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Creation Master 12 Compatible W/ FIFA 13

Cicerus

Club Supporter
rique;3317951 said:
Yes, copy then regenerate. You have to extract the meta db first. USE Db Master 12 to extract it.

extract meta db from where? from fifa 12?? If i do so then i have the same data as in fifa 12 right? I mean the summer transfers would be not done
 

rique

Senior Squad
colindegreat;3318169 said:
Thanks for the quick answer rique, yeah have been very busy, new job promotion and just got married last week so was busy all year. Just one more question bro, is the revolution mod not only for fifa 13 demo and not full version at the moment before i download it.

Good to see that you are still here and cracking away.

Wow! That's a hell of a lot, mate. Congratulations man! No, there is an edition for 13 full game as well. Most of the codes from 12 work in 13 anyway. Yeah, mate still here.
 

rique

Senior Squad
Cicerus;3318193 said:
extract meta db from where? from fifa 12?? If i do so then i have the same data as in fifa 12 right? I mean the summer transfers would be not done

No, man from fifa 13. If you are unsure, open fifa 12 texture editor and exract files from data1.big I think.
 

rique

Senior Squad
Telecasterwood;3313320 said:
woah, so, now Ive changed hazard in FIFA12, saved.

what files from FIFA12 should I copy and regenerate into 13? and does it mean copy and paste?

Thank you very much for helping :)
once again Im a newbie at this sorry for asking stupid questions

Did you resolve your issue? I didn't see your post. Sorry. Just copy the hair and face files from sceneassets. Also, you need to enter the fifa 12 db with DB Master 12 and change "hashighqualityhead" from 0 to 1 for players with new faces. Then regenerate.
 

phil123

Club Supporter
rique;3318141 said:
Ok, since you are importing faces, I am guessing that you are editing players that have generic models in game? Right? What you will have to do is open the database with DB Master 12 and scroll down to players. Please ensure that you know the player i.d' of each player. You can open FIFA 12 with CM 12 and find the players and their id's since the player id's are the same. Copy the id from CM 12 into the search field in DB Master 12 and select search. After you have found the player, simply change the field "hashighqualityhead" from 0 to 1. DO this for all the players that you are trying to import player faces for. Then regenerate.


one last q man

after i save in dm 12
i need to reganaret where?
cm? FHL-BH-Editor?


tnx a lot !!
 

Cicerus

Club Supporter
rique;3318208 said:
No, man from fifa 13. If you are unsure, open fifa 12 texture editor and exract files from data1.big I think.

the problem is that when i click extract from big it says that it couldnt find locale big.
 

rique

Senior Squad
phil123;3318221 said:
one last q man

after i save in dm 12
i need to reganaret where?
cm? FHL-BH-Editor?


tnx a lot !!

Use CM 12. That always works for me. Open CM 12 choose select all then select fifa 13 meta.db then fifa 12 eng.db and then fifa 13 eng loc file. When the fifa 13 textures are loaded, then select regenerate and voila!
 

Cicerus

Club Supporter
woah!!! ive extracted this damn meta xml and the db file with the dragon unpacker but the db master still have problems with this files!! its too complicated for me. thank you for your help rique i wait until fifa cm 13 is out.
 

hoangcowboy

Club Supporter
I can't open fifa 13 database by using db master 12 , help me pls
 

cosm1nnn

Club Supporter
phil123;3317649 said:
if you are using cm 12
you can import boots just like you imported in fifa 12
the diffrent is that the rx file has 3 png's (texture,bump and reflax)
and then just reganarate
hope you maneged and understand.
atlist that is how i am importing/editing boots...maybe ther is another way...

How Do I reganerate ?
 


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