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Supernova's Gameplay

rlc27

Club Supporter
Ok guys, I can finally publish my last GP! :)

As always a premise, Fifa is a game too unstable and full of cheat, even the variation of a value in the slides or a string can mess up all the gameplay, unfortunately this is the biggest defect for those who edit Fifa, but it also the biggest challenge.
So if you do not have the game identical to mine can never be like I have studied, but certainly better than the original ...

The requirements are:

-Fifa 16 with only one update (1.01 at this link http://soccergaming.com/index.php?threads/fifa-16-stadium-server-installed-here.185196/ )

-ModdingWay patch with db 9

-Slide default

-10 minute half, slow speed, world class level.

Even those who do not have all these requirements can play on my last GP, but the gameplay will probably be a bit different ...

Changes version 1.02:

-Experimental ball physics ( tips in the readme to put it back original).

-New foul system ,now the referee warns with yellow card the push of tactical fouls and red card in foul of reaction as in reality ( tips in the readme to put it back original).

-Improvement in cpu dribbling,now much more used.

-Database modified to differentiate the styles of AI play, players and teams dethrottled, now will be the traits of the players to make the difference.

-Modified goal nets depth.

-Improved goalkeepers and AI in general.

--------------------------------------------------------------------------------------------------------

Let me know the feedback and with what version of fifa you play, if we can improve it we will try again! ;)

http://www.mediafire.com/file/4l8s10q8swrg98u/SUPERNOVA+GP+2018.rar

Thanks Supernova.great job!!!


-Fifa 16 with only one update (1.01 at this link http://soccergaming.com/index.php?threads/fifa-16-stadium-server-installed-here.185196/ )

link off :(:(:(
 

Supernova

Youth Team
I'm sorry, I only knew this.. :(
You should try reinstalling FIFA 16 without update and then try to install only the patch 1.01 looking for it on the Internet.
 

Twitch_00

Club Supporter
Hi @Supernova, thank you for taking the time to make this mod and bring us a well-edited .ini file. I play primarily career and have been using your files for the longest. The game plays pretty well at the moment. Best you've presented yet. The only bias I have is the stamina of players? Especially GKs but outfield players too. The low stamina impacts the CPU AI very much. The CPU will actually play the backup GK more often than not. The first team struggles to play back to back games too, in the span of 2 weeks in career mode.

Is there a way of adjusting just the stamina of the players? Basically, what's the easiest way to edit the stamina globally for all players?

Thanks again for helping improve FIFA

Regards.
 

Supernova

Youth Team
Hi mate, unfortunately for this gameplay I focused on the greater realism of the games, in the career take over the scripts that spoil a bit the gaming experience, so I always do friendly, tournaments or championships.

Give it a try by modifying this string in the cl PHYSICAL_STAMINA=0.1 to //PHYSICAL_STAMINA=0.1

Let me know if it works ;)

Greetings
 

Twitch_00

Club Supporter
Thank you kindly for the response. Unfortunately, that change you suggested made no difference. The current stamina change you have to outfield players helps in some regard. Although GKs with 1 stamina never have more than 50% after the first game while the outfield players stamina varies. This is in a career of course. If possible, what would be the best way to at least change the global stamina of GKs in the db to original, while still keeping the rest of the db as is? Since stamina plays a huge role in career mode. Regards.
 

Supernova

Youth Team
Thank you kindly for the response. Unfortunately, that change you suggested made no difference. The current stamina change you have to outfield players helps in some regard. Although GKs with 1 stamina never have more than 50% after the first game while the outfield players stamina varies. This is in a career of course. If possible, what would be the best way to at least change the global stamina of GKs in the db to original, while still keeping the rest of the db as is? Since stamina plays a huge role in career mode. Regards.

Twitch I tried the career and I do not have your problem! Very strange this thing, especially because the problem is the goalkeeper ... :eek:

Do you know how to modify the db?
 

Twitch_00

Club Supporter
Thanks Supernova.

I have an idea how to edit the db for sure. INI too. I'm familiar with creation master if that helps?

Strange you don't have the same problem. For me. If I go to see GK stats. Their Stamina is at 1 (in career). I understand why balance is low as it impacts the way the players interact with one another. Also some outfield players are also much lower. Is this correct? Should I be seeing 1 stamina stats for GKs etc (Creation Master shows the same values)? This is the link to the issue. I guess if they had original stamina values it be resolved? Thanks again for the support to my problem.
 

