View Full Version : 90:00 matches with running clock


Champion757
21-12-2009, 05:35:PM
For any of you who want to play 90 minute matches (45 minute halves) with a running clock in FIFA 10, here are the steps involved to achieve this.

1. Create a file called locale.ini (not locale.ini.txt, make sure it is an .ini file) with the following text inside it:

[]
HALF_SECONDS=2700

and place it in your fifa main directory.

2. Create a file called user.ini and add the following text to the file

[OPTIONS]
CLOCK=3

(there can be other text in user.ini, but just make sure CLOCK=3 is the first text entry line under [OPTIONS])

3. Remove A.PROFILES from your Documents / FIFA 10 / A.PROFILES folder.

(This is an important step because unlike past games, like UCL 06/07, you can not just open up your existing A.PROFILES file in a hex editor change the variable of CLOCK=1 to CLOCK=3. If you do this, when you start the game, it will say cannot load profile and you will be forced to create a new profile anyway. Removing A.PROFILES file first will allow you to have a backup of your old profile. I know this sucks that in FIFA 10 you have to create a new profile to get the running clock, but it's worth it trust me)

4. Start up the game, and when the game starts it will ask you to create a new profile.

5. Go through the steps of creating a new profile, making sure you set all your game settings to your liking. For Match Length, it shouldn't matter what you set it to since the game is reading HALF_SECONDS = 2700 from locale.ini. I set it to 10 minute halves in game, but it shouldn't matter what you set it to in game if that locale.ini file is in your fifa main dir.

6. Make sure to go into control options and make sure your control settings are changed from default to your liking.

7. Go to Fan Shop and unlock all secondary kits, stadiums, etc. You may have to earn points before you can do that or not. (even though it may say you have 0 points) You can download an unlocker patch if you are unable to unlock all the items in fan shop when you create a new profile.

8. Go into an exhibition match and start the match. Make sure the clock is running at real time speed.

9. Run out of bounds on the sideline. Observe the clock as the ball is bouncing out of bounds. As the CPU throws the ball in bounds, observe the time when the clock reappears. Confirm that the stoppage time has elapsed based on the time that the CPU took to inbound the ball.

10. Gain possession of the ball and kick the ball out of bounds on the endline (over the goal or to the side of the goal) so the CPU has a goal kick. Observe the clock as the ball is going out of bounds.

11. When the CPU is preparing to take a free kick, notice the clock has elapsed about 8 seconds.

12. After a goal is scored in the match, observe the running clock prior to kickoff.

13. Once it is verified that the clock is running and it is a 90 minute match, quit the game.

14. When back to the main menu, save the profile if you haven't already.

There you go, now you have a new profile with the ability to play 90 minute matches with continuous clock and stoppage time.

Have fun!

This is great for testing and observing fatigue and stamina over time.

dunde
21-12-2009, 05:48:PM
Thanks so much.. I'll make a try

regularcat
21-12-2009, 05:48:PM
told you it would work in the ini.

Evolution
21-12-2009, 06:07:PM
why dont you make the files a post it here

Champion757
21-12-2009, 06:10:PM
told you it would work in the ini.

Yeah you definitely deserve credit for the assist on this one, but it was more than just that. In past games, you didn't have to create a new profile. You could just hex edit the A. PROFILES. But not in FIFA 10. You have to put HALF_SECONDS in locale.ini and you have to put CLOCK=3 under options in user.ini (or maybe common.ini, didnt test that). And then when you create a new profile it assigns CLOCK=3 to the A.PROFILES and after you save the profile, it reads the new A.PROFILES when you start the game up the next time.

I don't understand the file structure of A.PROFILES in FIFA10 like I did for UCL06/07. There's more stuff in there and the .exe must be a lot stricter in terms of loading profiles than it did in UCL 06/07 or possibly other past FIFA games. Either way it worked for me the way I described it. Anyone who tries it please let me know if this tut worked for them.

90 minute games with stoppages are way too long. But with CLOCK=3, the game flows along even if you are constantly going out of bounds and yeah it's friggin great.

Thanks for the suggestions regarding this issue regularcat.

regularcat
21-12-2009, 06:13:PM
dont thank me, you figured it out, i just said put that in the ini.

thats all you !

Champion757
21-12-2009, 06:17:PM
why dont you make the files a post it here

It's very simple. Create a file called user.ini

in the file put :

[OPTIONS]
CLOCK=3

Create a file called locale.ini

in the file put :

[]

HALF_SECONDS=2700

That's all that needs to be in the files. you can put a lot of other stuff in user.ini like camera modifiers and the like, but all you should need to put in that file is the text above.

Just follow the steps. If you have any trouble with it let me know and i can try to help you further.

Champion757
21-12-2009, 06:21:PM
dont thank me, you figured it out, i just said put that in the ini.

thats all you !

Well yeah but just talking about with you made me try different stuff, like creating a new profile. It was an assist because you got me thinking about all the possible things I could do, and that eventually resulted in success.

It's like John Stockton and Karl Malone. The Mailman couldn't deliver the mail until he got the feed from Stockton.

In reality I should have realized about creating the new profile, but what held me up was the error i got when i tried to change the CLOCK parameter in A.PROFILES the same way I did in UCL 06/07. I didn't want to lose the profile since i had all the fan shop unlocked, but it turned out that even with 0 points i was able to unlock all the fan shop stuff with a new profile, so it turned out better anyway. Now i can start fresh with everything.

gonzaga
21-12-2009, 06:29:PM
Guys, don't you think that it's a bit pointless to extend the time of the match? This will lead to scores like 25 to 20 or something like that, despite the players early exhaustion. I've never tryed it in the early versions of the game, but I think this is what is going to happen after all. Don't get me wrong. I don't mean to disrespect your efforts.

Champion757
21-12-2009, 06:47:PM
Guys, don't you think that it's a bit pointless to extend the time of the match? This will lead to scores like 25 to 20 or something like that, despite the players early exhaustion. I've never tryed it in the early versions of the game, but I think this is what is going to happen after all. Don't get me wrong. I don't mean to disrespect your efforts.

Well one of my goals is to simulate a 90 minute match with stoppage time. With ea base A.I., it can get high scoring. Just like if you put Madden to 15 minute quarters it can be high scoring.

But there are plenty of parameters in config.dat that can be adjusted to balance statistics. The fatigue system plays a major part in this. I am working on a more realistic CPU goalkeeper a.i. file to be used in conjunction with this among other things.

With all the hard work that members put in to add on to the game, it is about time we now make the gameplay well rounded and engaging and not frustrating over the full time.

You can set HALF_SECONDS to whatever you like. If you feel 45 min halves are too long, then make it lower. But 10 minute halves is not very long if you try to create realistic gameplay.

But at least if you want to give 45 halves a try, you can now have the running clock to move things along.

Perhaps this will allow members to test the game more fully in a longer match. But to each his own.

As far as scores of 25 to 20, I played to a 3-3 draw at the half after 45 minutes with stoppages and stoppage time with fatigue levels dropping quickly in my last game.

Playing a 90 minute match if you balance the gameplay correctly changes the entire way you approach again. In a 90 minute match, you can't just run up and down the field holding down turbo all the time or else you'll midfielders and attackers will be tired and into the red by halftime. Once properly balanced, you have to pass the ball around like a real match, pick your spots and play good containing defense.

Not every football fan has the patience to try to achieve this mirror of the sport. But for those who do, with the right gameplay, it has the potential to be great.

The last game that officially had 45 minute halves was Fifa World Cup 06. That game was decent but not as complete as FIFA 10 in many ways. If I can get the CPU GK to play a smart game, this could go a long way. I'm gunna start a game right now. I'll report on my stats of the game.

dunde
21-12-2009, 06:52:PM
Yes it work.. But only two things left,
1 when game has into the stoppage time, the clock still stop on 45.00 and 90.00.
2 when a player is about take a free kick or corner kick, time advances several seconds, but stopped when he is ready to take it until he actually makes the shoot.

gonzaga
21-12-2009, 07:51:PM
Well, I still play FIFA 09 (I like it more than 10), but even if the AI, phisical parameters, goalkeeper's behavior can get changed, I still can achieve unrealistic scoreline (on the hardest level). Knowing this - the changes in the gameplay must be realy revolutoinal and thorough. It's just hard to believe to me a match can end as 2-2 draw or 1-0. I've tryed some AI gameplay in FIFA 09 and the result didn't affect the game that much. I don't have any idea how this brave project can be done. Anyway, it will be interesting what will come out of this task you're up to.

Champion757
21-12-2009, 09:41:PM
Yes it work.. But only two things left,
1 when game has into the stoppage time, the clock still stop on 45.00 and 90.00.

