross would go..it seems tat out of 50 crosses only 3 would end up on the player's head and the rest would be caught by d keeper..wad rubbish is tis?!

gamerguy350
15-11-2007, 11:12:PM
Hey NK, I have a question, and perhaps it would allow you to create THE greatest patch ever.

Have you ever played PES or had some experience editing it? Because I was thinking, maybe you could extract the AI from the PES2008 demo and convert it to support 08...now THAT would be flat out awesome!

What do you say?

No.

Just no.

That is flat-out impossible. They use two completely different engines, the only thing similar is that they both try to simulate soccer. It is feasible to take the gameplay of a previous iteration of Fifa (as long as it used this engine) and use that gameplay, but to take the gameplay of another game and 'convert' it is impossible.

It's like saying you want someone to extract the HL2 gameplay and put it in Halo. It just can't happen.

snoppf1
15-11-2007, 11:24:PM
Ok, snoppf1 do you make gameplay patches, it seems as though NK will not be making any for fifa08, maybe you could make a patch for it, if you and NK are gameplay patch rivals you must be as good as him ????


:taz:

Give it time, ill do one soon

rivalry here is pathetic btw, its he who sees me as a rival, i dont care, i have a life

Interista13
15-11-2007, 11:38:PM
I don't think he won't make anything new for FIFA 08 because he sees you as his rival...he said something a while ago about a file that has been largely limited this year compared to 07, and it limited many components that his patches changed...so he won't make any...

bacchus99
16-11-2007, 07:32:AM
There is no cpu.diff file so we cant edit the way players act.

nebulachapin
18-12-2007, 06:32:AM
Gameplay is far more realistic than 07. I have been playing legendary an am fairly happy with the level. I agree what some other posters have said here. The most important things to fix in this version is

1. There arent enough fouls. The AI rarely ever fouls.
2. On attack in the final third, user players are too damn static. Literally, they dont make any runs or show for the ball. Its annoying.

pfk505
18-12-2007, 05:10:PM
nebulachapin, youre spot on. Im getting to the point where Im too frustrated to keep playing. CPU only attacks one way, that is to dribble through the back 4 and get 1on1 with the keeper and slot it past. This is next to impossible for the user to do. CPU never fouls unless you are running down a wing into the final 3rd. and in this case it almost always fouls you. i've lost like 7 straight and im in 18th place after doing real well at beginning of the season. its just weird. im sick of it. the rest of the gameplay is quite good though.

nebulachapin
19-12-2007, 04:45:AM
Well there are a few more issues than I mentioned, of course, but I think these two are pretty major. For example, there are some issues with the controller which I am not sure everyone experiences. I use the "recommended" controller, yet I often find that when I try to select a player, especially when I am trying to defend, he quite often moves the wrong way initially despite the fact I am moving the controller in the right direction. Of course this has the effect of giving the AI attacker enough space to blow past me. Its truly, truly infuriating. I cant tell you how many goals the AI has scored this way.

But overall, if I take this into account, I can counter it pretty well and the game remains balanced.

pfk505
19-12-2007, 04:18:PM
yeah, i know what you mean there too. you take control of a player who will be in a good position to stop the cpu and then he either freezes momentarily or lunges in the opposite direction. drives me nuts too. I also cant stand how lucky the cpu gets when trying to hammer past 3 or 4 of my defenders.. i tackle the cpu yet the ball breaks back to him, or to another cpu attacker, off my players back an forth before ending up in the goal mouth!

nebulachapin
19-12-2007, 10:01:PM
yeah, i know what you mean there too. you take control of a player who will be in a good position to stop the cpu and then he either freezes momentarily or lunges in the opposite direction. drives me nuts too. I also cant stand how lucky the cpu gets when trying to hammer past 3 or 4 of my defenders.. i tackle the cpu yet the ball breaks back to him, or to another cpu attacker, off my players back an forth before ending up in the goal mouth!

Thats exactly right. Unfortunately this is something we have to apparently live with in the game. Ironically, it makes for a more difficult game because you have to anticipate this far in advance to prevent it (kind of like the through ball of FIFA World Cup 2006).

There are several parameters which are still active in the game that one can identify and play with to try and solve the fouling/ball winning issues, and also tightening up
space, and hightening the attributes of players moreso which might make for a more
challenging and realistic game, which I am playing around with. But I wont be releasing any game plays since thats NK's territory.

thelordspawn
19-12-2007, 10:43:PM
the opponents players always have "instantaneous" reactions. also they somehow know where your player is going before he does and starts moving there before your player does than takes the ball off him. every time. also the player change system is retarded. example they have the ball in the middle of the field sometimes i change a player and it gives me a player not even on the screen.

the biggest problem is the reffing. the reffing is supremely biased towards CPU. they et free kicks way to easily and free kicks for no reason sometimes example you just touch the player a tiny bit and they call a free kick.

also sometimes i slide tackle a guy near my box and they still manage to get the shot off exactly how they hit it (my tackle didnt affect there shot at all) and then after they miss they stil somehow get the free kick. which shouldnt happen. if you tackle a player and he still gets his shot off without your tackle affecting his shot and he misses they shouldnt still get the free kick. oh sometimes i tackle him then he continues going while ref plays advantage than takes a shot and misses the net and ref still gives them the free kick. which shouldn't happen.

also the CPU goalie is like superman he manages to catch every shot you take almost and he basically is like god. and your keeper is mentally retarded and gives the stupidest rebounds also alot when the shot the opponent takes is going to miss alot of the time your goalkeeper still tries to stop it instead of letting it go out.

