Yes you need to build the folder strucure for stadium server, you need to rename the files of this thread's stadiums in order to make them work in stadium server:
in sceneasset folder/stadium rename:
Stadium_x_3_textures.rx3 in texture_night
Stadium_x_1_textures.rx3 in texture_day
1 stands for day 3 for night. Careful, no "s" at the end of texture in the renamed file or it will crash
rename stadium_x.rx3 in model
in sceneasset/crowdplacement rename:
crowd_x_1.dat in crowd_day.dat
crowd_x_3.dat in crowd_night.dat
in sceneasset/fx rename:
all the glares_x_1_x.lnx and .rx3 files in glare1_x (careful, no "s" at the end of glare)
for exemple glares_x_1_0 will be renamed glare1_0, glares_x_1.1 in glare1_1 and so on. Then same with the glares_x_3_X in glare3_x
once you have done this open the renamed glare.lnx files and make sure this line
<particleEffect name="glares_176_1_3">
has the same two last numbers as in the renamed file name, which would be here glare1_3. If not change it or the game will crash at stadium loading (uncompatible fifa 15 format)
create a new folder and name it with the stadium name, country and club name for exemple: "FRA- Parc des princes-PSG" and put the crowd, model and texture files inside. Create two folders in the "FRA- Parc...." folder named 1 and 3 and put the glare files inside (glare1_X files in folder 1 and glare3_X files in folder 3). Then you can put the main folder in stadium GBD as usual and it should work with CG server.
in sceneasset folder/stadium rename:
Stadium_x_3_textures.rx3 in texture_night
Stadium_x_1_textures.rx3 in texture_day
1 stands for day 3 for night. Careful, no "s" at the end of texture in the renamed file or it will crash
rename stadium_x.rx3 in model
in sceneasset/crowdplacement rename:
crowd_x_1.dat in crowd_day.dat
crowd_x_3.dat in crowd_night.dat
in sceneasset/fx rename:
all the glares_x_1_x.lnx and .rx3 files in glare1_x (careful, no "s" at the end of glare)
for exemple glares_x_1_0 will be renamed glare1_0, glares_x_1.1 in glare1_1 and so on. Then same with the glares_x_3_X in glare3_x
once you have done this open the renamed glare.lnx files and make sure this line
<particleEffect name="glares_176_1_3">
has the same two last numbers as in the renamed file name, which would be here glare1_3. If not change it or the game will crash at stadium loading (uncompatible fifa 15 format)
create a new folder and name it with the stadium name, country and club name for exemple: "FRA- Parc des princes-PSG" and put the crowd, model and texture files inside. Create two folders in the "FRA- Parc...." folder named 1 and 3 and put the glare files inside (glare1_X files in folder 1 and glare3_X files in folder 3). Then you can put the main folder in stadium GBD as usual and it should work with CG server.