Yeah well this is what happens with CLOCK=3. I know that the clock doesn't continue to advance on screen after the 45th or 90th minute. But if you look at the clock when it hits 45 mins or 90 mins, it will show you how much stoppage time it is. It'll have a + sign next to it and the appropriate number of minutes. It's not like FIFA WC 06's 10 seconds of stoppage time on 45 min halves. This is real stoppage time. And the stoppage time is accurate. If it says 4 minutes stoppage time with HALF_SECONDS=2700, you will play at least 4 more minutes of actual time before halftime or regulation. I do wish it still advanced past the 45th or 90th minute on the timer clock so you could see exactly what minute of stoppage time you are in, but don't worry, it's just a visual thing. Look at a clock in your room when it hits 45 or 90 minutes. You'll know about how much stoppage time you have left before the whistle. The stoppage time is accurate and based on the minutes of stoppage time that flashes on the score menu at the end of the 45th or 90th minute.

2 when a player is about take a free kick or corner kick, time advances several seconds, but stopped when he is ready to take it until he actually makes the shoot.

On side line out of bounds, the clock continues to run until you throw it in. You can check this by pausing the game when you are waiting to toss the throw in. Real time is elapsing until you throw it in like a real match.

You're right though that on free kicks or corner kicks, time advances about 7 or 8 seconds. The clock does momentarily pause until you start your windup for the kick. But notice, unlike on default CLOCK=1 (where the clock starts after you kick the ball), on CLOCK=3, the clock actually starts running before you kick the ball. Right as you start to run to kick it the clock moves. That's a difference of about 1 or 2 more seconds. Also if you notice if you do a quick free kick, less time elapses. like 3 seconds instead of 8 seconds, which is pretty good. It's not entirely a continuous clock on free kicks and corners but with the time elapsing it's close enough and it's basically the same difference in time. It is continuous on sideline throw ins tho. And it's also continuous after a goal is scored. You can milk 20 seconds or so just sitting there waiting to kickoff which is good if u need a breather. I think all that time adds up for stoppage time. Because some matches I get 2 mins stoppage time and some matches i get 4 mins stoppage time or more.

One other thing, if you are playing on 45 min halves with running clock, you may want to slow down the pace of the game in other areas.

Like for example, when your goalie catches the ball and is holding, notice that there is a 6 second timer before he automatically kicks it. Well in your ai.ini file, under goalie tuning, you should increase the parameter GOALIE_TIME_BEFORE_USER_KICK so you have more time before you are forced to kick, roll or throw it. It's set by default at 300, which is 6 seconds. I set that to 600, so I have 12 seconds to kick off. It's a nice breather in a heated match. Also gives your teammates more time to get into position. Also if you want the CPU to wait a few more seconds before they kick or throw when their goalie has the ball, increase GOALIE_TIME_BEFORE_CPU_KICK. I increased that from 120 to 180 so the CPU takes a few extra moments before they kick or throw it back into play.

Keep in mind, there are a lot of parameters to change to make it more balanced over the full time.

If you want to know what I've been doing to have more realistic fatigue and other simple things to make fatigue more realistic, PM me and we can discuss.

Currently I am in a match between Liverpool and Man U at old trafford at halftime. 45 minute first half plus 2 mins of stoppage time int he books. And the score is 2-1. Not even close to 25-20. Shots on goal are 9-8. Fatigue is setting in as all my players are in the yellow fatigue level at half, and one of my players is already in the red fatigue at the half. I may have to sub him out early second half to get someone with full energy in there.

If you change the right parameters in ai.ini, youll notice towards the end of the half, players will be much slower, and you will really have to conserve energy. I am amazed at how well fifa 10's fatigue system works with the parameters in ai.ini. It's such a test of endurance and stamina.

I'd love to hear how your matches are going with CLOCK=3 and HALF_SECONDS=2700 and what if any parameters you've changed in ai.ini. There's so many ways to make full time matches exhilarating. Goalkeeper logic and decision making is vital. I have made it so there are no cheap goals. Goalies dont just charge out and leave the net wide open. You really have to earn scoring chances and set pieces can be dangerous against a tough CPU A.I. Still some wiggle room and some knots to tie up, but I'm loving the way FIFA 10 is playing on my machine now. I hope you guys can appreciate what it can be too.

Champion757
21-12-2009, 09:55:PM
Well, I still play FIFA 09 (I like it more than 10), but even if the AI, phisical parameters, goalkeeper's behavior can get changed, I still can achieve unrealistic scoreline (on the hardest level). Knowing this - the changes in the gameplay must be realy revolutoinal and thorough. It's just hard to believe to me a match can end as 2-2 draw or 1-0. I've tryed some AI gameplay in FIFA 09 and the result didn't affect the game that much. I don't have any idea how this brave project can be done. Anyway, it will be interesting what will come out of this task you're up to.

Well, so far in the match I am playing now, I am losing 2-1 at halftime. I am Liverpool playing Man U at Old Trafford. I scored in the 11th minute on a set piece by torres that hit the post, then deflected off of Rooney into his own net as Rooney was trying to head it out. Yet Torres got credit for the goal since it was a deflection. So I led 1-0. Then in the 15th minute Berbatov received a cross that he timed perfectly and barely beat my keeper who was just a tad late in diving to the right. So then it was 1-1.

And then it was back and forth with a lot of midfield play and a few set pieces until the 35h minute. I conceded a free kick near my own penalty area. And the free kick hit the cross bar bounced back and then hit off Torres (my player) and bounced toward my own goal. I tried to turn around but the ball was moving too fast and I ended up accidently dribbling it into my own net. So Torres scored in the 11th on a ball that deflected off the post then off Rooney into his own goal, then I accidently dribbled a Man U set piece into my own net, so Torres had a goal and an own goal and it was 2-1 Man U.

For the rest of the half Man U pressured but I played great defense and prevented them from scoring again.

So it was a half that could have been 3-1 Man U or it could have been 1-0 Man U. It ended up being 2-1 Man U. I saw a match yesterday on TV that was 3-2 at the half so that's relatively realistic scoring for a 47+ minute half.

So I see what you're saying and I bet on default EA a.i. there is unrealistic scoring. But if you spend time balancing the gameplay and fatigue system in ai.ini, you can indeed get fairly accurate stats in 45 minute halves. The key to it is the running clock, because with the clock stopping on every throw in it's too long. But with the running clock, it goes by fairly quickly, and the gameplay is so engaging there's never a dull moment.

gonzaga
21-12-2009, 10:08:PM
O, now I got that! The time doesn't stop when the ball is not in play. That's interesting. After the match you must be more exhausted than if you were on the pitch. Sounds challenging. (Y)

Champion757
21-12-2009, 10:27:PM
O, now I got that! The time doesn't stop when the ball is not in play. That's interesting. After the match you must be more exhausted than if you were on the pitch. Sounds challenging. (Y)

45 minutes at a time. 45 minutes at a time. Then take a break and think about strategy for the second half. This is the way games should be. So many games default on a quick fix highlight reel. But with PC games we can improve the game to the way it should be. FIFA is a SIM, not an arcade game.

Full Time matches shouldn't be the rarity. They should be the norm. But default EA A.I. does not do full time matches justice. The parameters are there. It's up to us to make it come to life.

dunde
22-12-2009, 12:03:AM
Can you post your ai file, please.. I haven't try for 45 minutes half time yet, because I'm sure if I do with the default ai parameters, it will ends with teens or more goals.

Champion757
22-12-2009, 12:27:AM
Can you post your ai file, please.. I haven't try for 45 minutes half time yet, because I'm sure if I do with the default ai parameters, it will ends with teens or more goals.

I'm still making some tweaks to it at the moment. When I find a good balance, I'll let you know.

Recrero152
25-12-2009, 12:16:AM
Sounds fun and I might give it a try someday, although I doubt it since I don't have that much time, lol

Champion757
25-12-2009, 12:42:AM
Sounds fun and I might give it a try someday, although I doubt it since I don't have that much time, lol

I understand where your coming from. I don't usually have that much time either. But considering how much time people put into modding, we are talking about under 2 hours of time.

It takes me about 5 minutes to setup the match with rosters, then 45 minutes for the first half. Then I take like a 20 minute break at halftime then have the second half. So if you find some good a.i. have 2 hours one night to kill, rather than play 3 or 4 short matches, try a 90 minute one.

You may find that it's fun to see what happens and try to find ways to win over the full distance. You can always play the first half and see how it goes and then at halftime if you are in a good match, then keep going into the second half. Play exhibition matches to get used to it and make you have good gameplay mods before you try to do a season with 90 minute halves. I wanna get it so I can play a season with 90 minute matches and have the stats be realistic.

jgonza46
06-09-2010, 03:48:AM
I'm still making some tweaks to it at the moment. When I find a good balance, I'll let you know.
Hey champions757, did you ever make any changes to your soccer gaming to get realistic soccer scores? Also, have you tinkered with any other games like UEFA Champions league 2006\2007, Fifa 06 or Fifa 07? I have World Cup 2006 for the ps2 because it has 45 minute halves, but it's not really that great. I get high scores and barely any stoppage time.

