Creation Master 16

Jimboni66

Club Supporter
danilo5237;3914264 said:
I think if you do a program, you should also give some assistance ....

If Rinaldo has no clue for himself, how should he help you?


If he finds a way, he will fix it. Just give the man some time
 

Darkzide86

Club Supporter
this doesnt work on my pc (Windows 10) i already installed all kind of runtimes and directx and i still getting unhandled exception, CM15 works great so its CM16 the one of the problem
 

peves

Youth Team
I don't know why it's not working when I'm trying to change the jersey name if I save on db after close the CM16 :S

eg: Alonso intead of Xabi Alonso - Fabregas instead of Cesc Fabregas

I need to kow why :(
 

Luis_Figo

Senior Squad
RobbieD_PL;3914269 said:
Hi Rinaldo,

PLEASE Help! I've lost all my player names after trying to expand my UEFA EURO 2016 Patch database! I also can't access any of my newly added teams in-game. As soon as I select them in Play Now/Kick Off; the game crashes! I can send you my database. I also get an error in DBM saying that the program can't access Messages.xml after I expand the database in that program.

Hey, i have some similar troubles. Some players don't have names and career crash. But that happened to me after i added teams via .cmp from CM14 with beta1 then started to edit with the final version. Anyway, the game was crashing first time too, only there weren't the name problems.

Rinaldo, could you please make a version where we can import old .cmp's ? I know that because new FIFA's have more columns in database could be a problem, but you can make some settings when converting like: if value for XYZ not found, insert default ZXY value. For example at gender columns, the default value would be 0 for male gender; etc.

This kind of thing is helpfull for big league patches (as my teams patch that contains three Romanian leagues), because we don't need to create from scratch everything again every year (14 to 15 cmps worked and were a big help). And converting manually via DBM wouldn't be a problem, but the names ! The names IDs from old DB wouldn't match with new DB and there would be wrong names and no names bugs, and we return from where we started.

So, if you could do that, i will be in your debt ! Cheers ! :)
 

TKKenny

Club Supporter
Importing logos CM 16

Hi guys! Can anybody tell me how can i avoid this compression when i import team logos with CM 16?

It happens with all the logos i import.

Thanks :)

 

brunoabs

Club Supporter
How can i change weather/daytime in creation or edited team in CM?

The stadiums of the matches of the edited teams in creation master are always in the night. I changed the day time and weather but dont change in game . is it Have solution ? Please Help me. Sorry for english. thanks friends.
 

ojierizky

Club Supporter
hi...i'd like to change a team's crest into my logo. i imported it with exact dimension and looked well in 3d kit model.
but when i play the game, the crest looks very awful. blurry and damaged.

anybody knows how to fix this?
 

aresMX

Reserve Team
Moswell;3902464 said:
i get this when i go to kits section:

Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
System.ComponentModel.Win32Exception (0x80004005): El ejecutable especificado no es una aplicación válida para esta plataforma de sistema operativo.
en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
en System.Diagnostics.Process.Start()
en FifaLibrary.FifaFile.UnChunklzma(Stream outputStream)
en FifaLibrary.FifaFile.Decompress(Stream outputStream)
en FifaLibrary.FifaFile.Decompress()
en FifaLibrary.FifaEnvironment.GetKitFromZdata(String rx3FileName)
en FifaLibrary.FifaEnvironment.GetKitFromRx3(String rx3FileName, Single[]& positions)
en FifaLibrary.Kit.GetKitTextures()
en CreationMaster.KitForm.LoadKit(Kit kit)
en CreationMaster.KitForm.SelectKit(Object sender, Object obj)
en FifaControls.PickUpControl.combo_SelectedIndexChanged(Object sender, EventArgs e)
en System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
en System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(EventArgs e)
en System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(Object sender, EventArgs e)
en System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
en System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
en System.Windows.Forms.ComboBox.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster16
Versión del ensamblado: 0.1.0.0
Versión Win32: 0.1.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/CreationMaster16.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Versión del ensamblado: 0.0.0.0
Versión Win32: 0.0.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/FifaControls.DLL
----------------------------------------
FifaLibrary16
Versión del ensamblado: 14.3.0.0
Versión Win32: 14.3.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/FifaLibrary16.DLL
----------------------------------------
System.Data
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Versión del ensamblado: 1.0.2902.0
Versión Win32: 9.05.132.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Versión del ensamblado: 1.0.2902.0
Versión Win32: 5.04.00.2904
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Versión del ensamblado: 1.0.2911.0
Versión Win32: 9.12.589.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
System.Configuration
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
zlib.net
Versión del ensamblado: 1.0.3.0
Versión Win32: 1.0.3.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
Versión del ensamblado: 10.0.0.0
Versión Win32: 10.00.30319.01
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
System.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.resources.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.


any ideas?

thanks for help and sorry for my english...


i extracted all the kits with CGFE and thats the only way i can see the kits without errors
 


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