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CG File Explorer 16

Paulfra

Youth Team
Mate, such a great work you're doing here!!! Nothing else to say that thanks for your time and compromise with all of us... Without a doubt this is an impresive tool, just getting better and better!
 

Sami 1999

Reserve Team
Excellent work.

Does this version able to open/extract/repack the Kit wrinkle Normal maps properly?

The files ends with "bnm". I suppose it contains both bump and normal maps.
 

drigOrange

Reserve Team

shawminator

Reserve Team
][guNNer][;3879481 said:
By clicking says export Extracted successfully.
But to what folder/location are the files? :$

The file will be extracted to the Fifa16/data/sceneassets/kits folder unless u have checked the extract to to selected other dir which then u will know where its exported

][guNNer][;3879481 said:
If that's what most need to mount Kit exact (original EA).
https://uploaddeimagens.com.br/imagens/1-png--2283

Please if anyone can help me to export the rx3 (containing the assembly of kits) I thank you very much.

im not too sure what ur meaning but there is also a kits table in the database which contains info on kit structure such as collar type etc......
 

ElvisMixer

Club Supporter
Would be very grateful if someone could explain how to edit team names?
Where to locate the file(s) required
Thank you, much appreciated
 

tute10

Senior Squad
All community are waiting your wonderful tools, any news about stadium server . thanks in advance and good luck
 

drigOrange

Reserve Team
shawminator;3879565 said:
The file will be extracted to the Fifa16/data/sceneassets/kits folder unless u have checked the extract to to selected other dir which then u will know where its exported

Finally understand the mystery.
shawminator too thanks for clarification and for working in this fantastic project.

Thank you! :ewan:
 

iard68

Reserve Team
Hi!

Need to decrypt stories.lua in datastartup.big dlc\...\footballcompeng\data\scripts

It could be the key to correct some errors of the career mode!

Bye
 

Ron69

Reserve Team
I have a Problem. I can not insert bumps (Boots and Balls) in the rx3 with the Explorer. Only DDS. The Texture Type for the bump is NVTT. I have saved the png as DDS DTX1, error, as DTX5, error. Have you a idea to insert the bump in rx3 File? I use nVidia DDS Plugin for Photoshop. Thanks
 


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