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I found this issue on face rx3 early and I have figured out the solution. I think it works with hair rx3 too. Check with your corrupted rx3. You should see block 1 has messed up. To avoid this, you should only click save button once for each import. More than that, the game won't read it.krisaju95;3868775 said:I tried importing a dss for hair textures. It works for some and for others it generates a corrupt file and doesn't show the textures ingame. Instead it'll show the blue green chequered pattern. Is this a known issue for some rx3's? It's not a big issue, just asking
Al Pacino PT;3868769 said:Any chance of adding the option to modify the fonts and logos positions on kits?
So far you have done a great work.
shawminator;3864664 said:Try updating to .net 4.5
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darrek1988;3871200 said:I've added some kits for newly created teams (I used CGFE v.0.7). What I've got is an grafic bug with something scrambled (alpha?). What could cause this? Maybe that was because I've imported it from png?
It means I have to just change content of files in default fifa extracted location? and will it work when i start fifa?goldfinger;3861236 said:They are in different .big files.
For example, playercontract.ini is in data_ini.big so you have to extract it, edit it and put it in folder
FIFA16\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data
tute10;3873834 said:Dear Shawminator, excelent tool really awesome, any news about stadium server, sorry if i bother, thanks in advance and good luck