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Best Gameplay Without Messing Up DB

Danger-Boy72

Club Supporter
Final UPDATE 17.02.2013 REAL GAMEPLAY
BEST SETTINGS :
Half-Time 8 or 10 min
Works best in/with : Legend / Player-Career / Original Sliders / everything on manual -> LEGEND +++

I am also using fieldpositionboundingboxes (Import Textfile with DB 12) to make the game a more open one ( doesnt affect your Career and its not messing with your db ). I cant remember from which mod I got it from. The modded product.ini is not online compatible. So swap my product.ini and the original product.ini ( download below aswell ) for online gaming - if you do it like this you must not regenerate all the time. You dont have to start a new career. There are few little updates since the last "productUPDATE".

This modded product.ini is what i think the most perfect realistic gameplay what you can get without effecting the original Database.

LINKS MediaFire
http://www.mediafire.com/?46636cf8vh65g12 --BoundingBoxes (All credits to bangus)
http://www.mediafire.com/?vyx760la7odq00i --product.ini Real Gameplay Final 17.02.2013
http://www.mediafire.com/?nj8aqjce18znaas --Original product.ini


Credits to Fidel Gameplay http://www.soccergaming.com/forums/showthread.php?t=175169 and Paulv2k4 Gameplay Mod ,http://www.soccergaming.com/forums/showthread.php?t=176612
 

stuie2k

Youth Team
interesting, what are the highlights? I'm using Pauls at the moment with normal DB as I cant get into career mode with the low player transfer values that you get with edited DB's
 

miketheslummy

Youth Team
For me there's no way to have a decent gp without modding the db.
Just product .ini = a bit more than placebo.
Anyway good luck for your try. ;) I will follow this post
 

Danger-Boy72

Club Supporter
stuie2k;3382881 said:
interesting, what are the highlights? I'm using Pauls at the moment with normal DB as I cant get into career mode with the low player transfer values that you get with edited DB's

By only using Pauls ini ( sorry Paul ) there are far to less or sometimes even no fouls, penalties and cards.
With this ini i get in average 5-10 fouls (8 min / handball excluded) and a realistic amount of cards. Just try it for a while.
 

Danger-Boy72

Club Supporter
miketheslummy;3382882 said:
For me there's no way to have a decent gp without modding the db.
Just product .ini = a bit more than placebo.
Anyway good luck for your try. ;) I will follow this post

I know that a lot of the lines wont make a big difference in gameplay. But i played a little bit around with them (knowledge and a lot of luck) and i was surprised what gameplay i got know...........:33vff3o:
 

Danger-Boy72

Club Supporter
irwinp;3382967 said:
do you regenerate? which option do you choose?

I always regenerate when i change something. I use I68 Regenerator and regenerate everything except FUT Cards / Patches / other.
 

jonathanlin

Red Card - Life
Life Ban
what slider settings best used with this product ini?

edit: sorry, didnt read at first time. its original sliders
 

Danger-Boy72

Club Supporter
necrophant;3383269 said:
what exactly do i copy and what part of the .ini do i replace?

Open your product.ini in FIFA 13 / Game / product.ini ( if doesnt exist create one )
Where the lines starts with
// Gameplay
// ------------------------------------------------------------
Put all in here

if something stands here already, overwrite it !!
Ends here
// Systems
// ------------------------------------------------------------
 

davidmb1991

Club Supporter
dribbling setting

Danger-Boy72;3382866 said:
I tested now for a while all the product.ini `s been out at the moment. But i wasnt happy. So i put my own ini together ( Mix of own work , Pauls INI and Fidels). Paul and Fidel, i hope you dont mind......:\ I think after testing it a few days and games, thats the perfect gameplay and you cant get it more realistic ( I dont like to mess around with the DB - Player Stats ! ). Tell me what your are think about it.
Credits to Fidel Gameplay http://www.soccergaming.com/forums/showthread.php?t=175169 and Paulv2k4 Gameplay Mod http://www.soccergaming.com/forums/showthread.php?t=176612

Half-Time 8 or 10 min
I playing : Legend / Player / Original Sliders / everything on manual

Just copy in your product.ini (no edits on your DB) :

AI_RUN_AT_30HZ = 1 Original !!!!!!!!
// Distribute animation on job manager? Original !!!!!!!!!!!!
//DISTRIBUTE_ANIM = 1 CHANGE !!!!!!!!!!!!!!!!!!
AI_ALL_ANIM_PLAYERS = 1 Original !!!!!!!!!!!!!!
USE_FIFA09_FOUL=1 Original !!!!!!!!!!!!!!

