The Wizard
Reserve Team
Is this not related to the hair files?I don't think so. I installed them all and still have army of balds in lower legues (Ligue 1 ect...)
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Is this not related to the hair files?I don't think so. I installed them all and still have army of balds in lower legues (Ligue 1 ect...)
If you tell me what you need exactly, I can take a look.
Is this not related to the hair files?
I think so because there are more hair models in FIFA 22 then in FIFA 16. So for example if a player has hair model 151 in FIFA 22 then he has a bald head in FIFA 16 because there is no model for that. If you cange it to a available hairmodel it's no problem anymore.I am not sure if the hairs are the only missing parts. Could be.
I think so because there are more hair models in FIFA 22 then in FIFA 16. So for example if a player has hair model 151 in FIFA 22 then he has a bald head in FIFA 16 because there is no model for that. If you cange it to a available hairmodel it's no problem anymore.
aaaaah, now I see what you mean. yes, that's exactly the issue and my suggestion would be to convert the generic hair, as well. but this would require more things, like they should be enabled in CM, plus the files themselvesI think so because there are more hair models in FIFA 22 then in FIFA 16. So for example if a player has hair model 151 in FIFA 22 then he has a bald head in FIFA 16 because there is no model for that. If you cange it to a available hairmodel it's no problem anymore.
Okay, so should I try to find all generic files from Switch version or only the hair files?aaaaah, now I see what you mean. yes, that's exactly the issue and my suggestion would be to convert the generic hair, as well. but this would require more things, like they should be enabled in CM, plus the files themselves
Okay, so should I try to find all generic files from Switch version or only the hair files?
aaaaah, now I see what you mean. yes, that's exactly the issue and my suggestion would be to convert the generic hair, as well. but this would require more things, like they should be enabled in CM, plus the files themselves
First of all, we're talking about new hair IDs, which I'm not totally sure how the game would react to. I guess it will probably load them correctly. Second, to assign the hair to any player you like. But there's also an other issue, that scouser has set to players that has these hair assigned the value of zero (bald). That's why you see so many bald players in game. I told him about converting and letting the db as it was, but I don't think he was very fond of this idea. So even if we convert them, the bald players will still remain, unless we fix them ourselvesI don't get CM part. That would be to assign those new models to created players through CM, otherwise we would be good to go in game right? Or do we need to extend the xml database (easy enough to do)?
First of all, we're talking about new hair IDs, which I'm not totally sure how the game would react to. I guess it will probably load them correctly. Second, to assign the hair to any player you like. But there's also an other issue, that scouser has set to players that has these hair assigned the value of zero (bald). That's why you see so many bald players in game. I told him about converting and letting the db as it was, but I don't think he was very fond of this idea. So even if we convert them, the bald players will still remain, unless we fix them ourselves
This can maybe be done by extracting the players table from the original 22 db and messing in excell in order to replace that specific fieldI can set the hair IDs back quickly by slightly modifying my players updater script.
This can maybe be done by extracting the players table from the original 22 db and messing in excell in order to replace that specific field
all generic hairtypes & headtypes that are used at latest FIFA 22 pc squads,I think that would work. I made a quick test with the Switch 21 files that were converted to FIFA14.
I used tokke @tokke001 tool to convert them to FIFA16, changed the hairtypecode with my script and it works in game.
I still have many bald players, I think more than before, probably because I lack the new FIFA22 files.
View attachment 87684
For instance, that's De Smet who has the hair id 152 wich wasn't available in FIFA16
all generic hairtypes & headtypes that are used at latest FIFA 22 pc squads,
all the files are avaible at FIFA 22 switch:
i did the same for FIFA 11,
and all generic types that are used at FIFA 22 squads i can use at my FIFA 11 patch
but make sure you have the files from latest FIFA 22 switch:
FIFA 22 switch v1.03 update added some new generic hairtypes !
(check patch.big file)
ex. hairtypes: 263, 264, 289, ...
Are these hair and head models converted to FIFA 16? Can I find them somewhere?all generic hairtypes & headtypes that are used at latest FIFA 22 pc squads,
all the files are avaible at FIFA 22 switch:
i did the same for FIFA 11,
and all generic types that are used at FIFA 22 squads i can use at my FIFA 11 patch
but make sure you have the files from latest FIFA 22 switch:
FIFA 22 switch v1.03 update added some new generic hairtypes !
(check patch.big file)
ex. hairtypes: 263, 264, 289, ...
i uploaded the generic FIFA 22 heads for FIFA 11 here:Are these hair and head models converted to FIFA 16? Can I find them somewhere?