• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

saul.silva's stadiums

saul.silva

Youth Team
BRA - Zerão http://www.mediafire.com/file/yvtbap95wmtauvh/BRA_-_Zer%C3%A3o.zip/file
pt: O primeiro estádio Amapaense para o jogo. É casa de todos os times da cidade Macapá e proximidades.
en: The first stadium of Amapá state in the game. Is the home for all clubs in and around Macapá city.


 

saul.silva

Youth Team
Guys, these 8 stadiums are a pack converted from models made by YS Stadiums, an editor for PES from Pará state. Two have water in the field and others two have a more damaged field. I didn't knew about the pitch graphics that have damaged fields when I have converted these stadiums, so now I'll see about apply this in others new stadiums or no.
 

gonzaga

Reserve Team
Guys, these 8 stadiums are a pack converted from models made by YS Stadiums, an editor for PES from Pará state. Two have water in the field and others two have a more damaged field. I didn't knew about the pitch graphics that have damaged fields when I have converted these stadiums, so now I'll see about apply this in others new stadiums or no.
Hey buddy, can I publish your VTB Arena for FIFA 14?
 

gonzaga

Reserve Team
Thank you! I noticed some errors with the banners. They are too bright. I think is better to bake them rather than use a plane green texture as lightmap. And the adboards are missing diffuse and ambient textures when I opened the model in blender. Is this a blender error or you left this part like this?
 

saul.silva

Youth Team
Thank you! I noticed some errors with the banners. They are too bright. I think is better to bake them rather than use a plane green texture as lightmap. And the adboards are missing diffuse and ambient textures when I opened the model in blender. Is this a blender error or you left this part like this?

Really, is better use an baked ambient texture for banners. About the adboards, I believe is a blender error, because I exported these textures and looks correctly in game, bro. :\
 

gonzaga

Reserve Team
Really, is better use an baked ambient texture for banners. About the adboards, I believe is a blender error, because I exported these textures and looks correctly in game, bro. :\
Yes, the adboards are looking ok in game even without the textures. I didn't know they can even use no textures.
 


Top