View Full Version : FIFA Online chant proggie


breamster
02-03-2003, 12:44:PM
I have downloaded this app, but how do i assign a chant so that it is played when the players come out of the tunnel at the start?

cant we export chants? so they can be added to the others?

[mouta-FCP]
03-03-2003, 04:13:PM
Breamster have you managed to import any chant to the game, i've tried but i can't. Please someone of maybe the creators explain how it works.

michelsebel
03-03-2003, 04:57:PM
Start the program, then choose your club, then click on the browse button en search for the .wav-chant u want to import.
Click on export to fifa , then export chant, that's all.

Cheers

[mouta-FCP]
03-03-2003, 05:12:PM
I still don't get it. First of all i don't see the chant files imported by the program. Second, ingame they don't play. Third, the .wav files must be in a specific frequency? Please make it clear.

syaz_wan03
03-03-2003, 05:18:PM
create ur wav file first mate

breamster
03-03-2003, 05:19:PM
I havent added any to the game yet.

I still wanna no if chants can be assigned to different things?

For example, when man u come out at the start and if they are winning near 90 mins, the crowd sing "glory, glory man united..."

how can i assign a certain chant for another team when this scenario takes place?

[mouta-FCP]
03-03-2003, 05:33:PM
I already have the .wav files and i try to import them. i've checked CT.viv and appears there a .off and a .str created by chant importer, but only one and in a unknow format. And if i try to put more chants only one file continues to appear and ingame i hear nothing... Have you managed to import any chants successfully?

SaberKa
03-03-2003, 06:30:PM
Originally posted by breamster
I havent added any to the game yet.

I still wanna no if chants can be assigned to different things?

For example, when man u come out at the start and if they are winning near 90 mins, the crowd sing "glory, glory man united..."

how can i assign a certain chant for another team when this scenario takes place?

Chant Importer only supports team chants that gets played during the game. If you want to change other types of sound in the game you will need to import those files manually.

SaberKa

SaberKa
03-03-2003, 06:39:PM
Originally posted by [mouta-FCP]
I already have the .wav files and i try to import them. i've checked CT.viv and appears there a .off and a .str created by chant importer, but only one and in a unknow format. And if i try to put more chants only one file continues to appear and ingame i hear nothing... Have you managed to import any chants successfully?

All the .wav files get imported to one .str file which then injected into CT.viv. So you can only have one .str and .off pair per team which may have multiple tracks in it (up to 8).

I have had success with the following .wav format:

Audio Format: PCM
Sample Rate: 22.50 khz
Audio Sample Size: 16 bit
Channels: 2(stereo)

Make sure you are using the above format in your wav files. You can check these parameters (win 2k and win xp) by right click-->properties-->summary. Hope it helps. Please post your results.

SaberKa

[mouta-FCP]
03-03-2003, 09:19:PM
Thanks a lot SaberKa. With your configurations i've managed to import them successfuly...

SaberKa
03-03-2003, 09:32:PM
You're welcome! I think I should implement some complaince checking in the next release of Chant Importer.

SaberKa