mnj2x
19-02-2004, 07:47:PM
which file do i replace? which is the giggs callname file? how do i find it out?
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View Full Version : so i made my own giggs callname but.. mnj2x 19-02-2004, 07:47:PM which file do i replace? which is the giggs callname file? how do i find it out? damir831 19-02-2004, 09:08:PM www.giggs.com Mayor 19-02-2004, 10:00:PM Originally posted by mnj2x which file do i replace? which is the giggs callname file? how do i find it out? in WEditor you can see players callnames, their numbers and file names mnj2x 20-02-2004, 12:39:PM is there a readme for WEeditor?? i cant seem to load my file... it always says "cant find fileover.afs" ganxxxter 21-02-2004, 12:46:AM just search for the folder, where pes3's installed on ya hard disk, it should be the folder, where your pes3.exe file is in, not the one of the data_e.afs(not the "dat" folder!) mnj2x 21-02-2004, 04:35:AM thanx i know how to use it now but... now havin trouble using the SPF tool in Afs extract how do i convert my adx file to spf and import it using that tool? ganxxxter 21-02-2004, 04:41:AM am, I've got in instruction how 2 do this but it's in German, I'll post it tomorrow in English.. or here the german instruction posted on www.pes3.de by martso: 1. Erstelle ein wave-file (z.B. Lottner.wav) mono, 16 bit und 24000Hz 2. Dieses file wie auch die adxencd.exe in C: kopieren 3. adxencd starten 4. adxencd lottner eingeben und RETURN 5. nun hast du eine adx-Datei Lottner.adx 6. Starte AFSExtract 7. Exportiere das file (z.B. FDEU0003.spf => Rufname 255 im WEditor) das du ändern möchtest in C:. Müsste ca. 1 kb groß sein. Die Files für Rufnamen findest du unter 160game.afs. Du kannst alle editieren bei denen space 2048 steht. Da werden nämlich bisher keine Namen angesagt. Aber nicht vergessen space so hochzusetzen wie dein neues file bevor es importiert wird. 8. die beiden files lottner.adx und FDEU0003.spf müssen jetzt beide gleich heissen. Also lottner.adx umbenennen in FDEU0003.adx 9. Jetzt im AFSExtract FILE/SPF tool auswählen und Pfad angeben wo die beiden files drin sind. 10. Import drücken, dann müsste kommen "1 files imported". die FDEU0003.spf müsste jetzt deutlich größer sein, ca. 15 kb sinds bei mir. 11. Jetzt noch das neue file importieren (space vorher hochsetzen und neue data_g.afs erstellen). 12. Mit WEditor das neue file dem Spieler zuweisen (z.B. FDEU0003.spf => Rufname 255) 13. Fertig ganxxxter 21-02-2004, 04:44:AM another question: it's a bit funny, but do ya voice sound like the one of Trevor Brooking?:) If so, then it would be great, if u could do the team callnames(e.g. Aston Villa, Blackburn etc.),too Daftman 21-02-2004, 05:07:AM I've done call names for man city,arsenal,tottenham,man utd and celtic so far ,all using peter brackleys voice :),also done call names for a few players (not real life lpayers ,just me and a few mates :P) ,i may post them on my site once i've cleaned them up a bit (celtic one sounds like he has a cough).Also if anyone wants me to make a player call name fo them i'd be happy to try for them,(not Van Nistelrooy tho ,i hate the git :P) biker_jim_uk 21-02-2004, 05:16:AM I have done, tottenham, bolton, leicester, everton and portsmouth on my site (rips from PES2) Daftman 21-02-2004, 05:20:AM I haven't played pes2 ,is it the same commentator as pes3? |