RULES_PUSHPULL_MIN_COE_STRICTNESS = -0.1
RULES_PUSHPULL_MAX_COE_STRICTNESS = 0.1
REFEREE_FOUL_STRICTNESS_OVERRIDE = 1.0
REFEREE_CARD_STRICTNESS_OVERRIDE = 1.0
REFEREE_ACTOR_UPDATE_10HZ = 1
RULES_FOUL=10000000000000000
USE_STUMBLE_DRIBBLE_TOUCHES=1
FORCE_OVER_REACT_TO_CARD = 1
IN_GAME_PLAYER_REACTION = 1
OVERRIDE_PLAYER_LAUNCHER_POS = 1
MANAGER_START_WALK_CHANCE = 1
MANAGER_ACTOR_STAGGER_UPDATE = 1
POSITION_DELTA = 1000
POSSESSION_CHANGE = 1
CENTER_BACK_CONSERVATIVE_SUPPORT = 1
DEFENDING_USE_NEW_FACE_BALL = 0
MIN_DIST_AVOID_PLAYER = 1 //12 //6
MIN_DIST_AVOID_PLAYER_START_CHECK = 2 //8 //4
CHECK_BLOCK_AGAINST_TRAJECTORY = 100
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE = 1
MAX_REASON_FOR_SLIDE_TACKLE = 60
MAX_REASON_FOR_STAND_TACKLE = 50
STAND_TACKLE_TRIGGERED = 1
SLIDE_TACKLE_TRIGGERED = 1
STAND_TACKLE_OPPONENT_NOT_IN_POSSESSION = 100000000000000000
STAND_TACKLE_IS_AIR_BALL = 100000000000000000
STAND_TACKLE_GK_HAS_BALL = 100000000000000000
STAND_TACKLE_IS_BALL_FAR_AWAY = 100000000000000000
SLIDE_TACKLE_IS_AIR_BALL = 100000000000000000
SLIDE_TACKLE_IS_BALL_FAR_AWAY = 100000000000000000
DIVES_INTO_TACKLES = 1000000000000000000000000000000000000000000
DIVER = 10000
DIVING = 10.0
SELFISH = 100000
USE_TRAP_ERROR_SYSTEM = 1
USE_RUNRUNRUN_FOR_TRAPPING = 1
USE_OODLES = 1
USE_KICK_ERROR_SYSTEM = 1
CPUAI_PROCESS_ALL_DECISIONS = 0
CPUAI_USE_TRAITS = 1
CPUAI_USE_ATTRIBUTES = 1
CPUAI_USE_MENTALITY = 1
CPUAI_USE_DIFFICULTY = 1
CPUAI_USE_GK_SHORT_THROW = 1
CPUAI_USE_GKPRESAVE = 1
CPUAI_USE_GKSAVERECOVER = 1
CPUAI_USE_GK_DROP = 1
AI_EQUAL_ATTACKERS_AND_DEFENDERS = 0
AI_ENABLE_STAR_SETPLAY_PLAYERS = 1
AI_USE_ATTRIBULATOR_TO_UPDATE_GENERIC_CONVERT_TBL = 1
AI_USE_TEAM_CHEMISTRY = 1
AI_USE_MORALE_EFFECTS = 1
AI_NO_SLIDE_TACKLE = 0
AI_GK_DISABLE_FAR_OUT_RUSH = 0
AI_DONT_USE_PRESSMARK = 0
AIMarkerActionSlidingTackle = 1000
AIMarkerActionStandingTackle = 1000
AIMarkerActionPressure = 1000
AIMarkerActionPushPull = 1000
AiPlayerSlideTackle = 1000
AiPlayerStandTackle = 1000
AVOIDS_USING_WEAKER_FOOT = 500
PHYSICAL_AVOIDS_USING_WEAKER_FOOT = 800
GOALKEEPER_ONE_ON_ONE = 100000000000000000000000000000
GOALKEEPER_STAYS_ON_GOAL_LINE = 0
GOALKEEPER_CAUTIOUS_WITH_CROSSES = 100000000000000000000000000000
GOALKEEPER_COMES_FOR_CROSSES = 100000000000000000000000000000
GOALKEEPER_PUSHES_UP_FOR_CORNERS = 100000000000000000000000000000
GOALKEEPER_PUNCHER = 100000000000000000000000000000
GOALKEEPER_RUSHES_OUT_OF_GOAL = 100000000000000000000000000000
GOALKEEPER_FLAT_KICK = 5
GOALKEEPER__GK_LONG_THROWER = 1
GK_SIDESTEP_SPEED_THRESHOLD = 0.0
GK_BACKPEDAL_SPEED_THRESHOLD = 0.0
GK_SIDEARM_THROW = 1
GK_DROP = 1
GK_STANDING_THROW = 1
GK_SHORT_THROW = 1
GKSAVERECOVER = 1
GKSAVE = 1
GKPRESAVE = 1
HOLD_RIGHTHAND=90
HOLD_LEFTHAND=90
BALANCE_RIGHTFOOT=25
BALANCE_LEFTFOOT=25
LONG_SHOT_TAKER = 10000
LONG_SHOTS = 1.0
LONGCHIPSHOT = 0.7
LONGFINESSESHOT = 0.8
LONGLACESHOT = 0.7
INACCURATECLEARANCE = 0.1
LOB_CLEARANCE = 0.01
BUSE_KICK_DIFFICULTY = 1.0
CONTACT_IN_AIR = 10.0
UNEXPECTED = 10.0
DRIBBLE_TRAP = 0.8
DRIBBLE=0.99
SHOT_ATTRIBUTE_SHOT_SPEED = 0.2
SHOT_ATTRIBUTE_SHOT_POWER = 0.2
PASS_ATTRIBUTE_LONG_PASSING = -50.0
PASS_ATTRIBUTE_CROSSING = 0.0
PASS_ATTRIBUTE_SHORT_PASSING = 0.5
