View Full Version : extracting xbox 360 files from fifa world cup south africa for euro patch.


RobbieD_PL
20-12-2010, 10:57:PM
Hi Guys,

Are any of you able to do the following for my euro 2012 patch?

Eventually, it's not complicated. Well, not that complicated anyways. You have to have a specific DVD drive in order to read out Xbox 360 images, but from all I know every Samsung drive made in the last three years now is able to (and they're usually around 15-30 bucks, so it's not like you have to pay a lot for these drives). Open the original disc with Xbox Backup Creator, go to "Image Tools" and then "Image Browser". From there, you can extract all files on the disc onto your HDD. Once you've got that done, you can then open (in theory, mind you these programs are not released yet) the file archives (*.big) with a program and extract those textures. Another program would then be needed to convert the textures into formats like bmp (big, but rather lossless), jpg or png for editing in Phtooshop. But that's pretty much it.

:biggrinx:

Original thread: http://www.thebreakaway.net/forums/showthread.php/20653-Xbox-360-Game-moddable-!/page7

regularcat
21-12-2010, 12:02:AM
not off hand robbie.

im a member of that site for a long time, as i play nhl 11 on xbox 360.

i dont see it happening, though it is possible.

try w/ bassio's tool, im sure the structure is the same, but you need to decrypt the dvd/iso file xbox360 games
use.

RobbieD_PL
21-12-2010, 03:27:AM
Hmm, Daemon tools won't do the trick?

RobbieD_PL
21-12-2010, 09:38:PM
I've managed to extract all the ingame minis, banners, flags and menu minis and logos. But they crash when ingame. :(

They also don't open with bassio's texture editor.

Also, the menu things are in small bigs even in the same folder directories, but they also crash as well. When they are extracted from the small bigs, they aren't picked up as dds. Same for the kits/banners files. :(

RobbieD_PL
21-12-2010, 09:59:PM
Good news, the FIFA world cup database is openable with DBM! :D

Now we just need a texture editor that can recognize the xbox compression. :(

regularcat
21-12-2010, 10:18:PM
if you can get to the console graphics try converting them to dds.

RobbieD_PL
21-12-2010, 10:21:PM
if you can get to the console graphics try converting them to dds.

I can't though, they're all in rx3 and the big format. I have the files, but i can't get to the actual images. :(

Say for ex, when i extract the numberfiles from the menu files, they dont show up as dds images like the fifa11 ones.

as for the rx3 files they don't show up in bassio's editor, if he (or someone else) could possibly unlock the compression format that would help heaps.

EDIT: Hang on, Filemaster11 has recognized the compression type used for the files in world cup 2010

RobbieD_PL
07-01-2011, 09:18:AM
Guys, Another question for you.

Apparently, EA Sports released a kits update package for the following teams in WC2010:
Cameroon, Spain, Peru, Honduras, Chile and North Korea.

as well as a specific national ball update for the following teams: Afghanistan, Iran, Iraq and Saudi Arabia. (presumably to remove Islamic religious scripts/symbols from being kicked around by players.)

Both of these updates didn't come with the original game, so does anyone know of a way to get to those files?