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barcafan11

Youth Team
Thank you to everyone for large support, comments, posts, feedbacks, very apprecciated.

The new tool is out:

FIFA 19 REVOLUTION DATABASE MASTER



Official thread here. Read infos.
Here we'll post tutorials, mods tips, suggestions, issues, users feedback.

Merry Christmas

Hi Fidel in Career Mode i can't add youth player in youth academy. It crashes game if i want to enter in youth academy after adding player, also in player position it shows "?" mark(added player position). Tried in fifa 18 as well but no luck. It will be great if we know what is the reason.
Thanks
 

Fidel Gameplay

Senior Squad
嗨,伟大的菲德尔,伟大的工具。
我真的很喜欢研究FIFA db。我有一个问题要帮助我吗?在FIFA18中,我可以让女性玩家进入职业模式进行游戏,但在FIFA19中,每次进入游戏时,它都会崩溃。
我把所有的女性球员都放在了自由球员身上。我可以在职业模式中看到他们,但每次比赛开始时,它都会自动退出。当我将性别改为“0”时,一切正常。
帮我。

Hi Fidel in Career Mode i can't add youth player in youth academy. It crashes game if i want to enter in youth academy after adding player, also in player position it shows "?" mark(added player position). Tried in fifa 18 as well but no luck. It will be great if we know what is the reason.
Thanks

Reply the RDBM19 thread. Bye
 

Fidel Gameplay

Senior Squad
Fidel Gameplay, do you know something about adding next lines to fifasetup.ini:
MotionBlur = 0
SCREEN_SLEEP = 16

I have added it to my fifasetup.ini for testing, and I'm not sure about result, may be it just placebo.

I suggest you do not waste your time testing strings in the way you shared and not in the fifasetup.ini.
Anyway I don't know atm, ... sometimes miracles happen.
Before you add new strings in the fifasetup.ini, you must check out all available strings from default fifaconfig.exe.
Theoretically you can add a string, and the default value stored in the original fifaconfig.exe is overwritten by the value you wrote in ini.
You can try out (adjust as you prefer, 0 or 1):
Code:
RENDERQUALITY_ULTRA=1
RENDERQUALITY_AUTO=0
MSAA_TWOPASS=0
MSAA_FOURPASS=1
edit the file \Documents\FIFA 19\fifasetup.ini
The best way is to run, debug and dump the exe, then extract the full decrypted content.
This way also allow you to extract more strings + connected values stored in the ram at debugging time.

Another tip:
The best way to edit/adjust/setup Frostbite gfx settings is hex edit the initfs_Win32 (.lua) placed in Patch folder.
 

Attachments

  • fifaconfig.exe.txt
    86.4 KB · Views: 3,709
Last edited:

Chovich

Club Supporter
Hello, Is there any mod or file to boost shot speed? I would like if posssible to set shot speed slider to "100" and then with mod or file editing to boost it even more if possible. Thanks
 
Last edited:

Grafsky

Senior Squad
I suggest you do not waste your time testing strings in the way you shared and not in the fifasetup.ini.
Anyway I don't know atm, ... sometimes miracles happen.
Before you add new strings in the fifasetup.ini, you must check out all available strings from default fifaconfig.exe.
Theoretically you can add a string, and the default value stored in the original fifaconfig.exe is overwritten by the value you wrote in ini.
You can try out (adjust as you prefer, 0 or 1):
Code:
RENDERQUALITY_ULTRA=1
RENDERQUALITY_AUTO=0
MSAA_TWOPASS=0
MSAA_FOURPASS=1
edit the file \Documents\FIFA 19\fifasetup.ini
The best way is to run, debug and dump the exe, then extract the full decrypted content.
This way also allow you to extract more strings + connected values stored in the ram at debugging time.