PASS_ATTRIBUTE_LONG_PASS_SPEED = 0.1
PASSSHOT_TYPE_SHORT_PASS = 0.1
PASSSHOT_TYPE_LONG_CHIPSHOT = 1.0
PASSSHOT_TYPE_LONG_FINESSESHOT = 1.0
PASSSHOT_TYPE_LONG_LACESHOT = 1.0
PASSSHOT_TYPE_INACCURATE_CLEARANCE = 1.0
PASSSHOT_TYPE_SWERVE_PASS = 0.4
PASSSHOT_TYPE_POWER_GROUND_THROUGH = 0.3
PASSSHOT_TYPE_PASS_AND_GO = 0.3
PASSSHOT_TYPE_GROUNDPASS = 0.5
PASS=0.66
BACKPASS_TO_CATCH = 10.0
GROUND_PASS=0.62
SHORTPASS=0.601
ATTACK_PASS = 0.001
THROUGH_PASS=0.62
THROUGH_GROUND=0.6
THROUGH_LOB=0.525
FORWARD_WEIGHT = 0
DIST_WEIGHT=0.04
MAX_INTERPOLATION_DIST = 25
POINTER_LOB_MIN_DIST = 25
POINTER_LOB_MAX_DIST = 50
MAX_POINTER_LOB_POWER_AT_MAX_DIST = 2
MAX_POINTER_LOB_POWER_AT_MIN_DIST = 1
MIN_TOUCH_TIME = 60000
MIN_LINE_AVOIDANCE = 0
MIN_POINT_AVOIDANCE = 3700
MAX_LINE_AVOIDANCE = 1700
MAX_POINT_AVOIDANCE = 4000
MAX_TOUCH_TIME = 360000
TOUCHTYPE_NONE = 1
TOUCHTYPE_UNEXPECTED = 1
TOUCHTYPE_STOPBALL = 1
TOUCHTYPE_INTERCEPT = 1
TOUCHTYPE_GKDROP = 1
TOUCHTYPE_GKTHROW = 1
TOUCHTYPE_GKKICK = 1
TOUCHTYPE_THROW = 1
TOUCHTYPE_HOLD_RIGHTHAND = 1
TOUCHTYPE_HOLD_LEFTHAND = 1
TOUCHTYPE_CATCH = 1
TOUCHTYPE_GKDEFLECT = 1
TOUCHTYPE_SLIDETACKLE = 1
TOUCHTYPE_TACKLE = 1
TOUCHTYPE_SHOT = 1
TOUCHTYPE_CROSS = 1
TOUCHTYPE_PASS = 0.3
TOUCHTYPE_TRAP = 0.5
TOUCHTYPE_SKILLMOVE = 1
TOUCHTYPE_DRIBBLE_KNOCK_ON = 1
TOUCHTYPE_DRIBBLE = 1
COUNTER_ATTACK_CHECK_DELAY = 100000000000
COUNTER_ATTACK_OTHER_CHECK_DELAY = 100000000000
COUNTER_ATTACK_CHECK_NUM = 2
COUNTER_ATTACK_YARDS_FROM_BALL = 6
COUNTER_ATTACK_PITCHZONE_PERCENT = 30
COUNTER_ATTACK_TURNOVER_PITCHZONE_PERCENT = 100
COUNTER_ATTACK_ATTACKING_DIFF = 10
ENABLE_PHYSICAL_PLAY_PUSH_PULL = 1
ENABLE_PHYSICSNETS = 1
ENABLE_ANTPHYSICS = 1
ENABLE_ANT_PHYSICS=1
ENBALE_TACTICS_ANALYZER = 1
ENABLE_SLOW_DRIBBLE = 1
ENABLE_LOOSEBALL_TRAP_BATTLE = 1
ENABLE_PLAYER_OFFENSIVE_RUNS = 1
SKILLMOVES_ENABLE = 1
SKILLMOVES_PACE_ENABLED = 1
PACE_SHIELDING_ENABLED = 1
DISABLE_BALLTOUCH_EFFECT=0
DISABLE_MISS_BALLTOUCH=0
EVERYONE_CAN_USE_OSF_SHOT = 1
EVERYONE_CAN_USE_SWERVING = 1
NEVER_USE_SWERVING = 0
TOPOLOGY = 1
COVER_MAP = 1
INFLUENCE_MAP = 1
THREAT_MAP = 1
VISION_MAP = 1
EVASIVE_DRIBBLING_ESTIMATE_TIME = 80000.0
PACE_CONTROL_TIME_SCALE = 20000.0
CONTEXT_EFFECT_BALL_BOUNCE_OVERRIDE = 8.91
ADDITIONAL_ROLL_SPIN_MULTIPLIER = 2
BUS_BUILDUPSPEED=1
MENTALITY_ALL_ATTACK=5
MENTAL_PLAYER_TRAIT_CROWD_FAVOURITE = 5000
DEBUG_DISABLE_ALL_SKILL_EFFECT_ON_POSITIONING = 1
DEBUG_DISABLE_PUSH_WIDE_TRAIT_EFFECT=0
DEBUG_DISABLE_PUSH_FORWARD_TRAIT_EFFECT=1
DEBUG_DISABLE_BAD_SUPPORT_EFFECT=1
DEBUG_DISABLE_LOSE_ATTACKER_EFFECT=1
DEBUG_DISABLE_BAD_COMMIT_TO_BALL_EFFECT=1
DEBUG_DISABLE_BAD_OFFSIDE_POSITION_EFFECT=1
BALL_SPEED_LESS_THAN=10000
SPEED_VDEFENSIVE = -550
SPEED_DEFENSIVE = -450
SPEED_NEUTRAL = -400
SPEED_ATTACKING = -370
SPEED_VATTACKING = -340
SPEED = -4.0
GAME_SPEED = 0
CONST_SPEED=1
ACCEL=6
DECEL=104
REGENERATE_RANDOM_SEED = 1
MIN_ATTRIBUTE = 1
UNLOCK_ALL_UCC = 1
GAMEPLAY_DUMMY_CYCLE = 0
REVERSE_ANIM_ORDER = 0
RANDOM_ANIM_ORDER = 1
[ATTRIB_MODIFIER]
RIVAL_AGGRESSION_MOD = 1000
DERBY_AGGRESSION_MOD = 1000
EVENT_TELEPORT_PLAYER = 0
EVENT_TELEPORT_BALL = 0
OVERRIDE_GRAPH_SHAPE = 0
OVERRIDE_GRAPH_SHAPE_LOW = 0
OVERRIDE_GRAPH_SHAPE_HIGH = 0
[]
ENDS HERE