thelordspawn
19-12-2007, 10:45:PM
oh also on corners most teams have players on the edge of the box or a little farther back in place for a rebound in FIFA 08 they are nowhere to be found and alot of the time the keeper clears it to the edge of the box and none of my players are there to get the rebound and they end up going on a counter attack. i should have players there to get the rebounds.

nebulachapin
19-12-2007, 11:09:PM
the opponents players always have "instantaneous" reactions. also they somehow know where your player is going before he does and starts moving there before your player does than takes the ball off him. every time. also the player change system is retarded. example they have the ball in the middle of the field sometimes i change a player and it gives me a player not even on the screen.

the biggest problem is the reffing. the reffing is supremely biased towards CPU. they et free kicks way to easily and free kicks for no reason sometimes example you just touch the player a tiny bit and they call a free kick.

also sometimes i slide tackle a guy near my box and they still manage to get the shot off exactly how they hit it (my tackle didnt affect there shot at all) and then after they miss they stil somehow get the free kick. which shouldnt happen. if you tackle a player and he still gets his shot off without your tackle affecting his shot and he misses they shouldnt still get the free kick. oh sometimes i tackle him then he continues going while ref plays advantage than takes a shot and misses the net and ref still gives them the free kick. which shouldn't happen.

also the CPU goalie is like superman he manages to catch every shot you take almost and he basically is like god. and your keeper is mentally retarded and gives the stupidest rebounds also alot when the shot the opponent takes is going to miss alot of the time your goalkeeper still tries to stop it instead of letting it go out.

I agree that much of this is true. I have experienced the same issues. I am not sure
I agree with the Goalie issue though. Meaning I dont think the super goalie is that bad, and I have found with the ability to control ones own goalkeeper that you can keep the AI off the scoresheet. I have made some pretty fantastic saves, but have also been punished for charging out to soon or ending up in no man's land. Most of the time I can either save the 1-v-1 or force the shot wide. As for the AI GK, sure It is tough to score, but I prefer this to the way the stock gameplay of FIFA 07 was in which pretty much any decent shot went in, and likewise the AI could score from anywhere. If anything, the 07 user GK was the "retarded" one.

Most of the defending against the AI issues can be circumvented by focusing more
on defense than offense, whereas just trying to play a route 1 forward game gives the AI more of these frustrating opportunities.

But as you say, the REF is the big issue. I don't know if it can be solved, but it might be alleviated a bit by playing around with the right parameters.

nebulachapin
19-12-2007, 11:12:PM
oh also on corners most teams have players on the edge of the box or a little farther back in place for a rebound in FIFA 08 they are nowhere to be found and alot of the time the keeper clears it to the edge of the box and none of my players are there to get the rebound and they end up going on a counter attack. i should have players there to get the rebounds.

Ah yes, I noticed this too. Most of the time, players arent around to get the rebounds when they should be. Alas, yes there are some very basic things that 08 is deficient in. You'd think they have people there to address these issues, but as many posters have insinuated, maybe it is true that EA doesn't care that much about the pc version.

That said, I have been able to get the rebounds on several occasions, its just not easy. Maybe 20% of the time. But I wonder how often in real life a team gets the rebound. One would have to do an analysis.

Power-MUFC
20-12-2007, 07:58:AM
Thank lord! NK is back!

NK! there are major issues with FIFA 08 that you can fix. First off, I got fed up with the injuries. They're aren't enough! In all of my FIFA 08 career, I had one Darren Fletcher out for 3 months, that's it! Can you make injuries more often? One: That's more natural like the real world and it does give a good challenge. I mean look at United. Silvestre, Park, Scholes and recently Rooney. And in the game you barely get ONE player in like three seasons.

The next is the AI level. It's real hard. I used to rape at 07 in Legendary mode and I got demoted ALL the way to Semi-Pro. I kill Semi-Pro easily but get owned by Professional. There is a massive gap in levels. Can you fix that?

Another is the CPU's tactics. Make it so the CPU uses different tactics and not just passing the ball back and forth and SOMEHOW managing to dribble past your whole defense and into the box.

Fix shooting. I mean, the best goal I've had was a 20 yarder from Hargreaves. Long distance shots are always saved by the CPU goalie and barely go in.

Theres another thing - the CPU goalie. The CPU goalie is just weird. I manages to rape me in the box and escape without being carded or giving away a penalty. He always saves long distance blasts and doesn't take chances and stays where he is.

Free kicks (if you can) should be fixed. Goalkeeper keeps saving free kicks. I hit a perfect around the wall curl blast from Carlos and goalkeeper saved it like it was a daisy-cutter. I used Beckham and give it a perfect curl in the top corner and goalkeeper somehow saved it like it was nothing.

That's about all I can think of / vent right now. lol

prekazi81
20-12-2007, 09:31:PM
Hi there, Is there a chance to make the directon controls smooth, rather than the screen related while playing on the broadcast camera view

nebulachapin
20-12-2007, 10:29:PM
Thank lord! NK is back!

NK! there are major issues with FIFA 08 that you can fix. First off, I got fed up with the injuries. They're aren't enough! In all of my FIFA 08 career, I had one Darren Fletcher out for 3 months, that's it! Can you make injuries more often? One: That's more natural like the real world and it does give a good challenge. I mean look at United. Silvestre, Park, Scholes and recently Rooney. And in the game you barely get ONE player in like three seasons.

Injuries can be fixed.


The next is the AI level. It's real hard. I used to rape at 07 in Legendary mode and I got demoted ALL the way to Semi-Pro. I kill Semi-Pro easily but get owned by Professional. There is a massive gap in levels. Can you fix that?

I don't think so. EA has locked the difficulty level file so you might as well get used
to the relative difficulty settings.


