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CM10 and other Fifa Master tools - Official Thread

Andreasmax

Senior Squad
OK, but the Patch was tried on alredy at Fifa10 and it works fin. I want to make it compatible for only CMS.

"A file cannot be produced if it already exists."

System.IO.IOException: "Eine Datei kann nicht erstellt werden, wenn sie bereits vorhanden ist."

bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.__Error.WinIOError()
bei System.IO.File.Move(String sourceFileName, String destFileName)
bei CMS_PatchConverter.CrossReferenceItem.UpdateGraphics()
bei CMS_PatchConverter.MainForm.ConvertPatch()
bei CMS_PatchConverter.MainForm.buttonConvertPatch_Click(Object sender, EventArgs e)
bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
bei System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
bei System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
bei System.Windows.Forms.ToolStrip.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3603 (GDR.050727-3600).
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
CMS_PatchConverter
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/CMS_PatchConverter.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Data
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll.
----------------------------------------
System.Xml
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3082 (QFE.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
FifaControls
Assembly-Version: 0.0.0.0.
Win32-Version: 0.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/FifaControls.DLL.
----------------------------------------
FifaLibrary10
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/FifaLibrary10.DLL.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
ICSharpCode.SharpZipLib
Assembly-Version: 0.85.4.369.
Win32-Version: 0.85.4.369.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/ICSharpCode.SharpZipLib.DLL.
----------------------------------------
mscorlib.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3603 (GDR.050727-3600).
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
 
Hi rinaldo, i'm making a patch and i imported all the files in a new zdata (51), on CM 10 Beta 3. Now, on CM Beta 4, the files doesn't appear, but the zdata_51.big is there. I tried to regenerate the fifa.fat, but doesn't work. =/

some files doesn't appear, i looked this:

&#8226; Kits
&#8226; Fonts (Shirt and Short)
&#8226; Ball
&#8226; Boots

And, when i go to Flags and Adboards, i get this error:

Adboard:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at CreationMaster.TeamForm.GetAndShowAdboards()
at CreationMaster.TeamForm.LoadAdboardPage()
at CreationMaster.TeamForm.UpdateCurrentPage()
at CreationMaster.TeamForm.tabEditTeam_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.TabControl.WmSelChange()
at System.Windows.Forms.TabControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Flags:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at CreationMaster.TeamForm.GetAndShowFlags()
at CreationMaster.TeamForm.UpdateCurrentPage()
at CreationMaster.TeamForm.tabEditTeam_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.TabControl.WmSelChange()
at System.Windows.Forms.TabControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

please!!! help me!

Jesus!!! CM 10 with a lot of bugs! =/
 

amifla

Reserve Team
Hi Luciano,first, you think, this is a Beta version.
Ok, now, in my own experience, I can say that the beta 4 work fine for me. I imported from fifa 09, 8 leagues, all graphics in zdata 51 and no problems.
Well, some tips, i uninstalled fifa10 and and I delete everything I did with previous beta 3. Install fresh and clean Fifa 10 and beta 4. try this way and maybe work fine.
Also Considering, others factors, like video drivers ( nvidia 190.xxx series don't work propely with CM10 ), Net Framework errors or Directx.

I hope this help. Or Wait for Final Release.
Cheers.
 

Rinaldo

Senior Squad
Andreasmax;2753551 said:
@Rinaldo: I have a problem with the CMS Patch Converter:



When I going to the "Convert Patch", I get this mistake.

Maybe you have two objects with the same id ? Or maybe the problem is related with remapping an object to itself, if you need to do this, the workaround is to "use original id" Ctrl O. Please try again paying attention to these situations and let me know if you discover the reason of the message.
 

Andreasmax

Senior Squad
Rinaldo;2753876 said:
Maybe you have two objecys with the same id ? Or maybe the problem is related with remapping an object to itself, if you need to do this the workaround is to "use original id" Ctrl O. Please try again paying attention to these situation and let me knoe if you discover the reason of the message.

Ok, thanks, I have found the Doubles-ID's. (Adboards)
New Problem:
FM10_temp\Patch\patch.xml" not found.

I have not a Folder "Patch" in FM10_temp. Can you help me?

