AZone
11-12-2002, 07:16:AM
1. Guards on the stadium and photographers around the field appear very and very badly.
2. There is no animation of substitutions - simple black screen
3. In certain cases in computer player cannot be selected ball simply.
4. Our own players became more cleverly, but clearly is not sufficient the function of AUTOSEEKBALL, which was in the foregoing games.
5. Goalkeeper plays simply abominably in 85% of cases at the outputs/yields, especially with the sheds from the flank.
6. With the fulfillment of penal impacts/shocks (Free Kicks) from the distances, the large 35-40 meters, goalkeeper often costs facing the winches.
7. is absent this concept, as the late reaction of goalkeeper - i.e., if it is thought that the goalkeeper does not manage after the ball, he simply falls, after extending hands upward, although according to the idea must attempt to reach the ball or at least to react in its direction.
8. Penal impacts/shocks (Free Kicks) - is simple mockery. It is possible to drive in goal even "between the legs of goalkeeper" from any distance, if we install correctly "sight", competently to twist and to fall by the indicator of force of impact on green marker.
9. wall during the performance of the penal impacts/shocks (Free Kicks) of mansions somethimes runs away in the direction of center - it appears terribly.
10.Judge clearly does not hurry to give card to the computer, which and little disrupts without this.
11.Music to the amateur, and the amateurs of this music hardly will be located much.
12.Some stadiums are inaccessible until is won any championship or goblet - this that, arcade?
13. Substitutions are done during not all stoppages of match - for example, if you wanted to make and produced all necessary manipulations in the menu and game is suddenly stopped because of the disturbance/breakdown of rules - substitutions will not be. It is strange, truth? Await, until ball leaves field without the disturbance/breakdown of rules...
14.It cannot be beaten by head, being in isolation far from the enemy.
15.Alliterations at the end of the time/Time magazine or match frequently show the simply outgoing for the line winch ball; is constantly forgotten the presence of such dangerous moments/torques as the impact/shock into the rod or the cross-beam.
16. shabby lawn appears very suspiciously in the arenas of world level, and moreover it always has one and the same form, insignificantly changing depending on weather and time of day.
17.Weather and the time of twenty-four hours (day-night) cannot be changed by hand even while conducting of comradely match.
18.Again about the goalkeeper - it falls out together with the ball beyond the limits of field, it flies through the rods and quietly is moved through the grid. Also completely can catch ball after the line winch, which leads to the foolish goal.
19.Judge notifies about the end of the time/Time magazine or match even during the intensive attack, without waiting until the extension of ball to the center of field.
20. system "smart Pass" very frequently give failures and ball it flies in no way there.
21.The speed of ball after ricochet in the majority of the cases increases.
22.Judge in the field "is transparent" for the ball, which quietly flies through his feet.
23.Judges on the line sometimes pass to another half of the field (it requires confirmation)
24.After the whistle, which notifies the stoppage of game, ball and the players become "transparent" according to the relation to each other.
25.Goal is not included, if disturbance/breakdown was fixed between impact/shock and entry/incidence of ball into the gates.
26.The replacement of the apportionment of keyboard remains it incorrectly and requires reconfiguration during each starting/launching of game.
27.Player CPU reacts to the pass at the moment of pushing of knob and is bound for his interception. During the run the player returns pass not immediately with the pushing of knob, but only upon reaching/achievement of ball, that gives to player CPU the additional time to completely overlap the direction of future pass.
28.In football players it is clear problem with the impacts/shocks into one contact on the bounced ball.
29.After the fulfillment of the penal impact/shock if the ball leaves the limits of field and goalkeeper CPU introduces him into the game, player stands the fulfilled penal at the same place, where rules were disrupted.
30.If goalkeeper, repulsing ball, was thrown out/fallen out beyond the limits of field, and ball remained in the game, then the goalkeeper rising to the feet then will remain to stand near the rod from the outer side winch.
31. players react not to the ball, but generally to the pushing of knob, even if ball because of any obstacle did not fly and one meter - its nevertheless will await and make the appropriate motions.
32.Plural errors in operation codes, without considering that they moreover and become obsolete
Are these all? Did you ever see so much bugs in FIFA games? What happen, EA? Two games in one year too much for you? But why you did it - wanted your money?
