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[MOD] MODS by Doctor+ Productions (Fidel Gameplay)

staripas14

Club Supporter
Hi Fidel, can you help me , i want to play 6-8 min half? i dont have time to play 10 -20 minutes. I send you PM, so if you can suggest what things i can tweak in your mode, ty.
 

satolep

Youth Team
hello
I would like to know if you have to eliminate some annoying situations that happen during the game.

- The player let the ball slip by him without us want that to happen.

- The times when he dominates the ball out instead of passing or kicking, he is circling around the ball and ends up kicking or tapping anywhere.

- Sometimes it seems that we are playing on a track of soap, because it seems that jogagadores glide over the field (clear weather).

This is a problem with your gameplay, or fifa same problem?

Thank you for your attention!
 

js121

Youth Team
I tried the complete gameplay mod from Fidel using MW 0.9.5 but I didn't like the issue with the players become a bit brain dead and just letting balls roll by them due to the lower stats. if there was a way to improve that, it would be perfect. However, I just used the Hybrid gameplay alone with the Matrix db and the gameplay is excellent. The pace is good, the weight is good. Good job man
 

happyloaf

Club Supporter
My 2 cents:

1. The full 2.0 mod makes the players to slow. It feels like significant control has been lost and the lower awareness ratings make players just watch the ball roll bye too often. I am not a fan especially after how good 1.0 played w/ the hybrid database.

2. The above poster who is using MW 0.9.5 and hybrid is on to something. The players are a bit too good but the ball and players feel like they finally have weight and are not on ice. Top players feel better than lower players but the game is not enough. I feel like knocking down some attributes a bit but not as much as your 2.0 database might be on to something.

3. All my games have been played in the EPL w/ me controlling Spurs in kickoff mode.
 

kaicooper

Reserve Team
Fidel

is there anyway to fix the stutter in the game? just like before u did
in previews FIFA games

cus its stutter somtimes alooooooooot
 

SciRocco85

Youth Team
kaicooper;3581251 said:
Fidel

is there anyway to fix the stutter in the game? just like before u did
in previews FIFA games

cus its stutter somtimes alooooooooot

+1 to this, any solution what to edit? coz i kinda like the cpu foul me on ur new AI+HG
 

bornfree

Club Supporter
I had just installed the "FIFA 14 ADVANCED GAMEPLAY EVOLUTION HG - DATABASE & AI FULL MOD PACK 2.0"...Thank you very much !!

I started a new Player Career game using a NEWLY created player (I created the player and transfer him to the team I want to play...then choose "USE REAL player" ....and control the NEWLY created player). Then, I played 10 matches at "Professional" level. The below is the experience / comments:

1.
As reported by other players, players seem easy to loss the ball, or simply let the ball roll (skip) away without holding the ball...

2.
As the A.I. players keep closing down, my teammates will hold the ball for too long and then lose it to A.I. team (sometimes result in ball fighting contest at the middle circle....as the players who got the ball will be tackled by other players again....)

3.
A.I. players seem more aggressive, but their through pass skill was not improved, which result in a passing game (pass the ball until it lost it).... 6 out of 10 games, A.I. players had NO shoot on target or no any through ball...

4.
During Freekick / Corner, those BIG/TALL players - mainly CB - are staying at the back instead of looking for headers at the front.... sometimes only 2 - 3 teammates inside the area....but A.I. team had 9 players....

5.
I choose to use your NEW database, where all the stats were reduce. I found many player's stats are reduced but actually, it really not reflecting the TRUE situation of those players....yes, superstars like C.Ronaldo and Messi are having big advantages, but about 80% players who in the middle....are rating at 5x to <65....which did not make much difference at all.... some stats, like marking, aggression, long shot, shot power... are very high for some players...I am not sure what these are reflecting...

Stamina is very low (some of my teammates only have <25% energy left at the end of the match...they even not run at the last quarter of the match....)....Low Stamina also result in slow game speed, where all the players are not run at all, sometimes, at the end of the match, the ball will only stay in the middle circle as players not playing long pass at all....
 

info0

Youth Team
Dear all,

Did anyone else notice that AI starts to play much better football start of 2nd half?

I wonder if this can be achieved for whole match? Mind you I have seen that in default game and with Andrea gameplay file. It also happens on 2.0 AI from Fidel.
 

Waldo1639

Senior Squad
bangus;3578998 said:
Waldo, I eliminated that issue by changing these codes from Fidel's gp mod:

LOCO_TRAPPING_OR_KICKING_FAR_AWAY = 1
PASSSHOT_TYPE_INACCURATE_CLEARANCE = 100
TOUCHTYPE_GKKICK = 0
USE_STEP_LOCO_EFFORT_KICKING = 0
USE_STEP_LOCO_KICKING = 0
Waldo1639;3579558 said:
Thanks mate, I'll give it a try when possible. (Y)

Not working.
 

maseren

Youth Team
Hi Guys and Fidel!!