Another is the CPU's tactics. Make it so the CPU uses different tactics and not just passing the ball back and forth and SOMEHOW managing to dribble past your whole defense and into the box.

Fix shooting. I mean, the best goal I've had was a 20 yarder from Hargreaves. Long distance shots are always saved by the CPU goalie and barely go in.

I dont think long distance shots are always saved. I have made a fair share of long
distance shots, even with the socalled "perfect goalkeeper". You can't make
everyone. Thats not realistic. But you can change the settings of how good the GK
is, problem is it could lead to too many goals scored.

As for the AI tactics, I am not so sure how much this truly can be changed.
Maybe NK could tell you that.


Theres another thing - the CPU goalie. The CPU goalie is just weird. I manages to rape me in the box and escape without being carded or giving away a penalty. He always saves long distance blasts and doesn't take chances and stays where he is.

Free kicks (if you can) should be fixed. Goalkeeper keeps saving free kicks. I hit a perfect around the wall curl blast from Carlos and goalkeeper saved it like it was a daisy-cutter. I used Beckham and give it a perfect curl in the top corner and goalkeeper somehow saved it like it was nothing.l

fouls in 08 is a real issue in general. There arent enough of them called against
the AI.

This is the problem with trying to design a "gameplay" that suits everyone. What you re asking for would make the gameplay far too easy for many of us. The parameters are tuned in 08 to make it difficult to score (because it was very easy in 07). This, in my opinion, makes for more challenging gameplay.

StevePitts
21-12-2007, 06:19:AM
NK is back!
Actually I think you'll find that NK has not been around for nearly two months, so I wouldn't get your hopes too high

pfk505
21-12-2007, 06:34:AM
I think we're all having basically the same issues.

Having said that, the game is still leaps and bounds better than Fifa07. The Fifa07 keeper made the stock gameplay in that game nearly unplayable, but I am glad to see this was adressed for 08. Everything was made harder for 08, which makes it all around a better game, there are just a few nagging annoyances. Obviously the way the CPU attacks is just infuriating. The lack of fouls isnt as bad, but it still sucks. I've played probally 100+ games and I've only had one PK and maybe 10 free kicks from shooting angles. You get plenty down the wings (if you invite the foul) but almost none in the middle of the park.

I find the shooting alot more realistic.. I've managed a few from 25+ yards but none in the 35+ range. Volleys are rarely on target and even then only if you tap the shoot button. I hate this, but its probally more realistic than 07 where you could hit a skyed volley out of the air into the top corner from 40 yards.

I think that if I had one wish for this game it would be to be able to place my players during indirect free kicks and corners. Like you guys were saying there is never any backup to pick up rebounds and alot of the time the players are too far away or off to one side to pick up a cross.

Also, why the hell they didnt implement the "quick" free kick, corner, throw in, goal kick etc from Champions League 06/07 is just baffling to me. Those were great features that added a ton of realism to the game.

nebulachapin
21-12-2007, 07:10:AM
Actually I think you'll find that NK has not been around for nearly two months, so I wouldn't get your hopes too high

Ah yes, right you are...well, the innovative gamer could experiment with the game parameters themselves using the user.ini file in the FIFA 08 main directory.

thelordspawn
21-12-2007, 04:02:PM
my right stick doesnt work for fifa so i cant do any tricks or control the goalie which sucks

nebulachapin
22-12-2007, 07:32:PM
my right stick doesnt work for fifa so i cant do any tricks or control the goalie which sucks

That is peculiar. Do you mean to say your trick controller handle doesn't work/broken? Or are you not using a compatible/recommened joystick?

CLbB132
26-12-2007, 09:00:AM
That is peculiar. Do you mean to say your trick controller handle doesn't work/broken? Or are you not using a compatible/recommened joystick?

Hello everyone,
There is new gameplay of someone of http://italia.soccergaming.com/ it is ac12 GP 08.exe. And I must say It's good (Y)

thelordspawn
26-12-2007, 06:05:PM
not compatible/not recommended.got the controller quite a bit b4 i got fifa 08. i gotta find a way to get it to work.

CLbB132
07-01-2008, 11:58:AM
Hello,
For who the gameplay is to difficult, try this one. I changed a couple things in the ai.ini. You will have a better gk and you will improve to keep up the ball.

http://users.skynet.be/bk234918/ricky/ai.rar

sjkas
07-01-2008, 01:11:PM
Where must we put this file?

CLbB132
07-01-2008, 04:57:PM
Where must we put this file?

You must do it in Fifa08\data\cmn\ ini.big and config.dat. You do that with
FileMaster08.exe or with bigGUI.exe :)

sjkas
07-01-2008, 05:43:PM
Thanks

fulcj001
07-01-2008, 07:23:PM
major biased reffing towards CPU. its like the CPU copied Italy and paid the refs.

Well said

StevePitts
07-01-2008, 08:54:PM
You will have a better gk
Not so. All you've done is changed the default GK level, which will only take effect the first time you create a profile entry. Anyone with an existing profile entry will continue to use the existing GK difficulty level

You must do it in Fifa08\data\cmn\ ini.big and config.dat
Or better yet just copy the ai.ini to the 'FIFA 08' directory under your 'My Documents' and save yourself the problems of updating the combined files mentioned (and the issues that will probably arise if you try and install the winter roster patch after having updated config.dat)

nebulachapin
07-01-2008, 10:22:PM
Hello,
For who the gameplay is to difficult, try this one. I changed a couple things in the ai.ini. You will have a better gk and you will improve to keep up the ball.

http://users.skynet.be/bk234918/ricky/ai.rar

I agree with Steve here. You really haven't changed anything in this file except game speed and the Keeper difficulty level under options.

mattrans
08-01-2008, 08:31:AM
I agree with Steve here. You really haven't changed anything in this file except game speed and the Keeper difficulty level under options.