Supernova

Youth Team
Thanks Supernova.

I have an idea how to edit the db for sure. INI too. I'm familiar with creation master if that helps?

Strange you don't have the same problem. For me. If I go to see GK stats. Their Stamina is at 1 (in career). I understand why balance is low as it impacts the way the players interact with one another. Also some outfield players are also much lower. Is this correct? Should I be seeing 1 stamina stats for GKs etc (Creation Master shows the same values)? This is the link to the issue. I guess if they had original stamina values it be resolved? Thanks again for the support to my problem.

Twitch try this suggested by my friends Frisgon:

Extract cmsettings.ini with CG file explorer 16 (I do not remember where it is, it seems to me in the dlc football folders something compdata...) and paste this line in the file:


[FITNESS] // new energy recovery model - adam & simon
ENABLED = 1
PLAYER_MAXENERGY = 100
PLAYER_MIN_OVERALL_FOR_NEWS = 75
ENERGY_THRESHOLD_FOR_FATIGUED_EMAIL = 50
NUM_DAYS_FOR_LONG_TERM_INJURY = 14
CONSTANT = 6.0

// 0 - 33
BASE_DAY_1_1 = 100
BASE_DAY_1_2 = 100
BASE_DAY_1_3 = 100
BASE_DAY_1_4 = 10
BASE_DAY_1_5 = 10
BASE_DAY_1_6 = 10
BASE_DAY_1_7 = 10
BASE_DAY_1_8 = 10
BASE_DAY_1_9 = 10
BASE_DAY_1_10 = 10

// 33 - 66
BASE_DAY_2_1 = 100
BASE_DAY_2_2 = 100
BASE_DAY_2_3 = 10
BASE_DAY_2_4 = 10
BASE_DAY_2_5 = 10
BASE_DAY_2_6 = 10
BASE_DAY_2_7 = 10
BASE_DAY_2_8 = 10
BASE_DAY_2_9 = 10
BASE_DAY_2_10 = 10

// 66 - 100
BASE_DAY_3_1 = 100
BASE_DAY_3_2 = 100
BASE_DAY_3_3 = 20
BASE_DAY_3_4 = 20
BASE_DAY_3_5 = 20
BASE_DAY_3_6 = 20
BASE_DAY_3_7 = 20
BASE_DAY_3_8 = 20
BASE_DAY_3_9 = 20
BASE_DAY_3_10 = 20


Put the file back in the folder where you have extracted it and regenerate it!

Let me know if you solve, however, when the January market will end, I will release a new db that works well with the career! ;)
 

Supernova

Youth Team
Thank you!!
As always your mod at the highest level:clap:
Please tell me where to put the file 9.db?

Thanks Johnny! ;)

Instruction to install

-Delete your cl from the Fifa 16 folder.

-Copy my db9 in the Fifa16 / data / db / moddingway / 9 folder overwrite previous one.

-Start Moddingway installer, click install.

-Start Moddingway selector (DO NOT tick matrix db or put supernova gameplay), choose db 9 and click install, once finished it should have recreated the file cl, replace it with mine.

-Start Fifa16, if it asks you to cancel the roster tell YES, when you are in the menu go to restore roster and then save them. (it seems to me that one is in changing teams and the other in profile)

-Check in players stats if you have balance and vision to 1, aggression at 99 ecc, if you have these values the db is loaded well and you can start to play.

Enjoy ;)
 

Supernova

Youth Team
yes,
now i m changed referee line in 0,00 for the stricness and is better
one question my friend,
please
that activates the lines?
PREFER_CLOTH_PULLS=1
ALWAYS_FALL=1

When you run away from the cpu player, he prefers to pull you by the jersey instead of slide tackle for example ...
ALWAYS_FALL=1 is essential to have more falls in withholdings and contrast.

;)
 

nabo78

Starting XI
Mate,
I gave a shot to your gp...nothing to say...I like it, driggling is quite effective, ball physic is simply divine (and I like it bigger)...I have to agree with other users about referee behavier...too strict...but, by turning statements values in cl.ini file, referee seems fair enough.
Thank you mate!
 


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