I love soccer, and games should be 90s-plus stoppage and some of these games have the potential to have that. I really appreciate what your doing here, and since I've been reading that you can modify PC games I'm thinking of buying some of the games I mentioned above. I heard UCL 06/07 is good for realistic soccer modding.

Champion757
06-09-2010, 07:36:AM
I have made many changes to FIFA 10 PC to achieve realistic soccer scores. i've also been doing a lot of editing work with DB Master 10 and assigning a lot of club formations and team styles to created national teams not in the game originally.

jgonza46, WC06 did not have any stoppage time, only a few seconds. rest assured that UCL 06/07 does have realistic stoppage time if you set it to 45 minute halves on PC version. UCL 06/07 is a great very well programmed game. highly recommended. it is similar to FIFA 07. I have been developing 45 minute a.i. for some time in FIFA 10 PC. I have got it pretty darn good at the moment. the pace, feel, and buildup are where i want them to be. i have learned to adapt to the stamina system in FIFA 10 PC.

jgonza46, i recommend you get UCL 06/07 or FIFA 10 PC. I don't know if my current 45 minute a.i. would work with UCL 06/07 though. some of the variables may not work in that game. so let me know if you pick up either game on PC jgonza46, and send me a PM if you have any specific questions. In the past, it has really helped to discuss parameters and in-game observations through chat like msn messenger.

jgonza46
06-09-2010, 07:48:PM
I have made many changes to FIFA 10 PC to achieve realistic soccer scores. i've also been doing a lot of editing work with DB Master 10 and assigning a lot of club formations and team styles to created national teams not in the game originally.

jgonza46, WC06 did not have any stoppage time, only a few seconds. rest assured that UCL 06/07 does have realistic stoppage time if you set it to 45 minute halves on PC version. UCL 06/07 is a great very well programmed game. highly recommended. it is similar to FIFA 07. I have been developing 45 minute a.i. for some time in FIFA 10 PC. I have got it pretty darn good at the moment. the pace, feel, and buildup are where i want them to be. i have learned to adapt to the stamina system in FIFA 10 PC.

jgonza46, i recommend you get UCL 06/07 or FIFA 10 PC. I don't know if my current 45 minute a.i. would work with UCL 06/07 though. some of the variables may not work in that game. so let me know if you pick up either game on PC jgonza46, and send me a PM if you have any specific questions. In the past, it has really helped to discuss parameters and in-game observations through chat like msn messenger.
Yeah that's what I hated about WC06, only seconds of stoppage time even when I was on one on one for an equalizer. The aggressive goal keepers, the erratic defense, and quirky movement cost me close matches. I have read in your other posts how you fixed the keepers aggressiveness, I can only imagine how exciting 90:00+ matches are now I can't wait until I experience football like that. Once I get a copy of either UCL 06/07 or Fifa 10
I'll give you my msn. I was wondering though, have you ever posted any of your work on youtube? maybe the last 10 minutes of one of your matches to see how well the goalkeepers and continous clock works? I've seen other peoples mods but I haven't found anything that resembles like your work.

Champion757
07-09-2010, 02:16:PM
Yeah that's what I hated about WC06, only seconds of stoppage time even when I was on one on one for an equalizer. The aggressive goal keepers, the erratic defense, and quirky movement cost me close matches. I have read in your other posts how you fixed the keepers aggressiveness, I can only imagine how exciting 90:00+ matches are now I can't wait until I experience football like that. Once I get a copy of either UCL 06/07 or Fifa 10
I'll give you my msn.

Sounds good man. My gameplay is far from perfect, but the pace is slower, yet you are still able to pull off some cool moves. and it's not like u can't score goals or anything. some games there are very few goals, and others there are 2 or 3 goals in the first ten minutes.

It all has to do with how the teams formations and styles are. And of course how good the players are. Fatigue is something you always have to watch, so you want to make runs only if you want to really threaten to score. In a nil nil match, you don't want to tire your players out, so you want to pass the ball up the field patiently just like a real match.

I was wondering though, have you ever posted any of your work on youtube? maybe the last 10 minutes of one of your matches to see how well the goalkeepers and continous clock works? I've seen other peoples mods but I haven't found anything that resembles like your work.

i have not uploaded any of my work to youtube yet. the main problem i have is i do not have the converter to output my PC gaming video to my DVD recorder. i actually have to find a RGB output to S-Video converter that is compatible with my nvidia video card. if i ever get that to work then i can just DVD record on the fly without losing too much performance. (this is what i do to record PS2 gameplay and what not)

so i have to find the right converter so i can hook my PC up to my DVD recorder. i was thinking about uploading some highlights, but i really need the direct converter to get even decent qualify for FIFA 10 PC. Yeah many other people upload FIFA 10 PC mods on youtube, but nothing compares to what I am trying to do. In fact ive never even seen highlights of a 45 minute match. But if i can ever hook my PC to my DVD recorder then i can record an entire match and upload them in segments. I'll try to figure out this PC video recording issue out soon.

poet11
07-09-2010, 05:49:PM
i was wishing for something like this please release ur stuff soon i love ur ideas very much

dionmolenaar
07-09-2010, 06:27:PM
To bad the stamina is not being adjusted, while playing Be A Pro my player was tired after 15 minutes. Since I play with Xavi there's not a lot of running involved, imagine using a striker. The idea is great and it is fantastic that you discovered this, but it is not really working the way I hoped it would.

jgonza46
07-09-2010, 06:43:PM
Sounds good man. My gameplay is far from perfect, but the pace is slower, yet you are still able to pull off some cool moves. and it's not like u can't score goals or anything. some games there are very few goals, and others there are 2 or 3 goals in the first ten minutes.

It all has to do with how the teams formations and styles are. And of course how good the players are. Fatigue is something you always have to watch, so you want to make runs only if you want to really threaten to score. In a nil nil match, you don't want to tire your players out, so you want to pass the ball up the field patiently just like a real match.



i have not uploaded any of my work to youtube yet. the main problem i have is i do not have the converter to output my PC gaming video to my DVD recorder. i actually have to find a RGB output to S-Video converter that is compatible with my nvidia video card. if i ever get that to work then i can just DVD record on the fly without losing too much performance. (this is what i do to record PS2 gameplay and what not)

so i have to find the right converter so i can hook my PC up to my DVD recorder. i was thinking about uploading some highlights, but i really need the direct converter to get even decent qualify for FIFA 10 PC. Yeah many other people upload FIFA 10 PC mods on youtube, but nothing compares to what I am trying to do. In fact ive never even seen highlights of a 45 minute match. But if i can ever hook my PC to my DVD recorder then i can record an entire match and upload them in segments. I'll try to figure out this PC video recording issue out soon.
Yeah that'd be great, more people will probably be interested in playing in full 90:00+ matches. I'm sure not a whole lot of people know that it's possible on PC. I'm leaning twoards getting UCL 2006/2007, it looks really impressive. I'm really liking the weather effects that it has so I'm thinking of getting that and playing the full amount of time after modding it, I'm downloading it right now.

Let us know when you put up your Fifa 10, or UCL 06/07 game highlights on youtube. It be great to share matches so everyone can see how thrilling it can be.

Champion757
09-09-2010, 04:00:AM
To bad the stamina is not being adjusted, while playing Be A Pro my player was tired after 15 minutes. Since I play with Xavi there's not a lot of running involved, imagine using a striker. The idea is great and it is fantastic that you discovered this, but it is not really working the way I hoped it would.

Oh cool. So you are using 45 minute halves on Be A Pro? i was there and it took me a long time (many months) to make even strides. one way to adjust stamina is by testing various parameters like DRIBBLE_SPEED_PENALTY in ai.ini and the FATIGUE parameter in common.ini.

Oh and one thing to try is this. I recommend deleting the HALF_SECONDS=2700 command entirely. There is another better way to get 45 minute halves. In common.ini, change the HALF_LENGTH parameter to equal 45. Then change the CLOCK value to equal 3. So HALF_LENGTH = 45 and CLOCK = 3 in common.ini.

Every time you edit common.ini, you need to reset your settings in game for the changes to take effect. So make those changes in common.ini, delete the HALF_SECONDS=2700, then once in-game, go to game settings, and reset your game settings to default. you will notice that now the Half Length in game option is blank. that means it's using the value of 45 you had in common.ini. Reseting the game settings in-game make sure that it's reading the CLOCK=3 setting, so the clock runs on throw-ins and advances on free kicks.

Also when you are in common.ini, try changing the FATIGUE=1 value. Try values like 0, 0.5, 2. And remember every time you change it you have to reset the game settings in-game for them to take effect. Then you also have to save your profile again.