Sorry for English - translated by artificial engine
2. There is no animation of substitutions - simple black screen
3. In certain cases in computer player cannot be selected ball simply.
4. Our own players became more cleverly, but clearly is not sufficient the function of AUTOSEEKBALL, which was in the foregoing games.
5. Goalkeeper plays simply abominably in 85% of cases at the outputs/yields, especially with the sheds from the flank.
6. With the fulfillment of penal impacts/shocks (Free Kicks) from the distances, the large 35-40 meters, goalkeeper often costs facing the winches.
7. is absent this concept, as the late reaction of goalkeeper - i.e., if it is thought that the goalkeeper does not manage after the ball, he simply falls, after extending hands upward, although according to the idea must attempt to reach the ball or at least to react in its direction.
8. Penal impacts/shocks (Free Kicks) - is simple mockery. It is possible to drive in goal even "between the legs of goalkeeper" from any distance, if we install correctly "sight", competently to twist and to fall by the indicator of force of impact on green marker.
9. wall during the performance of the penal impacts/shocks (Free Kicks) of mansions somethimes runs away in the direction of center - it appears terribly.
10.Judge clearly does not hurry to give card to the computer, which and little disrupts without this.
11.Music to the amateur, and the amateurs of this music hardly will be located much.
12.Some stadiums are inaccessible until is won any championship or goblet - this that, arcade?
13. Substitutions are done during not all stoppages of match - for example, if you wanted to make and produced all necessary manipulations in the menu and game is suddenly stopped because of the disturbance/breakdown of rules - substitutions will not be. It is strange, truth? Await, until ball leaves field without the disturbance/breakdown of rules...
14.It cannot be beaten by head, being in isolation far from the enemy.
15.Alliterations at the end of the time/Time magazine or match frequently show the simply outgoing for the line winch ball; is constantly forgotten the presence of such dangerous moments/torques as the impact/shock into the rod or the cross-beam.
16. shabby lawn appears very suspiciously in the arenas of world level, and moreover it always has one and the same form, insignificantly changing depending on weather and time of day.
17.Weather and the time of twenty-four hours (day-night) cannot be changed by hand even while conducting of comradely match.
18.Again about the goalkeeper - it falls out together with the ball beyond the limits of field, it flies through the rods and quietly is moved through the grid. Also completely can catch ball after the line winch, which leads to the foolish goal.
19.Judge notifies about the end of the time/Time magazine or match even during the intensive attack, without waiting until the extension of ball to the center of field.
20. system "smart Pass" very frequently give failures and ball it flies in no way there.
21.The speed of ball after ricochet in the majority of the cases increases.
22.Judge in the field "is transparent" for the ball, which quietly flies through his feet.
23.Judges on the line sometimes pass to another half of the field (it requires confirmation)
24.After the whistle, which notifies the stoppage of game, ball and the players become "transparent" according to the relation to each other.
25.Goal is not included, if disturbance/breakdown was fixed between impact/shock and entry/incidence of ball into the gates.
26.The replacement of the apportionment of keyboard remains it incorrectly and requires reconfiguration during each starting/launching of game.
27.Player CPU reacts to the pass at the moment of pushing of knob and is bound for his interception. During the run the player returns pass not immediately with the pushing of knob, but only upon reaching/achievement of ball, that gives to player CPU the additional time to completely overlap the direction of future pass.
28.In football players it is clear problem with the impacts/shocks into one contact on the bounced ball.
29.After the fulfillment of the penal impact/shock if the ball leaves the limits of field and goalkeeper CPU introduces him into the game, player stands the fulfilled penal at the same place, where rules were disrupted.
30.If goalkeeper, repulsing ball, was thrown out/fallen out beyond the limits of field, and ball remained in the game, then the goalkeeper rising to the feet then will remain to stand near the rod from the outer side winch.
31. players react not to the ball, but generally to the pushing of knob, even if ball because of any obstacle did not fly and one meter - its nevertheless will await and make the appropriate motions.
32.Plural errors in operation codes, without considering that they moreover and become obsolete
Are these all? Did you ever see so much bugs in FIFA games? What happen, EA? Two games in one year too much for you? But why you did it - wanted your money?
Sorry for English - translated by artificial engine