View Full Version : New for PES


JohnCCFC
17-11-2001, 05:00:AM
Passing: as well as the usual, can use right-stick to pass to whereever, not just to the player (does longer directed pass on ground, directed to area, not player).

Crossing: three types of cross, long - 1 tap, short - 2 taps, hard'n'low - 3 taps.

Sprint: can use R2 to sprint dribble "with ball" as well as usual R1.

Lovely !!!

Bristol toys r us, if you need one !!!!

the_man
17-11-2001, 05:13:AM
..in addition to the crosses there is a centering cross also, so like if you are on the flank but you are not quite at the 18 yard box, and you see a striker making a run you can L1 + O to whip in a centering cross. And of course you can hit that switching cross square or diagonal across the field (diagonal is prettier).

culo
17-11-2001, 06:50:AM
Originally posted by JohnCCFC
Passing: can use right-stick to pass to whereever, not just to the player (does longer directed pass on ground, directed to area, not player).


You mean you can pass to absolutely any area of the pitch...YES !!!! Finally we get rid of that stupid bug where the CPU deliberatley mis-places your passes straight to the opposition......brilliant news.

Can you also determine precisely how hard you pass it? This would be such good news for playing those perfectly directed and weighted through-balls - ISS Pro 2 had an annoying habit of screwing up your through-ball on purpose(ie. you press the through-ball button and it is just over hit and no more so the goalie get's it first, or just slightly wrong direction so it goes out of play - that really pissed me off with ISS Pro 2).

So now you have complete control of the weight and direction of your pass?

the_man
17-11-2001, 07:28:AM
Originally posted by culo


You mean you can pass to absolutely any area of the pitch...YES !!!! Finally we get rid of that stupid bug where the CPU deliberatley mis-places your passes straight to the opposition......brilliant news.

Can you also determine precisely how hard you pass it? This would be such good news for playing those perfectly directed and weighted through-balls - ISS Pro 2 had an annoying habit of screwing up your through-ball on purpose(ie. you press the through-ball button and it is just over hit and no more so the goalie get's it first, or just slightly wrong direction so it goes out of play - that really pissed me off with ISS Pro 2).

So now you have complete control of the weight and direction of your pass?

Well, I don't think the CPU mis-places your passes, it passes in the direction you want to pass, whether it gets to that player or not, is another story. Factors in your passes are , player speed, balance at the time, teh direction of the pass (eg, you are goign North and you want to pass south west without turnning around). For thruballs yes it was pretty annoying when you hit a thru ball and it out runs the player. I noticed that if the player you are hitting the thru ball to is not moving, don't try a thru ball to him.

If you use the analog stick yes you do...but i never use it because there is no pass that i want to make that the pass buttons and the Dpad don't already do. And also the analog stick passing is complex to do, you have to get use to it I guess. you can't do long passes with it, only ground passes.

beavis
17-11-2001, 08:44:AM
And also the analog stick passing is complex to do, you have to get use to it I guess. you can't do long passes with it, only ground passes.

There is actually an option in the controls menu that lets you pass with the left analog stick for 360 degree aerial passing. (This is based on JLWE5, so PES must also have this option) There is also an option to turn a power bar on for the R3 stick passes.

With the left analog aerial passing option, you have to use the D-pad to control the players, though. It can be a bit difficult to get a grip on this (you have to sort of switch your hand over to the left analog stick quickly). It's a good idea, but it's not implemented very well, so it's not as useful as it could be. It would have been better to use the right analog stick plus a shoulder button modifier to do aerial analog passing.

Han
17-11-2001, 09:47:AM
I never found the manual from ISSPE2 good enough; much too summier.
There are a lot of controls in PES and I know there is a tutorial, but is this or the manual complete enough?

the_man
17-11-2001, 10:15:AM
Originally posted by Han
I never found the manual from ISSPE2 good enough; much too summier.
There are a lot of controls in PES and I know there is a tutorial, but is this or the manual complete enough?

The manual will have the controls listed. The tutorial is good but coming from WE5 i only picked up 1 new thing. I noticed you have expresed concern over the different combinations and the complexity of the controls. Don't worry, after 5 games it will become intuitive.

In general analog control is very difficult (it is more powerful tho) but it is difficult to get use to...since i'm use to the 8 direction Dpad. I didn't knwo there was an Air option for Analog passing, I have to try that out...how do you do it? it is probably L1 + Analog stick direction, cos air stuff is usually L1 + something.

beavis
17-11-2001, 10:35:AM
For the aerial analog passing in JL WE5 go to the options menu (7th item on the main menu) and then choose the Key Configuration menu (the 3rd item in the options menu). Then you will see the controller config with the pad buttons(circle, square, etc...). Then lower on that screen are 4 options at the bottom. The third option of the 4 at the bottom is the aerial analog passing (right below the option for the 5 different crossing levels)... To turn it on (there are only 2 values) change it to the option with the shorter Japanese word. Then when you have this turned on, just by moving the left stick in any direction, an aerial ball will go that way. Of course, you can't use the left stick to move your player anymore, so you have to use the D-pad when you choose the aerial analog option.

Neutral LFC
17-11-2001, 11:05:AM
beavis = the_man_Part_2

I never knew how to switch that option on, thanks a million, bud!!

JohnCCFC
17-11-2001, 11:19:AM
Yes, L1 + RStick is aerial ball, RStick is ground ball. The tricky part is that the areial ball is a measured pass and the scale rises until you release BOTH buttons, so you tend to overhit passes until you get the hang of it.

So, presumably this means that you can place the ball here you like on the pitch.

Using the Circle button from defence no longer automatically sends the ball forwards a la PE2, so you can chip from defender to defender also.

It's very cool !!!

the_man
17-11-2001, 12:07:PM
Eww. so the same stick cannot be used for both ground and aerial passes? Would have been nice if you just have the right stick doing the analog passes and then if you want to go in the air just press L1 in combination. You know like how high thru balls use L1 and when you want to chip shot, you use L1 with the shot button. One stick for High balls the other for ground is not the best of implementations cos your thumbs will be working overtime.

the_man
17-11-2001, 12:09:PM
Originally posted by JohnCCFC
Yes, L1 + RStick is aerial ball, RStick is ground ball. The tricky part is that the areial ball is a measured pass and the scale rises until you release BOTH buttons, so you tend to overhit passes until you get the hang of it.

So, presumably this means that you can place the ball here you like on the pitch.

Using the Circle button from defence no longer automatically sends the ball forwards a la PE2, so you can chip from defender to defender also.

It's very cool !!!

Yeah that's what I thought. From what beavis said I was confused on if you have to configure the different sticks to do high balls and low balls. Thanx for the confirm JohnCCFC. But anyway, I prefer the buttons, personal preference.

beavis
17-11-2001, 02:07:PM
Yes, L1 + RStick is aerial ball, RStick is ground ball. The tricky part is that the areial ball is a measured pass and the scale rises until you release BOTH buttons, so you tend to overhit passes until you get the hang of it.

I wonder if the controls are slightly different for PES, because I tried the L1 button plus R3 in JLWE5, and it just does a ground pass.

From what beavis said I was confused on if you have to configure the different sticks to do high balls and low balls.

Actually that's exactly what the option in JLWE5 does, with the left analog controlling the high passes and the right analog controlling the ground passes, so it's really difficult to switch your thumbs over while using the digital pad to control the players. Unless there's another option in the menus that I haven't discovered yet, due to the fact that everything is in Japanese, I'm starting to think PES might have some different options for controls.