System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Dokumente und Einstellungen\Andreas\Eigene Dateien\FM10_temp\Patch\patch.xml" konnte nicht gefunden werden.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
bei System.Xml.XmlTextWriter..ctor(String filename, Encoding encoding)
bei System.Data.DataSet.WriteXml(String fileName, XmlWriteMode mode)
bei System.Data.DataSet.WriteXml(String fileName)
bei CMS_PatchConverter.MainForm.ConvertPatch()
bei CMS_PatchConverter.MainForm.buttonConvertPatch_Click(Object sender, EventArgs e)
bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
bei System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
bei System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
bei System.Windows.Forms.ToolStrip.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3603 (GDR.050727-3600).
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
CMS_PatchConverter
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/CMS_PatchConverter.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Data
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll.
----------------------------------------
System.Xml
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3082 (QFE.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
FifaControls
Assembly-Version: 0.0.0.0.
Win32-Version: 0.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/FifaControls.DLL.
----------------------------------------
FifaLibrary10
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/FifaLibrary10.DLL.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
ICSharpCode.SharpZipLib
Assembly-Version: 0.85.4.369.
Win32-Version: 0.85.4.369.
CodeBase: file:///C:/Programme/Fifa%20Master/CMS%20Patch%20Converter/ICSharpCode.SharpZipLib.DLL.
----------------------------------------
mscorlib.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3603 (GDR.050727-3600).
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
 

Rinaldo

Senior Squad
Andreasmax;2753889 said:
Ok, thanks, I have found the Doubles-ID's. (Adboards)
New Problem:
FM10_temp\Patch\patch.xml" not found.

I have not a Folder "Patch" in FM10_temp. Can you help me?

The Patch folder is automatically created when you open a patch and destroyed after you have converted it. So.... it should be there during the convertion operation.
 

Bandjo

Club Supporter
Hi Rinaldo. I have one suggestion for you. I miss restore button in your CM10 to restore database and graphics. Is it possible to make it?
 

hibee72

Youth Team
amifla;2752972 said:
Hi Mate. This happen when you import a league from the fifa09, and the teams have the boxes marked "Save Full Name". The solution is to uncheck the boxes and problem solved. I hope this help.
Cheers.

I had the same problem and at first stage your hint seemed to work. Then I imported another league and I still have that problem again! :(
Could somebody help me please? :$
 

amifla

Reserve Team
hibee72;2754081 said:
I had the same problem and at first stage your hint seemed to work. Then I imported another league and I still have that problem again! :(
Could somebody help me please? :$

Hi mate, for me, work fine until the 5º league imported from 09, after, again some countrys, in Manager Mode, appears with a number instead the name.
Really i don't know. Maybe this will be a bug. I hope Rinaldo can fix this.
Cheers.
 

skeptik

Reserve Team
Rinaldo,
TEST 1
I've tested STADIUM CLONE function in CM10 B4.
I clones Euro Arena and use CMS-Manual ID. I select 200 as the stadiumID. I rename the clone as 'Generic SEA medium stadium'. I also edit all Malaysia Leagues' teams to use the new-clone stadium as team stadium. SAVE CM10.

However, when run FIFA10, it simply crash. Is it a bug or I did something wrong? I read HELP, and can't find stadiumID limitation. Use DBM10, ONLY TO CHECK, Team and find all the team I use as testing, and the stadiumID of 14 teams are correct, refered to 200 and see no limitation on numbers.

TEST 2 - UNRELATED to TEST1.
Well this is more like I'm doing my patch. I recreate all tournament of Malaysia League patch, since CM10 or FIFA10 didn't accept tournament setup from fifa09 patch.
1. TM Liga Premier (2nd level league tournament)
2. TM Liga Super (1st level league tournament)
3. TM FA Cup
4. TM Malaysia Cup
5. TM Piala Sumbangsih/Charity Shield cup where winners from TM FA Cup plays against TM Malaysia Cup (just like in real format). Selangor vs kedah.
6. I create it as usual and as been trained/explained to since CM09.

As for test 2, I realised in game season and manager mode, if I select Selangor, I can't play in Charity cup at the beginning of the season. If I play as Kedah, I can play charity Cup BUT, against Kedah also.

I check with DBM10 and trying to figure out what really happen in team_lookup (and it happen in Cm09 too, but I just ignore it). I know the match is there and kedah and selangor Id is available in rtsg (I know it is winner) for FA cup and Malaysia Cup. However, I have the idea of type the rtsg number manually to 'qualify_from_rtsgt' since both are -1. After typing the correct rtsg, now I can play selangor or kedah in season and manager and the season will start of with Charity cup correctly.

So, my findings are, when creating charity cup tournament (I use MAS-playoff ID) CM10 didn't add 'qualify_from_rtsgt' reference number eventhough I already did FA Cup and Malaysia Cup earlier, save and continue CM10. that is why the tournament in the game will not really accurate.

Hope this reports helps bug-ridden process.
 

skeptik

Reserve Team
Rinaldo,
reports of TeST3,

I create a CMP comprises of malaysia leagues, 2nd level and 1st level, plus cups tournaments. As usual in creating CMP, I select Country-malaysia, Team-malaysia, leagues-TM Liga Super and TM Liga premier (2nd level), tournament - other cups tournament related to malaysia football.

