Search results

  1. D

    FIFA 21 to 14 All Faces Pack (Starheads + Generic)

    These packs include all FIFA 21 (Switch) faces for FIFA 14. For installation instructions, check the read-me file. Please note! If you found mistakes, please report in this thread. Thank you. Authors of these faces are EA Sports. Eye textures provided by @HarryBullZak In-game screenshots...
  2. D

    Scene file (.cs) compiler/decompiler

    Compiler and decompiler for scene files (.cs), which are used in EA's football games. Scene files are used to define which assets should be loaded for the scene (3D-match, player preview or other scene). Scene files use such called "Accessors" - indices (only in FIFA06 layout) or names for...
  3. D

    UEFA CL 04-05 Plugins Loader & Asset Loader

    UEFA Champions League 04-05 ASI Loader is an extension to UEFA Champions League 04-05 which gives an ability to load/attach custom plugins (files with .asi extension) to the game process. UEFA Champions League 04-05 Asset Loader is an .asi plugin which gives an ability to load assets (.o...
  4. D

    HDR/DAT commentary packing tool

    This tool can pack .asf files into .hdr/.dat (header+data) for player commentary. Usage: Put the tool executable to folder where all your .asf files placed and run it. The tool will generate .hdr and .dat files in the same folder. .asf files must start with "PLAYER_NAMES_" prefix, continued...
  5. D

    Custom normal/spec map

    Is it possible to use custom normal and specular map, for some specific player, in FIFA 14?
  6. D

    FIFA 14: Cyberface anatomy

    Files In FIFA 14, we have these RX3 files for custom cyberfaces (* - player ID): head_*_0.rx3 - the head model, shader "head" hair_*_0_0.rx3 - hair high-detail model, shaders "player_hair_kk_alphaA" (hair cap), "player_hair_kk_alphaB" (hair strand) hairlod_*_0_0.rx3 - hair low-detail model...
  7. D

    Re-creating FIFA 07 faces in better quality

    In this tutorial you will see how to improve the quality of existing faces in FIFA 07. So first of all, here's the list of things we need: - FIFA 07 itself - FIFA 08 (for better face textures) - FIFA Manager 08 (for better hair textures) - Blender 2.8+ (for model editing, recommended 2.9 when...
  8. D

    FIFA 07 HD Kit/Body model (FIFA10 version)

    https://mega.nz/file/y9VVQaJJ#vMZG0CIUcpiYSvzFWS6rhthWdxPgoVCEJQQWXizUgrQ FIFA 07 HD Body/Kit Pack - version 1 This pack includes: - 4 HD Body/Kit models for each detail level (high, mid, low, superlow) - All 55 updated shoes in better quality - Better accessory textures - Better gloves...
  9. D

    FIFA 08/EURO 2008 ASI Loader + Asset Loader

    FIFA 08/EURO 2008 ASI Loader is an extension to FIFA 08 and UEFA EURO 2008 which gives an ability to load/attach custom plugins (files with .asi extension) to the game process. FIFA 08/EURO 2008 Asset Loader is an .asi plugin which gives an ability to load assets (.o models, .fsh textures...
  10. D

    FIFA 10 ASI Loader + Asset Loader

    FIFA 10 ASI Loader is an extension to FIFA 10 which gives an ability to load/attach custom plugins (files with .asi extension) to the game process. FIFA 10 Asset Loader is an .asi plugin which gives an ability to load assets (.o models, .fsh textures, etc.) from data/assets folder (instead of...
  11. D

    FIFA 07 ASI Loader + Asset Loader

    FIFA 07 ASI Loader is an extension to FIFA 07 which gives an ability to load/attach custom plugins (files with .asi extension) to the game process. FIFA 07 Asset Loader is an .asi plugin which gives an ability to load assets (.o models, .fsh textures, etc.) from data/assets folder (instead of...
  12. D

    Converting 3D-head model to old-gen FIFA format (FIFA07, 08, 06)

    In this tutorial I'll explain how to convert head model to FIFA 07. Since model format in FIFA 07 is same with FIFA 06/08 format, this tutorial will also work for FIFA 06 and 08. This tutorial doesn't explain how to create head models and textures from scratch. It shows how to convert existing...
  13. D

    FIFA 11 (PC) file formats resarch - RenderWare 4.5 assets

    This thread is for sharing information about FIFA 11 files researching. At the moment we know that FIFA 11 uses RenderWare 4.5 graphics engine. This engine was used in some other EA games (SimCity, NFS MW 2012). Most of FIFA 11 assets are .RX3 files, but they are not same with FIFA 12 and...
  14. D

    Tevez & Dani Alves Face Fix

    These files are faces for Carlos Tevez and Daniel Alves in FIFA 07 without the "hair bug". I also added a "padded" version - padded files (aligned to 75920 bytes) - these files must be used if you load faces externally (outside from zdata*.big archives).
  15. D

    Editing player model in old-gen FIFA (FIFA 06-FIFA 10)

    In this guide you will see how to edit player body model in old-gen FIFA games. Goggles model will be edited in this example. Requirements: Blender 2.8+ otools latest version You need to know how to work with Blender Part 1 Step 1. Export original player body model Player body model is...
  16. D

    RX3 file format research thread

    Continuing my research on FIFA04-FIFA10 .o models, I will make some notes on FIFA11-FIFA16 .rx3 files. RX3 general file structure The file starts with a header: struct Rx3Header { // sizeof() = 16 bytes char signature[3]; // "RX3" char endianness; // 'b' - big-endian, 'l' -...
  17. D

    Old-gen EA model file format research (.o)

    Hey guys. If you are (or was) an active modmaker for FIFA10 era (07, 08, 09) you know that a proper tool for model export/import was not created for these games. Some time ago I documented some basic things about the format. It's all uploaded here: https://fifam.miraheze.org/wiki/O I'm leaving...
  18. D

    FIFA Manager Season 2020

    2019/2020 database for FIFA Manager 13 and FIFA Manager 14. Version 1.1 Patch features Link League list Link Version Season 2020 https://www.moddb.com/mods/fifa-manager-season-patch/downloads How to download and install - guide...
Top