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Riesscar's Modest Mods

riesscar

Fan Favourite
Staff member
Moderator
TO ALL WHO ARE HAVING ISSUES IMPORTING THE MOD:

I figured out the issue that is causing the error message. I exported the mod from a version of the editor that is not yet publicly released. Therefore the mod is incompatible with the currently released mod manager. I did not realize that at the time. I would simply load the project and export using the current public editor so that it would be compatible, but it seems that once I saved the project using the beta version of the updater, it made it no longer compatible with previous editor versions. Given that a new public release is ~3 days away, we’ll have to just wait until then. If it were a longer period of time, I would recreate the project from scratch using 1.0.3, but with a new, compatible release only a few days away it is not worth the work. Sorry about this y’all
 

ale castro

Club Supporter
TO ALL WHO ARE HAVING ISSUES IMPORTING THE MOD:

I figured out the issue that is causing the error message. I exported the mod from a version of the editor that is not yet publicly released. Therefore the mod is incompatible with the currently released mod manager. I did not realize that at the time. I would simply load the project and export using the current public editor so that it would be compatible, but it seems that once I saved the project using the beta version of the updater, it made it no longer compatible with previous editor versions. Given that a new public release is ~3 days away, we’ll have to just wait until then. If it were a longer period of time, I would recreate the project from scratch using 1.0.3, but with a new, compatible release only a few days away it is not worth the work. Sorry about this y’all

no problem we wait, I had thought that was it but since the new editor had not come out just in case I asked
 

raheem elnashar

Club Supporter
I am not quite sure what you mean. You need to select the teamkits table and then select import and then choose the teamkits.txt tile included in the mod
i don't find the teamkits table in the list
 

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riesscar

Fan Favourite
Staff member
Moderator
i don't find the teamkits table in the list

Yes. I noticed that there is no team kits table in futsquads, and so all of the changes I implemented are made via db edits. I assumed that career squads would still have the teamkits table, so I exported and deleted the superfluous entry of all 0s found in db tables to make it compatible. Thanks for bringing this to my attention, because I can simply include the edited db and y’all won’t have to worry about importing anything. I am about to release an update anyway. Stand by
 

riesscar

Fan Favourite
Staff member
Moderator
Greetings. I again apologize for my sudden absence from modding. I would like to be able to say that I am back, but the reality is that I do not know how much modding I will be able to do in the near future. I will make myself available as much as possible, but custom requests will take longer if I get to them at all.



Either way, I wanted to share my updated kit update/licensing mod. Due to the teamkits table no longer being included in squad files, I have included the changes using an edited database. The problem is that if you use another mod which edits the database, then either it or my mod will take precedence. In other words, only one of the edited databases will be applied. For this reason, I am also including the table to import into an edited database. This requires that you have access to the database, though. As always, all textures are included with hotspot data, a project file and a fifamod file.

If you have access to a database that is already edited and would like to import only the teamkits table, do the following:

1) Open the database in dbmaster.
2) Select the teamkits table.
3) Select the import single table option and import the table included in the mod entitled 'teamkits'.

What's Included:

Sponsor Updates:

Besiktas
Bologna
Hertha Berlin
Lecce
Real Sociedad
Genoa

Updated Kits:

Moreirense FC: GK
Istanbul Basaksehir: H/Aw and GK Updated to Current Kits

National Teams:

* Note that two of the included NTs replace other national teams already in the game:
- Coratia replaces Bulgaria
- South Korea replaces India

India
South Korea
South Africa
Peru
Ivory Coast
Egypt
Ecuador
Columbia
Bolivia
Switzerland
Sweden (Away)
Spain (Away)
Slovenia
Portugal
Paraguay
Mexico (Home and Away)
Italy
Germany (Away)
Cameroon
Brazil
Argentina (Home)

Licenced Kits:

Roma
Juventus
River Plate (Home and GK)
Boca Juniors

Kit Number Fonts:

Croatia
Juventus
Roma


A few previews:

Istanbul B:

















 

riesscar

Fan Favourite
Staff member
Moderator
Oi mano, existe alguma maneira de instalar este mod e continuar com o mod de inicialização Adioz? Depois de instalar este mod, as botas saíram.
Saudações. Para que as botas sejam nomeadas corretamente, o mod do AdiozPl deve ser colocado antes do meu na lista de mods. No entanto, sem o meu banco de dados modificado, o colar do kit / número e cores do nome, etc ... serão perdidos. Sou amigo do AdiozPL. Entrarei em contato com ele para ver se consigo mesclar os dois bancos de dados. Além disso, poste em inglês. A razão para isso é simplesmente que mais pessoas falam inglês como língua secundária do que qualquer outro. Ao manter as postagens em inglês, permitimos que mais pessoas acompanhem e participem. obrigado
 

riesscar

Fan Favourite
Staff member
Moderator
So I wondered if anyone might have suggestions on kits which are not current, unlicensed, or only GK unlicensed. A to-do list is what I would like to create. Please don’t request fantasy kits... I don’t make them. I’ll do a retro kit only if it is great enough to make, and that it is not a Man U kit (just kidding... I’m a Liverpool supporter so... ya know)
 


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