After the creation, I copy and run CM10 in my laptop for testing purposes. Run CM10b4 and load the patch. Select ALL, and click import patch... After a while, it finish and I save, quit and rerun CM10b4.

here is the findings:
1-tournament - promoted and relegation settings I've set up between super league and premier league are now invalid or breaks. In 1st level leagues (TM Liga Super), team13 and team14, instead of refering to winners and 2nd team of 2nd league level (promoted), it simply stated there as winner of league, without referring to any league.

The same thing happen in 2nd level leagues (TM Liga Premier). Team1 and team2 supposedly a 13th and 14th team relegated from TM Liga Super but instead, winner of league and 2nd qualified of league.
In my opinion, the link has been broken!

I also have prepared TM Piala FA which has 5 stages, started with qualification round comprises of 24 teams playing 2 round. On stage 4, Eight-Finals, only then winner and runnerup of TM Liga Super and winner and runner up of TM Liga Premier from previous season will start play agains winners of qualification round. Unfortunately, the link to that winner of league also been broken.

Actually the same thing happen in CM10 b3. I forgot to report this problem while testing B3, sorry for that.

PS : CM09 has no problem similar to this. Also the tournament mentioned above are all created new in CM10 prior to CMP making.
 

shot3224th

Club Supporter
Rinaldo excuse my English please as it is translated :blush:
is an honor for me to write you and ask you a question
as I change the climate of Mexico, since they are evil, poe example in June fall very strong storms then I moved at WCC where are the weather, I give to save and not save, do not know if influence in the estadio azteca no rain, muchisimas gracias even for reading my post, saludos master
 

Rinaldo

Senior Squad
hibee72;2754081 said:
I had the same problem and at first stage your hint seemed to work. Then I imported another league and I still have that problem again! :(
Could somebody help me please? :$

I think we are facing a limit of the language database. FIFA 10 has a limited capability to load strings from the language database and leaves some of them out. This is the reason why we added the feature to remove all the "long names" for the teams. They are rarely used and it is acceptable to miss this information in the game, and it save room for other strings.
What you can do write down the string that appears to be missed (e.g. $1000235) and verify with DBMaster if the string 1000235 id is present or not. If it is present the problem is in FIFA 10, if it is not present try to add it save the databease and check FIFA 10 again. If it works the problem can be in CM10 that does not save that specific string.
 

Rinaldo

Senior Squad
skeptik;2754217 said:
Rinaldo,
reports of TeST3,

I create a CMP comprises of malaysia leagues, 2nd level and 1st level, plus cups tournaments. As usual in creating CMP, I select Country-malaysia, Team-malaysia, leagues-TM Liga Super and TM Liga premier (2nd level), tournament - other cups tournament related to malaysia football.

After the creation, I copy and run CM10 in my laptop for testing purposes. Run CM10b4 and load the patch. Select ALL, and click import patch... After a while, it finish and I save, quit and rerun CM10b4.

here is the findings:
1-tournament - promoted and relegation settings I've set up between super league and premier league are now invalid or breaks. In 1st level leagues (TM Liga Super), team13 and team14, instead of refering to winners and 2nd team of 2nd league level (promoted), it simply stated there as winner of league, without referring to any league.

The same thing happen in 2nd level leagues (TM Liga Premier). Team1 and team2 supposedly a 13th and 14th team relegated from TM Liga Super but instead, winner of league and 2nd qualified of league.
In my opinion, the link has been broken!

I also have prepared TM Piala FA which has 5 stages, started with qualification round comprises of 24 teams playing 2 round. On stage 4, Eight-Finals, only then winner and runnerup of TM Liga Super and winner and runner up of TM Liga Premier from previous season will start play agains winners of qualification round. Unfortunately, the link to that winner of league also been broken.

Actually the same thing happen in CM10 b3. I forgot to report this problem while testing B3, sorry for that.

PS : CM09 has no problem similar to this. Also the tournament mentioned above are all created new in CM10 prior to CMP making.

The description is clear thanks, I will check.
 

Rinaldo

Senior Squad
shot3224th;2754488 said:
Rinaldo excuse my English please as it is translated :blush:
is an honor for me to write you and ask you a question
as I change the climate of Mexico, since they are evil, poe example in June fall very strong storms then I moved at WCC where are the weather, I give to save and not save, do not know if influence in the estadio azteca no rain, muchisimas gracias even for reading my post, saludos master

I am not sure I understood, btw I try to reply:
Aztec Stadium does not have the "overcast model" so it cannot rain during the day. It could rain during a night game.
Next time feel free to post in Spanish, I can read it though I will reply in english.
 


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