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Riesscar's Modest Mods

riesscar

Fan Favourite
Staff member
Moderator
Can you please extract uefa cl textures ball for me the default group stage ball

You were not very specific with the request... a picture is better. I hope these are the right textures:











 

riesscar

Fan Favourite
Staff member
Moderator
Roma UEL GK Kit 2020 (Collar 0 // Default Crest // Use Included Coeffs and Normals):







Textures:









Coeffs/Normals:











 

Syphon-x

Reserves
@riesscar Hey riesscar, zapping through your thread is much fun, always awesome quality. I just can´t find a working link for your ballpack v2. Google shows error 004. Please take a look on it or what is the newest ballpack version? Maybe I am blind and v2 ist older. Thanks for your work here!
 

riesscar

Fan Favourite
Staff member
Moderator
No this season ball

I'll write it again: a picture is best.

@riesscar Hey riesscar, zapping through your thread is much fun, always awesome quality. I just can´t find a working link for your ballpack v2. Google shows error 004. Please take a look on it or what is the newest ballpack version? Maybe I am blind and v2 ist older. Thanks for your work here!

Here is the latest ballpack. I am linking both the fbmod and fbproject file so that in the event of future title updates you can simply open the project file with Frosty Editor and select 'File -- Export to Mod'

fbmod: https://drive.google.com/open?id=1KkaolaqmE-zYFdTu4mmAbkUGPypohNBG

fbproject: https://drive.google.com/open?id=1xcHVNqnf156xjdnp5OE4N34n1e3pqI1i
 

riesscar

Fan Favourite
Staff member
Moderator
This is an update... and not a particularly good one lol. The UCL final ball is quite intricate, and it doesn't seem to follow a repeating pattern. This creates a problem with regard to the model we have. If you look at the ball, it has star shaped panels, inbetween which are unique hexagonal panels... but in our model, we have only the capacity to map 6 hexagonal panels (one of which does not repeat), so it is impossibly to capture the individual pattern of each panel. Moreover, I cannot put the Adidas logo, the Champions League emblem and text, and the Istanbul Final Icon and text without one of them repeating around the ball. This is due to the fact that while the ball has around 12 star panels, we can only map 3. 2 of them do not repeat, while the last is meant to be left blank and repeats throughout the UV map. I intend to fine tune it and make a decision as to which of the three emblems should be forsaken, but until then here is a beta. I just don't like how my last version really only had pink and black with a bit of blue, while the actual ball has a melange of different shades of blues, pinks and reds.

UCL Istanbul Final OMB 2020 (beta):











Textures:









* I will upload another fbmod and project file shortly. I am making a few other balls first. You can import these textures into ID 28 or just wait for the release in the next day or so
 

Syphon-x

Reserves

FIFAFX

Club Supporter
@riesscar any guidance here appreciated dude, Ive made custom kits for use in career mode, which work perfectly, but need t change the default name and squad number font colour for one of the shirts, can I do this via RDBM? if so, can you advise on which settings to change? Thanks
 

TOJICT9IK

Club Supporter
I added three gloves to the glovepack today.

NIKE GK MERCURIAL TOUCH ELITE (red):









uhlsport Dynamic Impulse Supergrip RC









Adidas Predator Pro







Here is the fbmod: https://drive.google.com/open?id=1qFEhgei8kUIVoJMd1G9I2TwLnVRVcf8P

In all, it contains the following gloves and ID's:
PUMA ONE GRIP 1 HYBRID PRO: ID 10
TITAN BEAST Red: ID 11
NIKE GK VAPOR GRIP 3 20cm Promo: ID 8 (Ex GK - Courtouis Ederson, Mvogo)
Reusch Pure Contact Handanovic G3: ID 9
Adidas Predator Pro: ID 117
NIKE GK MERCURIAL TOUCH ELITE (RED): 93
uhlsport Dynamic Impulse Supergrip RC: 77
Please project file this gloves
 

MarkCwee

Club Supporter
Please Riesscar, can you upload your latest NT kits fbproject so future updates could be eassily exported by ourselves?
 

FifaMan017*

Senior Squad

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riesscar

Fan Favourite
Staff member
Moderator

riesscar

Fan Favourite
Staff member
Moderator
@riesscar any guidance here appreciated dude, Ive made custom kits for use in career mode, which work perfectly, but need t change the default name and squad number font colour for one of the shirts, can I do this via RDBM? if so, can you advise on which settings to change? Thanks

Yes, it can be done using RDBM. DM me and I will give you a little guidance
 


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