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FIFA 16 Faces - General Discussion/Tutorials/Tools

the ivo

Reserve Team
lth19951021;3868669 said:
I have seen this before but I just can't make it work. This is quite similar to EA's but it doesn't take care of the detail of face texture. Maybe we could make another normal map from the texture and combine them.

i think we search Tangent map
 

chicha14

Youth Team


how to export face....
pleae help me:(
 

lth19951021

Senior Squad
I use the same method with krisaju95 to make bump map. But I have a slightly different one for the illumination map and I think it is more accurate. Maybe I will post a video later.

Update: I just watched ivo's video. No need to make my version:-D
 

EmanuelRP

Club Supporter
Hi guys.
In FIFA 15 I made my first faces, with good results. I tried to start making faces for FIFA16 in the same way, but this is not working.

First I use FaceGen to create the Head and the base texture.
Then I use blender for export and edit these files. I tried to use the "head_1_0" Generic FIFA15, but does not work (which should be used?). Within the game the body is deformed.

I could give some advice to make faces for FIFA16 or some tutorial?
Thank you.
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
EmanuelRP;3869259 said:
Hi guys.
In FIFA 15 I made my first faces, with good results. I tried to start making faces for FIFA16 in the same way, but this is not working.

First I use FaceGen to create the Head and the base texture.
Then I use blender for export and edit these files. I tried to use the "head_1_0" Generic FIFA15, but does not work (which should be used?). Within the game the body is deformed.

I could give some advice to make faces for FIFA16 or some tutorial?
Thank you.

the facegen modelset is not compatible with fifa16, and the fifa15 default models are not compatible either. You'll have to edit the models without facegen. There are tutorials in the fifa 15 faces discussion thread. Just use fifa16 head models instead of fifa15 head models. Everything else is the same.
 

EmanuelRP

Club Supporter
krisaju95;3869264 said:
the facegen modelset is not compatible with fifa16, and the fifa15 default models are not compatible either. You'll have to edit the models without facegen. There are tutorials in the fifa 15 faces discussion thread. Just use fifa16 head models instead of fifa15 head models. Everything else is the same.

Thank you very much for answering.
 

tonyporros

Club Supporter
Hi! Could anyone explain to me how to install faces? I am a begineer in fifa 16 pc version and i do not know how to do it at all.

Thanks!!
 

chicha14

Youth Team


i can't export face...
how to export face.
please help me.
(In fact, the face is to be exported, the edit does not apply.)
 

HoppyJoe

Senior Squad
Tip for you guys if you did not know it already:

If you want your head to be less shiny in-game edit the texture like this:


 

dAntEb1

Reserve Team
How export the textures in blender?
When I export the texture in blender, the game is broken, I use RX3 master for fix it, but I can't import black and white mask texture, only in Blender.
Sorry for my fucking english

________________________________

El problema que tengo es que al exportar la textura en Blender, cuando entro al juego, este deja de funcionar, si la importo con el RX3 master, anda bien, pero con este programa no puedo importar el textura Black and White Mask, y la face no queda completamente bien...
Alguién sabe que puedo estar haciendo mal???
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
dAntEb1;3870243 said:
How export the textures in blender?
When I export the texture in blender, the game is broken, I use RX3 master for fix it, but I can't import black and white mask texture, only in Blender.
Sorry for my fucking english

________________________________

El problema que tengo es que al exportar la textura en Blender, cuando entro al juego, este deja de funcionar, si la importo con el RX3 master, anda bien, pero con este programa no puedo importar el textura Black and White Mask, y la face no queda completamente bien...
Alguién sabe que puedo estar haciendo mal???

This year there is no black and white mask. The face rx3 structure has changed. You have 3 textures now, the actual face texture, a new yellow and blue map (you can check ivo's or my tutorial to find out how to make that) and a bump map, you can check my tutorial for that. You export/impoert the textures same as last year in blender. Or you can use CG File Explorer
 


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