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FIFA 18 Career Mode Patch (Frosty Mod)

TheAwesomeGem

Youth Team
I opened a project just saved and the mistake is this, why?


Most likely different game version. What's your game version?
 

TheAwesomeGem

Youth Team
Hey Gem, thanks for the great work you've done this far! Would it be possible to completely remove the "Transfer talks have broken down"? I have about 10 players that keep refusing every single club no matter what. Thanks!

I fixed that on the next update that will come soon.
 

Avallac'h

Club Supporter
Hey TheAwesomeGem i've been using this mod in my last carrer and i'm liking the results a lot, having fun. Only one thing, is that i'm winning quite easily AWAY games, don't know why. There's a way to make the CPU more agressive in away matches? Thank you mate!
 

TheAwesomeGem

Youth Team
Hey TheAwesomeGem i've been using this mod in my last carrer and i'm liking the results a lot, having fun. Only one thing, is that i'm winning quite easily AWAY games, don't know why. There's a way to make the CPU more agressive in away matches? Thank you mate!

Yes there is but that makes the away matches a bit too scripted and unfair.
 

Pyush

Club Supporter
Original Post: https://www.reddit.com/r/FifaCareers/comments/7bj7i8/patched_the_match_sim_to_get_realistic_results/


Here are the changes so far:

  • Improved player growth so that player who performs, trains and play more regularly improves further than player who do not.

  • Ability to train stats such as sprint/acceleration(use the penalty training: https://i.imgur.com/xdechn7.png).

  • Improved training for younger player with higher potential.

  • All player stats/abilities revealed.

  • Match sim is fixed and takes a team's overall into account more.(https://imgur.com/a/Q4DFq)

  • Improved transfer from smaller teams/players(3 times more transfer from smaller clubs: https://i.gyazo.com/189cc00f04f2e3d5f5828b428a74e930.png).

  • Improved chances of getting more offers for your player from another team.

  • Improved job offers.

  • Improved youth generation(fixed mental stats and work rate).

  • Youth player now starts from 14 years old.

  • Improved youth scouting. They are more randomized and realistic.

  • Improved CPU line up selection(they should pick their best team now).

  • Improved player morale(fringe player should whine less not being selected every match).

  • Improved sacking so the board is more lenient.

  • You will be able to use 100% of your current budget on the next season.



  • Lowered the amount of goals from match sim a bit to keep it realistic.

  • Increased the max number of traits a player can have.

  • Increased max youth squad size to 24.

  • Added Composure training from Penalty.

  • Added Strength training from Dribbling.

  • Added Reaction training from Defending.

  • Added Aggression training from Defending.

  • Improved player growth on match performance so that when younger player peforrms they grow faster.

  • Improved player growth on match performance so that when older players performs, they don't lose rating.

  • Reduced the chance for your player to reject contract from another team.

  • Removed scripted derby/rival/cup matches.

  • Removed home match CPU boost/script.


  • Fixed some ridiculous transfer from lower rated team. (Augero going to West Ham, Lewandowski going to West Borm, etc).

  • Improved player price tag/value to ensure more realistic values to today's economy.

  • Improved Training a bit. Younger player growth and overall growth modifier.

  • Improved Player Growth rate from training and match performance.

  • Reduced the number of goals scored by the CPU a bit on match sim from the previous patch. (Some teams had 90+ GD after the end of the season so now that should be fixed).

  • Highly realistic and competitive league battles should provide more challenge now.

  • Improved match sim goal scorer.

  • Improved lower league transfer frequency based on neccessity.

  • Improved player growth if they get a lot of match time.

  • More points for the board if you overachieve in the league.




Download Link(1.2): https://drive.google.com/open?id=1rrhdr-7aJ0FzrlIp2c9mivi4RmDPUJuv
Download Link Project Files(1.2): https://drive.google.com/open?id=1oR1WO1e3fUoGBdFtenQgqTVCzh6KYcEb






Download Link(1.1): https://drive.google.com/open?id=1eWYpjgZdNyGf2ZY1CtzITplsplrRDrtx
Download Link Project Files(1.1): https://drive.google.com/open?id=1Pc7CBNe-esXntjza5LSy-XyzKll2hzhx


Download Link(1.0): https://drive.google.com/open?id=1x3RZFX2TS2RmgNIpxJ31QNHwubdol9O8

Download Link Project Files(1.0):
https://drive.google.com/open?id=1HKFwPsdIezh7ovFbfPv_QwWFrO4C96eR



Mod tested and working for Official Patch 1.03 (Update 2)
If It doesn't work, follow this guide to get the Mod Manager working: http://www.soccergaming.com/index.p...dwide-mods-tools.6459580/page-30#post-6476306

Note: If you use any of the codes from the project, please give a link to this thread. I just want to improve the career mode just like everyone else.
its not working for me..i have the latest update
 

novesori

Club Supporter
I use your Mod for a very long time now and like it a lot. You did a good job with the transfer negotiations, you get a lot of offers and I never had contacts broke down.

