FIFAMoro
Reserves
Send me these numbers. I'll check what's going on.
Kitnumbers - Google Drive
drive.google.com
This is a reminder of 3 IMPORTANT RULES:
1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.
2- Do NOT post in other languages. English-only.
3- Crack/Warez/Piracy talk is NOT allowed.
Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.
Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.
Thank you!
Send me these numbers. I'll check what's going on.
The strange situation with these numbers is, but you have to upload them to another file. There are two kinds of numbers. one is 439,504 bytes and the other 439,520 bytes. Your numbers are on this second file. Check out the first one now and let me know. I send ready white numbers.Kitnumbers - Google Drive
drive.google.com
it's working fine, how to fix them ?Send me these numbers. I'll check what's going on.
How did you do this bro?The strange situation with these numbers is, but you have to upload them to another file. There are two kinds of numbers. one is 439,504 bytes and the other 439,520 bytes. Your numbers are on this second file. Check out the first one now and let me know. I send ready white numbers.
kitnumbers_39_1
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I took one of the numbers @scouser09 recently converted from FIFA 22How did you do this bro?
And U added the numbers by CM?I took one of the numbers @scouser09 recently converted from FIFA 22
No. Paste and copy to kitnumbers folder.And U added the numbers by CM?
Man I did the same already I've tried cm and RX3 master I think I'm gonna give up hahaIf you ask how I added png files to rx3 file then I did it using rx3 Master
as you said bro all this is weird, modding games is always complicated, I'm sure if we didn't have Rev Mod, replacing the numbers could be easy, I get it.I remembered one more thing. If you add png files using CM 16, the rx3 file will not be the same as the one I sent you, because in the Creation Master 16 files the Rev Mod file was probably used as the base and the program saves the numbers on this rx3 file. I don't know if you know what I'm writing about ...