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Old 21-11-2010, 04:55:PM   #76
Guzza
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is coming a new version?
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Old 21-11-2010, 05:05:PM   #77
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Quote:
Originally Posted by Guzza View Post
is coming a new version?
yes as i've said in a previous post:


Quote:
Originally Posted by Erevos View Post
it wasnt in my schedule... but ETGD will go to v1, ETGD if all things goes well will feature changing of how CPU and your team are defending, the pressure will be mostly on defenders own half, you will be able to build your play to control the rythm like a real football game! v1 will hopefully feature a much wider gameplay, across all over the pitch. The release will be depend by the testers and their feedback!

stay tuned!
Its something that almost all players wants, the pressure to start on defence own half...
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Old 21-11-2010, 05:26:PM   #78
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great!!! i'm wait Erevos
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Old 21-11-2010, 07:20:PM   #79
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Erevos, i asking myself, if you could to make defence pressing more in the middle of the field, can you make attackers wait more far away when keeper makes a goal kick?

Attackers are to close to goal, when keeper make a goal kick. i think many people don't like that, because you can't make short goal kick with an attacker above the goal. so you have to take long goal kick without iniciate a play from the back of the field.

hope i explained myself
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Old 21-11-2010, 07:36:PM   #80
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Quote:
Originally Posted by fbuttem View Post
Erevos, i asking myself, if you could to make defence pressing more in the middle of the field, can you make attackers wait more far away when keeper makes a goal kick?

Attackers are to close to goal, when keeper make a goal kick. i think many people don't like that, because you can't make short goal kick with an attacker above the goal. so you have to take long goal kick without iniciate a play from the back of the field.

hope i explained myself
Im afraid that this isnt controled by anything in the database, the attackers stays high from any previous attack, but if you pass on your defender and the again to GK i think attackers will start to give you space.

Do you think in v1 the start point of pressure is ok there? or it needs to be less deeper? it seems ok to me but two opinions are better

If you see anything else that maybe requires tweaking tell me cause i dont want to create more versions after v1...

----

P.S if anyone else that uses ETGD wants to help with v1 pls pm me, but i need good testers like fbuttem for regular and detailed feedback!
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Old 21-11-2010, 10:16:PM   #81
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Erevos i sent to you a pm
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Old 21-11-2010, 10:17:PM   #82
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Originally Posted by Erevos View Post
Im afraid that this isnt controled by anything in the database, the attackers stays high from any previous attack, but if you pass on your defender and the again to GK i think attackers will start to give you space.

Do you think in v1 the start point of pressure is ok there? or it needs to be less deeper? it seems ok to me but two opinions are better

If you see anything else that maybe requires tweaking tell me cause i dont want to create more versions after v1...

----

P.S if anyone else that uses ETGD wants to help with v1 pls pm me, but i need good testers like fbuttem for regular and detailed feedback!
I think is ok, because that prevent to do any earliers goals (run to the goal from kick-off and score without any pressure) In real life earliers goals happens one in a million (20 seconds goals i mean). it's ok, leave it like that.
Hope there more tester to read theirs feedbacks.

Another question:
Did you keep all improvements in first post from ETGC V0 do you? I doesn't feel that cpu attack with passion anymore, or maybe i must wait to play against a strong team in MM.

Last edited by fbuttem; 21-11-2010 at 10:19:PM.
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Old 21-11-2010, 10:22:PM   #83
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Originally Posted by fbuttem View Post
I think is ok, because that prevent to do any earliers goals (run to the goal from kick-off and score without any pressure) In real life earliers goals happens one in a million (20 seconds goals i mean). it's ok, leave it like that.
Hope there more tester to read theirs feedbacks.

Another question:
Did you keep all improvements in first post from ETGC V0 do you? I doesn't feel that cpu attack with passion anymore, or maybe i must wait to play against a strong team in MM.
i'll look about that, you have easy wins? its in the 4 frendlies or league games?
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Old 22-11-2010, 12:36:AM   #84
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i'll look about that, you have easy wins? its in the 4 frendlies or league games?
Manage Mode games.
I'm using Villareal / 5 min / Legendary mode.
But i just played the first 3 games from the season ( i skipped friendly matches from the beginning, because these match are not played with passion from cpu)

More than easy wins, i can keep the cpu away to scores me, but the cpu do the same. the only thing i feel that left is that cpu attack me more stronger and with elaborate plays, tht he can surprise me.

in any case i will play more games, to make me sure.
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Old 22-11-2010, 01:23:AM   #85
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Manage Mode games.
I'm using Villareal / 5 min / Legendary mode.
But i just played the first 3 games from the season ( i skipped friendly matches from the beginning, because these match are not played with passion from cpu)

More than easy wins, i can keep the cpu away to scores me, but the cpu do the same. the only thing i feel that left is that cpu attack me more stronger and with elaborate plays, tht he can surprise me.

in any case i will play more games, to make me sure.
i will send you new test files, i saw what you mean, i have fix it, and a little update about the ETGD differences that the testers like you have see in the v1.

- CPU will attack with even more variety, he will build his play with passing, or a player will hold the ball will running outside your defence trying to find a good pass, shoot or a way to penetrate!
- CPU defence will not press you much on your own half (of course it varies depending to the opponent or the score etc.)
- CPU will shoot more
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Old 22-11-2010, 01:29:AM   #86
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Originally Posted by Erevos View Post
i will send you new test files, i saw what you mean, i have fix it, and a little update about the ETGD differences that the testers like you have see in the v1.

- CPU will attack with even more variety, he will build his play with passing, or a player will hold the ball will running outside your defence trying to find a good pass, shoot or a way to penetrate!
- CPU defence will not press you much on your own half (of course it varies depending to the opponent or the score etc.)
- CPU will shoot more
point 1 and 3 i think it will be good to improve, but, why will you decrease the pressure from half of the pitch? is a good improvement i think.
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Old 22-11-2010, 01:36:AM   #87
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point 1 and 3 i think it will be good to improve, but, why will you decrease the pressure from half of the pitch? is a good improvement i think.
i mean when you have the ball on your own half and you wanna build an attack i've send you the upd test files!
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Old 22-11-2010, 12:53:PM   #88
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@ erevos

Loved your gameplay !!!! please continue the good work..
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Old 22-11-2010, 01:55:PM   #89
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@ erevos

Loved your gameplay !!!! please continue the good work..
thanks man, its nice that people enjoying it
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Old 22-11-2010, 02:40:PM   #90
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Erevos, i got the new fix for V1. thanks!
I was thinking to upload a video with some minutes of gameplay for you to analize it and my feedback with it. Stay tuned!
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