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Breamster.com ID Technology

PaoloDNY

Youth Team
...and I still have the same question like others...what's the easiest way to add third and goalie kits, for instance, to River Plate?...and then, are we gonna be able to choose that third kit and play with it?...
 

Arsenal_fc

Starting XI
i want to know easy way of adding GK kit and Third also i have tried loads to add the Arsenal third kit and all i get is a red kit with green text!
 

maleato

Senior Squad
Guys, can you explain me what numbers should I change on the fsh file name to change the team, if it's third or gk, etc?

like this:
playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh

what numbers?
 

Katsche

Youth Team

THIRD-KIT-TUTORIAL by Katsche
==============================


forewords
---------
in FIFA 2004 not every team have a third KIT.
many teams have only a standart-GK-KIT.
many teams have not a training-KIT.
many teams have not crowds-KITS.


kits in FIFA 2004
-----------------
type 0: HOME............playerkittexobj.texobj463104248046875__texture23__0_0_(TeamID)
type 1: AWAY............playerkittexobj.texobj463104248046875__texture23__1_0_(TeamID)
type 2: GOALKEEPER......playerkittexobj.texobj463104248046875__texture23__2_0_(TeamID)
type 3: THIRD...........playerkittexobj.texobj463104248046875__texture23__3_0_(TeamID)
type 4: MANAGER.........playerkittexobj.texobj463104248046875__texture23__4_0_(TeamID)
type 5: REFEREE:::::::..playerkittexobj.texobj463104248046875__texture23__5_0_(TeamID)
type 6: TRAINING........playerkittexobj.texobj463104248046875__texture23__6_0_(TeamID)
type 7: CROWD A.........playerkittexobj.texobj463104248046875__texture462677001953125__7_0_(TeamID)
type 8: CROWS B.........playerkittexobj.texobj463104248046875__texture462677001953125__8_0_(TeamID)


new possibilities
-----------------
it is possible, for >> every << team in FIFA 2004 all this KITS to install !!!


needed Programms
----------------
UniDB
DBCrab
bigGUI
fshEd
Kit Raptor 2GK (fixed)

the downloadlinks to all this Programms are in this thread:
http://www.fifastadt.de/showthread.php?s=&postid=467122#post467122

make a third KIT:
(TeamID) = the ID-Nr. off the Teams, for that you will install a new KIT.
you will see the ID-Nr. in the Kit Raptor !


1. UniDB (from the fifa.db export a Accessfile)
------------------------------------------------
> Next
> Export DB to Microsoft Access
> Next
> Export from: C:\Programms\EA SPORTS\FIFA 2004\data\cmn\fifa.db
> Export ..to: D:\User Files\FIFA 2004\KIT-Roster.mdb
> Next
> Yes
> Wait till message: The requested operation has successfully been carried out.
> Finish


2. DBCrab (Install)
--------------------
> Options
> BDE-Verwaltung
> Objekt
> ODBC-Verwaltung
> User Data Sources: Microsoft Access-Datenbank - Microsoft Access-Treiber
Add
bzw.
Configure
> Datenbank
> Auswählen
> D:\User Files\FIFA 2004\KIT-Roster.mdb
> OK
> Erweitert
> Anmeldename: beliebigen vergeben
> Kennwort: beliebigen vergeben
> OK
> OK
> OK
> DBCrab schließen


3. DBCrab (Accessfile edit)
----------------------------
> Programm start
> Datei
> öffnen über Alias
> DB-Alias: Microsoft Access-Datenbank
> Benutzername: oben vergebenen Anmeldename eingeben
> Paßwort: oben vergebenes Kennwort eingeben
> OK
> DB-Tabelle: teamkits
> OK

> teamid (kittype 1) anklicken
> Bearbeiten
> Datensatz kopieren
> Bearbeiten
> Datensatz einfügen
> kittype ändern auf 3 (third) * quick Edit *
the new Dataline you can see at the end of the databasetable
( if necessary after close and open)
if necessary make it for the next team / KIT also


