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Career Mode Editing

RR88

Club Supporter
Xtoy;3152145 said:
How do you change a club to a diffrent league? (Ex, Man U to Serie A)

Hur ändrar man en klubb till en annan liga? (Ex, Man U till Serie A)
Edit database with DB Master, table leagueteamlinks. You can find league ID in table league, and adequately team ID in table teams.
 

RR88

Club Supporter
Ok, So after a few hours of trial and error I am confident to say that bolded lines are making a differene in game, the only problem that occur to me is that sometimes one or two players don't recover in first day after the game at all, but they are given a significant boost to energy bar 2 or 3 days later and I have no clue why is this happening:
Code:
[FITNESS]	// new energy recovery model - adam & simon
ENABLED = 1
PLAYER_MAXENERGY = 100
PLAYER_MIN_OVERALL_FOR_NEWS = 75
ENERGY_THRESHOLD_FOR_FATIGUED_EMAIL = 50
NUM_DAYS_FOR_LONG_TERM_INJURY = 14
CONSTANT = 6.0
[B]BASE_DAY_1 = 40
BASE_DAY_2 = 10
BASE_DAY_3 = 10
BASE_DAY_4 = 10
BASE_DAY_5 = 10
BASE_DAY_6 = 10
BASE_DAY_7 = 10
BASE_DAY_8 = 10
BASE_DAY_9 = 10
BASE_DAY_10 = 10[/B]
Also the constant value is mystery to me, but I will try and search its purpose ;)
 

x119

Youth Team
Are you sure man, try to lower greatly the BASE_DAY and see if players take more days to recover full stamina. In my tests they do not work but let's see what you find!
 

RR88

Club Supporter
I am sure, I tried that already with some super low values (BASE_DAY_1 = 6; BASE_DAY_2 = 4 etc.) and after a week noone was able to play, the stamina bar was recovered maybe by 10-15% I will post some screenshots later to prove it.

EDIT: here are the tested values (BTW I was also partially wrong, changing only BASE values make no significant difference in game, but combined with constant the results are promising, I just have to figure out the dependecne bethween those values).

Code:
[FITNESS]	// new energy recovery model - adam & simon
ENABLED = 1
PLAYER_MAXENERGY = 100
PLAYER_MIN_OVERALL_FOR_NEWS = 75
ENERGY_THRESHOLD_FOR_FATIGUED_EMAIL = 50
NUM_DAYS_FOR_LONG_TERM_INJURY = 14
CONSTANT = 1.0
BASE_DAY_1 = 8
BASE_DAY_2 = 5
BASE_DAY_3 = 5
BASE_DAY_4 = 5
BASE_DAY_5 = 5
BASE_DAY_6 = 5
BASE_DAY_7 = 5
BASE_DAY_8 = 5
BASE_DAY_9 = 5
BASE_DAY_10 = 5
And here are the results, I advise You to download them and try use them as slides on full screen, You'll see the stamina bar recovering.
 

jeffboon97

Reserve Team
LOL.You can just edit "PLAYER_ATTRIBUTE_STAMINA" In Product.ini.And you no need to start a new career if you edit product.ini
 

RR88

Club Supporter
It's not working, if You have in mind this post:

x119 said:
Well, after days of tests I found a way to reduce the remaining stamina after a match (and it works very well and think also ingame):

1) add PLAYER_ATTRIBUTE_STAMINA = 0.1 to rna.ini (I can't test other values, so if you do that let me know)
2) open the db with dbm12 and extract the table players.txt and career_youthplayerattributes and open with excel, find record stamina and reduce them (I set them into three group of values 20 - 40 - 60 coherently with their previous values, but you can reduce them simply with a -20 I think)
3)start a new career and sim a game and see it...

These results are with games simulated where I saw the consumption of stamina is much higher, so I think I will lower even more to 10 - 25 -50
Then it only worked, because x119 changed stamina values to ALL players in database and line PLAYER_ATTRIBUTE_STAMINA = 0.1 did nothing in game, try this on default database and tell me if this really make a difference.
 

jeffboon97

Reserve Team
RR88;3152408 said:
It's not working, if You have in mind this post:


Then it only worked, because x119 changed stamina values to ALL players in database and line PLAYER_ATTRIBUTE_STAMINA = 0.1 did nothing in game, try this on default database and tell me if this really make a difference.

Yes it worked for me.i am the tester.with or without default database i still see the changes.
 

x119

Youth Team
RR88;3152392 said:
I am sure, I tried that already with some super low values (BASE_DAY_1 = 6; BASE_DAY_2 = 4 etc.) and after a week noone was able to play, the stamina bar was recovered maybe by 10-15% I will post some screenshots later to prove it.