Another tip:
The best way to edit/adjust/setup Frostbite gfx settings is hex edit the initfs_Win32 (.lua) placed in Patch folder.
Thanks for answering. I'll look at it. Have a nice holidays
 

juanka220

Club Supporter
Question: In fifa18 I liked playing with the edited cameras.
Iso Medium, Broadcast Low,Broadcast Main,Broadcast Main M.
in fifa19 must also be, could you do something to use them?
 

Fidel Gameplay

Senior Squad
Hello, Is there any mod or file to boost shot speed? I would like if posssible to set shot speed slider to "100" and then with mod or file editing to boost it even more if possible. Thanks

Hello, this isn't the place to discover the trick you are asking for, because out of range "about real soccer things".

Thanks for answering. I'll look at it. Have a nice holidays

Happy holidays.

This GP mod does not work with already started careers correct?

Correct. To play the full and complete AGPE AI + DB is required to start a new career.

Question: In fifa18 I liked playing with the edited cameras.
Iso Medium, Broadcast Low,Broadcast Main,Broadcast Main M.
in fifa19 must also be, could you do something to use them?

I'm sorry but atm no. Because unable to import patched muse-data.big files (Full Revo GP Cam 16/17/18).
 

Fidel Gameplay

Senior Squad
FIFA 19 JOURNEY AGPE PURE CONTROL MOD PACK
PLAY AS RONALDO AND POGBA
A new exciting and creative way to play the Journey
Play and fight on the pitch, get impressive fouls
Every match become very hard and important
Let grow players phenomena
Reach major victories and promotions
Include the AGPE DB injected inside the Journey/Story.

...
current situation via pics...












stay tuned! Full mod + details very soon.
 
Last edited:

D Tom

Youth Team
Thanks for the answer Fidel,

Do you have a LOD extender for this year? I hate seeing the boots and hair glitch out as it does with the default LOD.
 

Fidel Gameplay

Senior Squad
Hey Fidel maybe u can add that Trikot for carrer ?

Yes this is possible.
Just check out the fut kit id you are asking for (you can check with Frosty Editor, browse kits textures),
as example you like the fut kit id 113296, just edit your team id in 113296 and in and in all database table references.
Now your team can have the new kit, but not default kits. Just use this Squads for Kick Off only or just to play with your favorite team + fut kit.
Or just share the fut kit id you are asking for + your favorite team and I'll make the mod for you.
 

Fidel Gameplay

Senior Squad

To bro Grafsky and everyone interested or VS/C++ passionated, another little update about the 19 fifaconfig,
because I like to study how the EA DEV/DICE make Fifa Tools/Utility/game configuration/gui, etc.

This is the 19 fifaconfig Dependencies Graph:


This is the source code (little part, if required ask the full project via pm):
whith this file you can easy check out functions, and the strings you can add to the ini in order to overwrite:

GameSettingsForm.cs (full file attached to this post, due to forum key words limitation)
Code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Printing;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Text;
using System.Threading;
using System.Windows.Forms;

