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Creation Master 16

Halilyc

Senior Squad
Rinaldo;3900963 said:
They are cloned too but the content is binary and I wonder if there is something that should be changed inside the file. It could be.

Thanks for response :) I searched whait is the radiosity on google, they said its about lights. So, Im sure problem is inside of this file :) But how can we open this file I dont know :)
 

Cesc Fabregas

Senior Squad
@ Rinaldo

Hair rendering in Beta 3 is not as accurate as in Beta 2. Why that? A lot of specific hair are looking wrong now inside CM 16 in both rendering methods.

Just look at Victor Moses as example.
 

Rinaldo

Senior Squad
lth19951021;3900830 said:
I have tried the import through CM. You can see the main and bump textures work correctly while the reflex texture is wrong. I have imported the reflex in png format. I also noticed that the exported bump texture (png) should be wrong. It looks pixelated (It should be because of the conversion from dds to png, as shawminator said).

I think that the bump file is correct, DXT5 uses a 4 x 4 pixel compression and has only 4 coulors in each block, I think that's the effect of DXT5 compression.
 

Rinaldo

Senior Squad
pamody;3900976 said:
boot unock system dont work, only repeated boots show in game

I checked and you are correct, the problem is that CM 16 Beta does not preserve the Shop Package number saved in the database but replace it with a -1 (in previous versions it worked and you got the shoes for free). In Fifa 16 the game crashes so you are obliged to by the shoes from the shop if you want to use them for internal editing.

I will fix.
 

Rinaldo

Senior Squad
Cesc Fabregas;3900971 said:
@ Rinaldo

Hair rendering in Beta 3 is not as accurate as in Beta 2. Why that? A lot of specific hair are looking wrong now inside CM 16 in both rendering methods.

Just look at Victor Moses as example.

I didn't change this. Are you sure that it was better in Beta 2 ? I know that hair are not rendered well by the 3D engine of .NET framework due to a worst usage of transparences compared to the 3D engine of FIFA 16 but I cannot improve this part of the tool (ok I could change the rendering system but this would be a major effort)
 

Rinaldo

Senior Squad
Linoleum;3900980 said:
CM often crashes when editing created players, dunno if it's a bug or actually something wrong with the patch

If this happens while loading face texture it is known. Otherwise please give more details.
 

Linoleum

Club Supporter
Rinaldo;3900991 said:
If this happens while loading face texture it is known. Otherwise please give more details.

It happens when I try to change screen after viewing/editing an added player. Let's say I just changed the name of a custom player of a custom team. If I try to go back to the Team by clicking the Barcelona badge it won't work. Then after trying to go to another screen, CM goes all blue (like the screen before you select the Database). I have to close it and open again.
 

pamody

Youth Team
Rinaldo;3900979 said:
I checked and you are correct, the problem is that CM 16 Beta does not preserve the Shop Package number saved in the database but replace it with a -1 (in previous versions it worked and you got the shoes for free). In Fifa 16 the game crashes so you are obliged to by the shoes from the shop if you want to use them for internal editing.

I will fix.

i dont mean shoped boots in catalogue i mean this boots, something like this
https://www.youtube.com/watch?v=kBhxcyjeQc4
can you unlock all of them with your tool?
 

DREAMZZ

Club Supporter
Rinaldo;3900961 said:
I have not a crystal ball... well I asked to Harry for a loan, but he said that he needs it to be sure that "Ginny" is not cheating him while he is working at Hogwarts. No way!

If you want an answer I need to see your DB and competition files. You can let me have them by PM.

You're right man, sorry for being vague. I will PM my files, thanks!
 

bebit0s

Club Supporter
The "online update" working?
if yes how? Where i can find the correct files?

It works with beta 3 didnt test it before post sorry!
 

Rinaldo

Senior Squad
Linoleum;3900996 said:
It happens when I try to change screen after viewing/editing an added player. Let's say I just changed the name of a custom player of a custom team. If I try to go back to the Team by clicking the Barcelona badge it won't work. Then after trying to go to another screen, CM goes all blue (like the screen before you select the Database). I have to close it and open again.

Maybe you are just switching the editing window. CM 16 has 3 windows: main, right and bottom that you can select respectively using Shift, Alt and Ctrl keys.
while clicking the icon. Right and bottom windows can be open and close clicking on the blue arrow.
 

Cesc Fabregas

Senior Squad
Rinaldo;3900989 said:
I didn't change this. Are you sure that it was better in Beta 2 ? I know that hair are not rendered well by the 3D engine of .NET framework due to a worst usage of transparences compared to the 3D engine of FIFA 16 but I cannot improve this part of the tool (ok I could change the rendering system but this would be a major effort)
It was just placebo. I checked it again and it's the same, so no problem :D
 

SlimOntario2033

Senior Squad
Hey Rinaldo...

I've just testing with national teams. Normally, if you added a new nt for career mode, there is a bug for some teams - they have 2 matches at one day!
see here (Costa Rica for example) :


Its really easy to fix this.. the last line of settings.txt is:
num_games,1

if I edit it manually to:
num_games,0

its solve the bug.
see :


may you can fix this in beta 4. :)
 

lth19951021

Senior Squad
Rinaldo;3900978 said:
I think that the bump file is correct, DXT5 uses a 4 x 4 pixel compression and has only 4 coulors in each block, I think that's the effect of DXT5 compression.
Thanks for the reply but I don't think it is 100% correct. To be honest, I have no comment on how you create and use the conversion because I am not an expert in this field. I just import my textures and test in game. The bump is effective but not accurate. And I have some update of my previous report. The reflex works fine now. I think I imported wrong size of reflex and the cloned model had nothing in the reflex data block so it looked so dark in game.

So now only the bump and size restriction are the problem. I could send you my textures via PM if you need them for test.:)
 

ulises

Club Supporter
Hi all , I thank you for this tool rinaldo and thanks for your time, the CM15 was perfect , I could edit almost all fifa XD why I congratulate and thank you again ,
but with the CM16 We are struggling but we know q is beta and hopefully you can correct.
my problem is the manager mode , I can play a year without errors , but the opening and closing end the season really gets the game ( stop working ) and check with some friends and we found the error, not if I can help , or if to alguin same thing happens more
Thanks and sorry for my English I use translator
 


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