EDIT: here are the tested values (BTW I was also partially wrong, changing only BASE values make no significant difference in game, but combined with constant the results are promising, I just have to figure out the dependecne bethween those values).

Code:
[FITNESS]	// new energy recovery model - adam & simon
ENABLED = 1
PLAYER_MAXENERGY = 100
PLAYER_MIN_OVERALL_FOR_NEWS = 75
ENERGY_THRESHOLD_FOR_FATIGUED_EMAIL = 50
NUM_DAYS_FOR_LONG_TERM_INJURY = 14
CONSTANT = 1.0
BASE_DAY_1 = 8
BASE_DAY_2 = 5
BASE_DAY_3 = 5
BASE_DAY_4 = 5
BASE_DAY_5 = 5
BASE_DAY_6 = 5
BASE_DAY_7 = 5
BASE_DAY_8 = 5
BASE_DAY_9 = 5
BASE_DAY_10 = 5
And here are the results, I advise You to download them and try use them as slides on full screen, You'll see the stamina bar recovering.

Great job mate! Great job! Do you think it will work only with a new career?
I think I will reduce them also a little bit...:)

Edit: In my tests with default stamina I saw no high differences with PLAYER_ATTRIBUTE_STAMINA...
 

jeffboon97

Reserve Team
x119;3152419 said:
Great job mate! Great job! Do you think it will work only with a new career?
I think I will reduce them also a little bit...:)

Edit: In my tests with default stamina I saw no high differences with PLAYER_ATTRIBUTE_STAMINA...

What value you set? with 0.5 my players' stamina is at medium already.if i try 0.2/0.3 the players' stamina will be at low...
 

RR88

Club Supporter
OK, maybe PLAYER_ATTRIBUTE_STAMINA is working only in combination with another parameter, from what I understand You have put the line in product.ini, but does it have to be anywhere in ini file, or it has a specific place? Maybe it must be preceded by some specific lines to work?

EDIT: In my work on recovery system I have constantly the problem with some players not recovering at all in first few days, Maybe someone with clean game could tell me how the recovery sytem behave in career mode on default settings?
 

x119

Youth Team
RR88;3152426 said:
OK, maybe PLAYER_ATTRIBUTE_STAMINA is working only in combination with another parameter, from what I understand You have put the line in product.ini, but does it have to be anywhere in ini file, or it has a specific place? Maybe it must be preceded by some specific lines to work?

EDIT: In my work on recovery system I have constantly the problem with some players not recovering at all in first few days, Maybe someone with clean game could tell me how the recovery sytem behave in career mode on default settings?

Yep, few players do not recover, so we have to increase the values..
 

RR88

Club Supporter
So I did some tests on clean game and strangly, the recovery bug appeared...it has something to do with the game itself and not the values in cmsettings.ini
 

x119

Youth Team
However after 3-4 matches it will recover normally..it's something like an injury for having work too long.

-> Question: In order to fix situations where myself or opponent will lose a match 3-0 for not having enough players (players are less than 18) should I edit Min_squad_size to a smaller number such as 15 ?

Will this have controindications such as making the IA to sell more players cos the minimum is lower?
 

Hijikata

Youth Team
Hey guys.
I'd like to know if it's possible to have free transfer: I started a career with Barcelona and I would like to take players from Barcelona B but I have to buy them, I just can't take them for free.
So if there any way to get him for free like in reality?
 

necrophant

Banned for illegal copy of game talk; expires Dec
hey guys.
ive been playing around with this quite alot recently.
what i was trying to achieve was basicly a more realistic youth scouting / growth system.
i thought if i have 3 maxed out scouts i should find say 3 decent players every season. and with decent i mean a player that to 82 or something.
does reputation affect this? with smaller clubs i was never able to achieve that.
i dont like the youth player growth too.
if i buy a 18 year old with overall of 75. then i expect him to go up to atleast 80. as this is not allways realistic id like to have less 18 yo with 75 or something but with a better growth.

so how do i change the scouting system to find better players and how do i make them grow better?

i already changed alot of things but i dont get very good results.
 

maskrey

Club Supporter
Is there any way to change the max squad size to some big number (like 99) in Manager Mode without getting the game crash?
 