4. UniDB (from Accessfile import Datas to the fifa.db
------------------------------------------------------
> Next
> Import Microsoft Access to DB
> Next
> Import .from: D:\User Datas\FIFA 2004\Trikot-Roster.mdb
> Import ...to: C:\Programms\EA SPORTS\FIFA 2004\data\cmn\fifa.db
> Base DB file: C:\Programms\EA SPORTS\FIFA 2004\data\cmn\fifa.db
> Next
> Yes
after the message: The requested operation has sucessfully been carried out
> Finish


5. KIT-FSH (in the FIFA-folder)
--------------------------------
a file:
playerkittexobj.texobj463104248046875__texture23__3_0_(TeamID)
in the folder: C:\Programms\EA SPORTS\FIFA 2004
install.
(you can take a exist file from
C:\Programms\EA SPORTS\FIFA 2004\data
copie and rename with the new TeamID at the file-end!)

With fshEd import the KIT-BMP in the fsh-file:
> File
> Open
> C:\Programms\EA SPORTS\FIFA 2004\playerkittexobj.texobj463104248046875__texture23__3_0_(TeamID)
> Opening
> Object
> Import
> New
> Trikot-BMP (Drittes)
> Opening
> Update
> File
> Save
> fshEd close


6. Kit Raptor / Creation Center
-------------------------------
if you will install the new KITS in the future with the Kit Raptor,
or you will see it in the Creation Center,
you must import the fsh-file in the:
C:\Programme\EA SPORTS\FIFA 2004\data\zdata_04.big (Teams < TeamID 30)
or
C:\Programme\EA SPORTS\FIFA 2004\data\zdata_05.big (Teams > TeamID 29)

With bigGui:
> Open
C:\Programms\EA SPORTS\FIFA 2004\data\zdata_04.big bzw. zdata_05.big
> Edit
> Import
> C:\Programme\EA SPORTS\FIFA 2004\playerkittexobj.texobj463104248046875__texture23__3_0_(TeamID)
> Opening
> playerkittexobj.texobj463104248046875__texture23__3_0_(TeamID) in der Liste anklicken
> Edit
> Compress


7. Mini-Kits (for the new KITS)
--------------------------------
the easiest way is to do it with the Kit Raptor 2GK (fixed)
install the Mini-Kits for the Team substed with the team "Galatasaray SK"
after that go to the folder:
C:\Programms\EA SPORTS\FIFA 2004\data\gui\kits
and rename the files
> k325.fsh
> k325.big
in:
> k(TeamID).fsh
> k(TeamID).big
the file
> k(TeamID).big you must edit with bigGUI:
> bigGUI start
> File
> Open
> C:\Programme\EA SPORTS\FIFA 2004\data\gui\kits\k(TeamID).big
> Opening
the Files:
> k325.apt
> k325.const
> k325.fsh
> k325.o
with
> F2
rename with the new TeamID
> Close


19.03.2004
[email protected]

sorry for my bad english


==> Download the Tutorial
 

Rabster

Reserve Team
Originally posted by maleato
How do I create a new .fsh file?

Easiest way is rather than create a new FSH file extract an existing one for the zdata_05.big or zdata_04.big using EA Graphic tool, fshtool or BigGui. You can the import your bitmaps into this file.
 

Hakeem

Superman
Excellent work Katsche there though its stilla little bit confusing for people not used to all this. hopefully an update for one of the editors comes up with this feature :)
 

Duong

Starting XI
hey Arsenal_fc my friend and Shifty, why I can't open anything of the Breamster.com ? The link is always can't be displayed
 

PaoloDNY

Youth Team
Originally posted by Katsche

THIRD-KIT-TUTORIAL by Katsche
==============================


1. UniDB (from the fifa.db export a Accessfile)
------------------------------------------------
> Next
> Export DB to Microsoft Access
> Next
> Export from: C:\Programms\EA SPORTS\FIFA 2004\data\cmn\fifa.db
> Export ..to: D:\User Files\FIFA 2004\KIT-Roster.mdb
> Next
> Yes
> Wait till message: The requested operation has successfully been carried out.
> Finish

==> Download the Tutorial


...where is this D:\User Files\FIFA 2004\KIT-Roster.mdb file located?...I was in my very first step to add kits and I couldn't find the file...another thing, I downloaded some of the programs listed but only some of them are executable...I tried the DBCrab and some window error popped up...is it just me or everybody's having the same problem?...
 

