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KitServer for PES4 PC/WE8I PC

juce_66

Reserve Team
FCH,

i've seen the radar thingy as well. probably kitserver to blame here, although it's not swapping the colors on purpose... :( Will fix.
 

juce_66

Reserve Team
Wolf,

The "Regulate condition" effect (when both teams share the same uniform) is caused by unstable behaviour of texture boost. If you look closely, you'll notice that the "opponents" actually have blue robes on them up to the moment when kick-off happens. After that blue robes change to white. Texture boost is to blame here. Unfortunately it's not a stable feature. I'm working on fixing it.

To everybody, who experience problems with kits suddenly disappering or changing:

Turn off texture boost in kitserver. To do that you need to open kserv.cfg file and modify the kit.useLargeTexture option. Setting it to 0 disables texture boost. The kits will not look as good as with the texture boost enabled, but at least they won't disappear during the match.
 

BioWizard

Red Card - Life [Warez]
Life Ban
just because of "regulate condition"??

no way.. :p

rather that and have good texture during gameplay...
 

Energia

Reserve Team
For Juce:

Hi juce, first, congratulation for your job!!!

Then, I think that your Kitserver could include some others features:

1) take the reals names of players, stadium, teams (not licensed), from an external edidet file...(if we change the exe, the online mode crash...and we can play online only with not licensed names :( )

2) take the number style (puma, adidas, nike, premierschip ecc...) from an external .bmp so we could use differents style of numbers, more of the 4 present in original game.

Do you think that It will be possible for you
implement in a future version of kitserver those features?

thank for your job!!!:)

P.S.: excuse me for my no good english...:rolleyes:
 

Energia

Reserve Team
Re: For Juce:

Originally posted by Energia
Hi juce, first, congratulation for your job!!!

Then, I think that your Kitserver could include some others features:

1) take the reals names of players, stadium, teams (not licensed), from an external edidet file...(if we change the exe, the online mode crash...and we can play online only with not licensed names :( )

2) take the number style (puma, adidas, nike, premierschip ecc...) from an external .bmp so we could use differents style of numbers, more of the 4 present in original game.

Do you think that It will be possible for you
implement in a future version of kitserver those features?

thank for your job!!!:)

P.S.: excuse me for my no good english...:rolleyes:

UP!!! :read: :drevil:
 

juce_66

Reserve Team
Re: For Juce:

Originally posted by Energia
1) take the reals names of players, stadium, teams (not licensed), from an external edidet file...(if we change the exe, the online mode crash...and we can play online only with not licensed names :( )

don't know about this. will take a look, but no guarantees.

2) take the number style (puma, adidas, nike, premierschip ecc...) from an external .bmp so we could use differents style of numbers, more of the 4 present in original game.

This is possible. In fact, i almost implemented that for PES3, but then PES4 came out and the work was unfinished.
 

Energia

Reserve Team
Re: Re: For Juce:

Originally posted by juce_66
don't know about this. will take a look, but no guarantees.



This is possible. In fact, i almost implemented that for PES3, but then PES4 came out and the work was unfinished.


Great!!!
You are the best!!!:wootman: If you solve the first question I will build a monument for you! :boohoo: :)
 

sobraghe

Club Supporter
Re: Re: For Juce:

Originally posted by juce_66
don't know about this. will take a look, but no guarantees.



This is possible. In fact, i almost implemented that for PES3, but then PES4 came out and the work was unfinished.


I perfectly agree with Energy, if you succeed in making to also insert the BMPs of the FONT for the different teams, you are really a great, however a monument would be few, they would like at least an about ten of it.

Excuse if in what I am writing there are quite a lot bugs, I am trying a translation program to help me.

Good job Juce
 

huesoromero

Youth Team
hi, first thanks Juce for this excellent program, with kit server and ks assistant is a lot more easier to install kits, but will be cool if you can do the same with boots too? is this possible?
thanks again for this program
 

FCH

Reserve Team
I think the online game crash when you use a hexedit.exe with real teamnames(Real Madrid instead of R.Madrid. etc.) if your partner use the original version, right? are you test when both use the same version of .exe ?
I edit all the teamname via hexedit in the pes4.exe but i can´t play online with them.
i wonder i can play online with kitservery they are only modify the .dll or what ?
 

kanuk

Club Supporter
Yep, agree with AndreaSpooky. KitServer was absolutely critical until now for proper kits. But now that Graphics Studio supports the new kit format, the real needs for KitServer were the same as they were in PES3: third kits and additional balls.

So here's a big thanks to Juce for all his hard work so far, and support in his future work to implement these features again for PES4!
 

Calenulma

Youth Team
Well, WEGraphicStudio v05.01.01 came to improve kits so they could actually BE IN the game.

But this kitserver version is still very usefull for kitmaking testing, believe me!
 

netich

Club Supporter
in fact, i still use the "Texture boost" feature, although i've updated my 0_text with the new bin's. so i have the kitserver installed, with an empty database. i think it makes the kits look better. so keep the work (if you want), it could be very usefull (3rd kits, boots, balls...)
 

surfersrule

Club Supporter
hi juce, any news on new version of kitserver with 3rd kits and balls (and other surprises ;) ) for PES4?....we've got plenty of new beautiful balls now to use....we need it!!!!
 

juce_66

Reserve Team
New version (4.2.0) now available with "3rd" kit selection.

DOWNLOAD LINKS:

SG-Corner:
http://sg-corner.blogsite.org/kitserver-420.zip (2.5 MB)

or

ImageShack:
(comes in parts due to size limitation)
http://img75.exs.cx/img75/7037/kitserver420part1rar0dj.jpg (1 MB)
http://img75.exs.cx/img75/5196/kitserver420part2rar6fq.jpg (1 MB)
http://img144.exs.cx/img144/2935/kitserver420part3rar2hu.jpg (400 KB)

Right-click on each link and correspondingly save as:
kitserver-420.part1.rar
kitserver-420.part2.rar
kitserver-420.part3.rar
 


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