At the moment, I am using FATIGUE=1, but changing that value definitely does something. It's hard to tell exactly what it does, but it does affect something. Perhaps it has to do with the speed of the movement, and how fast players can do moves. That FATIGUE value also seems to have a direct relationship with DRIBBLE_SPEED_PENALTY. I can't explain it, but it seems like some DRIBBLE_SPEED_PENALTY values work better with different FATIGUE values in common.ini.

dionmolenaar, my best advice is to make those changes to HALF_LENGTH and CLOCK in common.ini, then reset your profile in-game. Then customize the rest of your in-game settings to what you want them to be (besides the ones you changed in common.ini) and save your profile. Then try testing different DRIBBLE_SPEED_PENALTY values. Try values between 0 and 2.00, and see if you notice any difference that affects stamina. i have am trying to settle on a good DRIBBLE_SPEED_PENALTY value to make 45 minute halves more realistic. There seems to be no logical testing methods to get this optimal, but trial and error seems to be working to a large extent.

Champion757
09-09-2010, 04:06:AM
i was wishing for something like this please release ur stuff soon i love ur ideas very much

Thank you for the kind words my friend. It may take some time until I get it right, but even after FIFA 11 comes out, i intend to continue to work on this gameplay for FIFA 10 PC, eventually make videos and release this gameplay at some point in the future. It has all been worth it to hear that a few people, like yourself, is interested in this project.

It gives me hope that we as independent developers can take FIFA 10 PC from arcade to full simulation of the sport in a way that no soccer game has ever successfully accomplished : a full, realistic 90 minute match with stoppage time.

Champion757
09-09-2010, 04:23:AM
Yeah that'd be great, more people will probably be interested in playing in full 90:00+ matches. I'm sure not a whole lot of people know that it's possible on PC. I'm leaning twoards getting UCL 2006/2007, it looks really impressive. I'm really liking the weather effects that it has so I'm thinking of getting that and playing the full amount of time after modding it, I'm downloading it right now.

Ha! Man just hearin you talk about UCL 06/07 makes me want to play it too. I actually haven't played that game for a long time. It's actually really hard to go back to once you played FIFA 10. But I will say this : there are definitely things about UCL 06/07 that i miss in FIFA 10.

It also depends on what type of PC you want to run it on. If you don't have the best system, UCL 0607 may run better than FIFA 10. Also I love FIFA 10 because I love to play matches between national teams. UCL 06/07 is not a bad game at all man. I played that game so much about a year to two years ago. that's where I got into FIFA modding actually. The only 3 PC soccer games I've played are WC 06, UCL0607 and FIFA 10. UCL 0607 and FIFA 10 are both excellent games on the PC.

Let us know when you put up your Fifa 10, or UCL 06/07 game highlights on youtube. It be great to share matches so everyone can see how thrilling it can be.

At this point I am putting all my effort into FIFA 10 PC. I am currently assigning club or created formations to created national teams. i am also trying to test different team styles. playing 90 minute matches also helps you from a testing perspective. you will have a larger sample size of things to observe throughout a match based on a single a.i. than you would in a short match.

The best achievement I've made recently is I have created a CPU that is more patient. A lot of gameplays make the CPU so hard that they make the CPU perfect. I keep the CPU very human-like, but also very skilled and with good decision making that still varies based on in-game settings and (hopefully) team styles.

What I have won't be perfect, but when you do trial and error and stick to it, it's amazing how well all the parameters come together and create flowing beautiful gameplay with sometimes just changing one or two variables. (like DRIBBLE_SPEED_PENALTY for example)

I will try hard to get my PC video editing up to snuff. But in the meantime, if any of you want to discuss any parameters, feel free to post here or PM me if you want to go into greater detail. Other members here at SG have helped me in the past, so the least I can do is try to give back in any way I can.

jgonza46
09-09-2010, 04:47:AM
Ha! Man just hearin you talk about UCL 06/07 makes me want to play it too. I actually haven't played that game for a long time. It's actually really hard to go back to once you played FIFA 10. But I will say this : there are definitely things about UCL 06/07 that i miss in FIFA 10.

It also depends on what type of PC you want to run it on. If you don't have the best system, UCL 0607 may run better than FIFA 10. Also I love FIFA 10 because I love to play matches between national teams. UCL 06/07 is not a bad game at all man. I played that game so much about a year to two years ago. that's where I got into FIFA modding actually. The only 3 PC soccer games I've played are WC 06, UCL0607 and FIFA 10. UCL 0607 and FIFA 10 are both excellent games on the PC.



At this point I am putting all my effort into FIFA 10 PC. I am currently assigning club or created formations to created national teams. i am also trying to test different team styles. playing 90 minute matches also helps you from a testing perspective. you will have a larger sample size of things to observe throughout a match based on a single a.i. than you would in a short match.

The best achievement I've made recently is I have created a CPU that is more patient. A lot of gameplays make the CPU so hard that they make the CPU perfect. I keep the CPU very human-like, but also very skilled and with good decision making that still varies based on in-game settings and (hopefully) team styles.

What I have won't be perfect, but when you do trial and error and stick to it, it's amazing how well all the parameters come together and create flowing beautiful gameplay with sometimes just changing one or two variables. (like DRIBBLE_SPEED_PENALTY for example)

I will try hard to get my PC video editing up to snuff. But in the meantime, if any of you want to discuss any parameters, feel free to post here or PM me if you want to go into greater detail. Other members here at SG have helped me in the past, so the least I can do is try to give back in any way I can.

Yeah man, that's the way to go. For now though, I'm going to play the hell out of WCL like I did with WC06. Even with the ps2 and a frustrating stopping clock I still had some epic matches that ended in 3-2 thrillers. (mostly it was 10-15 minutes me just playing keep away from the computer for the sake of draining clock so I could eat the time difference), so you can see how awesome it feels to see that timer go. I still want to mod the keepers like you have to make them conservative and make me work for goals, so hopefully you can post what you had on WCL 06\07.

Thanks alot man, keep up the good work.

Champion757
09-09-2010, 05:02:AM
Yeah man, that's the way to go. For now though, I'm going to play the hell out of WCL like I did with WC06. Even with the ps2 and a frustrating stopping clock I still had some epic matches that ended in 3-2 thrillers. (mostly it was 10-15 minutes me just playing keep away from the computer for the sake of draining clock so I could eat the time difference), so you can see how awesome it feels to see that timer go. I still want to mod the keepers like you have to make them conservative and make me work for goals, so hopefully you can post what you had on WCL 06\07.

Thanks alot man, keep up the good work.

I can post what I am using currently for FIFA 10 PC here. I was considering doing so but until recently no one seemed interested in this thread. Now you and a few others have expressed interested so I'll see what I can do.

The thing is, jgonza46, I doubt all my GK parameters that I use in FIFA 10 PC work in UCL 0607, but the basic ones should work exactly the same. I can give you a few sets of GK a.i., or I can post the GK a.i. on here. Doesn't matter to me.

It actually could be good for me to post the GK a.i. I am using for FIFA 10 PC, because then people can actually try 90 minute matches with good goalies who actually defend the goal.

One other thing, jgonza46 that you should know in regards to 90 minute matches. The one major difference between FIFA 10 PC and UCL 0607 is that FIFA 10 PC has a stamina system build into the game that can make players more tired in the 2nd half. In UCL 0607, players can basically sprint and make runs the entire game. This is both a good thing and a bad thing.

In FIFA 10 PC sometimes this can get annoying, as if you use sprint too much early in the match by the 60th minute, a few players won't be able to sprint fast and some won't even be able to sprint at all. It actually makes using sprint very precise and strategic in FIFA 10 PC. It's hard to explain but you'll know what I mean playing FIFA 10 PC with the right settings. In FIFA 10 PC, players with low stamina / speed ratings can tire by the second half in FIFA 10 PC to a point where some of them won't be able to sprint or make runs in the 2nd half. This can be alleviated to an extent with DRIBBLE_SPEED_PENALTY, as I am still looking for optimal values in this regard for FIFA 10 PC.

But the thing about this in FIFA 10 PC is that I've learned to love it. It makes 2nd half substitutions epic and very important. Sometimes you make one or two subs in the 2nd half of FIFA 10 PC in a 90 minute match and it changes the game because those two guys can make runs and sometimes outrun the defense if their defense is tired and out of position.

In UCL 0607, the fatigue isn't like that. players can pretty much sprint and make runs when they want. to me this make UCL 0607 a little more fun sometimes, but also a little more high scoring. I've had matches in UCL 0607 on 90 minute matches that were 9-8. In FIFA 10 PC, with my current settings, these matches could be 3-2 or something.

Now it may be feasible to accomplish true simulation on UCL 0607 but I never got it to the extent that I have got it with FIFA 10 PC. So just know that going in. In UCL 0607, you can't switch to control the goalie, making it imperative to keep goalies conservative in UCL 0607 since there is no way to make them return to their goal line, only a way to make them charge.