RR88

Club Supporter
Hi, I would like to know, how to increase youth players skill moves, weak foot ability and traits, becasue after playing a whole season, even platinum players have max. 3 stars in skill moves and no one have any traits... I've found this in scout.ini:
Code:
[PLAYER_PERSONALITY]

// ------------------------------------- Definitions ------------------------------------------
// PLAYER TRAITS TYPES
// ------------------------------------- Definitions ------------------------------------------
// PHYSICAL TRAITS		= 0
// MENTAL TRAITS		= 1
// SKILL TRAITS			= 2
// POSITIONAL TRAITS	= 3
// GK TRAITS			= 4

MAX_NUMBER_OF_TRAITS    = 3

// Player Traits Percentages
0_WITH_0_TRAITS_PERC	= 0		// SKILLED with PHYSICAL TRAITS
0_WITH_1_TRAITS_PERC	= 2		// SKILLED with MENTAL TRAITS
0_WITH_2_TRAITS_PERC	= 4		// SKILLED with SKILL TRAITS
0_WITH_3_TRAITS_PERC	= 4		// SKILLED with POSITIONAL TRAITS
0_WITH_4_TRAITS_PERC	= 0		// SKILLED with GK TRAITS
// -------------------------------------
1_WITH_0_TRAITS_PERC	= 4		// SPEED with PHYSICAL TRAITS
1_WITH_1_TRAITS_PERC	= 0		// SPEED with MENTAL TRAITS
1_WITH_2_TRAITS_PERC	= 2		// SPEED with SKILL TRAITS
1_WITH_3_TRAITS_PERC	= 2		// SPEED with POSITIONAL TRAITS
1_WITH_4_TRAITS_PERC	= 0		// SPEED with GK TRAITS
// -------------------------------------
2_WITH_0_TRAITS_PERC	= 4		// POWER with PHYSICAL TRAITS
2_WITH_1_TRAITS_PERC	= 0		// POWER with MENTAL TRAITS
2_WITH_2_TRAITS_PERC	= 2		// POWER with SKILL TRAITS
2_WITH_3_TRAITS_PERC	= 2		// POWER with POSITIONAL TRAITS
2_WITH_4_TRAITS_PERC	= 0		// POWER with GK TRAITS
// -------------------------------------
3_WITH_0_TRAITS_PERC	= 0		// MENTAL with PHYSICAL TRAITS
3_WITH_1_TRAITS_PERC	= 4		// MENTAL with MENTAL TRAITS
3_WITH_2_TRAITS_PERC	= 0		// MENTAL with SKILL TRAITS
3_WITH_3_TRAITS_PERC	= 0		// MENTAL with POSITIONAL TRAITS
3_WITH_4_TRAITS_PERC	= 0		// MENTAL with GK TRAITS
// -------------------------------------
4_WITH_0_TRAITS_PERC	= 0		// GOODHANDS with PHYSICAL TRAITS
4_WITH_1_TRAITS_PERC	= 2		// GOODHANDS with MENTAL TRAITS
4_WITH_2_TRAITS_PERC	= 0		// GOODHANDS with SKILL TRAITS
4_WITH_3_TRAITS_PERC	= 0		// GOODHANDS with POSITIONAL TRAITS
4_WITH_4_TRAITS_PERC	= 4		// GOODHANDS with GK TRAITS
// -------------------------------------
5_WITH_0_TRAITS_PERC	= 2		// ATTACKER with PHYSICAL TRAITS
5_WITH_1_TRAITS_PERC	= 2		// ATTACKER with MENTAL TRAITS
5_WITH_2_TRAITS_PERC	= 4		// ATTACKER with SKILL TRAITS
5_WITH_3_TRAITS_PERC	= 4		// ATTACKER with POSITIONAL TRAITS
5_WITH_4_TRAITS_PERC	= 0		// ATTACKER with GK TRAITS
// -------------------------------------
6_WITH_0_TRAITS_PERC	= 2		// DEFENSIVE with PHYSICAL TRAITS
6_WITH_1_TRAITS_PERC	= 2		// DEFENSIVE with MENTAL TRAITS
6_WITH_2_TRAITS_PERC	= 2		// DEFENSIVE with SKILL TRAITS
6_WITH_3_TRAITS_PERC	= 0		// DEFENSIVE with POSITIONAL TRAITS
6_WITH_4_TRAITS_PERC	= 0		// DEFENSIVE with GK TRAITS
But it seems that changing those values alone won't change anything in game (I tried changing some values to 100 with no effects), anyone has any ideas?
 

dubutianya

Club Supporter
Good work!

But I have a question. It's "How to custum youth player's facade?". eq, I want the new-scout- player to uncase his shirt and wear a long sleeve shirt. How could i?
 

dubutianya

Club Supporter
maskrey;3155232 said:
Is there any way to change the max squad size to some big number (like 99) in Manager Mode without getting the game crash?

I think 40 is enough. More players more instabilities. Whether for morale or for finance.
 


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