So are there any good gameplay patches worth downloading if these are not so good. Are there any that live up to NK level ?? Can some of us who know a bit about editing the config.dat not work together and release a decent patch ??



:taz:

CLbB132
08-01-2008, 09:23:AM
Ok guys shoot me,
And nebulachapin I have changed a couple things more, then what you says there.But no problem guys.And I don't make gameplay patches , I do that for personal use that's It .It helps me a little to play better.That is the reason why I have placed it here.So sorry guys, I will do It never again.(:/)

elhelmiey
08-01-2008, 12:29:PM
i wish that there will be more fouls e.g results by the hard/ mis tackles. there is quick free kick but that doesn't occur too much in the game. the ball should have new value as to ensure it does look more real e.g the bounce

mattrans
08-01-2008, 04:23:PM
i wish that there will be more fouls e.g results by the hard/ mis tackles. there is quick free kick but that doesn't occur too much in the game. the ball should have new value as to ensure it does look more real e.g the bounce


I agree I played three matches and not one foul, its totally ridiculous and unrealistic. What do we need to change to get more fouls / free kicks.


:taz:

nebulachapin
08-01-2008, 07:27:PM
Ok guys shoot me,
And nebulachapin I have changed a couple things more, then what you says there.But no problem guys.And I don't make gameplay patches , I do that for personal use that's It .It helps me a little to play better.That is the reason why I have placed it here.So sorry guys, I will do It never again.(:/)

No problem. I wasn't crticizing you my friend. I think it is perfectly fine to play around with the parameters to improve gameplay for your style of play. I think a difficulty that NK had to contend with in making a gameplay is that you can't satisfy everyone because everyone's style of play is different.

Its also perfectly fine to offer your gameplay to others. Tweaking the gameplay is a lengthy process because we don't have a debugger (at least that I am aware we have access to) that will allow you to change parameters quickly and see their effects. I have been tweaking the file for some time now changing this and changing that in order to improve gameplay.

So far I think I am moving in the right direction to increase difficulty considerably. I have always mastered the gameplay of previous EAs (even with NK's gameplays) at legendary level, but so far even with a lot of play, I still havent been able to dominate 08 with the changes I have made in legendary mode. In that sense, I am quite pleased with the gameplay because I have to fight hard to win. Sometimes, and frustratingly so, no matter what, I just cant win. Thats what I want, something that is always challenging.

i wish that there will be more fouls e.g results by the hard/ mis tackles. there is quick free kick but that doesn't occur too much in the game. the ball should have new value as to ensure it does look more real e.g the bounce

Actually I think I have been getting closer to this. I have significantly increased the fouls so far by adjusting the jostle parameters. Its a difficult process because (1) I dont know the parameter ranges, and (2) I don't know how these parameters are implemented in the game (ie by themselves, in an equation, etc..)

But right now I get considerably more fouls called in 50/50 balls

mattrans
11-01-2008, 11:12:AM
But right now I get considerably more fouls called in 50/50 balls


Can you release your gameplay patch so we can give you feedback
..pleeaasee !!!



:taz:

elhelmiey
11-01-2008, 11:14:AM
Can you release your gameplay patch so we can give you feedback

yeah that should be a good 1st step :fluffy:

nebulachapin
12-01-2008, 07:35:AM
Can you release your gameplay patch so we can give you feedback
..pleeaasee !!!



:taz:


Well, I am not planning to release a gameplay, but as soon as I am satisfied with the parameter values I can let you know which ones and what values I am using. At that point all you would need to do is make a user.ini file and put it in your FIFA08 directory in your My Documents folder. I'll be sure to give a step-by-step when I do.

mattrans
12-01-2008, 09:46:AM
Well, I am not planning to release a gameplay, but as soon as I am satisfied with the parameter values I can let you know which ones and what values I am using. At that point all you would need to do is make a user.ini file and put it in your FIFA08 directory in your My Documents folder. I'll be sure to give a step-by-step when I do.


OK, thats excellent, I will wait patiently !
I have been playing round with the jostle parameters and the avoid_tackle thingys but I'm not getting great results :-(


:taz:

thelordspawn
12-01-2008, 06:47:PM
i think nkfootball abandoned us lol

mattrans
13-01-2008, 08:26:AM
i think nkfootball abandoned us lol

Yes..apparently he doesn't like FIFA08, so he's not doing any gameplay patches for it...he will be missed :-(



:taz:

thelordspawn
13-01-2008, 05:56:PM
how do you know

bruno167
13-01-2008, 05:59:PM
The problem is that fifa 08 doesn´t have the cpudiff.ini file which make gameplay editing almost impossible. You only edit the physics in ai.ini but you can´t make cpu play better

mattrans
13-01-2008, 10:01:PM
The problem is that fifa 08 doesn´t have the cpudiff.ini file which make gameplay editing almost impossible. You only edit the physics in ai.ini but you can´t make cpu play better

Exactly !!! EA have taken an important element out of the game



:taz:

thelordspawn
14-01-2008, 03:34:PM
has anyone tried adding that file form an older fifa? in some way. dunno sounds stupid but you never know.

mattrans
14-01-2008, 06:58:PM
has anyone tried adding that file form an older fifa? in some way. dunno sounds stupid but you never know.

Maybe Rinaldo or Steve Pitts will know?? They have a lot of knowledge and are really useful to talk to.
-or a PM to NickClubman????????