namespace fifasetup_csharp
{
  public class GameSettingsForm : Form
  {
    private FifaAppAlreadyRunningDialogue fifaAppAlreadyRunningDialogue;
    private readonly Resolution resolutionMin16x9;
    private ResourceManager m_ResourceManager;
    private IContainer components;
    private Button OkButton1;
    private Button CancelButton1;
    private System.Windows.Forms.Timer timer1;
    private TabPage VoiceChatTab;
    private GroupBox VoiceChatGroupBoxTEST;
    private Button SoundProperties;
    private CheckBox VoiceChatCheckBox;
    private TabPage DisplayConfigurationTab;
    private GroupBox groupBox1;
    private Label label1;
    private RadioButton MSAA4RadioButton;
    private RadioButton MSAA2RadioButton;
    private RadioButton MSAAOffRadioButton;
    private GroupBox RenderingQualityGroupBox;
    private Label RenderingQualityDescriptionLabel;
    private RadioButton RenderingQualityLowRadioButton;
    private RadioButton RenderingQualityAutoRadioButton;
    private GroupBox ResolutionGroupBox;
    private Label AspectRatioDesc;
    private ComboBox resolutionComboBox1;
    private TabControl TabControl;
    private TabPage ButtonIconsTab;
    private Label ButtonIconTypeLabel;
    private GroupBox ButtonIconTypeGroupBox;
    private RadioButton ControllerOther;
    private RadioButton ControllerXenon;
    private PictureBox ControllerPictureBox;
    private Button buttonResetDefualt;
    private RadioButton viewMode_FullScreen;
    private RadioButton viewMode_Windowed;
    private RadioButton LockGameTo60fpsRadioButton;
    private RadioButton LockGameTo30fpsRadioButton;
    private RadioButton LockGameNoLimitRadioButton;
    private Label LockGameDesc;
    private GroupBox LockGameGroupBox;
    private GroupBox MixModeGroupBox;
    private RadioButton mixmodebutton2;
    private RadioButton mixmodebutton1;
    private RadioButton mixmodebutton0;
    private RadioButton MSAAAutoRadioButton;
    private RadioButton RenderingQualityUltraRadioButton;
    private RadioButton RenderingQualityHighRadioButton;
    private RadioButton RenderingQualityMediumRadioButton;
    private GroupBox DirectX12GroupBox;
    private RadioButton DirectX12RadioButton;
    private RadioButton DirectXAutoRadioButton;
    private RadioButton DirectX11RadioButton;
    private RadioButton viewMode_WindowedBorderless;

    private void GameSettingsForm_Shutdown()
    {
      this.timer1.Enabled = false;
      ((StartingForm) this.Owner).SetSettingsEnabled(true);
    }

    public static string GetSpecialFolderPath()
    {
      return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), Settings.GetConfigValue<string>("SETTING_FOLDER", "FIFA 19"));
    }

    private string GetAspectRatioDesc(Resolution resolution)
    {
      return this.m_ResourceManager.GetString("AspectRatioLabelString") + " " + Settings.GetAspectRatioStr(resolution);
    }

    private void LoadDefaultFifaSettingIni(bool bResetToDefault)
    {
      bool flag = Settings.LoadIniFile(Path.Combine(GameSettingsForm.GetSpecialFolderPath(), "fifasetup.ini"));
      this.resolutionComboBox1.Items.Clear();
      this.resolutionComboBox1.SelectionChangeCommitted += new EventHandler(this.resolutionComboBox1_SelectionChangeCommitted);
      List<Resolution> resolutionsForAdapter = Settings.GetResolutionsForAdapter();
      foreach (object obj in resolutionsForAdapter)
        this.resolutionComboBox1.Items.Add(obj);
      if (!flag | bResetToDefault)
      {
        Settings.CreateSettingsForAdapter();
      }
      else
      {
        this.UpdateControllerDefault();
        this.UpdateVoiceChat();
        this.UpdateMixMode();
        this.UpdateDirectX();
      }
      this.ValidateCurrentResolution(resolutionsForAdapter);
      this.AspectRatioDesc.Text = this.GetAspectRatioDesc(this.resolutionComboBox1.SelectedItem as Resolution);
      this.UpdateViewMode();
      this.UpdateRenderQualitySettings();
      this.UpdateMSAAValue();
      this.UpdateLockGame();
      this.AutoSelectScreenRatio();
    }

    private void ValidateCurrentResolution(List<Resolution> resolutions)
    {
      if (resolutions.Count == 0)
      {
        this.resolutionComboBox1.Items.Add((object) this.resolutionMin16x9);
        this.viewMode_Windowed.Checked = true;
        this.viewMode_FullScreen.Checked = false;
        this.viewMode_FullScreen.Enabled = false;
      }
      Resolution resolution = new Resolution();
      resolution.w = Settings.GetValue<int>("RESOLUTIONWIDTH", this.resolutionMin16x9.w);
      resolution.h = Settings.GetValue<int>("RESOLUTIONHEIGHT", this.resolutionMin16x9.h);
      if (!resolutions.Contains(resolution))
      {
        resolution = this.resolutionComboBox1.Items[0] as Resolution;
        if (resolution != null)
        {
          Settings.SetValue<int>("RESOLUTIONWIDTH", resolution.w);
          Settings.SetValue<int>("RESOLUTIONHEIGHT", resolution.h);
        }
      }
      this.resolutionComboBox1.Text = resolution.ToString();
    }

