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Supernova's Gameplay

panin18

Youth Team
can anyone tell me which version of gameplay is better but without using the moddingway db..i've tried some of them but but the game is very easy even on legendary.. I need the game to be very hard, the cpu more agressive with more goal chances and so on..thx
 

Supernova

Youth Team
A personal gameplay that I can not post as I used some strings and values of another modder combined with others with my values ...
 

TheAwesomeGem

Youth Team
Hey @Supernova. Have you ever managed to fix the unusual passing accuracy by the CPU based on the team you play against and how slow player can catch-up with the fastest player? Thanks!
 

Supernova

Youth Team
Hello Gem! Unfortunately I abandoned the 18 because I did not have any more time ...

I was working to improve dribbling and make it look more like 16, but unfortunately with very little time I do not know when I can release something...

Sorry mate
 

Supernova

Youth Team
Ok guys, after leaving Fifa 18 I was relieved on the 16 with a lot of desire to renew the gp, thanks also to the experience made on the 18 and the collaboration of Paul2K4, Kenny (matrix db) and my friend Oasis, Pedrito and Frisgon.

Objectives:

More fouls: achieved
More varied cpu: achieved
Higher number of CPU shots: achieved
More contrasts falls: achieved
More severe referees: achieved
Best physics of the ball: achieved but in trial
Customization of all the teams of the most famous championships: work in progress
Change the goal net works as in the real counterpart (depth and texture) : work in progress

The mod will contain the cl file for the gameplay, a db file to be replaced by the db 9 moddingway (so compatible with all the patches) and the custom slides.


Only help to finish faster, where can I find the playing styles of teams 17/18?
 

Supernova

Youth Team
more red and yellow cards please

Done! Fouls now work a bit like in fifa 18, if you protect the ball the marker after a while getting into tackle, if you shoot and the marker is behind you will slip in, then it will depend on the user being skillful with the ball or button protection with shifts at the right time get foul!

In 10 minutes I have an average of 8 fouls per game that for 16 is not a bit ...
 

TheAwesomeGem

Youth Team
Hey @Supernova the patch is good but I still have two problems:

First problem is that bad teams such as Crystal Palace, West Brom, etc play tiki taka with 90% passing accuracy and harder to beat than good teams like Chelsea, Man City, etc. I just beat Man City 3-1 with Crystal Palace too but end up losing against West Brom.

Second problem is slower players like Metersacker, Terry, etc are catching up against faster players like Walcott, Hazard, Bale and Ronaldo. Is there a way to improve that?

Thanks again!
 

pao4ever

Starting XI
Hey @Supernova the patch is good but I still have two problems:

First problem is that bad teams such as Crystal Palace, West Brom, etc play tiki taka with 90% passing accuracy and harder to beat than good teams like Chelsea, Man City, etc. I just beat Man City 3-1 with Crystal Palace too but end up losing against West Brom.

Second problem is slower players like Metersacker, Terry, etc are catching up against faster players like Walcott, Hazard, Bale and Ronaldo. Is there a way to improve that?

Thanks again!
that Mertesacker speed is the most annoying thing in this game. I wish we could get rid of it at last!
 

Supernova

Youth Team
Hey @Supernova the patch is good but I still have two problems:

First problem is that bad teams such as Crystal Palace, West Brom, etc play tiki taka with 90% passing accuracy and harder to beat than good teams like Chelsea, Man City, etc. I just beat Man City 3-1 with Crystal Palace too but end up losing against West Brom.

Second problem is slower players like Metersacker, Terry, etc are catching up against faster players like Walcott, Hazard, Bale and Ronaldo. Is there a way to improve that?

Thanks again!


Hi mate, what patch is good? I have not released anything yet ... :evil:

I have little time lately, the gameplay is pretty much ready, I'm back with team tactics ... :-(
Unfortunately, the percentage of successful CPU passes is a problem that can not be resolved in Fifa16, but by modifying the ball physics, the CPU remains on average 80/85 percent of successful passes.
The tiki taka behind has been eliminated and weakest teams weakened (for example with modified database the Barcelona now has 3 stars and a half ...).

For the slower player problem is solved by modified db. ;)

I just have to find time to test everything and then release! (Y)
 

Supernova

Youth Team
Foul test:
10 minute half world class
Barca I . Real cpu






Not bad.... ;)
 

Fredhoer

Youth Team
Foul test:
10 minute half world class
Barca I . Real cpu






Not bad.... ;)

Wow these are very interestings stats. Balanced between 2 teams of almost the same strength. Especially the possession looks great.

I'm using Fidels db and cl 2.0 and enjoying it for now but after a full carreer now i need a change in gameplay and this one looks fantastic. Hope to try it soon :).
 

Supernova

Youth Team
Fouls must be on both sides.

These are tests made to test the fouls of the CPU, it is obvious that if I want I can do 20 fouls a game ...:biggrinx:

For everyone: I sent the first beta to betatester, if the feedback is positive, the release will be short ...;)

Little consideration: after years and many hours spent to improve Fifa 16 gameplay, I think I can say with certainty that you can not have everything, you have to choose between those who prefer a more human cpu and who a more physical game with more fouls of the cpu but less diversified teams, then who knows, maybe tomorrow I will succeed in my intent to make Fifa 16 a football simulation ...:quote:

I need serious people to get more feedback on beta gameplay, write to me privately if you have time to spend on and above all let me know how it behaves on your PC, I play with the patch 1.01 and moddingway updated (essential). The GP is based on this configuration, with other patches I do not know how it behaves ...;-)

Stay tuned...:jap:
 


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