:taz:

StevePitts
14-01-2008, 08:17:PM
has anyone tried adding that file form an older fifa?
Doesn't matter whether they have or not because it wouldn't work. The game code no longer reads those parameters, so whether or not it still reads that particular INI file is irrelevant.

Chronus
18-01-2008, 11:59:AM
Sad news;

EA have left out the cpudiff.ini file in the file databse for 08. This means I cannot individually edit each difficulty mode.

Things like user goalkeeper and cpu goalkeeper cannot be touched, nor close down speeds for defence.

In other words, once you guys start beating the game, I won't be able to truly make it more challenging.

I can only edit AI. shooting, ball physics, keeper reactions, etc. But nothing major in terms of the CPU itself.

This is a bad move from EA.

NK.


It took you a while to reappear and admit this, NK.

I followed your "gameplay patches" closely for Fifa 07. I never used them, but analysing the .ini files you altered proved quite helpful to my own editing (with significant differences in terms of the values you inserted - sometimes you used figures in the order of 6 digits!!!).

I had heard the rumours about EA hiding some aspects of gameplay from users/modders, so when I purchased the game in October I went right away to dissect the "database" files. Lo and behold, the rumours had it right.

No one can edit the formerly editable aspects of the gameplay. Period.

Unless someone figures out where have these gameplay keys been relocated to.

In my opinion, in some aspects, Fifa 08 is a marked improvement over Fifa 07:
- shooting
- ball handling
- more challenging AI
- Be a Pro mode (interesting feature)

However, it still is unrealistic (AI wise).

All in all, what do we (virtual football fans) have nowadays?
- PES 2008 - huge disappointment (Konami failling to improve in areas where they have registered many complaints)

- Fifa 08 - EA is simply swinging back and forth, in terms of AI - in Fifa 07, cpu AI was quite weak, infrequent break in goals, impossible shots, etc - in Fif a 08 infrequent headers, infrequent long shots, cpu AI too strong in all aspects (thus, unrealistic)

Hopefully, 2008 will bring something better later on.

Chronus

StevePitts
18-01-2008, 09:16:PM
It took you a while to reappear and admit this, NK
Que? There were two days elapsed between the first post in this thread and the post that you quote. Nick has not been back to this thread since, and disappeared from the site not long after.

arayas
18-01-2008, 11:51:PM
I've added the cpudiff.ini lines to a common.ini file (located next to fifa08.exe) previous used to skip the intro of the game, resolution...etc. And I see the difference. It works. Maybe that helps you.

Chronus
19-01-2008, 01:52:AM
Que? There were two days elapsed between the first post in this thread and the post that you quote. Nick has not been back to this thread since, and disappeared from the site not long after.

Indeed.

I misread the post date, and really thought it was posted back in December - hence my surprise at his "late" reappearance.

I guess that just confirms what we thought - it's bye-bye to AI editing.


Chronus

mattrans
19-01-2008, 08:23:AM
I've added the cpudiff.ini lines to a common.ini file (located next to fifa08.exe) previous used to skip the intro of the game, resolution...etc. And I see the difference. It works. Maybe that helps you.

mmmm. thats very interesting, maybe you can put the file so we can download it and try it out. the more testers the better.


:taz:

arayas
19-01-2008, 09:49:AM
Copy this in Notepad, save as COMMON.INI and place it in the fifa08 folder.After ''SKIP_TITLE=1 // Super quick loaded without see LEGAL Screen'' are the standard lines from fifa07 cpudiff.ini file, but if you want to see the changes in game feel free to play with this values.

-------------cut here-----------------------------



[]
RENDER_QUALITY=2 // 0= Low , 1= Medium, 2=High
RESOLUTION=1280x1024x32 // Depending your system, you can change to 1280x1024x32
WINDOWED=0 // 0= Full Screen, 1= Play as windowed

VIDEO=0 // 1= Yes, 0= No Video introduction in game
AUDIO=1 // 1= Yes, 0=No
SPEECH=1 // 1=Turn on Commentators

ALLOW_DEBUG_FREE_CAM=0 // If you want to see free camera in INSTANT REPLAY, set 1

RENDER_RATE_MODE=2 // MUST HAVE, the game will be more smooth with 2

// IF YOU ARE TIRED OF PRESS ENTER AT LANGUAGE SELECT, YOU CAN CUSTOMIZE HERE.

AVAILABLE_LANGS=eng // can be fre, dut, ger, ita, kor etc...

[OPTIONS]