    

    private void UpdateRenderQualitySettings()
    {
      eRenderingQualityLevel renderingQualityLevel = (eRenderingQualityLevel) Settings.GetValue<int>("RENDERINGQUALITY", 0);
      this.RenderingQualityAutoRadioButton.Checked = false;
      this.RenderingQualityLowRadioButton.Checked = false;
      this.RenderingQualityMediumRadioButton.Checked = false;
      this.RenderingQualityHighRadioButton.Checked = false;
      this.RenderingQualityUltraRadioButton.Checked = false;
      switch (renderingQualityLevel)
      {
        case eRenderingQualityLevel.RENDERQUALITY_AUTO:
          this.RenderingQualityAutoRadioButton.Checked = true;
          break;
        case eRenderingQualityLevel.RENDERQUALITY_LOW:
          this.RenderingQualityLowRadioButton.Checked = true;
          break;
        case eRenderingQualityLevel.RENDERQUALITY_MEDIUM:
          this.RenderingQualityMediumRadioButton.Checked = true;
          break;
        case eRenderingQualityLevel.RENDERQUALITY_HIGH:
          this.RenderingQualityHighRadioButton.Checked = true;
          break;
        case eRenderingQualityLevel.RENDERQUALITY_ULTRA:
          this.RenderingQualityUltraRadioButton.Checked = true;
          break;
      }
    }

    private void UpdateLockGame()
    {
      GameSettingsForm.eVSyncRate eVsyncRate = (GameSettingsForm.eVSyncRate) Settings.GetValue<int>("WAITFORVSYNC", 0);
      this.LockGameNoLimitRadioButton.Checked = false;
      this.LockGameTo30fpsRadioButton.Checked = false;
      this.LockGameTo60fpsRadioButton.Checked = false;
      switch (eVsyncRate)
      {
        case GameSettingsForm.eVSyncRate.VSYNC_DISABLED:
          this.LockGameNoLimitRadioButton.Checked = true;
          break;
        case GameSettingsForm.eVSyncRate.VSYNC_60HZ:
          this.LockGameTo60fpsRadioButton.Checked = true;
          break;
        case GameSettingsForm.eVSyncRate.VSYNC_30HZ:
          this.LockGameTo30fpsRadioButton.Checked = true;
          break;
      }
    }

    private void UpdateMSAAValue()
    {
      GameSettingsForm.eMSAA eMsaa = (GameSettingsForm.eMSAA) Settings.GetValue<int>("MSAA_LEVEL", 1);
      this.MSAAAutoRadioButton.Checked = false;
      this.MSAAOffRadioButton.Checked = false;
      this.MSAA2RadioButton.Checked = false;
      this.MSAA4RadioButton.Checked = false;
      switch (eMsaa)
      {
        case GameSettingsForm.eMSAA.MSAA_AUTO:
          this.MSAAAutoRadioButton.Checked = true;
          break;
        case GameSettingsForm.eMSAA.MSAA_OFF:
          this.MSAAOffRadioButton.Checked = true;
          break;
        case GameSettingsForm.eMSAA.MSAA_TWOPASS:
          this.MSAA2RadioButton.Checked = true;
          break;
        case GameSettingsForm.eMSAA.MSAA_FOURPASS:
          this.MSAA4RadioButton.Checked = true;
          break;
      }
    }

    private void UpdateVoiceChat()
    {
      this.VoiceChatCheckBox.Checked = false;
      this.VoiceChatCheckBox.Enabled = true;
      if (Settings.GetValue<int>("VOICECHAT", 1) != 0)
        this.VoiceChatCheckBox.Checked = true;
      if (Settings.GetConfigValue<int>("DEMO", 0) == 0)
        return;
      this.VoiceChatCheckBox.Checked = false;
      this.VoiceChatCheckBox.Enabled = false;
    }
 

