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Converting Older Stadiums To FIFA 14 Made Simple

makispla

Senior Squad
Boblezim;3699558 said:
Yes but in the cmp files its a kind of fsh or o files .. and i had never find a solution to converted them but i'm sure that its possible..

these are fifa10 stadiums... you can't do anything with them
 

Boblezim

Club Supporter
JimmySak;3699570 said:
I wish we could, since I've got numerous stadiums from FIFA'10...

argh.. fu... I'm sad... i had found eindhoven parma and anderlecht stadions but in cpm.
well thank a lot to take the time to give me an answer
bob
 

dvdnique

Club Supporter
Hi from Spain. I have made a couple of years ago for PES 2 historical versions of Camp Nou. I have searched many tutorials in this forum but I can´t convert both stadiums from BLENDER to FIFA 14. I don't know what I'm doing wrong with 3D Importer-Exporter tool. Someone can help me please?

CAMP NOU 1982-1994:



CAMP NOU 2008-2015:

 

JVN1992

Club Supporter
hello some body knows how to convert a fifa 11 stadium to fifa 14? because i get now a black screen on the stadiums i wanna use ;) all i see is my crowd and the players notting more :(
 

Skoczek

Fan Favourite
do you have a stadium from previous fifa you would like to have in fifa 14?
i will share with you an incredible simple technique to make previous fifa version (12/13 only) stadium to work in fifa 14. I have converted, tested and enjoy following stadiums in fifa 14: estadio alvelade (sporting lisboa), estadio da luz (benfica), dragao (fc porto), stadiums of betis sevilla, bordeaux, besiktas istanbul, stadium of napoli, fc copenhagen and couple of less known stadiums.
However, there are good news and bad news.
The good news is that most stadiums I tried this technique on works! The quality after conversion is I would say in most cases far better than just acceptable and in some cases even equals to quality you have by EA stadiums.
The bad news is that not all stadiums can be "converted" this way.
Also you could encounter some issues with converted stadiums: for example, you could have a shadow of the roof on the edge of the field in the night game, or the part of spectators in shadow. This I experienced on the stadiums which has originally only day version. Well yes, even "converting" stadium
where you only day version you can convert it to night version for fifa 14, but with the "price". This is the case for example for jose alvelade stadium of sporting lisboa.
But from my observation fifa 14 has the pre-build cool feature that night works also on originally day stadium file, you just have to save the file with the night number (how: see below).

Here I will point you to my previous thread that is the (possible and advisable) starting point before you begin:
http://www.soccergaming.com/forums/showthread.php?t=188874

Using the technique described there you can follow with the converting as follows:
say you have a stadium for fifa 12 (or fifa 13) released by stadium some of stadium creators with following stadium files:
stadium_10_1_container_0.rx3
stadium_10_3_container_0.rx3
now conversion is as simple as this: you just rename the stadium parts and that is all!
literally:
rename stadium_10_1_container_0.rx3 into stadium_8_1_textures.rx1
stadium_10_3_container_0.rx3 into stadium_8_3_textures.rx3
now copy stadium_8_1_textures.rx1 (or: stadium_8_3_textures.rx3 - you can experiment on this to see what bring better effect in game) and save as: stadium_8.rx3

If the original stadium has only day version: say stadium_10_1_container_0.rx3 you can copy and save it as stadium_8_1_textures.rx1 for day version of stadium and save as stadium_8_3_textures.rx3 for night version of stadium.

After that put it into C\\Program Files\.....\FIFA 14\Game\data\sceneassets\stadium

The crowd files and fx files you just copy into:
C\\Program Files\.....\FIFA 14\Game\data\sceneassets\crowd
C\\Program Files\.....\FIFA 14\Game\data\sceneassets\fx
as they are, they require no "conversion". Also ignore the pitch files, they are not needed in fifa 14.

important points:
-you do not need to regenerate (for those who do not understand just ignore)
-I advise to do this with the stadium files of up to 20 MB, or slightly bigger.
warning: If you convert bigger files, the game will freeze or will crash.
-you can experiment with using day version of stadium file (day version is
stadium_StadiumNumber_1_0.rx3) or night version (stadium_StadiumNumber_3_container_0.rx3)
to rename (copy/paste and then rename) to stadium_8.rx3 to see what brings better result.
-as I mentioned before some stadiums can not be converted this way - in some stadiums you will experience missing stadium parts or unacceptable color spots (that in original were goal shadows for example, but after
converting by described technique there remains e.g. blue square there).

final word: I will not post here the stadium files, because I did not created these stadiums and the credit belongs to original creators of them. You can search and find the links to stadiums on pages of soccergaming forums or on moddingway website.

I hope you enjoy this and until some of stadium makers releases (maybe) better (true) fifa 14 stadium version you can use the stadium converted this way. Possibly the stadium makers can use this technique to simplify their work as well to improve the stadiums converted by above described method.
Also: I can not assume any responsibility for damages resulting of using
the conversion technique described above. I have post this idea with the best intensions in mind and willing to increase the game experience for the community.
Does anyone know what the thread that was linked there was about?
I want to open EURO 2012 stadium in Blender, but with textures.
 


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