And with or without my A.I., you may want to go into DB Manager 07 and open up the UCL .db file. see if there is some boolean data of goalkeepers like in FIFA 10 PC that controls things like whether he stays on the goal line or not.

MKDAWUSS
28-11-2010, 12:59:AM
How are the settings coming along? I know with the default settings + 90 mins, I often get 4-3 at halftime, and hardly anything in the second half unless I bring in some substitute strikers in the 80th minute, when the CPU's subs are starting to get winded. Too much happens early, and nothing happens late.

Champion757
28-11-2010, 02:54:AM
How are the settings coming along? I know with the default settings + 90 mins, I often get 4-3 at halftime, and hardly anything in the second half unless I bring in some substitute strikers in the 80th minute, when the CPU's subs are starting to get winded. Too much happens early, and nothing happens late.

They are coming along well. i have been working wtih jgonza46 on this. (he is running ucl0607 and i running fifa 10) sometimes matches are indeed front heavy in fifa 10. although 2 or 3 second half subs can still make second halves exciting.

jgonza46 and i can share the GK a.i. we are using with the community soon now that we seem to be content at where it's at. one thing we've been doing is increasing the GK ratings and stamina of individual goalkeepers to 90-99 ratings. like increasing GK positioning, GK reactions, GK diving, etc. to all the GKs combined with the GK a.i. we have been using has made the game much better for 90:00 matches.

as jgonza46 and i found out, the increasing the ratings of GKs and decreasing how often they charge is the single biggest key to achieving realistic results in 90:00.

MKDAWUSS, i know what you mean about how sometimes 45 min half matches in FIFA 10 are front heavy. this is because, unlike UCL0607, the fatigue meter plays a big part in having the ability to sprint in the 2nd half. this is why, as you said, it's usually much harder to score in the 2nd half since some players cannot sprint. there are ways to allieviate this in ai.ini to an extent, but it's also helps to go into DB Manager 10 and and edit players. i haven't played FIFA 10 in over a week, but after this weekend i should be back to it.

MKDAWUSS, PM me or jgonza46 and let us know if you have a yahoo messenger screen name or MSN screen name and perhaps we can talk about it in greater detail. it may be time for jgonza46 and i release our enhanced GK a.i. as we have both been working hard to try to get this right over the past month. peace.

jgonza46
02-12-2010, 04:05:AM
I've moved on too FIFA 07 now that I'm done with UCL 06/07. Aside from the fact that I can't have realistic stamina like you guys have I am quite satisfied with how the game plays. In that game I've had thrillers that were 3-3 in the 90th minute that ended either 4-3, 5-3, etc. Rarely do these games go higher than that, the defenses are solid and it's tough to score goals even with an UNLIMITED stamina and Gk's that charge every so often. My main goal in that game was defense since I couldn't find a solution to the other problems.

FIFA 07 in my opinion is far better than UCL, it has a few rough edges but nothing major the gameplay is suited for 90:00 minutes and the GK's don't charge! Without any modding, I couldn't believe it.

I've been working on the stamina bug for these games to see if I could emulate what you guys have on FIFA 10. (Eventually I'm moving on from 07 to 10) But I really haven't seen any difference other than the gk's excellent goal keeping.

The major picture here is FIFA 10, we want to make the near perfect simulation soccer game possible that is not boring and is capable of ending in draws, thrillers and defensive games, that are capable of ending in 1-1, 1-0, or even 0-0 games! in my opinion, this can be done and I think FIFA 07 holds the key to keep Gk's right on that line unlike the results I had in UCL 06/07.

Champion757
02-12-2010, 06:51:AM
^couldn't agree more jgonza46. but i think the GK in FIFA 10 are more like UCL0607 rather than FIFA 07. But no worries the GK a.i. i have prevents the charging in FIFA 10.

i'd like to see 0-0 matches or 1-0. maybe even a draw. but it depends a lot of player attributes. my goalies have improved tremendously.

jgonza46
02-12-2010, 02:58:PM
Hey Champ757, if you haven't checked your e-mail, my ai.ini file from FIFA 07 should be in your inbox.

Last night I think I might of sumbled upon something...

You know when you extract your ai.ini from the big file there's other files available for exporting. Well, I didn't know this but there's 2 other files that change the game that you play with some pretty important values, gk's AI defense ect. These files are "cpudiff.ini" and "userdiff.ini"

I was reading on SG and other soccer modding forums about these files and In my opinion i think it says a whole lot about EA and how they make games, and I'm sure its not just for soccer games. Read this:

CPU_CLOSEDOWN_RATE_OWNTHIRD = 4
CPU_CLOSEDOWN_RATE_THEIRTHIRD = 6
CPU_CLOSEDOWN_DIST_PER_SECOND_OWNTHIRD = 30
CPU_CLOSEDOWN_DIST_PER_SECOND_THEIRTHIRD = 15

HUMAN_CLOSEDOWN_RATE_OWNTHIRD = 9
HUMAN_CLOSEDOWN_RATE_THEIRTHIRD = 11
HUMAN_CLOSEDOWN_DIST_PER_SECOND_OWNTHIRD = 0
HUMAN_CLOSEDOWN_DIST_PER_SECOND_THEIRTHIRD = 0

Cpu closes you down twice as fast as you AND has a closing down distance 3 times that of your own in their third of the pitch and 1.5 times that of yours in your third per second. Not to mention that your closing down distance is set to "0" which I can only imagine explains the ridiculous penchant of your defence to stand off completely until the attacker is literally in their boxer shorts. This..to me, explains why the cpu is able to play pass around for so long. How can you be expected to close the opposition down effectively with a value of "0"?!

CPU_BAD_DRIBBLE_PERCENT = 0
CPU_BAD_PASS_PERCENT = 0

Enough said.

CPU_BAD_MARKPLAYER_PERCENT = 0

Also...enough said. Pen on paper...that sets up for an instantaneous reaction.

You can find other glaring discrepencies in here. Now don't get me wrong, I think the game is good and on the right track...but when someone decides to give the cpu abilities and advantages that I cannot do and more importantly...my team ai cannot do, then thats where I draw the line. I've read numerous posts on here about it and one argument from fans comes up often.

"If the ai did everything for you then that would defeat the purpose of controlling your own team"

This statement and variations of it are completely ludicrous. First, at the extreme of it, if you went by that reasoning then as soon as you changed player the previously controlled player should be dead, completely inactive...because, obviously you have to control EVERY single player independantely with no help at all.

But more realistically, if I change player I expect the ai of my team/previous player to be equal to that of the cpu (with differences only by attributes/morale etc), what I don't expect is my previously controlled player to make totally insane decisions based on values determined by a developer that completely nuke your teams ability to actually "think" in comparison to the opposition cpu.



Basically what this guy is saying is that the cpu is iherently BETTER than you in defense, accuracy and offense overall. No matter, there's even a value that determines the error rate of the CPU (missed crosses, wide shots, bad passing.)

yours is a 3 I think, and EA set the CPU's error rate to 0. :\

Point is I changed these values and made the game even. So there's no computer advantage over you and i'm telling you it made a hell of a defense, after playing around with these values I managed to change some that make this game waay harder to score. And more importantly, the CPU is more of a soccer team, than a team comprised of superhuman robots.

I played a halve last night and it was a 1-1 affair. The first goal coming in the 8th minute, and the second one in the 43rd. It should have been 1-0 but I was getting tired and it was late.

Goalies are EVEN better now with cpudiff because there's a value that DICTATES how good your goalie is against a CPU or another human player.

Pardon my french, but that's just bull****. Your goalie is as good as he is in contrast to his rating, NOT what EA supposedly puts in cpudiff.ini. just because they were lazy to do the work that we are doing, they're not just supposed to make the cpu better than you just to keep it competitive. Things don't work that way in soccer, it's basically a 0-0 even game until the better team makes more breaks and strides against the ball and makes goals.

Check FIFA 10 for these files if you haven't because I feel like it's a major piece that has been filled in FIFA 07, goalie wise and defensive wise.

MKDAWUSS
03-12-2010, 12:30:AM
MKDAWUSS, PM me or jgonza46 and let us know if you have a yahoo messenger screen name or MSN screen name and perhaps we can talk about it in greater detail. it may be time for jgonza46 and i release our enhanced GK a.i. as we have both been working hard to try to get this right over the past month. peace.

Sent



I was reading on SG and other soccer modding forums about these files and In my opinion i think it says a whole lot about EA and how they make games, and I'm sure its not just for soccer games. Read this:

/snip


We've (at least me and many people on other forums) have known that EA Sports's AI has cheated for years. In Madden the AI knows what play you've called and has picks the perfect play to stop it and continues to use that exact same play until the AI's play is unsuccessful.