DEFAULT_TEXT_LANGUAGE=eng // Must be the same as AVAILABLE_LANGS

[GUI]
SKIP_TITLE=1 // Super quick loaded without see LEGAL Screen



[CPUBG]
CPU_BAD_PASS_PERCENT = 90
CPU_SETPLAY_AGGRESSION = 30
CPU_SETPLAY_ACCURACY = 50
CPU_GOALIE_SKILL = 25
CPU_BAD_TACKLE_PERCENT = 95
CPU_BAD_MARKBALL_PERCENT = 80
CPU_INTERCEPT_SKILL = 0
CPU_CLOSEDOWN_SPEED_SCALE = 5
CPU_GOOD_CLOSEDOWN_PERCENT = 5
CPU_NORMAL_SPRINT_PERCENT = 10
CPU_AGGRESIVE_DIF_TEAM_TIME = 7200
CPU_AGGRESIVE_DIF_PLAYER_TIME = 1800
CPU_CALL_2ND_DEFENDER_TIME = 1800
CPU_MIN_TIME_UPDATING_FREEDIR = 60
CPU_MIN_TIME_UPDATING_TACTIC = 120
CPU_MIN_TIME_UPDATING_RELAY_TACTIC = 120
CPU_MIN_TIME_RELEASE_BALL = 120
CPU_TIME_START_TO_AVOID_FROM_JOSTLING = 120
CPU_FREQUENCY_USING_SPECIEL_DRIBBLE = 10
CPU_LIMIT_MARKED_RATING_TO_CLEARANCE = 30
CPU_MIN_TIME_UNMARKED_LONG_SHOT = 160
CPU_ACTION_ERROR_RATE = 50
CPU_SHOT_ACTION_SKILL = 20
CPU_PRESS_MAX_DIST_NORMAL_TACTICS = 0
CPU_PRESS_MAX_DIST_PRESS_TACTICS = 0
CPU_MAX_NUM_DRIBBLER_COVERER = 0
CPU_MARK_ATTACK_MAX_NON_SPRINT_SPEED = 5
CPU_MIN_THREAT_FOR_PRESSING_IN_DANGEROUS_SITUATION = 110
CPU_MARK_ATTACK_MIN_DIST = 0
CPU_MARK_ATTACK_MIN_DIST_IN_BOX = 0
CPU_MIN_THREAT_FOR_MAN_MARKING = 95
CPU_IN_AIR_JOSTLE_MAX_ENGAGING_TIME = 3
CPU_IN_AIR_JOSTLE_MAX_NOT_ENGAGING_TIME = 15
CPU_DEFENDER_SPEED_RATIO_DURING_TRANSITION = 70
CPU_MIN_MARK_BALL_CONTAIN_DIST = 5
CPU_FORWARD_TRAP_MAX_TIME_ADVANCE = 5
CPU_USE_TRANSITION_PRESSURE = 0
HUMAN_GOALIE_SKILL = 100
HUMAN_INTERCEPT_SKILL = 3

[CPUAM]
CPU_BAD_PASS_PERCENT = 40
CPU_SETPLAY_AGGRESSION = 40
CPU_SETPLAY_ACCURACY = 70
CPU_GOALIE_SKILL = 50
CPU_BAD_TACKLE_PERCENT = 55
CPU_BAD_MARKBALL_PERCENT = 50
CPU_INTERCEPT_SKILL = 0
CPU_CLOSEDOWN_SPEED_SCALE = 50
CPU_GOOD_CLOSEDOWN_PERCENT = 10
CPU_NORMAL_SPRINT_PERCENT = 25
CPU_AGGRESIVE_DIF_TEAM_TIME = 4800
CPU_AGGRESIVE_DIF_PLAYER_TIME = 480
CPU_CALL_2ND_DEFENDER_TIME = 480
CPU_MIN_TIME_UPDATING_FREEDIR = 12
CPU_MIN_TIME_UPDATING_TACTIC = 20
CPU_MIN_TIME_UPDATING_RELAY_TACTIC = 12
CPU_MIN_TIME_RELEASE_BALL = 60
CPU_TIME_START_TO_AVOID_FROM_JOSTLING = 80
CPU_FREQUENCY_USING_SPECIEL_DRIBBLE = 50
CPU_LIMIT_MARKED_RATING_TO_CLEARANCE = 45
CPU_MIN_TIME_UNMARKED_LONG_SHOT = 90
CPU_ACTION_ERROR_RATE = 30
CPU_SHOT_ACTION_SKILL = 50
CPU_PRESS_MAX_DIST_NORMAL_TACTICS = 3
CPU_PRESS_MAX_DIST_PRESS_TACTICS = 10
CPU_MAX_NUM_DRIBBLER_COVERER = 1
CPU_MARK_ATTACK_MAX_NON_SPRINT_SPEED = 7
CPU_MIN_THREAT_FOR_PRESSING_IN_DANGEROUS_SITUATION = 90
CPU_MIN_THREAT_FOR_MAN_MARKING = 60
CPU_MARK_ATTACK_MIN_DIST = 2
CPU_MARK_ATTACK_MIN_DIST_IN_BOX = 6
CPU_IN_AIR_JOSTLE_MAX_ENGAGING_TIME = 5
CPU_IN_AIR_JOSTLE_MAX_NOT_ENGAGING_TIME = 12
CPU_DEFENDER_SPEED_RATIO_DURING_TRANSITION = 90
CPU_MIN_MARK_BALL_CONTAIN_DIST = 1
CPU_FORWARD_TRAP_MAX_TIME_ADVANCE = 12
CPU_USE_TRANSITION_PRESSURE = 1
HUMAN_GOALIE_SKILL = 90
HUMAN_INTERCEPT_SKILL = 2

