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Search results

  1. 9

    Best Tools For Custom Players?

    Hi Folks, Before the Big Hand of Doom comes down on me, I did search the forums for a while looking for specific answers to my question but didn't find anything conclusive, hence this post. I want to create a classic roster mod for FIFA 16 which will include around 700 players. I have the...
  2. 9

    Editing Best Practices

    This one is a bit redundant by now (maybe) but I did get this working via Excel and DB Master 15 for export/import. I then use the new CM15 and i68 Control for finalizing edits and saving/rebuilding. It's not bug proof - sometimes odd things happen, but for the most part, if you're careful...
  3. 9

    DB Master 14/15 Problems

    Making progress on this now. I have the players added, names working and teamplayerlinks working. I find my players are all headless, however. Short of secret French Revolutionary types in the database, I'm wondering why they are headless. I'm assuming 'hashighqualityhead' and 'headtypecode'...
  4. 9

    DB Master 14/15 Problems

    Bangus, these are only new players, added to existing teams or the FA pool. No new teams. I aim to do that but it's very much on the back burner till I can get this working. I went back to a new DB and I'm trying to add 1 at a time to see if I hit a problem, or when. The odd thing I added 50...
  5. 9

    DB Master 14/15 Problems

    Quick thought: I noticed my teamplayerlinks table has a lot of duplicate player squad numbers. Any known issue on that? I have plenty of cases where one player is added to a team with a unique squad number, but in some cases given I cut and paste the data, players share a number within the same...
  6. 9

    DB Master 14/15 Problems

    Hey Bangus, thanks for the feedback. I started with the DB file posted in this thread, soon after the game was released. I've never used Moddingway DB or any other variant. I guess the one posted here (this thread: http://www.soccergaming.com/forums/showthread.php?t=190747) isn't somehow...
  7. 9

    DB Master 14/15 Problems

    Oops - thought I'd placed this in the editing forum. Sorry admins! :|
  8. 9

    DB Master 14/15 Problems

    I'm trying to create 6-700 players to add to the game. I've edited players.txt, teamplayerlinks.txt and playernames.txt in Excel, after exporting tables from the DB via DB Master. I can successfully import the players.txt and teamplayerlinks.txt (and regen using i68 Controller) and they...
  9. 9

    CM15 and Other Tools

    Has anyone else confirmed that editing a DB with this tool in the current beta state will cause corruption/crashes with new career games? I've read that elsewhere here but without details on the nature of the crash and confirmation as to whether it's CM15 causing the problem. I don't want to...
  10. 9

    CM15 and Other Tools

    What happens when you try to run Creation Master 15? Do you receive an error? If so, what does it say? Always need to provide more specific details if you want people to try to help explain/resolve the problem. Cosa succede quando si tenta di eseguire la creazione Maestro 15? Sei si riceve un...
  11. 9

    CM15 and Other Tools

    [EDIT] Or what Amerbralic said. :)
  12. 9

    CM15 and Other Tools

    Thanks very much for the time spent developing this - looks most useful. I'll report any bugs I find, assuming lack of user error. ;)
  13. 9

    Limit To Playernames Table?

    okt, what same problem exactly? If you read the thread you'll notice that I have it working where I'm adding hundreds of values to playernames and players but had to click the Reset Squads option in the game's options menu. Then my custom roster works in-game. If your problem is other than that...
  14. 9

    Limit To Playernames Table?

    Just discovered that, albeit via the Reset Squads option. I had assumed that it would read from the edited and regenerated DB, via DB Master and then the i68 tool. :| Something learned, at least.
  15. 9

    Limit To Playernames Table?

    Not a bad idea, but I am hoping to merge the current players with these additions. I guess that's a plan b. Making some progress, however. It seems after every edit/regen, I need to go into the Editing screen in-game and reset the DB there for my changes to show up. I guess that might be a...
  16. 9

    Limit To Playernames Table?

    Bangus, understood, but if you're adding a player who's name is not in the playernames table, you'd have to add it, right? E.G. if you want a player named Mr. Bangus, the only way you're going to get that to show in game (if you're editing the tables in Excel) is to add Mr and Bangus as...
  17. 9

    Limit To Playernames Table?

    I should possibly add that I already tried adding all the custom name values into the dcplayernames table too. That also didn't work. I just cut/paste those values from the playernames table, removing the commentary ID column entries as they aren't present in dcplayernames. Perhaps I did that...
  18. 9

    Limit To Playernames Table?

    I've searched on this but can find no definitive answer. Much appreciated if anyone can assist... I'm building a custom DB with some 700+ new/classic players, in F15. In order to add the names for the players, it struck me as easier/faster to add all the needed names sequentially to the...
  19. 9

    Editing Best Practices

    Can anyone give me tips on making these kids of edits within FIFA 15? Fastest way to add that many players?
  20. 9

    Editing Best Practices

    Hi folks, I have a question or three on what are consider the best practices/approaches/tools for modding FIFA 15, going forward, based on the assumption that the process would be similar to FIFA 13/14. I'm looking at creating a classic teams/player patch for FIFA 15. This was largely...
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