Hi guys, here I'm posting my "discovery" on new FIFA 2005 files structure. I hope it's useful for everyone...
I discovered an odd new structure with which hair and face files are now classified in FIFA 2005.
First for a player with a specific face there no more face id number in the files: there is player's id number.
So for example this is Shevchenko's face texture:
playertexobj.texobj11__texture12__-131128_0_0.fsh
I remember that Sheva's face id is 113!
Much more complicated are new codes for generic faces!
For face textures new names are like this:
playertexobj.texobj11__texture12__-X_Y_Z.fsh
where X is the number of the generic face, Y is the number for facial hair and Z is the hair color.
For hair texture:
playertexobj.texobj11__texture14__0_-W_Z.fsh
Here W is the generic hair id and Z is the color.
Finally models are similar to this:
player____model60__-X_W_0.o
where X is the face id and W is the hair id.
Cheers