Creation Master 10

Rinaldo

Senior Squad
wazb2;2745521 said:
ok but the message say me. " Database capacity already expanded " but the boots after of 200 not appear!! how i do???
I see. I made confusion between field "shoecolorcode1" and "shoetypecode". I will fix it in the next version.
 

Rinaldo

Senior Squad
GUIMATTOSS;2745502 said:
Rinaldo fix the problem with the friendly games (national team). On the original database there are 40 national teams. When you open the CM and just save the database, automatically it cut this number to 32 (limit of leagues) and the game crash on the options Be a Pro with National team. Another point is on the table "team country". All this 40 National teams are with country "1800", and when you save, automatically this national teams are excluded from this table.
Good analysis, it helps a lot to fix the problem. It's in the todo list for the next version.
 

lacik

Youth Team
Rinaldo, pls make CM10 for 64 bit version.
Many people have 64 bit.
You released CM09 64 bit last year too.
 

jjgadget

Youth Team
Hi Rinaldo, I have asked this question twice please clarify,

Will you fix it so that you can import created or non-created players into saved games please, or is this impossible, Thx.
 

rcjperu

Youth Team
lacik;2745569 said:
Rinaldo, pls make CM10 for 64 bit version.
Many people have 64 bit.
You released CM09 64 bit last year too.
+1, I really like your work Rinaldo, I would like to use it in 64 bit too please.
(Y)
 

jimmyrj

Club Supporter
good, now i can buy the game and fix whatever i feel it's wrong! waiting for the final version, too! can anyone tell me when it'll be released?!
thanks,
marcello
 

ATE87

Youth Team
Rinaldo we want you to add add this function:
when we try to create an new formation we want the CM to ask either generic formation or special formation when we chose generic the Cm create it with id more than 800 and when we chose special formation to a newly add team the CM create it with id 586 then the next added team must has 587 etc.
 

ErwinF

Club Supporter
I do not see a thread for IM 10 and it is part of the beta zipfile, so I post this here:

I get an error when opening a save file with IM 10. I use x64, but IM 09 worked for Fifa 09 on x64 for me. I get the error for a B-, C- and J-file.

The whole error message is below. As I have a Dutch OS the error message is partly in Dutch so I will give a translating of the first part (the translated parts are in italic):

************** Text of the exception **************
System.IndexOutOfRangeException: The index is outside the matrix boundaries.
for FifaLibrary10.CareerFile.Load(String fileName)
for FifaLibrary10.CareerFile.InitCareerFile(String careerFileName, DbFile dbFile, DbFile langFile)
for FifaLibrary10.CareerFile..ctor(String careerFileName, DbFile dbFile, DbFile langFile)
for InternalMaster.InternalMaster.LoadEA()
for System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
for System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
for System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
for System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
for System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
for System.Windows.Forms.Control.WndProc(Message& m)
for System.Windows.Forms.ToolStrip.WndProc(Message& m)
for System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
for System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded assembly's **************
mscorlib
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
InternalMaster10
Assembly-version: 1.0.0.0
Win32-version: 1.0.0.0
CodeBase: file:///C:/Spellen/FIFA%2010/Extra/Tools/Internal%20Master%2010/InternalMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaLibrary10
Assembly-version: 1.0.0.0
Win32-version: 1.0.0.0
CodeBase: file:///C:/Spellen/FIFA%2010/Extra/Tools/Internal%20Master%2010/FifaLibrary10.DLL
----------------------------------------
FifaControls
Assembly-version: 0.0.0.0
Win32-version: 0.0.0.0
CodeBase: file:///C:/Spellen/FIFA%2010/Extra/Tools/Internal%20Master%2010/FifaControls.DLL
----------------------------------------
System.Data
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_64/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_nl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Assembly-version: 2.0.0.0
Win32-version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
 

molokodrinker

Senior Squad
Hello.

big, big, big thanks Rinaldo for all your work.

I have a little trouble with the CM and I see nobody who have say the same thing.
When I go the stadium menu, at the textures, I see nice textures if there is not transparency, but there are ugly if there is transparency.
For example I have extract the shadow of the allianz arena:


I hope that you can fix that.

Thanks in advance. Sorry for my poor english.
 

Rinaldo

Senior Squad
jjgadget;2745611 said:
Hi Rinaldo, I have asked this question twice please clarify,

Will you fix it so that you can import created or non-created players into saved games please, or is this impossible, Thx.
You can't mix editing with my tools and internal editing like creation of new players. You can modify the database and, after that start to use the internal EA editors. As soon as you change the database again your changes with internal editor are going to be lost.
 

Rinaldo

Senior Squad
rcjperu;2745670 said:
+1, I really like your work Rinaldo, I would like to use it in 64 bit too please.
(Y)
I have replied to this question dozens of times. I don't have a 64 bit computer for debugging the software, this is the reason why I cant create a 64 bit version.
 

Rinaldo

Senior Squad
ATE87;2745689 said:
Rinaldo we want you to add add this function:
when we try to create an new formation we want the CM to ask either generic formation or special formation when we chose generic the Cm create it with id more than 800 and when we chose special formation to a newly add team the CM create it with id 586 then the next added team must has 587 etc.
You already have something similar, read the chapter 15 of the help file. Isn't it ?
 

Rinaldo

Senior Squad
ErwinF;2745695 said:
I do not see a thread for IM 10 and it is part of the beta zipfile, so I post this here:

I get an error when opening a save file with IM 10. I use x64, but IM 09 worked for Fifa 09 on x64 for me. I get the error for a B-, C- and J-file.
This looks like a software problem and not a 64-bit issue. I will look at this after the next Beta of CM.
 

Rinaldo

Senior Squad
molokodrinker;2745704 said:
Hello.

big, big, big thanks Rinaldo for all your work.

I have a little trouble with the CM and I see nobody who have say the same thing.
When I go the stadium menu, at the textures, I see nice textures if there is not transparency, but there are ugly if there is transparency.
For example I have extract the shadow of the allianz arena:


I hope that you can fix that.

Thanks in advance. Sorry for my poor english.
I have ssen it. Also the net graphic has the same problem. I guess it is a new type of data compression never used before.
 
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