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CM10 and other Fifa Master tools - Official Thread

gonnermike

Club Supporter
i just started using creation master to edit players faces and when i tried playing a match, the game crashed "fifa10.exe has stopped working"

Anyone have any ideas how to fix this problem?

ps. i have already cleaned FAT but it still comes up with the same error.
 

Bandjo

Club Supporter
Hello everyone,

I installed Fifamania Superpatch 10 and after that I can't edit things in CM 10 (transfers, player numbers, placement of numbers on shorts, etc.).

Can somebody help me?
 

persian52

Youth Team
If permanently edited a squad..... by that meaning putting all the classic XI players in other squad. and editing some players!

that's y my fifa keeps crashing!
how can i fix this! i deleted all the files for CM10, and ea sport from system![everything].

And i even download fifa10 again, and my team is still edited after all the **** i did! :swear2:grrrrr.............

Appreciate your help! :tongue:
 

boricua1111

Club Supporter
limit? to "international" league teams and possible custom world cup scenario

I am thinking about finding as many national teams as I can and creating a tournament using CM10. I understand there is a 64 team limit per group. I have a few questions regarding possible ways of doing this.

1 - Is there a team limit to the amount of "international" teams. I know there is a 52 team limit to assign national teams in pro mode. I am not planning on doing pro mode. Is it possible to add as many teams as I can to the "international" league but remove them from the country section, therefore limiting the tournament_ids table to 52 records but still have as many international teams as I want?

2 - Is there a limit to the amount of groups I can have based on the 64 team limit? Let;s say I have 128 teams total to pick from, can I create a tournament with a group setup as follows:

division a (16 groups with 4 teams in each group)

division b (16 groups with 4 teams in each group)

have all the teams in division a play 2 games with each other team in their group only

have all the teams in division b play 2 games with each other team in their group only

have the top 2 teams in each group in both divisions advance to a new qualifying stage. I am now left with 64 teams total

create a new group stage with either 16 groups and 4 teams per group or 8 groups with 8 teams per group. Again each team will play each other team within their group twice.

If I decide to go the 16 group way the top 2 teams advance to the world cup and I can set up the finals tournament based on real world setups

If I decide to go the 8 group way the top 4 teams advance to the world cup and I can set up the finals tournament based on real world setups
 

Harmsworth1

Senior Squad
Rinaldo, an error develops everytime I try to import a patch, even if this is CMS compliant, like the ones on the FifaMaster site.

I tried to import the CMS_ItalianSerieA_10_V2.cmp. But when I press "Load" the following appears:



And the "Details" are:

************** Exception Text **************
System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries()
at ICSharpCode.SharpZipLib.Zip.ZipFile..ctor(String name)
at CreationMaster.PatchLoaderForm.buttonLoad_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.85.4.369
Win32 Version: 0.85.4.369
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Could you kindly give solutions to my problem?
 

Umbrella420

Youth Team
Umbrella420;2898669 said:
Hey i have this error when i try to open songs in Sounds Master


This hapenned after i installed the revolutionary menu patch, saying that though i never tried to open the songs before.

I don't suppose this error is anything to do with fonts is it?

anyone?
 

splat09

Club Supporter
i have installed a world cup patch and the teams that are in world cup. i have also added the teams that had to be created into the international league. now everytime i try to start the tournament the game crashes and it also crashes when i try to play any international match. could someone please help.

thank you
 

boricua1111

Club Supporter
splat09;2902333 said:
i have installed a world cup patch and the teams that are in world cup. i have also added the teams that had to be created into the international league. now everytime i try to start the tournament the game crashes and it also crashes when i try to play any international match. could someone please help.

thank you

From what I was able to figure out the tournament that comes with the world cup patch has more than 156 teams. From what I understand the game can only support 156 teams. When you go into "New Tournament" the game will crash before you actually get to pick a tournament b/c the world cup patch tournament is too complex for the game to handle.

The international match crashed also due to some of the teams. I had an issue with Wales. I was able to load "Kick Off" and select teams but whenever I got to Wales and a few others the game crashed. I was not able to figure it out.

I am trying to use FifaKorea's World Cup Patch and create the world cup qualifications from scratch. I can get the tournament loaded and create a new one but every time I finish the first game and the results are saved the game crashes.
 

acidmate

Club Supporter
This is a little help for people who got team name not found (sample $3023312 not found) when you use creation master to load a team patch..I had this problem when I loaded a team patch for FIFA 2010..I spend some days looking for answer here in over internet too.
I found soulution for my case, and is easy, maybe this can help to some other people whit the same problem...
My mistake: load the patch with CM10 to the general database. And the problem is I use spanish (mex) database to play, so the fix for me, is when open Creation Master 10 to use mods, patch, or custom teams, OPEN the right data base for the language you use, this will make you open the right data for change.
Maybe this can help some one here or to Rinaldo too.
Thanks.


(Y)
 

Turinski3

Club Supporter
"CreationMaster10 has encountered a problem and needs to close. We are sorry for the inconvenience."

What's the problem???I have .NET framework installed.
 

ahmedhussein08

Club Supporter
Please Help Me Rinaldo as Fast as possible

:mad::mad::swear2::swear2:I will go to crzay
After Doing Alot of Works on FIFA 10 Version using CM 10
When I was Saving Yesterday Changes My PC make Restart Suddenly when I Open It Again AND Open CM 10 an Error Appear


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at FifaLibrary10.DbFile.Load(String fileName)
at FifaLibrary10.DbFile..ctor(String fileName)
at FifaLibrary10.FifaEnvironment.OpenLangDb()
at CreationMaster.MainForm.Open()
at CreationMaster.MainForm.menuOpenFifa_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Note I don't want To Lose My Changes And Patches

And I want An Answer for That Question : Where CM 10 Save Its Changes and Data

Please Rindalo Help me as fast as possible
 

FlyingFinn

Club Supporter
When I have edited national team logos for example I have replaced Hungary flag with Hungary national team logo in CM10, I cant see the logo changed in my game. What do I need to do?
 

regularcat

Manager
Moderator
FlyingFinn;2905189 said:
When I have edited national team logos for example I have replaced Hungary flag with Hungary national team logo in CM10, I cant see the logo changed in my game. What do I need to do?

there are 2 logos man, general tab logo & gui tab logo.

gui is the in game logo, which you obviously didnt change.
 

FlyingFinn

Club Supporter
regularcat;2905352 said:
there are 2 logos man, general tab logo & gui tab logo.

gui is the in game logo, which you obviously didnt change.

Yeah, I found that out by myself earlier. But thnx still for the answer!:)

How about those white areas around the logos? Can I get them somehow disappear?
 

regularcat

Manager
Moderator
FlyingFinn;2905373 said:
Yeah, I found that out by myself earlier. But thnx still for the answer!:)

How about those white areas around the logos? Can I get them somehow disappear?

what white areas ?
 

FlyingFinn

Club Supporter
regularcat;2905380 said:
what white areas ?

Nevermind.

I have strange problem when I try to download Rinaldos CMS League patches (for example Ukraine) it imports only about a half of the league and then the game doesnt work (even though I make a fresh installation). But when i have loaded this http://www.soccergaming.com/forums/showthread.php?t=161774 it works just fine.

Edit. I get also some error message which says I cant continue importing the patch.

Edit.2 Problem solved. No need to answer.
 

FlyingFinn

Club Supporter
Rinaldo

I posted this already in the support side. So when I have imported the CMS World Cup patch, it seems to work fine (all teams etc.) but when I go to the Tournament>New Tournament game freezes. I have removed long team names but still It doesnt work.
 


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