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Andys' Graphics & Mods

cikoman

Club Supporter
thank you so much mate. you are crazy. i will test it right now. your patch is really interesting.
 

cikoman

Club Supporter
Andreasmax is it possible to add the turkish language mate?
that would be perfect. By the way i have tested your patch and it is really succsesfull i must say. I am really impressed(Y)
 

Andreasmax

Senior Squad


for the current Fifa version there will be all languages...
it' no longer possible for the old Fifa version, but I will give all language files to it, which you can then import manually...
 

Andreasmax

Senior Squad
Big Germany Patch FIFA 18 Download:




Content:

New animated Adboards for:

Bayern Munich
Schalke 04
Hamburger SV
Hertha BSC
Borussia M'gladbach
RB Leipzig
Borussia Dortmund
FC Augsburg
Eintracht Frankfurt
Werder Bremen
Hannover 96
VfB Stuttgart
Hoffenheim
Bayer Leverkusen
Wolfsburg
Mainz 05
SC Freiburg
1.FC Köln
Nürnberg
Ingolstadt

DFB Pokal
DFL Supercup
UEFA Champions League
UEFA Europa League
Bundesliga 1, 2 and the 3. League ( Generic Ads for the Leagues)

new Banner:

FC Bayern
Schalke04
Real Madrid
FC Barcelona
Juventus Turin
AC Mailand
Paris SG
Olympic Mars.

New Kitnumber:

Hamburger SV
Werder Bremen
SC Freiburg
Hannover 96
TSG Hoffenheim
1. FC Köln
Mainz 05
Schalke 04
Hertha BSC
Eintracht Frankfurt
RB Leipzig
Vfl Wolfsburg
VfB Stuttgart

New kits:

FC Augsburg
Mainz 05
1. FC Köln
Olympic Marceille
BayernMunich GK
Unterhaching GK
Großasbach GK
Bremen II GK

new Tournament Graphics:

UEFA Champions League
UEFA Europa League

new Logos:

UEFA Champions League
UEFA Europa League

new static Adboards:

Bayern Munich
Hamburger SV
Schalke 04
Hertha BSC

UEFA Champions League
UEFA Europa League
Generic (Friendly)
Bundesliga
DFL Supercup
all friendly Tournaments

Databases:

fifa_ng.db
all language databases

database:

real Manager Names for all 3 german leagues
real Stadium Names for all 3 german leagues
new Stadium assigments for all 3 german leagues
real Referee Names germany
real Names in the language databases for:

UEFA Champions League
UEFA Europa League
DFL Supercup
UEFA Supercup
Seria A und B (Italia)

Edited tables of the database:

competition
competitionsponsorlinks
dynamicimages
sponsors
presentationmodsettings
teamsponsorlinks
manager
referee
stadiumassigments
teamkits
teamstadiumlinks
stadiums
teams
playerboots

Credits:

Andy = Databases, logos and Adboards
Anamorph = Adboard Graphics and kits
Christophe83460 = Banner, Champions League Tournament
Nomit200LP = Kitnumbers, Kits
FCFan95 = Kits

Download and Insatallation Guide:

https://www.fifaplanet.de/showthread.php/51125-Big-Germany-Patch-Fifa-18
 

1440p

Club Supporter
I've got an error after fifa_ng_db and fifa_ng_db-meta were applied. An error appeared Once I clicked "Launch". Weird.
 

qasar80

Youth Team
Ok, if I load project for latest fifa pattch, I get crash at the loadin screen, Lewandowsky one.
 

qasar80

Youth Team
Added latest players from squad files and teamplayer links, but I will try now with default mods for latest and old fifa update and see what happens.
 

Andreasmax

Senior Squad
Ok, if I load project for latest fifa pattch, I get crash at the loadin screen, Lewandowsky one.

the complete project file was created with the current EA patch...

before you imported my file via Frosty Editor, did you delete the cache from the Editor?
 

qasar80

Youth Team
I'm sorry but where is the cache? That one inside frosty folder?
Not working still.
Did not read your earlier post. Yes, I deleted the cache and he same crash.
 
Last edited:

qasar80

Youth Team
There must be something minor here, because the game crashes exactly when it should move to language selection screen. Couls be related to language?
 

qasar80

Youth Team
Mod Manager won't work after update.
It gives me this error:
Value cannot be null.
Parameter name: value

at System.Security.Cryptography.AesCryptoServiceProvider.set_Key(Byte[] value)
at FrostySdk.FileSystem.‫‭‌‭‫‬‏‭‎‪‎‎‫‏‫‍‍‍‫‫‌‬‍‏‏‌‮(Byte[] )
at FrostySdk.FileSystem.Initialize(Byte[] key)
at FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 

1440p

Club Supporter


That error occurs when I want to launch the game after the database has been edited (simple competition table).

The first line of error is translated to Polish ,but it says that a file path cannot be found.

It says something about "fr", which is related to language in game. I have to mention that I've played with the languages in the game (changed fr_ to pl_ in Hex Editor).


Is it the reason of having this error appears each time I want to import anything through Frosty Editor then?
 


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