For those that have players forgetting the ball behind them, here are a few tricks and tips on how to maintain.

Ok I have done further experimentation, in order to try and help Fidel, vs. just complain :) What I found is that Fidel's gameplay mod works best with no sprinting. The ONLY time you should sprint is if you HAVE the ball at your feet and are running towards the goal/past a play on a clear path, if you try to sprint most of the time, for some weird reason, the computer will beat you down, without too much difficulty. So do NOT sprint unless you need to.

To dribble past other players, with faster players that have good dribbling and the ball seems to stick to their feet, do not sprint, but just walk past other players, when dribbling, use the precise dribble to cut at sharp angles, OR, use the normal dribble and do 90 degree turns, not 45 degree turns, as those are almost always intercepted. Like Fidel mentioned, protecting the ball is extremely important, though I find it easier to just pass it.

Now to receive passes properly, i use one of two keys: Protect the ball, or finesse dribble seems to contain it well. If anyone knows a better way please do let me know. Also, mapping Teammate contain instead of Contain works wonders, on my controller it is the button 2.

By the way, players will STILL occasionally run past passes, or not catch up to passes. Rain makes this FAR FAR worse. Those frustrated at your teammates not defending as well, I suggest you increase MARKING. Mine is set to 53, but when i get too frustrated, i will change it to 55 or 58. 58 however, is a bit much, as I find myself beating certain teams 4-0 and more. If you want the computer to defend a bit less, lower their marking as well.

Fidel, I have tried to play the game with AI only and not hybrid and it doesn't work nearly as well, and also teammates don't defend as well, nor seem to attack as well. Not sure why?? Also, without Fidel's mods, I tried playing with Hybrid gameplay and normal AI, the players don't overrun the ball and don't mess up as much, but I find it a bit too fast, though i DO like that players don't run past the ball or forget it. Also Fidel, I noticed that in your gameplay, players are not very good with first time shots, i have been frustrated a number of times when i was AT goal, but my player was too busy trying to orient themselves and lost the ball, and this was one of my best control/dribblers. 90+. Otherwise, love your mod.
 

danny b

Club Supporter
I'm using HG+AI+Matrix DB and the game is broken for me(not literally)

80% of the time the player act retarded, leave the ball behind, not run after the ball when passed to, they are slow and clumsy etc.. But AI don't have that problem, they make quick unrealistic turns and dribble around you. Then they go and cross and 90% of their headers go in.

Basically unplayable for me at this state, sorry!
 

lala2010

Youth Team
Hi Fidel, How r u?
I Just Want To Know Which Code That Effect Long Shot Speed And Power And How It Work
Cuz In Game Long Shot Is Too Slow And Weak
 

grandegabi

Club Supporter
Hello genius!! you rock!! i want to know something, i have a problem with transfers, i would like to be more transfers in transfer window, i want the teams not controled for me in career could make lots of transfers, at least something more realistic, for example, real madrid doest incorporate any player in the next season. Why is that and how i can mod it? sorry for my bad english.
 
R

RemixPL1994

Guest
Hi Fidel! When can I expect / when the GFX_MOD_TEST_2?

Result = max graphics quality, natural colors.

You can combine everything into one unit - one file / package (Sweet FX + ENB + HEADS - SWEAT & SHINE FX MOD FIFA14 - 11/10/2013 + Enable ULTRA HIGH GFX Settings. + FIFA 14 Kit Wrinkle Patch + Kit Kid Protection Mod + New better grass)

What do you think? Regards
 

maseren

Youth Team
hey guys,

Further testing from me and here is what I found. I love Fidel's mod, but since it still needs a bit of work, I have decided not to make use of his AI, BUT, I am making use of his HG play. That + the game's normal AI makes for an extremely fun back and forth game. Try it if you're getting frustrated, found it to be a pleasant change.

Still waiting anxiously for Fidel's next installment :)
 

Gessinger

Club Supporter
Remix;3583105 said:
Hi Fidel! When can I expect / when the GFX_MOD_TEST_2?

Result = max graphics quality, natural colors.

You can combine everything into one unit - one file / package (Sweet FX + ENB + HEADS - SWEAT & SHINE FX MOD FIFA14 - 11/10/2013 + Enable ULTRA HIGH GFX Settings. + FIFA 14 Kit Wrinkle Patch + Kit Kid Protection Mod + New better grass)

What do you think? Regards

I play FIFA 14 on PC, on which resolution you guys play? When I activated MSAA 2x I had lags, but I changed the resolution to 1024x768 and stopped lags until the graph looks like it got better!
 


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