Point is I changed these values and made the game even. So there's no computer advantage over you and i'm telling you it made a hell of a defense, after playing around with these values I managed to change some that make this game waay harder to score. And more importantly, the CPU is more of a soccer team, than a team comprised of superhuman robots.


So now the players play according to their ratings instead of predetermined settings and sliders? So a 99 OVR player will have a major advantage over an 82 OVR player?

jgonza46
03-12-2010, 12:48:AM
So now the players play according to their ratings instead of predetermined settings and sliders? So a 99 OVR player will have a major advantage over an 82 OVR player?[/QUOTE]

Well from the past few games I noticed that in fact, yes, mostly in speed wise and stamina, not all players are in green, but in yellow and aren't playing like Messi or Villa for 90:00 minutes. They miss wide more, and crosses are not as accurate. You see, we only up the ratings of goal keepers because their ratings are only set to play highlight reels, their gk's ratings like stamina and reflexes just aren't good enough for 90:00 minutes they'll be lazy in the second halve.

Im still messing around with cpudiff.ini

Champion757
03-12-2010, 04:28:AM
Hey Champ757, if you haven't checked your e-mail, my ai.ini file from FIFA 07 should be in your inbox.

Last night I think I might of sumbled upon something...

You know when you extract your ai.ini from the big file there's other files available for exporting. Well, I didn't know this but there's 2 other files that change the game that you play with some pretty important values, gk's AI defense ect. These files are "cpudiff.ini" and "userdiff.ini"

I was reading on SG and other soccer modding forums about these files and In my opinion i think it says a whole lot about EA and how they make games, and I'm sure its not just for soccer games. Read this:

CPU_CLOSEDOWN_RATE_OWNTHIRD = 4
CPU_CLOSEDOWN_RATE_THEIRTHIRD = 6
CPU_CLOSEDOWN_DIST_PER_SECOND_OWNTHIRD = 30
CPU_CLOSEDOWN_DIST_PER_SECOND_THEIRTHIRD = 15

HUMAN_CLOSEDOWN_RATE_OWNTHIRD = 9
HUMAN_CLOSEDOWN_RATE_THEIRTHIRD = 11
HUMAN_CLOSEDOWN_DIST_PER_SECOND_OWNTHIRD = 0
HUMAN_CLOSEDOWN_DIST_PER_SECOND_THEIRTHIRD = 0

Cpu closes you down twice as fast as you AND has a closing down distance 3 times that of your own in their third of the pitch and 1.5 times that of yours in your third per second. Not to mention that your closing down distance is set to "0" which I can only imagine explains the ridiculous penchant of your defence to stand off completely until the attacker is literally in their boxer shorts. This..to me, explains why the cpu is able to play pass around for so long. How can you be expected to close the opposition down effectively with a value of "0"?!

CPU_BAD_DRIBBLE_PERCENT = 0
CPU_BAD_PASS_PERCENT = 0

Enough said.

CPU_BAD_MARKPLAYER_PERCENT = 0

Also...enough said. Pen on paper...that sets up for an instantaneous reaction.


in FIFA 10 PC, there are no userdiff.ini or cpudiff.ini in ini.big. they are in UCL 06/07 though. despite this, you can use these parameters in ai.ini in FIFA 10 PC and they do seem to work.

I agree with your thoughts on how sometimes EA has made CPU teams too good ability wise to accommodate for un-human like play. but the thing about thees games is that with ai.ini, we have the ability to change the way some of this works. i have given the cpu more shooting and crossing errors in fifa 10 pc. these issues are related to all non player controlled players in the game.

i think it says something that there hasn't been a soccer game to come out yet that has really done a 45 minute half correctly, until UCL 06/07 and FIFA 07 on PC, where you can make it happen. FIFA 10 PC is the pinnacle of the engine with many bells and whistles and endless customization and user control of the game.

"In Madden the AI knows what play you've called and has picks the perfect play to stop it and continues to use that exact same play until the AI's play is unsuccessful."

Well, that's the way it seems, but it's also about the automatic things that have to occur for the play to be automatic. many of these automatic things we can change in games like FIFA on PC, maybe even you can edit this in Madden 08 on PC, don't know didn't get that game. But I know in Rugby 08 on PC the file structure is very different, nothing like ai.ini.

so to some edit we are lucky that EA has released games with this level of customization. given the fact that EA makes much better sports games like fifa or madden on ps2 than they do in ps3, and that that same engine change to next-gen occurred on PC this year, it seems like they are abandoning the engine that made them great to make other engines.

But I will say, EA MMA is a great, great game. But there was also something about the simpler graphics of the early 2000s PS2 games that resulted in games like UCL 06/07 or FIFA 10 on PC.

I as many of you have paid for many EA games and gave them money. And if they make EA MMA 2 i may buy that too. But a lot of the reason why i still respect them despite their inconsistency is because of the fact that these PC soccer games exist with ai.ini and all many parameters and tools do turn it into a real simulation. Nope, you don't need the soccer manager game. FIFA 10 PC isn't a management game, it's a true simulation of a sport. It can be as realistic as the work and time you put into it will be. EA probably realizes that gamers will be more willing to forgive their bad efforts if for the most important sport of them all, soccer, we have the ability, with work, to do what hasn't been done yet on the PC to the extent that it needs to be done at a time where more than ever it needs to be done.

In madden games, when it seems that the defenders can predict every play no matter what you call, have you tried adjusting the sliders? have you tried turning all players on the CPU defense you are facing awareness ratings -10 or -20? There's usually a way in PS2-engine EA games like FIFA 07 PC or Madden PS2 or NCAA PS2 to improve something.

jgonza46
22-12-2010, 07:47:AM
MKDAWUSS, PM me or jgonza46 and let us know if you have a yahoo messenger screen name or MSN screen name and perhaps we can talk about it in greater detail. it may be time for jgonza46 and i release our enhanced GK a.i. as we have both been working hard to try to get this right over the past month. peace.

You know Champ757 it may be time just to do that, just to give other SG members a look see in what we have been working hard for so long now. I was even thinking that we could work together one day on making a HYBRID FIFA 07/10 Gk ai.ini

I know its not much for you Fifa 10 90:00 matches simulators, but I find it absolutely amazing that with FIFA 10 and some borrowed variables that I had from UCL 06/07 I can achieve low matches that end in ties or 4-4 wins. Today's match with Chelsea was an unbelievable 3-3 90:00 min + 3 thriller that was the pinnacle of success of my hard work. This game had ebbs lows, Chelsea had many, many chances to put the game away early but had high misses thanks to my new shooting system. (Before I had 5-5, or even 6-4 games.) In these games, it was easy to just get a rebound and NOT miss so close to the goal. Now the cpu misses, and I even miss more now which was my main problem, too many easy goals thus high scoring.

Chelsea was a 4 and half star team and I was of course LA galaxy, a three star team and came back to tie it but couldn't win it late in stoppage time because my shots were being on target. I had two occasions on one versus one in this game and the gk blocked both of them.

With high stamina and aggressive non balanced ai I think a 3-3 draw in FIFA 07 is a huge achievement.

jgonza46
29-03-2011, 03:54:PM
Let's make this thread alive! Let's hear yow your 90:00 minute matches are going!

Champion757
30-03-2011, 02:04:PM
Let's make this thread alive! Let's hear yow your 90:00 minute matches are going!

Yes I agree! I don't know how many play 45 minute halves, but those who do or are interested in it, don't hesitate to let us know. You have to adjust a lot of stuff (both graphically and gameplay wise) to make things that happen proportional to 45 minute halves. A special thanks to those who have helped along the way. The more we help each other, the easier it seems to get.

Hey jgonza, how are your 90:00 matches going? I'm going to try to do more matches this week as I've been working on some other stuff. But lets keep chipping away at it and I think we'll get to where we want to be. How did that USA Argentina match go?! Let us know. I like the idea of a 90 minute match team of modders you had.

jgonza46
31-03-2011, 05:57:PM
Yes I agree! I don't know how many play 45 minute halves, but those who do or are interested in it, don't hesitate to let us know. You have to adjust a lot of stuff (both graphically and gameplay wise) to make things that happen proportional to 45 minute halves. A special thanks to those who have helped along the way. The more we help each other, the easier it seems to get.

Hey jgonza, how are your 90:00 matches going? I'm going to try to do more matches this week as I've been working on some other stuff. But lets keep chipping away at it and I think we'll get to where we want to be. How did that USA Argentina match go?! Let us know. I like the idea of a 90 minute match team of modders you had.

