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nabo78 Boots

k4lek

Club Supporter
fakefisher;3446097 said:
maybe your are right, because I don't set the shoe's Powid to -1,that maybe equal to isvailableinstore =0

Anyway, I make a add-ons for N78 bootpack fix the bootname and bootlist
http://www.mediafire.com/?b28zuci6xe1pk1w

now i know my mistake. you are right this because i make the powid -1.
and remider for from your file http://www.mediafire.com/?b28zuci6xe1pk1w
you forgot to change the hashid CreatePlayerBoot_165=-927266064

i counted the boots when using nob78 playerboots table 122 licenced boots+23 generic boots=145

i will delete my old post to prevent the other to be confust
 

nabo78

Starting XI
BaDriMuS;3447324 said:
any progress in the moddingway version of your boot pack? cheers mate. fantastic pack by the way, thanks

The update is almost ready, I'm waiting the latest version of ModdingWay Patch to check if something has changed. Also, I want to add some others boots assignments, so tomorrow or monday at most the bootpack will be available.
 

BaDriMuS

Youth Team
nabo78;3447666 said:
The update is almost ready, I'm waiting the latest version of ModdingWay Patch to check if something has changed. Also, I want to add some others boots assignments, so tomorrow or monday at most the bootpack will be available.

Great mate, thanks for the info, can't wait :33vff3o:
 

Skittles

Club Supporter
k4lek;3447112 said:
you forgot to change the hashid CreatePlayerBoot_165=-927266064

k4lek, how did you found the hash id for ID165 boot? And how I can find other boots ID?

PS - I use PL loc, and my playerboots.txt, so I ask, because i can't edit boots name.
 

k4lek

Club Supporter
if you download the fakefisher file from http://www.mediafire.com/?b28zuci6xe1pk1w
the file name is eng_us_upd.db. fakefisher write the boots name into that file not in eng_us.db. i just remind him that CreatePlayerBoot_165 in eng_us.db has -927266064 hasid. he has CreatePlayerBoot_165 in eng_us_upd.db wit the wrong value of hasid.


so you can found default boots name in eng_us.db
and customize in eng_us_upd.db
 

BaDriMuS

Youth Team
nabo78;3447666 said:
The update is almost ready, I'm waiting the latest version of ModdingWay Patch to check if something has changed. Also, I want to add some others boots assignments, so tomorrow or monday at most the bootpack will be available.
nabo78 the MW last update is launched ;) waiting for you fantastic bootpack :rockman:
 

fakefisher

Youth Team
FourThreeFiend;3448143 said:
Why when I add the new lines to my LanguageStrings.txt does it give me an error in DBM 12 saying “Length cannot be less than zero."?

Skittles;3448552 said:
k4lek, how did you found the hash id for ID165 boot? And how I can find other boots ID?

PS - I use PL loc, and my playerboots.txt, so I ask, because i can't edit boots name.

Skittles;3449743 said:
Someone can help me?

k4lek;3449830 said:
if you download the fakefisher file from http://www.mediafire.com/?b28zuci6xe1pk1w
the file name is eng_us_upd.db. fakefisher write the boots name into that file not in eng_us.db. i just remind him that CreatePlayerBoot_165 in eng_us.db has -927266064 hasid. he has CreatePlayerBoot_165 in eng_us_upd.db wit the wrong value of hasid.


so you can found default boots name in eng_us.db
and customize in eng_us_upd.db



I alway edit my language db(eng_us.db) and generate hashid as belew pic



export the table to a .txt file and import it to eng_us_upd.db


ps:if you use pl loc , just try to change my language db name to pol_pl_upd.db

pps: this xxx_xx_upd.db file made by EA for language update , so pecede over the xxx_xx.db,but it hardly no used so far.


k4lek, let the boot_165 be, I don't think it's a bug must be fixed.
 

k4lek

Club Supporter
fakefisher;3449908 said:
k4lek, let the boot_165 be, I don't think it's a bug must be fixed.

first of all i download your file from
http://www.mediafire.com/?b28zuci6xe1pk1w
then i put in eng_us_upd.db in loc folder. when i open with dbm i noticed boot 165 and 153 has the same hashid. maybe this picture below will explain everything


if the hasid of CreatePlayerBoots_165 not changed to -927266064 in game the boot name will be Nike CTR360 Maestri - Black/White/Red same as eng_us.db.
 

Mr.Rcm

Youth Team
nabo78;3439573 said:
Finally, I'm done!
I've been working on it for a while and now my first bootpack is ready!



I've collected the best "plastic style" boots on the web, so I apologize in advanced to all the "realistic style" lovers, but those boots are not my cup of tea.


More than 5000 correct boots assignments!
More than 150 boots available in edit mode!
255 amazing boots!


In this pack you'll find everything necessary to make my bootpack work:

- dbm13
- shoe folder of course
- i68 patcher
- i68 regenerator.


How to install:
First of all, back up your db and shoe folders, your boots assignments and...nothing else.
Activate boots ids in your db. Get the playerboots.txt table in "step 1 - playerboots" folder and follow this tutorial:

http://www.soccergaming.com/forums/showpost.php?p=3406519&postcount=231

Copy and paste the contents of "step 2 - bootpack" folder into "Game" folder(overwrite your previous files once asked)
Run the patcher ("step 3 - i68 patcher" folder) and wait (it will take a while...15000 boots assignments need time!).
Regenerate ("step 4 - i68 regenerator" folder). This last operation is just once-off.
Delete all the boots assignments in your lua file.
Done.

This bootpack is compatible with any patch (it's not compatible with ModdingWay selector, so you can continue using it for everything except boots).
I'm gonna release updates, I guess weekly or so, according to new boots launches and new assignments.

Warning
If you notice that boots are not correctly assigned to the players, follow this last step:
in the main menu, go to costumise fifa/edit teams/change squads-roster and reset all squads

For all the people who notice crashes in edit mode
Try this playerboots table, it has less boots available in edit mode but it should prevent crashes:
http://www.mediafire.com/view/?9ouqiu8u4o89fty


Boots name and IDs in edit mode - by fakefisher

use DBM add these strings of the lauguage db(eg:eng_us.db)
all boots are available in edit mode with the right name and id

http://www.mediafire.com/view/?bvthz9drrgj7hju




steps:
1. open the language database (e.g. eng_us.db) with DB Master 12
2. export the table as LanguageStrings.txt to your desktop
3. copy all the lines in my LanguageStrings_addboot.txt to the end of yours LanguageStrings.txt, save it.
4 import the new LanguageStrings.txt to your language database and save.
5 enjoy it.

Credits:
Bootmakers:
Alex_10
Cesc_4
Mh25

Programs:
Iard68
fifamania community

Boots lists:
soccergaming community
evoweb community

Boots name in edit mode:
fakefisher

Download:




Hope you like it :)

thanks:jap:
 

FourThreeFiend

Youth Team
I still don't understand...My main issue anyway is that Adidas F50s are appearing as Warrior boots for a lot of players. I'm using this with Moddingway.
 

nabo78

Starting XI
FourThreeFiend;3451140 said:
I still don't understand...My main issue anyway is that Adidas F50s are appearing as Warrior boots for a lot of players. I'm using this with Moddingway.

Did you run the patcher?
 

k4lek

Club Supporter
nabo in you next boot can you add ryan giggs reebok boots. i know there is a limit in playerboots table you can replace rebook no 65 and 66



kelme and other boots brand
 


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