Bam Margera
16-10-2003, 10:05:PM
Hy,
I'm making a Cocu face (overwriting Seedorf just for testing)
You can see a very early Oedit screen in the pic.
But when I import it into the game the o files are ok but it shows a generic texture in stead of mine.
this is what I do:
1. I export the o file and the two fsh files from the big file with eagraph, then rename them as Seedorf's files (id:116)
2. I edit the fsh files by making them BMP with fshtool
3. I edit the o file with Oedit.
4. I import the BMP's back to fsh with fshtool.
5. I import the files with BigGUI, then compress them with BigGUI.
Please help me, what am I doing wrong?
P.S. also, please rate my face and tell me what to change:)
THNX, Bam
I'm making a Cocu face (overwriting Seedorf just for testing)
You can see a very early Oedit screen in the pic.
But when I import it into the game the o files are ok but it shows a generic texture in stead of mine.
this is what I do:
1. I export the o file and the two fsh files from the big file with eagraph, then rename them as Seedorf's files (id:116)
2. I edit the fsh files by making them BMP with fshtool
3. I edit the o file with Oedit.
4. I import the BMP's back to fsh with fshtool.
5. I import the files with BigGUI, then compress them with BigGUI.
Please help me, what am I doing wrong?
P.S. also, please rate my face and tell me what to change:)
THNX, Bam