Here are some points which you should maybe look at:

- Players with a high pot but a low ovr (like Arp, Valverde etc.) which don't get playtime, don't increase at all in your patch. You should keep the aspect from original game, that also players which don't play improve.
- I know it's very hard, but a way to tune down player decrease after 30yo to times like in Fifa15 where decrease started at ~35yo.
 

sonaldo

Club Supporter
Original Post: https://www.reddit.com/r/FifaCareers/comments/7bj7i8/patched_the_match_sim_to_get_realistic_results/


Here are the changes so far:

  • Improved player growth so that player who performs, trains and play more regularly improves further than player who do not.

  • Ability to train stats such as sprint/acceleration(use the penalty training: https://i.imgur.com/xdechn7.png).

  • Improved training for younger player with higher potential.

  • All player stats/abilities revealed.

  • Match sim is fixed and takes a team's overall into account more.(https://imgur.com/a/Q4DFq)

  • Improved transfer from smaller teams/players(3 times more transfer from smaller clubs: https://i.gyazo.com/189cc00f04f2e3d5f5828b428a74e930.png).

  • Improved chances of getting more offers for your player from another team.

  • Improved job offers.

  • Improved youth generation(fixed mental stats and work rate).

  • Youth player now starts from 14 years old.

  • Improved youth scouting. They are more randomized and realistic.

  • Improved CPU line up selection(they should pick their best team now).

  • Improved player morale(fringe player should whine less not being selected every match).

  • Improved sacking so the board is more lenient.

  • You will be able to use 100% of your current budget on the next season.



  • Lowered the amount of goals from match sim a bit to keep it realistic.

  • Increased the max number of traits a player can have.

  • Increased max youth squad size to 24.

  • Added Composure training from Penalty.

  • Added Strength training from Dribbling.

  • Added Reaction training from Defending.

  • Added Aggression training from Defending.

  • Improved player growth on match performance so that when younger player peforrms they grow faster.

  • Improved player growth on match performance so that when older players performs, they don't lose rating.

  • Reduced the chance for your player to reject contract from another team.

  • Removed scripted derby/rival/cup matches.

  • Removed home match CPU boost/script.


  • Fixed some ridiculous transfer from lower rated team. (Augero going to West Ham, Lewandowski going to West Borm, etc).

  • Improved player price tag/value to ensure more realistic values to today's economy.

  • Improved Training a bit. Younger player growth and overall growth modifier.

  • Improved Player Growth rate from training and match performance.

  • Reduced the number of goals scored by the CPU a bit on match sim from the previous patch. (Some teams had 90+ GD after the end of the season so now that should be fixed).

  • Highly realistic and competitive league battles should provide more challenge now.

  • Improved match sim goal scorer.

  • Improved lower league transfer frequency based on neccessity.

  • Improved player growth if they get a lot of match time.

  • More points for the board if you overachieve in the league.




Download Link(1.2): https://drive.google.com/open?id=1rrhdr-7aJ0FzrlIp2c9mivi4RmDPUJuv
Download Link Project Files(1.2): https://drive.google.com/open?id=1oR1WO1e3fUoGBdFtenQgqTVCzh6KYcEb






Download Link(1.1): https://drive.google.com/open?id=1eWYpjgZdNyGf2ZY1CtzITplsplrRDrtx
Download Link Project Files(1.1): https://drive.google.com/open?id=1Pc7CBNe-esXntjza5LSy-XyzKll2hzhx


Download Link(1.0): https://drive.google.com/open?id=1x3RZFX2TS2RmgNIpxJ31QNHwubdol9O8

Download Link Project Files(1.0):
https://drive.google.com/open?id=1HKFwPsdIezh7ovFbfPv_QwWFrO4C96eR



Mod tested and working for Official Patch 1.03 (Update 2)
If It doesn't work, follow this guide to get the Mod Manager working: http://www.soccergaming.com/index.p...dwide-mods-tools.6459580/page-30#post-6476306

Note: If you use any of the codes from the project, please give a link to this thread. I just want to improve the career mode just like everyone else.

Thanks so much for this.

I wonder is there a way to pick and choose some elements of your modification, e.g. like a 'pick and mix'?
 


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