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CM 14 and Other Tools by Rinaldo

Keoland

Youth Team
I am stumped. The previous versions of File Master and CM are working fine but the latest ones do not:

FIFA File Master 14: (Log/Error)
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: filemaster.exe
Problem Signature 02: 1.0.5028.37082
Problem Signature 03: 52530d25
Problem Signature 04: mscorlib
Problem Signature 05: 4.0.30319.17929
Problem Signature 06: 4ffa57ca
Problem Signature 07: 43c1
Problem Signature 08: 1b6
Problem Signature 09: System.IO.DirectoryNotFound
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 4def
Additional Information 2: 4def3b33d7c7278176a1e1e2092c5cd4
Additional Information 3: e9c8
Additional Information 4: e9c8ae2ad3e426ac07291525bef499ad

CM 14:
Problem signature:
Problem Event Name: BEX
Application Name: CreationMaster14.exe
Application Version: 0.1.0.0
Application Timestamp: 52630b6c
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 004bdd08
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

DB Master 14 is running fine now. I have installed .dotframework 4.5. Am I missing something?
 

TisZ

Youth Team
CM 14 beta 1, does not working... windows 8 ... how to turn it on? I click open, or run as admin, but nothing happening
 

veggt

Senior Squad
When I enter in Tournaments I have this error:

Code:
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.

************** Texte de l'exception **************
System.ArgumentNullException: La valeur ne peut pas être null.
Nom du paramètre*: item
   à System.Windows.Forms.ComboBox.ObjectCollection.AddInternal(Object item)
   à System.Windows.Forms.ComboBox.ObjectCollection.AddRangeInternal(IList items)
   à System.Windows.Forms.ComboBox.ObjectCollection.AddRange(Object[] items)
   à CreationMaster.CompetitionForm.Preset()
   à CreationMaster.CompetitionForm.CompetitionsForm_Load(Object sender, EventArgs e)
   à System.Windows.Forms.Form.OnLoad(EventArgs e)
   à System.Windows.Forms.Form.OnCreateControl()
   à System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   à System.Windows.Forms.Control.CreateControl()
   à System.Windows.Forms.Control.SetVisibleCore(Boolean value)
   à System.Windows.Forms.Form.SetVisibleCore(Boolean value)
   à System.Windows.Forms.Control.Show()
   à CreationMaster.MainForm.ShowFormOnPanel(Form form, Panel panel)
   à CreationMaster.MainForm.buttonMain_Click(Object sender, EventArgs e)
   à System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   à System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
   à System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   à System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   à System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   à System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   à System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   à System.Windows.Forms.Control.WndProc(Message& m)
   à System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   à System.Windows.Forms.ToolStrip.WndProc(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1008 (RTMGDR.030319-1000)
    CodeBase*: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster14
    Version de l'assembly*: 0.1.0.0
    Version Win32*: 0.1.0.0
    CodeBase*: file:///D:/Fifa%20Master/Creation%20Master%2014/CreationMaster14.exe
----------------------------------------
System.Windows.Forms
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1002 built by: RTMGDR
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1001 built by: RTMGDR
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1001 built by: RTMGDR
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
    Version de l'assembly*: 0.0.0.0
    Version Win32*: 0.0.0.0
    CodeBase*: file:///D:/Fifa%20Master/Creation%20Master%2014/FifaControls.DLL
----------------------------------------
FifaLibrary14
    Version de l'assembly*: 14.0.0.0
    Version Win32*: 14.0.0.0
    CodeBase*: file:///D:/Fifa%20Master/Creation%20Master%2014/FifaLibrary14.DLL
----------------------------------------
System.Data
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.237 (RTMGDR.030319-2300)
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.233 built by: RTMGDR
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1015 built by: RTMGDR
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1 built by: RTMRel
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1 built by: RTMRel
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1 built by: RTMRel
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
    Version de l'assembly*: 1.0.2902.0
    Version Win32*: 9.05.132.0000
    CodeBase*: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
    Version de l'assembly*: 1.0.2902.0
    Version Win32*: 5.04.00.2904
    CodeBase*: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
    Version de l'assembly*: 10.0.0.0
    Version Win32*: 10.00.30319.01
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
zlib.net
    Version de l'assembly*: 1.0.3.0
    Version Win32*: 1.0.3.0
    CodeBase*: file:///D:/Fifa%20Master/Creation%20Master%2014/zlib.net.DLL
----------------------------------------
System.Configuration
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1015 (RTMGDR.030319-1000)
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
mscorlib.resources
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
    Version de l'assembly*: 4.0.0.0
    Version Win32*: 4.0.30319.1 built by: RTMRel
    CodeBase*: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple*:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
 

veggt

Senior Squad
And also these:
-Consistency was removed since FIFA 12 and Tactical was replaced by Interceptions since FIFA 13


-And hair 113,115,121,122 (Headband) don't show in the 3D preview
 

bangus

Starting XI
CoolerMaster;3566786 said:
I think many newbie members don't know the meaning of Beta
I think many newbie members don't know the meaning of ____________.

patience
common sense
reason
humility
using their brain

Take you pick.
 

xPr0metheus

Reserve Team
bangus;3566789 said:
I think many newbie members don't know the meaning of ____________.

patience
common sense
reason
humility
using their brain

Take you pick.

You really love this forum, right :-D

Gesendet von meinem GT-I9505 mit Tapatalk
 

root4rulez

Reserve Team
For me the program work perfect. I make league structure and no crash no error. Absolutely playeble in cm. Thanks rinaldo
 

colindegreat

Reserve Team
Hi guys,

WELCOME BACK RINALDO AND WELL DONE, You are a legend.

Ok, the reason for my post is due to an issue I found while adding kits. I decided to choose a lower league team like Leeds this year for more of a challenge. I wanted, as every year to mod the crap out of my fifa and thank god CM14 arrived. So anyway, I cloned a kit 4 and did all the fixes, collar etc. Then I cloned to 6th kit which came in the list as training kit (1) the 7th which showed as training kit (2) and then an 8th and 9th which just showed as Leeds 8th(3) Leeds 9th(4), notice the number in brackets after each kit for all teams, I never sen that before. Anyway I regenerated with i68, well before I expanded the database and regenerated bh in cm 14. When I started the game everything worked fine and even career loaded fine but I noticed that some of the crests for teams had disappeared in the menus and even lots mixed up, arsenal had bayerns crest and other all messed up, I tried to play a game but fifa crashes every time on kit select. I feel it is obviously something to do with kits and possibly the ids beside the kit type.

Please help

P.S. Has anyone achieved or does anyone know how to add madmans benchplayers or any way of editing them as last years way doesn't work.

Thanks for your help.
 

Jago88

Club Supporter
CM 14 Quest :D

Hi guys i have a quest for everyone. My problem is this: I use every year a patch or a mod like Moddinway that edit the tattics and formations of the teams. I edit the tattics/formations but every time I update the mod or patch obviusly i have to re-edit all the formations/tattics. There's a way to export the tattics/formation from a database and to import in the next updated database? I don't know if it's possible with CM 14 or other tools, so if you have any idea to do that could you explain me? Thanks in advance to everyone and sorry for my english! :D
 

bangus

Starting XI
Jago88;3566918 said:
I edit the tattics/formations but every time I update the mod or patch obviusly i have to re-edit all the formations/tattics.
Roster updates probably only include updates to the players table and teamplayerlinks table. Try adding your old teams table (tactics) and your old formations table to your new updated files before saving. Read this thread for more info:

http://www.soccergaming.com/forums/showthread.php?t=178392
 


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