[CPUPR]
CPU_BAD_PASS_PERCENT = 15
CPU_SETPLAY_AGGRESSION = 50
CPU_SETPLAY_ACCURACY = 85
CPU_GOALIE_SKILL = 75
CPU_BAD_TACKLE_PERCENT = 30
CPU_BAD_MARKBALL_PERCENT = 20
CPU_INTERCEPT_SKILL = 1
CPU_CLOSEDOWN_SPEED_SCALE = 100
CPU_GOOD_CLOSEDOWN_PERCENT = 40
CPU_NORMAL_SPRINT_PERCENT = 40
CPU_AGGRESIVE_DIF_TEAM_TIME = 1200
CPU_AGGRESIVE_DIF_PLAYER_TIME = 300
CPU_CALL_2ND_DEFENDER_TIME = 180
CPU_MIN_TIME_UPDATING_FREEDIR = 4
CPU_MIN_TIME_UPDATING_TACTIC = 12
CPU_MIN_TIME_UPDATING_RELAY_TACTIC = 3
CPU_MIN_TIME_RELEASE_BALL = 40
CPU_TIME_START_TO_AVOID_FROM_JOSTLING = 30
CPU_FREQUENCY_USING_SPECIEL_DRIBBLE = 100
CPU_LIMIT_MARKED_RATING_TO_CLEARANCE = 70
CPU_MIN_TIME_UNMARKED_LONG_SHOT = 50
CPU_ACTION_ERROR_RATE = 5
CPU_SHOT_ACTION_SKILL = 60
CPU_PRESS_MAX_DIST_NORMAL_TACTICS = 6
CPU_PRESS_MAX_DIST_PRESS_TACTICS = 17
CPU_MAX_NUM_DRIBBLER_COVERER = 2
CPU_MARK_ATTACK_MAX_NON_SPRINT_SPEED = 10
CPU_MIN_THREAT_FOR_PRESSING_IN_DANGEROUS_SITUATION = 65
CPU_MIN_THREAT_FOR_MAN_MARKING = 30
CPU_MARK_ATTACK_MIN_DIST = 2
CPU_MARK_ATTACK_MIN_DIST_IN_BOX = 8
CPU_IN_AIR_JOSTLE_MAX_ENGAGING_TIME = 10
CPU_IN_AIR_JOSTLE_MAX_NOT_ENGAGING_TIME = 8
CPU_DEFENDER_SPEED_RATIO_DURING_TRANSITION = 100
CPU_MIN_MARK_BALL_CONTAIN_DIST = 0
CPU_FORWARD_TRAP_MAX_TIME_ADVANCE = 16
CPU_USE_TRANSITION_PRESSURE = 1
HUMAN_GOALIE_SKILL = 70
HUMAN_INTERCEPT_SKILL = 2

[CPUWC]
CPU_BAD_PASS_PERCENT = 3
CPU_SETPLAY_AGGRESSION = 75
CPU_SETPLAY_ACCURACY = 100
CPU_GOALIE_SKILL = 90
CPU_BAD_TACKLE_PERCENT = 5
CPU_BAD_MARKBALL_PERCENT = 5
CPU_INTERCEPT_SKILL = 2
CPU_CLOSEDOWN_SPEED_SCALE = 125
CPU_GOOD_CLOSEDOWN_PERCENT = 90
CPU_NORMAL_SPRINT_PERCENT = 50
CPU_AGGRESIVE_DIF_TEAM_TIME = 600
CPU_AGGRESIVE_DIF_PLAYER_TIME = 250
CPU_CALL_2ND_DEFENDER_TIME = 6
CPU_MIN_TIME_UPDATING_FREEDIR = 0
CPU_MIN_TIME_UPDATING_TACTIC = 6
CPU_MIN_TIME_UPDATING_RELAY_TACTIC = 0
CPU_MIN_TIME_RELEASE_BALL = 10
CPU_TIME_START_TO_AVOID_FROM_JOSTLING = 10
CPU_FREQUENCY_USING_SPECIEL_DRIBBLE = 100
CPU_LIMIT_MARKED_RATING_TO_CLEARANCE = 100
CPU_MIN_TIME_UNMARKED_LONG_SHOT = 10
CPU_ACTION_ERROR_RATE = 3
CPU_SHOT_ACTION_SKILL = 90
CPU_PRESS_MAX_DIST_NORMAL_TACTICS = 10
CPU_PRESS_MAX_DIST_PRESS_TACTICS = 20
CPU_MAX_NUM_DRIBBLER_COVERER = 2
CPU_MARK_ATTACK_MAX_NON_SPRINT_SPEED = 10
CPU_MIN_THREAT_FOR_PRESSING_IN_DANGEROUS_SITUATION = 65
CPU_MIN_THREAT_FOR_MAN_MARKING = 25
CPU_MARK_ATTACK_MIN_DIST = 2
CPU_MARK_ATTACK_MIN_DIST_IN_BOX = 8
CPU_IN_AIR_JOSTLE_MAX_ENGAGING_TIME = 14
CPU_IN_AIR_JOSTLE_MAX_NOT_ENGAGING_TIME = 5
CPU_DEFENDER_SPEED_RATIO_DURING_TRANSITION = 100
CPU_MIN_MARK_BALL_CONTAIN_DIST = 0
CPU_FORWARD_TRAP_MAX_TIME_ADVANCE = 18
CPU_USE_TRANSITION_PRESSURE = 1
HUMAN_GOALIE_SKILL = 55
HUMAN_INTERCEPT_SKILL = 2