It seems like it is impossible to play a match in the middle of the week, I tried last night and I was just so tired. The half score was Argentina 3, USA, 0. I stopped recording like a couple of minutes into it but I still uploaded the few mins. of the match so you could see how my camera angles are, the speed of the play, and how FRAPS records. I read somewhere that there is another recorder that does less lagging so I'm going to try that this weekend and if it is better I will record a whole match. Check my small video out -

http://www.youtube.com/watch?v=ZwgJWCTRd5c&feature=youtube_gdata


let me know if you have any pointers or something that you notice that I can improve.:innocent_smile_1:

Champion757
01-04-2011, 12:20:AM
It seems like it is impossible to play a match in the middle of the week, I tried last night and I was just so tired. The half score was Argentina 3, USA, 0. I stopped recording like a couple of minutes into it but I still uploaded the few mins. of the match so you could see how my camera angles are, the speed of the play, and how FRAPS records. I read somewhere that there is another recorder that does less lagging so I'm going to try that this weekend and if it is better I will record a whole match. Check my small video out -

http://www.youtube.com/watch?v=ZwgJWCTRd5c&feature=youtube_gdata


let me know if you have any pointers or something that you notice that I can improve.:innocent_smile_1:

Hey, it looks pretty good man. The camera angle looks nice and the graphics overall look great. Argentina had that nice 360 dribble, that's what I love, seeing CPU players do skill moves like that. The pace and speed of play seems pretty good too. Hope you can find a way to record less laggy, but it's a start. Maybe in your next match you won't be as tired and you can see what team USA can do!

jgonza46
03-04-2011, 03:53:AM
http://www.freeimagehosting.net/uploads/e5536c4549.jpg (http://www.freeimagehosting.net/)

I had an epic match with Argentina, at the half I was down 3-1. Tevez was insane with runs. Check out the time of possession its split right down the middle. In the first half I could rarely get the ball, even more in the 2nd half. With key subtitutions I was able to turn the tide and make it 4-3 in the 85th minute. Altidore, and Charlie Davies were insane in the 2nd half their runs were penetrating deep into the 2nd half. Davies has insane accuracy, I wish FRAPS would run smoother so you could have seen that shot. I have noticed that in the 2nd half the CPU goes for the jugular, lob passing deep for one on one's and it worked, Tevez found a one on one with Howard and I brought him up, attempted to take him down outside the penalty area, FAILED and it was a clear shot into the goal.
I went all out, went into a 3-4-3, overload and managed to get a goal making it 5-4 into stoppage time, I got 4 min. I had so many chances but Argentina was stout, it was an insane second half.

I'm thining of taking Paraguay tommorow, it was so fun. It'd be cool if we got some feedback from other 90:00 matches simulators?

Champion757
04-04-2011, 04:20:AM
jgonza46, that screenshot with the stats look great dude. 50% / 50% possession. sounds like one of those matches that take a bunch of twists and turns. i love this stuff!

jgonza46
04-04-2011, 05:42:PM
Yeah man, I was ****ting bricks in the 2nd half. I find it amazing how the CPU plays keep away and sit on a lead in the last minutes of the match. They make their subtitutions late and I found myself screaming my laptop whenever I would get the ball and get a shot that would hit that dreaded crossbar. Insane game man, one of the most exciting ones I had on FIFA 10. I still haven't gotten around to playing my match with Paraguay because of little time but I'm looking forward to taking them on, I have an overwhelming FIFA 10 itch at the moment. lol

jgonza46
12-04-2011, 05:56:PM
Finally got around to my match last night with some new team style variables.
Both teams walk out on the pitch...

http://www.freeimagehosting.net/uploads/863e488f10.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:01:PM
Both teams respectively sing their national anthems, I can nervousness creep up my spine and the match hasn't even started!


http://www.freeimagehosting.net/uploads/15b5ea4b8f.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:06:PM
Paraguay sporting their new 2011 white Jersey..

http://www.freeimagehosting.net/uploads/ddbd81cad1.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:10:PM
Here's the United States National Team lineup and formation.

http://www.freeimagehosting.net/uploads/3c90499c5e.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:11:PM
Paraguays lineup..

http://www.freeimagehosting.net/uploads/77243ff14f.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:16:PM
The match is ready to go!

http://www.freeimagehosting.net/uploads/47ac6fc200.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:19:PM
Early in the match I had a free kick, Landon Donovan sets up..


http://www.freeimagehosting.net/uploads/931b444381.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:24:PM
Ball goes wide, missing the goal by a mile..

http://www.freeimagehosting.net/uploads/759b989f70.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:26:PM
Later in the match Landon Donovan tries to strike again...

http://www.freeimagehosting.net/uploads/cc27a73b59.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:29:PM
Ball ricochets out of the keepers hand saving a goal!

http://www.freeimagehosting.net/uploads/de95613643.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:32:PM
Later Paraguay gets a free kick of their own..

http://www.freeimagehosting.net/uploads/1ecad4f3b0.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:35:PM
Tim Howard sets his wall and analyzes the angles...

http://www.freeimagehosting.net/uploads/b8f42df998.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:37:PM
Missed wide!

http://www.freeimagehosting.net/uploads/0620249d60.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:41:PM
Later, Altidore breaks through the Paraguay defense and attempts a shot..

http://www.freeimagehosting.net/uploads/a832fe74dd.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:44:PM
and it's blocked! Another missed chance by USA

http://www.freeimagehosting.net/uploads/c9fd3d7a85.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:48:PM
USA presses on and Donovan finds a seam deep into the defense and takes a shot..


http://www.freeimagehosting.net/uploads/f824d2d5a3.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 06:51:PM
Saved!

http://www.freeimagehosting.net/uploads/0142984656.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:02:PM
Osvaldo breaks through the USA defense on a breakaway and fires a shot!


http://www.freeimagehosting.net/uploads/412262e99c.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:05:PM
1-Nil! a hush in the crowd fills the stadium..

http://www.freeimagehosting.net/uploads/dce4c3b36d.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:13:PM
Soon after, Paraguay strikes once again, this time Cabanas strikes the 2nd goal

http://www.freeimagehosting.net/uploads/eaec624feb.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:16:PM
SECONDS after the ball is put back into play after that goal, with smart passing, charlie davies was deep into the paraguay defense and shot a cannon for a goal in a commanding strike! 2-1!

http://www.freeimagehosting.net/uploads/da02555fcf.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:21:PM
As the half was winding down I tried to keep possession when the match went into stoppage, I lost the ball and Paraguay went into a counter attack and took a shot that just went wide, almost made it 3-1.

http://www.freeimagehosting.net/uploads/3117d0825b.jpg (http://www.freeimagehosting.net/)

jgonza46
12-04-2011, 07:38:PM
and there ya go, 1st half is in the books I will upload some more pics soon along with the 2nd half highlights for now, I leave you the 1st half highlights and replays on youtube.

http://www.youtube.com/watch?v=9xzunESJAwY&feature=youtube_gdata

http://www.freeimagehosting.net/uploads/155f4b70cf.jpg (http://www.freeimagehosting.net/)

Champion757
13-04-2011, 05:47:AM
jgonza46, you're screens look GREAT! thanks for sharing your match man. now others can start to see what is possible. for a while, i thought i was the only one who loved playing the full 90+ minutes, but i'm glad to find other members so dedicated to making 90 minutes thrilling. keep up the good work and have fun! Go USA!

jgonza46
14-04-2011, 03:45:PM
jgonza46, you're screens look GREAT! thanks for sharing your match man. now others can start to see what is possible. for a while, i thought i was the only one who loved playing the full 90+ minutes, but i'm glad to find other members so dedicated to making 90 minutes thrilling. keep up the good work and have fun! Go USA!

Yeah man let me tell you somethinng, I was having an intense match with Brazil last night. For the longest I was so scared of Brazil because they are so vertical and offensive minded. When I tried to play them with your sliders the match was like 6-2 at halftime or something. So I decided to try out some of my own personal sliders and they seemed to work. At the half it was 2-1. Then 4-2, Brazil was just kicking my ass. After an astute work of management I moved some fresh legs from upfront to the midfield in order to get a more potent offensive attack it seemed to work and Charlie Davies had a goal that had no business being a goal. It seemed just like the goal he scored in the Confederations Cup in 2009 against Egypt where I kicked it right at the face of a fallen Gk and ricochet into the goal to make it 4-3. After that, a goal by Michael Bradley on a punchout by a keeper who had fallen, drilled it in for a 4-4 draw!
Brazil was incredibly patient for a team made up of offensive players that have only attack, attack as their mentality. ( Take in mind that I don't adjust individual players styles in upping the marking ratings and stamina to make the game more competitive, I like to keep the individual players just like their real life counterparts without making everyone have the same style of play.)
Just as I had scored that last goal with Michael Bradley FIFA10.exe just froze, it didn't crash. It just froze as Brazil tried to kickoff to restart the game. Idk what might of happened, but I suspect its because I lower the priority of certain windows.exe programs in order to make my FIFA10 run smoothly. It was such a shame, it felt so bad to restart my laptop because I was having so much fun!
I always wanted to make my game exciting like this to the point that I can start playing tournaments without having to worry about dominationg the opposition like I did in FIFA 07. Don't get me wrong, I got FIFA07 to be competitive to the poing where I had 3-3 draws after full 90:00 matches, but that was only against teams like Barcelona and other 5 star teams. In tournaments your always going to face 2 to 3 start teams and it was always a massacre, and really not all that fun. With FIFA 10 it just seems like I can have that almost perfect fun simulation of 90:00 matches in a tournament and actually feel like I might not qualify for the knockout stages because its actually hard to score a goal!
I'll try to upload the next screens of my Paraguay match and the final score highlights of the game when I have the time, and I already sent you my ai.ini yesterday after you didn't get the first one so let me know how that goes. I still have to download your videos so I'll get to that this weekend after I take on Brazil and South Africa. later!

