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  1. R

    Creation Master 16

    The crash happens while saving shoes in your database, I recommend to double check if the table playerboots is corrupted. Try to extract the table from the original DB and import it back in your new one using DBMaster.
  2. R

    Creation Master 16

    Sounds like a problem of .NET or DirectX installation
  3. R

    Creation Master 16

    Hi mates, sorry but I was pretty busy and had no time to partecipate to the forum. As announced by Damien I have just releases Version CM 16.0. I think it is good enough to be considered a Release and not a Beta. Nevertheless I will continue to work on the tool in the next weeks so you can...
  4. R

    Creation Master 16

    Maybe you are just switching the editing window. CM 16 has 3 windows: main, right and bottom that you can select respectively using Shift, Alt and Ctrl keys. while clicking the icon. Right and bottom windows can be open and close clicking on the blue arrow.
  5. R

    Creation Master 16

    If this happens while loading face texture it is known. Otherwise please give more details.
  6. R

    Creation Master 16

    I didn't change this. Are you sure that it was better in Beta 2 ? I know that hair are not rendered well by the 3D engine of .NET framework due to a worst usage of transparences compared to the 3D engine of FIFA 16 but I cannot improve this part of the tool (ok I could change the rendering...
  7. R

    Creation Master 16

    I checked and you are correct, the problem is that CM 16 Beta does not preserve the Shop Package number saved in the database but replace it with a -1 (in previous versions it worked and you got the shoes for free). In Fifa 16 the game crashes so you are obliged to by the shoes from the shop if...
  8. R

    Creation Master 16

    I think that the bump file is correct, DXT5 uses a 4 x 4 pixel compression and has only 4 coulors in each block, I think that's the effect of DXT5 compression.
  9. R

    Creation Master 16

    This is a bug introduced in Beta 3. Thank you for finding.
  10. R

    Creation Master 16

    They are cloned too but the content is binary and I wonder if there is something that should be changed inside the file. It could be.
  11. R

    Creation Master 16

    First question is if anything went wrong during the importation process.. or if you imported the patch twice or anything remarkable. If not, let me have the CMP.
  12. R

    Creation Master 16

    I have not a crystal ball... well I asked to Harry for a loan, but he said that he needs it to be sure that "Ginny" is not cheating him while he is working at Hogwarts. No way! If you want an answer I need to see your DB and competition files. You can let me have them by PM.
  13. R

    Creation Master 16

    Goalie kit should be quite easy but I will not do the boot selector, sorry.
  14. R

    Creation Master 16

    Cool !! If you can discover the meaning of the numbers I can make it a "Descriptive" field instead of simple numbers.
  15. R

    Creation Master 16

    This is due to the second bitmap. In FIFA 15 it is black and white, in FIFA 16 it is Blue, yellow and white. Replace it with one exported from a similar face. I've seen the tutorial from Cesc Fabregas, excellent job !
  16. R

    Creation Master 16

    You should be aware that every time you modify the database you cannot continue a career with the new database. In order to continue a career you must continue to use the database used at the moment you started. Of course you should be able to start a new career from a modified database.
  17. R

    Creation Master 16

    The meaning of these fields is actually unknown, they are in the database and you can change them but the meaning of the numeric values is unknown.
  18. R

    Creation Master 16

    Well the image uis there but it is almast transparent, you can export it as a .png and see it on an image editor like gimp. I used exactly this algorithm https://en.wikipedia.org/wiki/S3_Texture_Compression#DXT4_and_DXT5 I wonder if it is the one actually used or not. Any help is welcome.
  19. R

    Creation Master 16

    Try to run this tool http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx it checks for .NET to be installed properly CM 16 is designed for .NET Framework 4, normally more recent .NET Frameworks (4.5 4.6) are back compatible but not always. Another possibility is to also...
  20. R

    Creation Master 16

    Just to be clear, I am not going to guarantee any compatibility with ModdingWay patch or any other patch. I did some changes in order to increase the capability to manage incorrect or corrupted files and this, accidentally, allows to open the ModdingWay patch but I cannot guarantee any...
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