[CPUPF]
CPU_BAD_PASS_PERCENT = 0
CPU_SETPLAY_AGGRESSION = 100
CPU_SETPLAY_ACCURACY = 100
CPU_GOALIE_SKILL = 100
CPU_BAD_TACKLE_PERCENT = 0
CPU_BAD_MARKBALL_PERCENT = 0
CPU_INTERCEPT_SKILL = 3
CPU_CLOSEDOWN_SPEED_SCALE = 150
CPU_GOOD_CLOSEDOWN_PERCENT = 100
CPU_NORMAL_SPRINT_PERCENT = 60
CPU_AGGRESIVE_DIF_TEAM_TIME = 300
CPU_AGGRESIVE_DIF_PLAYER_TIME = 230
CPU_CALL_2ND_DEFENDER_TIME = 0
CPU_MIN_TIME_UPDATING_FREEDIR = 0
CPU_MIN_TIME_UPDATING_TACTIC = 0
CPU_MIN_TIME_UPDATING_RELAY_TACTIC = 0
CPU_MIN_TIME_RELEASE_BALL = 0
CPU_TIME_START_TO_AVOID_FROM_JOSTLING = 0
CPU_FREQUENCY_USING_SPECIEL_DRIBBLE = 100
CPU_LIMIT_MARKED_RATING_TO_CLEARANCE = 100
CPU_MIN_TIME_UNMARKED_LONG_SHOT = 0
CPU_ACTION_ERROR_RATE = 0
CPU_SHOT_ACTION_SKILL = 100
CPU_PRESS_MAX_DIST_NORMAL_TACTICS = 20
CPU_PRESS_MAX_DIST_PRESS_TACTICS = 20
CPU_MAX_NUM_DRIBBLER_COVERER = 2
CPU_MARK_ATTACK_MAX_NON_SPRINT_SPEED = 10
CPU_MIN_THREAT_FOR_PRESSING_IN_DANGEROUS_SITUATION = 65
CPU_MIN_THREAT_FOR_MAN_MARKING = 15
CPU_MARK_ATTACK_MIN_DIST = 2
CPU_MARK_ATTACK_MIN_DIST_IN_BOX = 8
CPU_IN_AIR_JOSTLE_MAX_ENGAGING_TIME = 15
CPU_IN_AIR_JOSTLE_MAX_NOT_ENGAGING_TIME = 5
CPU_DEFENDER_SPEED_RATIO_DURING_TRANSITION = 100
CPU_MIN_MARK_BALL_CONTAIN_DIST = 0
CPU_FORWARD_TRAP_MAX_TIME_ADVANCE = 16
CPU_USE_TRANSITION_PRESSURE = 1
HUMAN_GOALIE_SKILL = 20
HUMAN_INTERCEPT_SKILL = 0

-------------cut here-------------------

CLbB132
19-01-2008, 11:30:AM
Great It really works, thanks (Y)

simoncauchi
19-01-2008, 01:05:PM
After ''SKIP_TITLE=1 // Super quick loaded without see LEGAL Screen'' are the standard lines from fifa07 cpudiff.ini file, but if you want to see the changes in game feel free to play with this values.


Thankyou but i didn't understand that line. :(

mattrans
19-01-2008, 02:43:PM
So do you know what we need to change to get more fouls / free kicks in the common.ini file ???


:taz:

thelordspawn
19-01-2008, 03:30:PM
NKFOOTBALL is it still possible to change the physics at all? cause it is so unrealistic. perfect exampeland it always happens say when i kick a ball or pass or w/e ad it hits a player and always magically bounces perfectly to an opponents player ALWAYS instead of randomly bouncing it always bounces perfectly to the CPU.

StevePitts
19-01-2008, 11:18:PM
I'm sorry folks but I don't believe that those parameters make a blind bit of difference, and experimenting with them leads me to observe that that is indeed the case. Seems to be a bit of wishful thinking going on in this thread.

jackbauer
21-01-2008, 01:40:AM
I'm sorry folks but I don't believe that those parameters make a blind bit of difference, and experimenting with them leads me to observe that that is indeed the case. Seems to be a bit of wishful thinking going on in this thread.

What I've done recently with the PC version is install the FifaMania Italian Patch. Excellent work and props to all those who contributed.

After reading this thread and copying and pasting the above info and adding the common.ini file to the main directory I can say that absolutely, positively, without a doubt the game is different. I think they may be on to something.

The main differences are the game speed (faster), ball velocity(faster), shooting accuracy(more accurate), CPU close down time (not as difficult), and CPU dribbling skills (not as good).

I'm not sure if adding this file has made the gameplay and speed closer to that of the original FIFA gameplay, but if I could have the ball velocity and CPU dribble variables of the common.ini file and the gameplay speed and CPU defender close down speed of the FIFA Mania Italian patch, I'd be pretty happy.

The last thing I'd like to try to find a fix for is the lack of fouls in the game. The genius' at EA have NEVER figured out a way to get a realistic amount of fouls in the game.

nebulachapin
21-01-2008, 08:04:AM
I'm sorry folks but I don't believe that those parameters make a blind bit of difference, and experimenting with them leads me to observe that that is indeed the case. Seems to be a bit of wishful thinking going on in this thread.

I have to agree. Those parameters don't appear in the executable, right? So its doubtful they affect the gameplay. Even parameters that do appear in the executable dont always make a difference when you change them.

For example, I have tried to get more handballs in the game, but fussing with the parameters make no difference as far as I can see.

I have had some luck with getting more fouls however. Its still not as much as I would like, but certainly many more than the stock settings. The problem is always about what the range of the parameter values are, and how they are implemented in the executable (either as a straight parameter, or a factor in some sort of equation).

einsteinium
21-01-2008, 01:22:PM
How did u get more Fouls??!!

CLbB132
21-01-2008, 04:39:PM
After reading this thread and copying and pasting the above info and adding the common.ini file to the main directory I can say that absolutely, positively, without a doubt the game is different. I think they may be on to something.

The main differences are the game speed (faster), ball velocity(faster), shooting accuracy(more accurate), CPU close down time (not as difficult), and CPU dribbling skills (not as good).

I must say that I experience exactly the same as jackbauer

nebulachapin
21-01-2008, 09:45:PM
How did u get more Fouls??!!

By playing with the INAIR and JOSTLE parameters.

But I suspect that possibly some other parameters in combination with these
(such as how fast a player turns on the ball etc) can affect how often a foul
happens even more.

einsteinium
22-01-2008, 01:39:PM
Thanx Man:clapwap:

Danny_FS
22-01-2008, 01:57:PM
My game game looks now like this
http://xs.to/xs.php?h=xs223&d=08042&f=untitled569.png

CLbB132
22-01-2008, 04:47:PM
My game game looks now like this
http://xs.to/xs.php?h=xs223&d=08042&f=untitled569.png

That is because the RESOLUTION=1280x1024x32 , you must change that in your own resolution :)