Katsche

Youth Team
Originally posted by PaoloDNY
...where is this D:\User Files\FIFA 2004\KIT-Roster.mdb file located?...I was in my very first step to add kits and I couldn't find the file...another thing, I downloaded some of the programs listed but only some of them are executable...I tried the DBCrab and some window error popped up...is it just me or everybody's having the same problem?...


D:\User Files\FIFA 2004\KIT-Roster.mdb
is a example for a file that will be create with UniDB
you must only specify a folder an a filename you want

for me the link to DBCrab works well
http://www.dbcrab.de/
 

Arsenal_fc

Starting XI
has anyone actually got a Third kit in the game and it actually works not missing texture bullSh*t i have tried loads of times and it never works its showing in CC but not ingame!:mrpimp:
 

Doomstriker

Club Supporter
After some time I have managed to add arsenal third kits using this method.(well slightly modified)
When adding the third kit for any team (I use Arsenal as reference) it should NOT show up as an image in the creation centre, instead you should see the left hand data fields filled as per your editing of the database .mdb file.

To fix this you should open up zdata04.big with bigGui and navigate to the file you created(should be playerkittexobj.texobj463104248046875__texture23__3_0_1), extract this file to your fifa root directory (normally C:\Program Files\EA SPORTS\FIFA 2004),then delete this file from your zdata04.big.Rebuild the archive.

In creation centre you will then need to set the font colour and collar geometery of the kits as they will be wrong.(You should not see the kit image within CC now.)

Also the method for adding minikits in the tutorial did not work for me what i had to do was open up the minikits directory and copy any team with third kits big file( i used k2.big) copy the file and rename it to the team id you want(e.g Arsenal is k1.big).
Open the file using bigGUI and rename the files contained within it to you teams ID number.
Next export the FSH file from the archive to desktop and open with FSHTool,Replace the three bitmap images(0000=Home,0001= away and 0002=Third)with the minikits for your team.
Now delete the FSH file you extracted to the desktop and create a new one with FSHtool by double clicking on the index.fsh file.

Now using bigGUI you can import the newly created fsh file from your desktop back into the k1.big file.DO NOT rebuild the archive.( I found that if the offset values changed at all during this procedure the minikits would not work in the game)

I 'm sure someone will come up with an easier method but this way worked for me.
Good luck!
 

Arsenal_fc

Starting XI
Originally posted by Doomstriker
After some time I have managed to add arsenal third kits using this method.(well slightly modified)
When adding the third kit for any team (I use Arsenal as reference) it should NOT show up as an image in the creation centre, instead you should see the left hand data fields filled as per your editing of the database .mdb file.

To fix this you should open up zdata04.big with bigGui and navigate to the file you created(should be playerkittexobj.texobj463104248046875__texture23__3_0_1), extract this file to your fifa root directory (normally C:\Program Files\EA SPORTS\FIFA 2004),then delete this file from your zdata04.big.Rebuild the archive.

In creation centre you will then need to set the font colour and collar geometery of the kits as they will be wrong.(You should not see the kit image within CC now.)

Also the method for adding minikits in the tutorial did not work for me what i had to do was open up the minikits directory and copy any team with third kits big file( i used k2.big) copy the file and rename it to the team id you want(e.g Arsenal is k1.big).
Open the file using bigGUI and rename the files contained within it to you teams ID number.
Next export the FSH file from the archive to desktop and open with FSHTool,Replace the three bitmap images(0000=Home,0001= away and 0002=Third)with the minikits for your team.
Now delete the FSH file you extracted to the desktop and create a new one with FSHtool by double clicking on the index.fsh file.

Now using bigGUI you can import the newly created fsh file from your desktop back into the k1.big file.DO NOT rebuild the archive.( I found that if the offset values changed at all during this procedure the minikits would not work in the game)

I 'm sure someone will come up with an easier method but this way worked for me.
Good luck!

And it actually worked can you please take some Screen shots of it coz im a little unsure this is going to work i have tried it loads of times mate please take a shot of the mini kits and the actual third kit working.....

Thanks in advance!
 


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