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Creation Master 16

pao4ever

Starting XI
jv1125;3903259 said:
Is there a fix for the black thing around the mouth?
Ariel mentioned a probable solution for it. Have a look at the faces threads

Sent from my SM-N7505 using tapatalk
 

LuisRuizHalo

Club Supporter
Hi!
I've got a problem. When I import the head from fifa 15. Everything it's ok except when i'm in game, the teeth sees with some black meshes or idk, idk if it is a error model or a texture error. Please help!
 

LuisRuizHalo

Club Supporter
So i almost fixed it (now its a model problem but it's barely visible, NO MORE BLACK THINGS) Thx to ariel to his solution (hex problem, light text problem). Do the steps that ariel said (Open head model with HxD). and then import your textures (you dont need to use fifa 15 light textures method) and it's ready. Be sure to follow the correct steps in the WWT tutorial video to make Light maps.

ARIEL FIX (Username: ModdingWayAriel)

http://www.soccergaming.com/forums/showthread.php?t=192921&page=19

WWT How to make correct light maps (min 2:28) (with cm16, export an original sk texture, like messi, cr7, benzema)

https://www.youtube.com/watch?v=oPNDeEQUE7g
 

B2y

Reserve Team
dear ,
the last update CM16 I get this error from time to time when trying to save :

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FifaLibrary.ShoesList.Save(DbFile fifaDbFile)
at FifaLibrary.FifaEnvironment.SaveLists()
at FifaLibrary.FifaEnvironment.Save(ToolStripStatusLabel statusBar)
at CreationMaster.MainForm.menuSave_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster16
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/CreationMaster16.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaControls.DLL
----------------------------------------
FifaLibrary16
Assembly Version: 14.3.0.0
Win32 Version: 14.3.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaLibrary16.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Data.DataSetExtensions
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
zlib.net
Assembly Version: 1.0.3.0
Win32 Version: 1.0.3.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 12.00.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.86.0.518
Win32 Version: 0.86.0.518
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

Rinaldo

Senior Squad
B2y;3903422 said:
dear ,
the last update CM16 I get this error from time to time when trying to save :

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FifaLibrary.ShoesList.Save(DbFile fifaDbFile)
at FifaLibrary.FifaEnvironment.SaveLists()
at FifaLibrary.FifaEnvironment.Save(ToolStripStatusLabel statusBar)
...

The crash happens while saving shoes in your database, I recommend to double check if the table playerboots is corrupted. Try to extract the table from the original DB and import it back in your new one using DBMaster.
 

spica10

Youth Team
Hello friends , thanks again Rinaldo master for your tool , like to make a suggestion , it would be possible to add a button to create banners as well as have to create the flags if possible think it would be a good
 

vegasos

Starting XI
Gunzorla;3901560 said:
Marcos Rojo From FIFA15 to 16 But Black Ear. Can Fix ?


varunkhanna;3901876 said:
so i converted a fifa 15 face to fifa 16 which was originally a fifa 14 face converted to fifa 15. this was the result, in creation master it is fine but in game the face is all black, i updated all textures,lightning and bump texture. is there any solution?
i used Beta 3.

all those problem happens because the ( face_textures.rx3 ) file
=====you only need to use fifa15 face texture and make the other textures (face_sk and bumb)
1-need Photoshop
2-need (NVIDIA Normal Map Filter) https://drive.google.com/file/d/0B2P_Ypm7RiijSTFCRm96cGJyMXc/edit?pref=2&pli=1
3-need FIFA File Explorer http://www.moddingway.com/file/37535.html
4-need texture named by (Blue) from the Channels tap in Photoshop
5-need bump texture.....take it from any fifa16 face_textures.rx3
===================
this video can help from 2.20 min to 8.45 min to make the face texture
https://youtu.be/oPNDeEQUE7g?t=2m20s
===================
1- use FIFA File Explorer and open any fifa16 face_textures.rx3 ...... make sure that rx3 have bump texture*****
2-chose every textures and import yours ---every time click Apply
3-when you finish --- Save As (face_player Id_0_0_0_0_0_0_0_0_textures.rx3) make sure you change player Id
 

js121

Youth Team
AhmadAzlan10;3903621 said:
kit design master?

KDM is just to color the base templates that are in the game. Only tools to really edit and design kits are Photoshop, Gimp, etc....
 

Gonza182

Club Supporter
Please guys, help me, I have a directx11 but the program when I click on them not appear, I try too with administrator permits but is the same, anyone can help me?
 

Linoleum

Club Supporter
I'm getting the shoelist error as well, but it only happens after I install a patch (any patch, even if it doesn't add any new boots).
 

jestemjestem

Club Supporter
hello Rinaldo!
thanx for new opus of CM!
my problem is that application doesn't launch, it's appear for few moments in the task manager, but that's all.
any idea? is this known issue?
my configuration is Win7Integral 64bits
thanks in advance
regards
 

Tony Spike

Youth Team
FIFA Master is down ....i was wondering if anyone has a download link for CM14 ....yes .....im still using 14 (no ...i dont care about editing 16 it wonk work on my computer and im not upgrading so get over it now please people)

all i want to know is where i can get the file
 

regularcat

Manager
Moderator
Tony Spike;3904262 said:
FIFA Master is down ....i was wondering if anyone has a download link for CM14 ....yes .....im still using 14 (no ...i dont care about editing 16 it wonk work on my computer and im not upgrading so get over it now please people)

all i want to know is where i can get the file

CM 14.2
 

Stokstaartje95

Reserve Team
Hey Rinaldo, I've been working with CM16 for a while now and I think I found a big, which gives errors ingame. When creating a new team, you cannot assign a generic formation, as it is locked onto specific formation, well so far so good. When however you make more than one team at a time (when you have CM16 open in single run) the formation sometimes gets overwriten by the next team, or a double formation is created. I believe this gives me errors when playing kick-off matches, as on the moment there should appear a skill game prior to the match, the game freezes/crashes.

I hope you recognize this bug and for the rest I have to say: Thank you very much, this CM16 is just as sublime as the previous ones!
 


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