hey i want to lower the dribbling of players.its just too unrealistic , just tell me which value should i lower
 
it is his patch he can help you best.
 

Danger-Boy72

Club Supporter
helenwicox1;3384211 said:
it is his patch he can help you best.

Hi,
you try out on your own with the dribble settings. you dont have to regenerate all the time. delete but dont change values. just delete for example DRIBBLE=99.
for me the settings work perfect. dripplings depend now also from player values !!!
 

Danger-Boy72

Club Supporter
davidmb1991;3384589 said:
k thanks and also how to strengthen the AI defence

There is actually no serious line, who is affecting Defence. Defence also depends now on each player stats. I am playing legend and i think defence is more aggressive and harder to beat than with original settings.........
 

Danger-Boy72

Club Supporter
UnderEgo;3384641 said:
Hello! Can you litter ready to file? Thanks and Regards.

sorry my friend, my english is not this bad, but what means litter ready to file ? You mean upload my product.ini file ? if its that get pauls file and put my lines in.........
 

xPr0metheus

Reserve Team
Danger-Boy72;3384665 said:
sorry my friend, my english is not this bad, but what means litter ready to file ? You mean upload my product.ini file ? if its that get pauls file and put my lines in.........

ADD to pauls file or REPLACE them? :D Now youre confusing me
 

UnderEgo

Club Supporter
Danger-Boy72;3384665 said:
sorry my friend, my english is not this bad, but what means litter ready to file ? You mean upload my product.ini file ? if its that get pauls file and put my lines in.........


"You mean upload my product.ini file." -YES
 


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