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Old 07-05-2003, 01:24:AM   #1
Swerve
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Future Official License Discussion

Since some of you guys seem to have inside info with gaming companies, mags, etc. I was wondering how much do you think the official FIFA license sells for? This and say an adidas license (or Umbro I guess). I have no idea b/c frankly I'm an idiot. But what do you think, is a license ever going to be possible or are Konami out of it?

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Old 07-05-2003, 07:47:AM   #2
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"because frankly I'm an idiot"

hahahaha....crack up...I have no idea either, how come it's possible for TIF to have kits etc. and Konami cannot?
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Old 07-05-2003, 08:41:PM   #3
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Quote:
Originally posted by theCRO
"because frankly I'm an idiot"

hahahaha....crack up...I have no idea either, how come it's possible for TIF to have kits etc. and Konami cannot?
The TIF/WTS have the licence "FIFPRO", not the clubs and leagues licences...if you look at the ( TIF/WTS) game you'll see that all kits and clubs are generics, so as Konami's ...maybe konami should use the same "tactic" and make generic leagues with generic clubs with a full editor !!!!!! That will be a very good feacture and it wiil be be very, very nice to see a konami game with all that leagues included...it will be a definitive "shot in the head" in others footy games, such as FIFA !!!!
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Old 08-05-2003, 05:45:AM   #4
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Konami has the FIFpro as well
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Old 08-05-2003, 01:57:PM   #5
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Quote:
Originally posted by theCRO
Konami has the FIFpro as well
YEAH!!!! And Konami is battling for the Leagues and Clubs licences
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Old 15-05-2003, 05:14:PM   #6
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Something that would be interesting for video game footy fans of Konami would be to have the ability to replicate actual international tournaments like the Cosafa Cup in Winning Eleven/PES next version. Or of course Champions League in the domestic.

For this to happen the massive database of Championship Manager would go very good with the current gameplay. Could this be done on PS2? Its possible.

Consider Cosafa Cup (a Southern Africa Tournament) data. It would have to be readily available; the players, stats, & what have you. One could play it out of the box or download it from The Web.

But to get at least a working league system from the top 5 leagues (ENG, FRA, GER, ITA, and SPAIN) w/a decent domestic/international model would be most righteous this. And a nice editor like the World Tour Series.

Righteous?

Just like the Brady Bunch man.
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Old 15-05-2003, 05:43:PM   #7
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And this reminds me of a project in my latest "Comprehensive World Tour Soccer 2003 Thread" in www.sportsreviewers.com. and how it could relate to Konami.

I created my own version of African World Cup Qualifying using the real life 25 teams from Final Round Qualifying 2002 and adding 7 for a total of 32. [The editor would not allow an exact requirement of 5 groups of 5 teams. Not enough detail! So my version of Africa Qualifying has 32 teams!]. I say this because the point is even with a decent editor in World Tour Soccer, its still imperfect in the area of exact stats.

For example I overwrote a Semipro Team with Benin using the team editor. I overwrote USA with Liberia. And so on. As I went along, I calibrated the teams so that they corresponded to the real life level of their talent. I of course put in the manager, uniforms, flags, real players when possible (using WTS 2003's Replace Player feature) or generic players w/edited appearances (overwriting; Benin have no pros in Europe). Notice I did not edit the stats in detail however. And in WTS or FIFA this wouldn't matter anyway. Remember Blublub's FIFA 2002 test?

In Konami footy games, since the stats are so true to life, any editing would have to be detailed & with great precision. You'd want to get the exact height, weight, response stat, mentality, etc. Detailed editing in WTS or FIFA would be a waste of time because of lack of info (Quick what's Hary of Madagascar's stats), time consumption (Took me several days to set up my Africa game) or lack of need (Make one team of midgets w/sucky stats vs a team of giants w/super stats. Play FIFA 2002. The Blublub Test "all teams play the same").

Konami knows this & so far they have modeled their game around the gameplay & the Master League concept & added detail to their selection of teams/players. Their best move was to team up w/the Champ Manager people to get their database. So they can make detailed graphics of the super players. And detailed stats of all players.

I guess I'm wondering can a game be made with all this detail by Konami? Graphics, Features, Gameplay, Animation, Fun Factor? The Total Package.

Last edited by Jeff of NC; 15-05-2003 at 06:00:PM.
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Old 16-05-2003, 08:45:PM   #8
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Quote:
Originally posted by Jeff of NC
I guess I'm wondering can a game be made with all this detail by Konami? Graphics, Features, Gameplay, Animation, Fun Factor? The Total Package.
well, we'll see when WE7 hits the stores.
i bet it'll be a vast improvement over WE6FE!

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