jgonza46
14-04-2011, 05:43:PM
2nd half kicks off and within seconds the 3rd goal is scored! Just as Charlie Davies scored, Paraguay gets another goal in the 45th minute.

http://www.freeimagehosting.net/uploads/2124951193.jpg (http://www.freeimagehosting.net/)

jgonza46
14-04-2011, 05:49:PM
Osvaldo Celebrates while the US defense is left in disgust.

http://www.freeimagehosting.net/uploads/806b5a7d2f.jpg (http://www.freeimagehosting.net/)

http://www.freeimagehosting.net/uploads/de5337881d.jpg (http://www.freeimagehosting.net/)

jgonza46
14-04-2011, 06:12:PM
59th Minute, Altidore gets a throw in and aims for the danger area...
http://www.freeimagehosting.net/uploads/b681ee2796.jpg (http://www.freeimagehosting.net/)
http://www.freeimagehosting.net/uploads/a73e3304c8.jpg (http://www.freeimagehosting.net/)http://www.freeimagehosting.net/uploads/be53b1ab3b.jpg (http://www.freeimagehosting.net/)

..and finds Michael Bradley who fires it into the net, 3-2!
http://www.freeimagehosting.net/uploads/86cd619262.jpg (http://www.freeimagehosting.net/)
http://www.freeimagehosting.net/uploads/c9c1c2448a.jpg (http://www.freeimagehosting.net/)

jgonza46
14-04-2011, 06:22:PM
Later, Ching penetrates deep into the paraguay defense and delivers a cross...
http://www.freeimagehosting.net/uploads/50bc3622be.jpg (http://www.freeimagehosting.net/)
http://www.freeimagehosting.net/uploads/771c1d4c04.jpg (http://www.freeimagehosting.net/)
It is rejected by the Gk..
http://www.freeimagehosting.net/uploads/efaecf0774.jpg (http://www.freeimagehosting.net/)
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-23-50-79.jpg
And fired in on the rebound by buddle, GOAL!
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-23-51-83.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-23-38-56.jpg

jgonza46
14-04-2011, 06:34:PM
Later in the match, Cazares recieves a perfect cross and beats the keepers for the 4-3 upper hand!
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-33-29-78.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-33-35-81.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-34-44-97.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-34-45-23.jpg
In a game this tight you cannot give up goals like this in the last minutes of the match. The USA team is in disgust and I lost my morale to equalize.
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-33-16-73.jpg

jgonza46
14-04-2011, 06:43:PM
In a desperate attempt to keep the ball, Paraguy passes and sits on their long possesions. With pure frustration I get a yellow after an agregious slide tackle.
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-53-41.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-53-83.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-54-44.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-54-91.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-55-38.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-37-45-93.jpg

jgonza46
14-04-2011, 06:49:PM
Desperate for the tie, I send Buddle on a wing attack, he recieves a cross...!
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-42-36-14.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-42-36-71.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-42-37-05.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-42-37-63.jpg

But he misses just wide! it's disheartening sight.
The GK sighs and breathes a little easier..

http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-42-34-35.jpg

jgonza46
14-04-2011, 06:54:PM
Late into stoppage Paraguay still presses on, and gets a free kick dangerously near the penalty area...


http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-37-72.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-38-09.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-38-49.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-40-39.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-39-86.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-40-75.jpg


Goal! It hit the cross bar and in behind Howard! 5-3, Paraguay drilled it in for a convincing finish. A tight game has just become a spanking deep into stoppage time. Cabanas celebrates wildly with his teamates.
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-56-29-23.jpg

jgonza46
14-04-2011, 06:58:PM
and there you go, the match is over, USA fought well but in the end Paraguay emerged victorious. The United States National team still with a sour taste in their mouths over those last 2 goals...



http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-59-08-35.jpg

jgonza46
14-04-2011, 06:59:PM
The few Paraguay fans in the stands clap their national team and cheer them on as the players clap back.


http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1121-59-11-19.jpg

jgonza46
14-04-2011, 07:00:PM
Here are the match statistics for the match :

http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1122-01-51-11.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1122-02-01-39.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/usa%20vs%20paraguay/FIFA102011-04-1122-02-03-22.jpg

and the last 2nd halftime highlights.


http://www.youtube.com/watch?v=eW0cYwuDQbg&feature=youtube_gdata

Enjoy, thanks for reliving my full 90:00 match with running clock simulation!

jgonza46
20-04-2011, 03:46:PM
Just to let you guys know that there is another hidden gem in ESPN 2k5 for anybody out there who is a full simulator for any kind of sports game like american football. Even though this may be off topic from FIFA10 ESPN does not require a accelerated clock, and can have intense 60+min. of football like any other. I'm only saying this because I broke my USB Laptop game pad and unable to play FIFA10 at the moment and have gone to play ESPN 2k5 in the meantime. Check out the screens!:innocent_smile_1:

http://i1087.photobucket.com/albums/j466/jose_gonzalez5/DSCF4021.jpg
http://i1087.photobucket.com/albums/j466/jose_gonzalez5/DSCF4019.jpg

It came down to the last drive, and my last field goal kick for the win hit the upright and in. One of the best games I've had in ESPN 2k5, would have been more epic if it went into overtime!

yokozuma
25-04-2011, 05:48:PM
hey, does anyone know if it's possible to get a 90 minute match in Fifa 11?

Love playing a full 90 minutes, always disappointed when it's not included in the new games.

jgonza46
26-04-2011, 08:12:PM
hey, does anyone know if it's possible to get a 90 minute match in Fifa 11?

Love playing a full 90 minutes, always disappointed when it's not included in the new games.

Not that I know of, Champion757 tried the Demo on PC and he said there wasn't a way to get full 90:00 matches so I guess thankfully we have FIFA 10.

peluso9
29-04-2011, 03:46:PM
pasame el ball porfa el que tienes en el juego XD

jgonza46
29-04-2011, 05:04:PM
pasame el ball porfa el que tienes en el juego XD

Ok, alrato de mando el e-mail con la jabulani.

jgonza46
16-06-2011, 08:17:PM
I'll be posting highlights of my first match in the Gold Cup 2011 tournament along with pictures and group points before the knockout stages begin in real life soon !

http://www.freeimagehosting.net/uploads/f3a47537c2.jpg (http://www.freeimagehosting.net/)

http://www.freeimagehosting.net/uploads/ca37e405fa.jpg (http://www.freeimagehosting.net/)

http://www.freeimagehosting.net/uploads/27ea7b0ff9.jpg (http://www.freeimagehosting.net/)

http://www.freeimagehosting.net/uploads/fb6c1fabd9.jpg (http://www.freeimagehosting.net/)

jgonza46
18-06-2011, 08:57:PM
Here it is, I have included the match screens on fileserve and highlights on youtube.

Here's the group places after my 3-2 win against Canada. I have already played Panama, I'll post the highlights later.

http://www.freeimagehosting.net/uploads/d84e0f2560.jpg (http://www.freeimagehosting.net/)

1st halftime highlights

http://www.youtube.com/watch?v=ZUrbzTrqlL0&feature=related


2nd halftime highlights

http://www.youtube.com/watch?v=CXizZpWli9A&feature=related

Bocanegras winning goal, the stadium was going crazy!

http://www.youtube.com/watch?v=KPLSBumKOUg&feature=related

the last 6 min. of the match

http://www.youtube.com/watch?v=g2mIZVJ20JU&feature=related

jgonza46
18-06-2011, 09:07:PM
Match screens rar



http://www.fileserve.com/file/bbTPrs5

jgonza46
24-06-2011, 08:15:AM
Well, I have decided to restart the tournament after a few tweaks after abysmal CPU behaviour. After the Canada 3-2 match, I had a 10-5 loss to Panama, and a 6-6 tie with Guadeloupe. After that I qualified for the knockout stages and lost to Jamaica 10-15 in overtime. Back to the drawing board guys, CPU aggressivness needs fixing.

ionutz2009
24-06-2011, 09:11:PM
hey you have patch gold cup 2011 pliz me send patch in format cmp plizz

jgonza46
26-06-2011, 04:51:AM
I'll post it later with updated kits and teams when I can. I'm still hurting from the USA loss to Mexico at the moment.