Attachments

  • 19_fifaconfig.zip
    446.8 KB · Views: 175

Fidel Gameplay

Senior Squad
FIFA 19 JOURNEY AGPE PURE CONTROL MOD - News
The mod is almost ready, but lately I came across this:

In the fact is possible to edit and tweak story career settings ini, like drillattributes.ini, trainingsettings.ini,
and more, these files are inside initfs_Win32.
From the pic you can see I've edited a bit drill attribute codes.
But the best setup I've already included: the form at start of the season is very poor,
move pass and shot is very difficulty, this tweak always affect you and cpu.
So I'm completing the mod with JAGPE CAREER MOD SETTINGS.

The mod will be out in multiple story audio language versions,
for example to play the mod with Italian Audio Dialogues,
just install/copy the related modded story save (\JAGPE\ITA folder)
and in-game load it and play.
I decided to release in the first pack only for 3 audio languages: ITA, ENG, GER, ...except requests...
In future, if there will be requests, and if the mod will be liked, other languages will be published.

I'm impressed by the Story Global Engine and Career, really beautiful mode also in default game, very superb and magic work by EA.
Now imagine the Journey mode and you can Play as Real Hero + JAGPE DB + AGPE AI + JAGPE CARRER MOD, cam and lod tweaker,
beleave me this is another game, and you can enjoy for sure, beleave me.
The future of Fifa is the Journey Mode, when the EA will implement this engine in the normal career, then there will be the real Fifa revolution.

I'm currently study new and amazing Journey engine traits, and I'm impressed, new codes,
new skills and new animations assigned really, personality codes....
I'm very interested now.

Full Objectives done in Chapter 1 will unlock:
Codes for Hero 1 - trait1 167985480 - trait2 131072


Two skills before the match???

 
Last edited:

elwoodpdowd

Club Supporter
FIFA 19 JOURNEY AGPE PURE CONTROL MOD - News
The mod is almost ready, but lately I came across this:

In the fact is possible to edit and tweak story career settings ini, like drillattributes.ini, trainingsettings.ini,
and more, these files are inside initfs_Win32.
From the pic you can see I've edited a bit drill attribute codes.
But the best setup I've already included: the form at start of the season is very poor,
move pass and shot is very difficulty, this tweak always affect you and cpu.
So I'm completing the mod with JAGPE CAREER MOD SETTINGS.

The mod will be out in multiple story audio language versions,
for example to play the mod with Italian Audio Dialogues,
just install/copy the related modded story save (\JAGPE\ITA folder)
and in-game load it and play.
I decided to release in the first pack only for 3 audio languages: ITA, ENG, GER, ...except requests...
In future, if there will be requests, and if the mod will be liked, other languages will be published.

I'm impressed by the Story Global Engine and Career, really beautiful mode also in default game, very superb and magic work by EA.
Now imagine the Journey mode and you can Play as Real Hero + JAGPE DB + AGPE AI + JAGPE CARRER MOD, cam and lod tweaker,
beleave me this is another game, and you can enjoy for sure, beleave me.
The future of Fifa is the Journey Mode, when the EA will implement this engine in the normal career, then there will be the real Fifa revolution.

I'm currently study new and amazing Journey engine traits, and I'm impressed, new codes,
new skills and new animations assigned really, personality codes....
I'm very interested now.

Full Objectives done in Chapter 1 will unlock:
Codes for Hero 1 - trait1 167985480 - trait2 131072


Two skills before the match???

stunning work. without you i wopuld have totally given up on fifa 19 as the vanilla game is truly dreadful. thanks again
 


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